Yeah, it's been a while since someone came at me with that amount of Infantry so it took me by surprise! 🤣🤣 Just goes to show though, if you invest that heavily in Infantry and it doesn't work, you're screwed!
hmmm how about adding some opacity to the full map, so that the replay view is more transparent to what you see in game? i like the idea of that replay map on the corner.
I'm not sure how adding any opacity to the replay radar will be a positive as behind it is just a black screen as I have no Radar. Or am I misunderstanding?
@@CraigNiel i meant the full map coverage from the replay as slightly see through, so the ingame shroud from your map bleeds through a bit. this way we can see what you can see ingame, as well as what's going on in the entire battlefield at once.
Saved that construction yard in the nik of time...not that it really played a big part in the outcome 😊
Yeah, it's been a while since someone came at me with that amount of Infantry so it took me by surprise! 🤣🤣
Just goes to show though, if you invest that heavily in Infantry and it doesn't work, you're screwed!
hmmm how about adding some opacity to the full map, so that the replay view is more transparent to what you see in game? i like the idea of that replay map on the corner.
I'm not sure how adding any opacity to the replay radar will be a positive as behind it is just a black screen as I have no Radar. Or am I misunderstanding?
@@CraigNiel i meant the full map coverage from the replay as slightly see through, so the ingame shroud from your map bleeds through a bit. this way we can see what you can see ingame, as well as what's going on in the entire battlefield at once.
@@Taterzz ahhh right, I see. Interesting. Not sure that would work and would be a royal pain to put together but something to think about. 👍👍