Terra Invicta Guide - Top opening nations

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  • เผยแพร่เมื่อ 1 ก.ค. 2024
  • One of the first choices you have to make in Terra Invicta is which nations to target for influence. Because of the control cap system - your choices will often be constrained by your priorities.
    Do you want a coalition of tiny states - or to put all your eggs in one basket?.
    In this guide I talk through some of the interesting (in a gameplay sense) nations in TI, how and why you might consider pushing for them in the early game, and give some pointers on how best to develop them.
    Obviously a reminder that I am talking about nations as they appear in a game - the discussion has no bearing or relevance for the real world.
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ความคิดเห็น • 474

  • @Self-replicating_whatnot
    @Self-replicating_whatnot ปีที่แล้ว +232

    I imagine as people get more familiar with this game videos like "Terra Invicta Finland Only Challenge" will start to appear.

    • @desertdude8274
      @desertdude8274 ปีที่แล้ว +13

      Game is almost impossible without boost. I'm having trouble trying to take Europe after I took the U.S and that's with an army or orgs and money backing me. Ive only just started mining Mars for resources.

    • @Revtroz
      @Revtroz ปีที่แล้ว +12

      @@desertdude8274 you can get boost from orgs, or even try to develop a space program in Finland!!

    • @demonicsquid7217
      @demonicsquid7217 ปีที่แล้ว +9

      Greece into Byzantium Empire, or Italy reforming the Roman Empire...

  • @vyralator2638
    @vyralator2638 ปีที่แล้ว +361

    "Countries closer to the equator get a bonus to boos generation"
    I love how every time when I wonder if the game models a certain facet of politics, economics, society or space travel, the answer is always yes.

    • @dylanwillmon5672
      @dylanwillmon5672 ปีที่แล้ว

      Indeed, everything from elites working against you if you don't keep them happy to the equator being the best place to launch to solar collectors closer to the sun working better is modeled, the depth is insane

    • @ThatPianoNoob
      @ThatPianoNoob ปีที่แล้ว

      what is boos?

    • @Shadow-bk1im
      @Shadow-bk1im ปีที่แล้ว +10

      this makes me wonder for china I took over it and no matter what I seemingly did over about 20 years the population declined. For India the population just exploded after I took control. Could this be because the game simulates the aging population of china and the one child policy?

    • @dylanwillmon5672
      @dylanwillmon5672 ปีที่แล้ว +14

      @@ThatPianoNoob boost is your factions ability to launch rockets and materials into space

    • @apostolidispeter2499
      @apostolidispeter2499 ปีที่แล้ว +4

      Sounds spooky.

  • @blackcat75x39
    @blackcat75x39 ปีที่แล้ว +366

    A deep dive guide on councilors and how to use them properly would be amazing, especially the missions that are not about public influence or CP's. But the ones about other factions councilors and sabotage, or orbit or alien assests. Also how loyalty works or telling if you have a compromised councilor.

    • @ds2sofs
      @ds2sofs ปีที่แล้ว +25

      Holy fuck I'm glad someone has the issue of not knowing how to properly utilize councilors past the early nation grabbing

    • @monkian
      @monkian ปีที่แล้ว

      A quick rough guide. Make sure you have :-
      1 operative/spy maybe rebel someone who will focus on INV and ESP allowing them to crack, purge , detain , investigate councilor , steal etc
      1 commando/officer or event dilpomat. Focus on CMD alowing them to secure/increase unrest , coup d'etat and assault assets. Diplomats work due to government trait.
      1 tech mogul/scientist/astronaut . Focus on advising so needs ADM/CMD/SCI stick on your main country for nice boosts.
      Keep one of your persuasion agents for turning others agents and maintaining support , inspiring and general missions.
      After that it's how you want to focus but make sure you get some security for cumulative council bonus vs enemy missions and I would recommend having at least 1 criminal as their orgs are a great source of OPS income and not bad for ESP. Oh and 2 people who can inspire so they can inpsire each other.

    • @ds2sofs
      @ds2sofs ปีที่แล้ว +1

      Soemone else* oops

    • @kristianfagerstrom7011
      @kristianfagerstrom7011 ปีที่แล้ว

      I'd like to know how to take over space stations and moon/asteroid/planet bases. Human and alien. I haven't been able to do so myself, I'm expecting it to be hidden behind a research wall that I'm not aware of. But it may be something else..

