After testing, a zero weight umbra does take the same fatigue as the 45 pound one. It doesn’t add to your “worn weight” however, so it doesn’t slow you down.
3:42 - If you want to RP with the Masque of Clavicus Vile it can be worthwhile just for the look of the helmet. The visage of a bearded man wearing a horned helmet gives me vibes of a rugged Colovian or Nordic warlord. The helmet also has a base AR of 7.5, which is on par with a Daedric helmet! Plus, you have 20 points of Personality built-in; not great, but it's an item that just screams RP to me, particularly if you want to play a warrior-poet/bard build.
a good thing about mace of molag balls is its base damage, by the time you get it you can get only ebony mace with 22 b.dmg - this mace is 25, equal to perfect amber mace avilable at lvl 23. I usually keep it for a while and later let martin suck it up
I would also add the Staff of the Everscamp. You get it in Leyawiin during the quest and it permanently summons 4 scamps that can be used as protection or levelling up your skills. The only downside is minus 20 to you speed which isn't that bad imo.
@@DAGGERBLIVION haha sure that’s an interesting one. Obviously it’s different for every build and it changes between level scaling, but I think a general one could be fun.
Honestly I forgot about it. I have literally never used it before or done the quest. I’m not sure how. Something about the DLC pop ups turn me off, but after looking into it, the whole quest looks really cool
@@blue-dragonI’ve still never used it. It has 6% to banish at 100 luck and 11% at 200 luck. I guess with luck enchantments and short duration fortify luck spells it could be decent, but if you have that kinda power you can probably kill most enemies in less than 10 hits. So B tier, unless im missing something about it.
@@theoldknight85 they will apparently fight for you if you use rally or command creature, forget which one also, you cannot give it to Martin for the quest
After testing, a zero weight umbra does take the same fatigue as the 45 pound one. It doesn’t add to your “worn weight” however, so it doesn’t slow you down.
Conjuration summons tier list?
Yess i 2nd this
Basic Zombie has gotta be an A tier.
He's such a good punching bag for leveling skills a bit when you need it.
Clannfear gotta be up there lol
Daedroth is really solid. Plenty of time doesn't cost too much. Good power too.
@@carljohnsson7593 and bro does a sweet dance when you first summon him
Can’t beat a summon with a intro jig
3:42 - If you want to RP with the Masque of Clavicus Vile it can be worthwhile just for the look of the helmet. The visage of a bearded man wearing a horned helmet gives me vibes of a rugged Colovian or Nordic warlord. The helmet also has a base AR of 7.5, which is on par with a Daedric helmet! Plus, you have 20 points of Personality built-in; not great, but it's an item that just screams RP to me, particularly if you want to play a warrior-poet/bard build.
I found the Wabbajack is actually a pretty good weapon for the tankier creatures.
Exactly
Gamer Girl Azura!?!
a good thing about mace of molag balls is its base damage, by the time you get it you can get only ebony mace with 22 b.dmg - this mace is 25, equal to perfect amber mace avilable at lvl 23.
I usually keep it for a while and later let martin suck it up
I would also add the Staff of the Everscamp. You get it in Leyawiin during the quest and it permanently summons 4 scamps that can be used as protection or levelling up your skills. The only downside is minus 20 to you speed which isn't that bad imo.
Skeleton key s tier
Me here you go Martin do your thing and destroy it forever. It dares to invalidate my master thief.
If you have very high Alteration then it's actually a good candidate to give to Martin.
Could have sworn the skeleton key gave 50 as well. Mandela effect lol
Can you do a tier list of all enemies on how hard they are?
@@DAGGERBLIVION haha sure that’s an interesting one. Obviously it’s different for every build and it changes between level scaling, but I think a general one could be fun.
Mace of Molag Bal is even worse than you said in this video, the strength drain lasts 0 seconds.
I often hear you mentioning cost of training, do you refuse to use self drain skill for cheap training?
What about the razor?
Honestly I forgot about it. I have literally never used it before or done the quest. I’m not sure how. Something about the DLC pop ups turn me off, but after looking into it, the whole quest looks really cool
@@theoldknight85 were would you put in in the list?
@@blue-dragonI’ve still never used it. It has 6% to banish at 100 luck and 11% at 200 luck. I guess with luck enchantments and short duration fortify luck spells it could be decent, but if you have that kinda power you can probably kill most enemies in less than 10 hits.
So B tier, unless im missing something about it.
everscamp?
Haha I guess it does count. Probably f tier. You could use meat shields, or punch some scamps? I’ve never used it outside of completing the quest
@@theoldknight85 they will apparently fight for you if you use rally or command creature, forget which one
also, you cannot give it to Martin for the quest
If you're going that way then Gray Cowl of Nocturnal is also a daedric artifact.
Doesn't have time for a long video.
Makes a 20 minutes video.