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This was crazy. And having to health kill AW at the end was brutal
Although it is a crazy idea to have to knock AW into a constantly moving monk i kinda like the concept behind it but tracking this monk and making sure to only break AW posture when he is nearby wasnt easy
This was crazy. And having to health kill AW at the end was brutal
Although it is a crazy idea to have to knock AW into a constantly moving monk i kinda like the concept behind it but tracking this monk and making sure to only break AW posture when he is nearby wasnt easy