    • @monkian
      @monkian ปีที่แล้ว +3

      @@kristianfagerstrom7011 Marines either via ship slots or interface orbit station. Tooltip also includes nearby habs but i have not got that to work yet. Maybe not close enough?
      You can also transfer a councilor to lead an assault if they have right missions.

  • @228zip
    @228zip ปีที่แล้ว +85

    There's no mention here of how to read your opening hand. You start with a random reputation in every country, including one handful where you'll have high reputation. In highly authoritarian nations like Iran or North Korea, this can be as high as 80% in October, basically handing you the country if you bother. You can check which nations like you in the Nations ledger (F5), then sort it by clicking your faction's logo on the left.
    Another thing to look for are Councillor traits like Demagogue, Fanatic or Media Darling. These stack and can double your persuasion score if you put your councillors in the right place. Demagogue for instance lets you get into India very easily.

    • @dichebach
      @dichebach ปีที่แล้ว +5

      Excellent points! This is one of the strengths of this game IMO: small, seemingly inconsequential and innocuous things like a personality trait of a councilor really can have a sort of emergent "butterfly effect" in this game.

  • @warbrain1053
    @warbrain1053 ปีที่แล้ว +169

    Note : some nations have "events" that boost their popularity with certain factions if you control them. Can help.

    • @georgeorwell8501
      @georgeorwell8501 ปีที่แล้ว +22

      I still can’t figure out why the pope will endorse another faction despite my control of Italy’s CPs and highest faction popularity in the nation.

    • @nveresdf
      @nveresdf ปีที่แล้ว +94

      @@georgeorwell8501 Maybe he's an alien collaborator

    • @WellBattle6
      @WellBattle6 ปีที่แล้ว

      Does Queen Elizabeth II reveal herself as a space lizard and boost Servants in UK?

    • @ZeroNumerous
      @ZeroNumerous ปีที่แล้ว +27

      @@georgeorwell8501 Sounds like you need to remove and replace him to me.

    • @scorpioneldar
      @scorpioneldar ปีที่แล้ว +9

      @@georgeorwell8501 because the pope is the ruler of the papal states. not a part of italy. Pope gets to do what the pope wants to do. and as far as I can tell no system exists in the game to make him obey you.

  • @ResandOuies
    @ResandOuies ปีที่แล้ว +73

    Tech tree guide would be a godsend. It's basically impossible to make any plans with it unless you got several playthroughs already

    • @pax6833
      @pax6833 ปีที่แล้ว +20

      Yeah, honestly I told the devs they need to use hyperlinks so that people can examine the tech tree. And they needed to improve its UI.
      They totally ignored me. Frankly atm, the tech tree is the most opaque thing in the entire game.

    • @Njordin2010
      @Njordin2010 ปีที่แล้ว +7

      @@pax6833 well everybody told them the last 12 months. Hyperlinking is some effort but just a visual tree not that much.

    • @kevinhenrique4256
      @kevinhenrique4256 ปีที่แล้ว +1

      My Plan For now is Go For Antimatter Technology after all the aliens don't have that so getting the up hand for a Change is Good,however i Need to Retake Jupiter to that to work,Must Imagine the aliens Reaction When They See it.They Wake up a Sleeping Giant and The Giant is Angry.

    • @jiiaga5017
      @jiiaga5017 ปีที่แล้ว

      Tech tree honestly hasn't bothered me at this point, simply because just like learning what resources & stats mean in game terms, you have to learn what your research values really mean and what you can do before you can make sense of any sort of tech tree - hyperlinked or not. And by the time you've understood that, the tech tree isn't incomprehensible imho. I don't expect to "win" on this first playthrough or two, so I honestly didn't even look at the tech tree until I was 4 or 5 years in because nothing on it would make much sense to me until I'd understood more about the game.

    • @sammiller6631
      @sammiller6631 ปีที่แล้ว +5

      @@pax6833 Did you give clear examples on how to improve the UI? Because "you need to improve your UI" is too vague.

  • @liefzdel2320
    @liefzdel2320 ปีที่แล้ว +268

    Love your Humanity first playthrough. Especially funny is USA - given popular support there being basically only"X-COM" and "Imperium of Man" you can imagine the conversations there. "We should kill all those damned Xenos!" "Hey, hey. Moderation. Let's kill only those that come here!". On the other hand, very realistic this way 😀

    • @steadyjumper3547
      @steadyjumper3547 ปีที่แล้ว

      Figures the USA would still have an anti Mexican policy I meannnnnn alien policy. Ya alien

    • @duralumin594
      @duralumin594 ปีที่แล้ว +35

      "A rifle behind every blade of grass."

