Terra Invicta | Beginner Tips and Tricks Guide

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 62

  • @Klepto-Bysmal1
    @Klepto-Bysmal1 2 ปีที่แล้ว +38

    A few takeaways I've had from playing the game:
    1. Commit to a nation (or a group of nations) to try and take in the beginning of the game. Try to prioritize nations that have boost and mission control already established (Kazakhstan is usually a perfect choice when you first start), and if not, prioritize nations with good investment points instead. High unrest rating isn't all bad, since you can farm stabilize nation missions for XP- but it is a pain to constantly lower and, if possible, nations with it should still be avoided.
    2. In the early game, focus on increasing your influence- influence is everything. Once you have enough nations in your control, you can focus on other resources.
    3. Prioritize orgs that increase your administration and ops. There is really no other way to increase ops, and orgs are a more efficient way of increasing your administration. That way, you get more control points and more orgs.
    4. Your first hab should be base on the Moon that produces a lot of water and, if possible, volatiles as well. It will reduce the boost upkeep when you do that, letting you build more space structures. After that's settled, you can build space stations.
    5. Bulk up investigation and espionage on your councilors with assassinate and detain missions. A lot. Trust me.
    6. Be careful how rapidly you build up once you get into space- the aliens are watching you too. They may not like what they see.
    7. Do not invest in spoils unless you plan on a pump-and-dump of that nation.
    8. Specialize your nations. Make one focused on research, another on boost, another on armies, etc.
    I'm still new to the game, so this might be poor advice, but it's worked for me so far.

    • @tiagodagostini
      @tiagodagostini 2 ปีที่แล้ว

      What anoys me is that the AI will ignore a nation until you start to focus on it, then they will attack it and take their points before you.
      It is way better to focus on good crackdown and purge agents than take country ones.

    • @Roger-ws8rj
      @Roger-ws8rj 2 ปีที่แล้ว +2

      Thanks for this info! It's going to be really helpful. And I agree with Kazakhstan, it's a great starting point for boost (probably the best) especially considering its low control points.
      I've taken Kazakhstan and decided to go with Russia so that I can unify that whole area. So far I've basically rebuilt the ussr.
      Anyway, thanks again for the tips!

    • @Klepto-Bysmal1
      @Klepto-Bysmal1 2 ปีที่แล้ว +2

      @@Roger-ws8rj Of course! Hope it helps.

    • @timmietimmins3780
      @timmietimmins3780 2 ปีที่แล้ว

      I found a ton of that useful, but I don't get why to specialize nations. My first game was me with UK and new zealand, and I put ALL my boost into new zealand... and it was a constant worry for me. It took a lot of councilor time to protect the points, and it would have been easy for me to take away from the AI (and presumably, the reverse would be true) if I hadn't. But I COULD NOT relinquish it, because it had ALL MY BOOST. I basically married new zealand in the 3 months of the game, and regretted it ever since, due to the 5 million population making it sadly, not really worth protecting on the basis of it's science or funding.
      I felt like I would have been far better off pumping and dumping, and focusing on just building all things I need in large permanent nations, particularly educated ones with lots of science income.
      I feel if I had just put all my important infrastructure in the largest nation I controlled, It would have worked way better, because then I could get efficiency of scale in protecting my points, it would be FAR harder for enemy councilors to do missions against me due to the population and economic base difficulty modifiers, and I could get more advisor bang for buck out of keeping my advisors together.
      Though this is SLIGHTLY offset by the fact that population and a completed space program early on are basically mutually exclusive amongst the nations you can actually hope to sieze control in in the first 6 months. So you can't really stack income per capita and boost in the same country early, though you CAN stack income per capita and science income in the same planet.

    • @vascofernandes295
      @vascofernandes295 2 ปีที่แล้ว +2

      @@Roger-ws8rj Kazakhstan is the highest boost income at the start of the game, even higher than the US

  • @lord6617
    @lord6617 2 ปีที่แล้ว +27

    A couple things I've learned watching some streams: Countries get adjacency bonuses to capture, so if you want to control a big nation controlling adjacent nations will give you a bonus. Countries that are rivals also make it harder to control their rivals if you control them.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +3

      Thats an intersting pick up. I'll have to go test this a little bit.

