PATCH 01.001.002 added Tier 10 difficulty and this build is equipped to deal with the new threats. Change out the EAT for the commando and go forth to spread managed democracy!
There's only one primary for bugs and that's the incendiary shotgun. If you aren't using that then you're just making life difficult. No mention of the flamethrower? Flamethrower melts chargers. I normally run incendiary sg/flamethrower/grenade pistol/stun grenades/airstrike. Last one I mix it up a bit in case I need to deal with titans or not.
How do you survive with this in missions where its overwhelmingly hunters and pouncers? I feel like I would fare poorly with those stratagems against them and they are sometimes the most common threat where just the primary weapon and grenades is not enough and they prevent reloading an autocannon.
SMG pummeler is excellent at dealing with those, it stagger stuns them (even when they're Mid leap) and you can run and shoot at the same time. Autocannon is moreso for large packs when you have the position.
Being the lowest difficulty that spawned 3rd tier samples made difficulty 7 optimal for farming since it can be cleared quickly with a high success rate. The recent buff to sample spawns means it might be better to run 6 now, but 7 is great for a fun, casual run.
PATCH 01.001.002 added Tier 10 difficulty and this build is equipped to deal with the new threats. Change out the EAT for the commando and go forth to spread managed democracy!
came for helldivers, stayed for puppy
Great video. Bro, be careful on how you sit, i deal with a back pain problem for years now just because i was seating kinda like you do.
I usually don't sit like that, I chalk it up to the puppy but thanks for looking out, back pain is no joke +30s.
Bad part about the syckle is the stalkers. Think I'll try the pummeler
Love the pummeler for how it handles stalkers and hunters.
There's only one primary for bugs and that's the incendiary shotgun. If you aren't using that then you're just making life difficult. No mention of the flamethrower? Flamethrower melts chargers. I normally run incendiary sg/flamethrower/grenade pistol/stun grenades/airstrike. Last one I mix it up a bit in case I need to deal with titans or not.
How do you survive with this in missions where its overwhelmingly hunters and pouncers? I feel like I would fare poorly with those stratagems against them and they are sometimes the most common threat where just the primary weapon and grenades is not enough and they prevent reloading an autocannon.
SMG pummeler is excellent at dealing with those, it stagger stuns them (even when they're Mid leap) and you can run and shoot at the same time. Autocannon is moreso for large packs when you have the position.
Take the strats from this build and the flamer, breaker and stun nades it's an 800 kill build
People sleep on the stun grenade
I need them to line up shots, make my life easier.
do a hell divers 2 "player type"
S tier for level 7? 😂
Works on helldive my friend. Sometimes it's nice to take a breeze on 7 and 8.
This is like a fromsoft game comment lol
Being the lowest difficulty that spawned 3rd tier samples made difficulty 7 optimal for farming since it can be cleared quickly with a high success rate. The recent buff to sample spawns means it might be better to run 6 now, but 7 is great for a fun, casual run.