    • @cheeseninja1115
      @cheeseninja1115 ปีที่แล้ว +32

      the debate is not "if we should kill the aliens", its by what methods should we eradicate them, "nukes can be too dirty but kinetics don't usually get the whole job done"

    • @BilalAhmad-ff3xq
      @BilalAhmad-ff3xq ปีที่แล้ว +13

      @@duralumin594 an orion drive behind every blade of grass...

    • @gabrielandradeferraz386
      @gabrielandradeferraz386 ปีที่แล้ว +11

      @@cheeseninja1115 we need boots on the ground, wherever there is ground with aliens to dig out of. Now gimme some space marines and make an A10 that can work in space and ill show you some very dead aliens

  • @AgaresOaks
    @AgaresOaks ปีที่แล้ว +80

    South Korea's another interesting middle power because it's easy to get. If you have North Korea, you get approx a +4 to taking CPs in South Korea because it's the only neighbour. Conveniently it also starts with a space program. New Zealand's also another small country that starts with a space program, so is good for spamming MC or Boost as well.

    • @zanaduz2018
      @zanaduz2018 ปีที่แล้ว +16

      Taking both Koreas also gives you the option to unify them into a singular Korea (usually, South takes over North).
      A unified Korea is a pretty nice mid-power nation in East Asia and a natural ally to Japan and Taiwan to help keep China in check.

    • @sammiller6631
      @sammiller6631 ปีที่แล้ว +11

      Kiwis have a space program? That's very ambitious for a flightless bird.

    • @ThatPianoNoob
      @ThatPianoNoob ปีที่แล้ว

      @@zanaduz2018 so.. it is possible for north korea to take over south korea?

    • @zanaduz2018
      @zanaduz2018 ปีที่แล้ว

      @@ThatPianoNoob If you can remove S. Korea's alliance with the US and somehow get China into the war, then yes, N. Korea + China can conquer South Korea.

    • @channelname3
      @channelname3 ปีที่แล้ว +1

      @@sammiller6631 Rocket Lab has a launch complex on the North Island

  • @chrismattson4762
    @chrismattson4762 ปีที่แล้ว +58

    Another thing about France is it has Kourou, a province on the northern edge of South America. Since that is where their main launch facility is, I imagine that means they also get a pretty hefty equatorial boost to their boost production even though the main provinces are in Europe. The Benelux and British have stuff in the Caribbean, so should they get a space program they would be pretty efficient as well.

    • @fenzelian
      @fenzelian ปีที่แล้ว +4

      @Peter This is also the case in real life, and it’s because the Earth spins faster closer to the equator and you can use this momentum to launch stuff into orbit using less fuel.

    • @timmietimmins3780
      @timmietimmins3780 ปีที่แล้ว +1

      I tried this and it works HORRIBLY. This is because France shares it's boost with the EU, which in the current version means you basically cannot use them to generate boost until you should already be well on your way to saving for the moon. (I don't believe you can leave federations like the EU until late september 2023. Just look in game. At game start on normal, France starts with half the boost of the USA, basically, but their actual boost income is about seven times smaller than it would be if they weren't in the EU and didn't have korou as a colony). Not sure if korou being a colonial region also matters, but France in my experience is a highly misleading trap. Basically, you spend all your early economic power on enriching your opposing factions who all hang out in Italy siphoning off your boost.
      You also cannot avoid it, because you cannot choose WHERE to build your boost, the game automatically does it in korou. I would argue if you just want a western European nation to spam direct investment boost in, you are MUCH Better off just going for England, even though England is not particularly good at it, they just aren't actively terrible, like France is.

    • @boobah5643
      @boobah5643 ปีที่แล้ว +1

      ​@@timmietimmins3780 French Guyana is no detriment with respect to boost; it's all the EU siphoning it away. Colony status means it's not as useful economically, and it's why you can't build mission control there (or in the French holdings in the Pacific or Indian Oceans).
      As mentioned, Kazakhstan has the same issue with the Eurasian Union, and like the French the game assumes the nations federated at game start and have to wait out a 360 day cooldown before they can join a union or opt out. Big difference, however, is that Kazakhstan is a larger proportion of its federation, and so keeps a larger percentage of its boost, and it has more than twice the starting boost besides.