    • @lord6617
      @lord6617 2 ปีที่แล้ว +1

      @@Damphyre It worked to let me grab the USA pretty easily in my current game. I used some adjacent countries to bonus into mexico, then grabbed canada, and used them + strong opinion to bonus into the USA. OTOH, I controlled every small country that wasn't China's rival and which bordered it in a previous game, and I couldn't even get above 1% on control attempts.

    • @kettelbe
      @kettelbe 2 ปีที่แล้ว

      @@lord6617 with a 9persuasion character i powered through usa with 8-10% luck, once in, it s fast... Later, for China first i went to 60-70% publ opinion, and it was like 25-35, with a 15persuasion charac.

    • @Shadow-bk1im
      @Shadow-bk1im 2 ปีที่แล้ว +1

      @@lord6617 China is ridiculously hard usually I just don't bother going for them. Do note that in order to set yourself up for a good game there is some things I learned after playing through the first 5 years or so a few times through. Every single time I played as the resistance, so depending on your faction things could go differently although Resistance and Humanity first are pretty similar in terms of goals, so this advice will likely work well for both of them. Take the USA early usually if you have a councilor with like 10 persuasion and about 70% or more public opinion with some influence boosts taking the US is doable. If you want to go for something else try taking the European countries to form the EU. I recommend doing the US more since the AI tends to focus on Europe first since the easier to take powerful countries reside their and gaining complete control over them is hard and you might need to do some crackdowns and purging. The US although harder to take is overall less control points and largely uncontested. Next although this might sound weird is actually probably the most IMPORTANT THING take KAZAKHSTAN. This sounds weird but is actually super smart since if you want to go to space you need boost and relative to its control point cost Kazakhstan is probably by far the best value in the game. Even though their gdp is only like 500bn and they cost 15 command points or so at the start of the game they start with like 2.5 boost per month. The US for reference which starts with the most is 3.5 per month and they cost like 150 command points or something. HOWEVER, the catch is they start in a federation with Russia at the start of the game. This step is easy but if you forget to do it it will cost you (I had this happen to me for like 2 years in game and didn't realize I was giving boost to the servants who controlled Russia). Make sure you send a councilor there when you gain control of the country to do change national policy and leave federation. The faction controlling the leading country of a federation gets all the boost from the federation even if the countries generating the boost are controlled by another faction.

    • @Shadow-bk1im
      @Shadow-bk1im 2 ปีที่แล้ว +2

      @@lord6617 Another tip for being good at the game is using abandon nation. It sounds weird but let me explain. After you go above like 30 CMD points or so over your cap the penalties become pretty much unbearable. At the start of the game even with every faction at the CMD point limit there will still be a lot of unoccupied countries. If you are at your CMD point cap you can take advantage of this by grabbing these countries and then immediately abandoning them. When you abandon a nation the control points you own in that country no longer count towards your cap and when you abandon a country you still have full country over the country all it does it makes the points have the crackdown modifier on them. If public opinion is high in said country for your faction and its not a complete shithole like Somalia usually the AI (at least on normal difficulty) will just fail purge missions to take these command points or if they are at their cap will not even attempt to do it in the first place. You can effectively control a lot more nations then you should be able to in the early game using this method. However, you can lose these nations at any time, so you should probably put investments in them you don't mind losing. I usually just put them on spoils for extra currency but you can do whatever you want with them.

  • @Patrick462
    @Patrick462 2 ปีที่แล้ว +5

    Exactly what I needed - it seems like a game that will take three or four playthroughs to get an idea of what's important in the various stages in the game.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +2

      Yeah there's some interesting mechanics going on. I'm looking into country cohesion at the moment and between 0-3.5 you have your dictator style government and at 5.0+ you have your democracy, but between 3.5-5.0 your countries gdp gets annihilated. Trying to work out why at the moment 😅.

    • @adrianD4
      @adrianD4 2 ปีที่แล้ว +1

      :))))) 3-4 plays? oh how naive :))))) I'm at 6th and I feel the urge to start over

    • @vascofernandes295
      @vascofernandes295 2 ปีที่แล้ว

      @@Damphyre I think that's government score, not cohesion, they are different things.

  • @OneRedKraken
    @OneRedKraken 2 ปีที่แล้ว +3

    A tip I would suggest to anyone starting a serious game. Before you invest any time in that game. Go check the LEOs around Terra. I had the very unfortunate RNG where BOTH of the free LEOs were filled with space debris. This wasn't late in the game where someone's station had blown up I was the first to launch stations. And there were still debris there waiting for me in both free spots.
    Probably a really rare thing to happen. But if it does, it might almost ruin your playthrough. Since this makes getting interface points early on very hard. And building anything where there is debris is a recipe for disaster until you have armored modules.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +1

      this is a really interesting point! I have had something similar happen a couple times to me, glad to see someone else is feeling my pain XD

  • @AlvorReal
    @AlvorReal 2 ปีที่แล้ว +1

    I found that it was pretty easy to go Portugal-Spain-France-Ireland-UK. After that I went pretty hard on the EU, dumped where I needed to, and eventually got the Federation chain rolling. It made it easier to roll into Belarus and Ukraine too. Meaning Russia went down fast after a coup (or three, lol) and the two big Unions let me farm up the resources I needed to get the cap to disarm the minor nuclear powers and, eventually, take the US.
    I was pretty desperate for influence for a lot of that, but by focusing hard on admin boosting orgs (go for the WEF!) and rushing Cybernetics I got the ~25 admin on all my councilors.

  • @eltsoldier
    @eltsoldier 2 ปีที่แล้ว +1

    Direct Investment is a useful tool, especially for developing nations like in Africa. The cost of using it increases the bigger the nation is, but if you play things right, you will end up with a surplus of money early because the only things you're likely to use it on are Public Campaign boosts and buying orgs. Use this surplus to push space programs in nations closer to Earth's equator to get bonuses to Boost production. That line runs straight through central Africa, Brazil, and Indonesia. Happy hunting.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว

      Got an economy vid coming tomorrow using a strategy I've used in other games. More or less remove any negative modifiers on the countries and then set them up for a specific goal, one country for boost, one for funding etc. Also a sneaky tip in there to get plenty of cash and screw the opponents country over at the same time 😅

  • @Krescentwolf
    @Krescentwolf 2 ปีที่แล้ว +3

    Thanks for this. Been fiddling around with the demo... so every piece of additional knowledge is good. It's definitely a game that feels like I'll still be learning new things 1000+hrs in. XD

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +2

      yeah its gonna be one of those sync half a life time into to understand whats going on. I've done 40 ish hours in the demo and another 40ish hours so far from having an early key and I still feel like I'm scratching the surface. Anything I do find a bit more information out on though I'll try convene back to the community.

  • @meh3277
    @meh3277 2 ปีที่แล้ว +1

    PSA: DISREGARD SPACE STATIONS EARLY GAME!!
    Explanation:
    In the early game boost is limited and is vital to constructing future space infrastructure. Maintenance of all space infrastructure comes from 1 of 2 sources. Space materials or boosted Earth materials. This causes a catch 22 with Space stations where they cannot feed themselves space materials and so leech your boost income, too many stations can even cause a negative boost income. DO NOT FALL FOR THIS EASY MISTAKE. The best game plan is to wait til the moon becomes available, then probe it, settle it and then save up boost for its mining outpost and power infrastructure. Then use the materials coming from the moon to support infrastructure like stations or more importantly Mars and Ceres for more mining. Mars has a lot of rich locations of all types of materials while Ceres is the best water income source. Water is the most important resource Mid to Late game because Ships use it as fuel. Once Mars is operational then would be the ideal time to make a few LEO station modules. (You can just make the station as a reservation of a spot if your cautious of the AI and in most cases the moon will take care of its minor maintenance cost)
    I know it is tempting early game to get that sweet bonus to science but the cost to your boost is simply too high. The AI will take advantage of you and colonise moon and mars years ahead of you if you fall for it.
    If your research is low then setup the countries you own to become Democratic 5.0 cohesion, 10 education powerhouses. The USA is the most powerful and the 2nd easiest to setup in this manner. The EU is the easiest but not the strongest unless you integrate the member states. Japan and South Korea are 3rd and 4th easiest and so on etc.

  • @josephw5239
    @josephw5239 ปีที่แล้ว

    Anyone else having an issue where it won't allow you to build additional parts on your station?

  • @Tarrtarus
    @Tarrtarus 2 ปีที่แล้ว

    Thank you for the video!!! Been a fan of yours since I first found your Infinite Lagrange coverage!!!

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว

      Well more of both coming! Got a economy tips vid with a nice little bonus sneaky trick coming sunday for TI. IL is still on going as well wtih mroe of the which modules for each ship coming as often as I can get time to record them.