  • @ericc9321
    @ericc9321 ปีที่แล้ว +42

    Pretty interesting that the management cap seems to have gotten more harsh than it was in the demo. I used to gleefully run way way over my management cap and simply compensate with orgs that printed influence stacked on high persuasion councilors. This has been all but impossible in the latest release and honestly I'm here for it. Makes the early game much more about tradeoffs and much less about definitively doing well or doing poorly.

    • @Subjagator
      @Subjagator ปีที่แล้ว +2

      Yup. I remember in the demo having combined most of Europe into the EU fed, fully controlling Canada, US, Mexico and Russia as well as a handful of other random smaller countries around the world. Looks like that would be much, much harder now.

  • @michaeldeaton
    @michaeldeaton ปีที่แล้ว +9

    Bro I buy this game because of the Long War peeps and then I go to the Steam forums and people are saying watch PerunGamingAU's tutorial and I come here and start listening and its the same guy doing the content covering the Ukraine conflict I've been listening to for 6 months now.
    Awesome.

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว

      Oh, yeah. I was watching Perun's game videos long before Russia invaded Ukraine. Well, maybe not the _first_ time. :)

  • @connycontainer9459
    @connycontainer9459 ปีที่แล้ว +10

    If you get ther 3rd cap point in India, the unity boost will translate into public opinion for whatever faction controls it. Meaning that if you're not the first one into India, you might even have an easier time later on taking over control.
    I had some hopes for this game, but now playing it - it's so frikkin great. There aren't a lot of good diplomacy/ subterfuge games out there and this in is so much fun. The space race, which got me interested in the first place, is just an added cherry on the top.

  • @ComradeShadow3750
    @ComradeShadow3750 ปีที่แล้ว +11

    I enjoy your slideshows. Im looking forward to joining you on this journey to improve my ability at Terra Invicta!

  • @monkian
    @monkian ปีที่แล้ว +27

    Just a minor add , you may want to hold onto Mexico if you have a criminal agent. It is one of the countries that has a good few criminal orgs specific to it. Like other country specifc ones these come with a good stack of cash OPS , ESP , INF and SEC.

    • @ThatPianoNoob
      @ThatPianoNoob ปีที่แล้ว +2

      criminal orgs in mexico? Well I am just glad that this game is about a fictional scenario..

    • @monkian
      @monkian ปีที่แล้ว +5

      @@ThatPianoNoob You can even have a few Tango orgs as well , In sha'Allah.

    • @copsuicide
      @copsuicide ปีที่แล้ว +1

      @@monkian its kind of fucked up how Lebanon isn't even represented as a nation on the geomap but you can still acquire Hezbollah, a paramilitary group from the south of Lebanon lmao. still a great game though.

  • @oseansoldier
    @oseansoldier ปีที่แล้ว +12

    Definitely looking forward to more guides! Been watching your series and started playing yesterday. Quite a bit overwhelmed but definitely looking forward to getting better.
    My vote is for early tech guide next.

  • @STzim
    @STzim ปีที่แล้ว +8

    Great Guide. Think I can add public opinion can help when taking over countries. Combined with controlling points in and around the country I found it the most determining factor at the beginning for chances to get into a country. Remember persuasion is the skill used in taking control and pushing public opinion, cracking an enemy control point and stealing it are diffrent skills. Don't forget you can abandon the nations you don't need - and still controll it until somone else takes it.

  • @simply_syrup1457
    @simply_syrup1457 ปีที่แล้ว +1

    What a fantastic video! Very well done and put together. Thank you so much for taking the time to make this.

  • @typhoon9945
    @typhoon9945 ปีที่แล้ว +1

    Thank you so much for the great content. I wouldn't have been able to figure out this AMAZING game without your help. I don't know which one of your channels I enjoy more, the gaming or the really insightful breakdowns of the military industrial complex. It must take a lot of work to generate both at the same time, thank you.

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว +1

      _It must take a lot of work to generate both at the same time_
      No kidding! I have to wonder if Perun ever sleeps! :)

  • @JulieanGalak
    @JulieanGalak ปีที่แล้ว +2

    Good guide. In one of your videos, you mentioned doing an episode about ships. I, at least, could really use that. I just barely got my first few ships up, but really have no idea what the tradeoffs of the various technologies are, which ones are worth developing and using and which aren't, etc. So a space ship guide would be the #1 thing I'd love to see.