  • @roberteltze4850
    @roberteltze4850 2 ปีที่แล้ว

    I wouldn't recommend using the same councilor for both crackdown and purge. You can get away with it early game but crackdown uses investigate and purge uses espionage. You will be better off focusing each councilor on a specific stat. Splitting then between councilors also allowed you to use both on the same turn for that surprise purge.

    • @vascofernandes295
      @vascofernandes295 2 ปีที่แล้ว

      There's a point in the game when you skip crackdown and just one-tap purge

  • @ilhamleo6348
    @ilhamleo6348 2 ปีที่แล้ว +1

    One of your councillor is from your irl country every new playthrough

  • @alexanderrahl7034
    @alexanderrahl7034 ปีที่แล้ว

    My first game so far had me completely unaware of how to get orgs, and confused as hell when my councilors kept saying "we can buy the templin institute" and not being able to find it 😂
    Im currently attempting to unify the middle east since after i managed to get Pakistan and its army, i realized it was better than trying to get africa. Now my councilors are telling me to get a place in america and im like "that will never not be a 0% chance" 😂😂
    So far ive got all the stans, Uzbekistan, Kazakhstan, Turkmenistan, Pakistan, Iran, Iraq, Syria, Egypt, and Afghanistan. With Iran and Kazakhstan's space programs i can finally start thinking about space, in another few years when they start yielding fruit 😂
    Meanwhile my primary punching bag as the resisitance has been the servants, who somehow managed to get control of India, despite me bullying them for the past year. And i want India. Lol
    In short, i have no idea what im doing, or why everyone seems to dislike me. Aliens are evil, theyre always evil! They arent flying warships of love and tolerance or shooting plasma bolts of peace! Lol

  • @rhyssmith4218
    @rhyssmith4218 2 ปีที่แล้ว +1

    Anyone know what they did with the EU, you used to be able to unite them but I currently control Spain, Portugal, France, the Benelux and alpine state and I can’t merge them. Have they made it to where you have to merge say France and Germany first or something?

    • @braddingsg1
      @braddingsg1 2 ปีที่แล้ว

      i beleave from watching another youtuber that you have to wait about 3-6 months after controling country before you can merge but don't quote me on that timeline. (i know they made it hard harder to merge countrys)

    • @rhyssmith4218
      @rhyssmith4218 2 ปีที่แล้ว

      @@braddingsg1 yeah I started a new play though and pushed to fully control the nations earlier and I’ve many to get most of the eu nations this time.

    • @kerryli7748
      @kerryli7748 2 ปีที่แล้ว

      For the full release version they've made it that you can only unify the EU after Dec 2023. You can check all unification conditions by selecting one of the nations, and then hover over the flag of another nation in its manage relation overview(where it says allies, rivials and such, but don't click the manage relations button)

    • @rhyssmith4218
      @rhyssmith4218 2 ปีที่แล้ว

      @@kerryli7748 I have fully united Europe plus Ukraine and Turkey. I also control russia and I don’t know if to just hand Over the territory to the EU or build up a bigger Russia as a second nation

  • @calciumboy406
    @calciumboy406 2 ปีที่แล้ว

    How do I select the counsellor cause when I click on them it only shows the bottom right not the middle one

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +1

      best way is on the right handside of the screen theres a little magnifying glass icon on the right of the screen about 3/4 of the way up the screen. Click that and you can select all the councillors/armies etc that you control.

  • @Marekcatholic
    @Marekcatholic 2 ปีที่แล้ว

    When you are talking about 3 stars, 2 stars organizations, do you mean that a counselor has to have a very high organization skill in total? Because one of my counselors had 10 organisation skill but he had like4 or 5 organisations signed up for. And I couldnt get this 3 star organization.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +1

      yeah so each star rank = 1 admin capacity needed spare. so 2 star is 2 admin capacity needed spare, 3 stars is 3 admin capacity needed spare. So for like at 10 capacity you could take 3x 3 star and 1x 1 star as an example.

    • @Hitman2b
      @Hitman2b 2 ปีที่แล้ว

      for exemple if you have 5 organisation you can take a 3 and 2 star orga there also other factor like if you own a control point in said region or a perk that allow certain orga to be equiped

  • @mikedoes_stuff3781
    @mikedoes_stuff3781 2 ปีที่แล้ว

    Been excited for this game. Currently doing some Stellaris stuff but this will likely change that. Great video.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +2

      I can't bring myself to play stellaris anymore. Used to love it, but think I just burnt out after near 900 hours playtime or something 😅. This game is certainly up to be one of the best grand strats I've played so far though.

    • @mikedoes_stuff3781
      @mikedoes_stuff3781 2 ปีที่แล้ว

      @@Damphyre I definitely have to step away sometimes. I find myself going back to a Satisfactory or Factorio for a while, then Eve Online and then Stellaris, thus completing the cycle.

  • @HierophanticRose
    @HierophanticRose 2 ปีที่แล้ว

    I am so paranoid to the point where I am constantly investigating unknown councillors thinking they might be aliens lol, even do things like surveiling places with more than 20% Servants support etc, so far no dice and I feel like I am wasting the time of my councillors now.
    What are some surefire ways of knowing "OK that nondescript exclamation point looking guy is an alien most likely", like when do they start showing up? What else to look for other than servant support etc, (I once had 3 alien flora and fauna show up next to each other with an unknown councillor, I was like "right I caught the fucker", turns out it was just another guy and a bad case of coincidence) it is taking all my energy and concentration cycling through every country and I feel like there is a much better way of going about this.
    How can you even tell if there are any aliens at all? How can I tell if my wife is not a secret alien? LOL, this game sure does make you sound like a tinfoiler

    • @a.t.fa.t.f7031
      @a.t.fa.t.f7031 2 ปีที่แล้ว

      I believe there is a specific tech that allows you to detect Alien activity, then Alien operations, then Alien operatives (They have councillors just like everyone else).
      - If there is an area where an Alien ship has just crash landed - Good target for surveil location missions in order to reveal potential Alien councillors.
      - If there is an area where there is an abundance in Alien activity (Is there an abduction? Are they performing acts of terror? Has some random Xenoforming just been detected?) Surveilling those areas, or investigating councillors in those areas should find you some Alien councillors.
      - Has Servant Support been significantly boosted in a country? (Jumped from 10% to say 80%) It is likely that they were performing a mission to increase public support for the Aliens, and may be worth surveilling that Area.
      In general, you've got to know what the Aliens missions are, abductions, terrorism and boosting support for the Servants are their typical go to's. Look into those areas and you should find some Alien Councillors before too long.

    • @vascofernandes295
      @vascofernandes295 2 ปีที่แล้ว

      @@a.t.fa.t.f7031 I actually have, as the servants, boost my public support on a country by a ton with just my councillors. In that game, I was trying to make a coup but the only dude capable was a paranoid, so an alien agent decided to do it before I could remove the paranoid trait from that councillor.

  • @adrianD4
    @adrianD4 2 ปีที่แล้ว

    f the tips, this game is insanely hard on normal :)))
    I love it, however they need to improve on the macro management, because right now there is too much micro.
    But the game is at only 0.3 development so they will add a lot more, a lot.

  • @Xamaza
    @Xamaza 2 ปีที่แล้ว

    Nothing beats playing for hours to try to merge portugal and Spain and finding out you need some tech to do it, but Russia the NPCs have already absorbed two countries. wtf

  • @connycontainer9459
    @connycontainer9459 2 ปีที่แล้ว

    Just the best grand strategy game I have ever played, and behold, events and such are already in the game no need for dlc. And you might even loose sometimes. Now I dont have to put all my hopes into Victoria 3 anymore.

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +1

      It's definitely up there in my top grand strats! So there was leak of Victoria 3 that happened, I can tell you from friend that played said leak that its shaping up to be very very good!

    • @connycontainer9459
      @connycontainer9459 2 ปีที่แล้ว

      @@Damphyre Ah shit, Paradox always gets my money in the end.

  • @vscountm3820
    @vscountm3820 2 ปีที่แล้ว

    😑

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +2

      don't worry I'll still be covering IL stuff as well XD

  • @LOKSTED
    @LOKSTED 2 ปีที่แล้ว +1

    The tutorial in this game is absolute garbage

    • @Damphyre
      @Damphyre  2 ปีที่แล้ว +1

      Yeah it's not the best. Maybe I'll do a complete tutorial to help out going through what everything does etc 🤔

    • @AC-hj9tv
      @AC-hj9tv 2 ปีที่แล้ว

      @@Damphyre thank you man