  • @georgevelez6388
    @georgevelez6388 ปีที่แล้ว +5

    Very informative video, covered all the major nations & power blocks I was considering to open with, except for Brazil. Already started watching the Humanity First (USA) playthrough EP 01 during my Hurricane Ian downtime, and download the rest for offline viewing for when my internet goes down. Looking forward to playing in the EA period of this game!

  • @lindsey3057
    @lindsey3057 ปีที่แล้ว +28

    Perun, I am continuously impressed by your videos...and your mind! I especially appreciate the entertainment value you add to your playthroughs, and am thoroughly enjoying your Humanity First run. As for future guides, I would definitely appreciate one about optimizing economies. It's clear you have a firm grasp of that aspect of the game and I'd love to hear your thoughts.

    • @ThatPianoNoob
      @ThatPianoNoob ปีที่แล้ว

      His Humanity last Russia playthrough on his main channel is depressing as hell though.

  • @Rasc0117
    @Rasc0117 ปีที่แล้ว +18

    Looking forward to more guides. I'm still stuck in the early game.
    I've played 5 factions already. After controlling nations in a few years, I find myself not knowing what to do. Other factions would start going into space and I'm still planet side increasing public opinion lol

    • @PerunGamingAU
      @PerunGamingAU  ปีที่แล้ว +23

      Yeah - taking nations really is only the very opening. After that you really need to get into space, and preferably be the first to the moon.
      Think the early space race would be worth looking at?

    • @mazazon
      @mazazon ปีที่แล้ว +9

      @@PerunGamingAU I know when I saw a lunar mining module cost 56 boost I was at a bit of a loss cause at the time it was a little more than 2 years worth of boost to me... I then got nuclear freighters and space tugs.
      Of course, once I got 1 mine going my boost expenses dropped massively. I don't know if I'd call it snowballing so much as a high barrier to entry. Really gotta pinch those boost pennies to get started.

    • @asinineintentions7773
      @asinineintentions7773 ปีที่แล้ว +5

      @@mazazon Yeah in my first playthrough I was sending space station after space station up, and watching the other factions save up huge stockpiles of boost like "lol stupid ai"... Then we unlocked the moon, and mining, and I went "oh."

  • @chraanakhxattanach1639
    @chraanakhxattanach1639 ปีที่แล้ว

    thx a lot. i enjoyed your first series about the game and look forward to much more^^

  • @luker.6967
    @luker.6967 7 หลายเดือนก่อน

    Just got this game, happened to do the USA strat on my first playthough after spending a few years on the tutorial. I guess it's all downhill from there lol. Still learned a LOT, great video man!

  • @LexyLexer
    @LexyLexer ปีที่แล้ว +4

    Ahhh I was waiting for the playthrough

  • @reminii4246
    @reminii4246 ปีที่แล้ว

    Great guide, just to thing i'm looking for to learn this game. Hope you do more small countries, regions and more strategies for those countries too

  • @Wiccasick
    @Wiccasick ปีที่แล้ว +3

    damn it Perun, you got me hooked onthis series, WHERE IS THE NEXT PART

  • @royalderg
    @royalderg ปีที่แล้ว +4

    Hell yeah right as I wake up... Time to learn about stuff

  • @PhiltheMoko
    @PhiltheMoko ปีที่แล้ว +2

    Started watching your playthrough yesterday morning, having never seen the game. Decided to buy it that evening and before I know it it's 2 am and I've got to get up at 6 in time to get the kids off to Kindy 😬

  • @LasertechStudios3142
    @LasertechStudios3142 ปีที่แล้ว +17

    When playing as more humanitarian factions I sometimes end up with councilors like early scientists who can't be used for much except bad control nation rolls. In that scenario I like running around and picking up a bunch of "broken" 3rd world countries and immediately giving them up when I hit the control point cap. That let's me give the governments a tip on what they can do to get their country under control and start fixing it. Since the countries are worth so little in the early game they often stay under my "guidance" for a while even while under crackdown.
    Its fun, I might get a salvageable nation out of it later, and it makes me feel like I'm doing my best to make the world a better place. And honestly the cost is literally 0 if you don't have a good advise country for that councilor yet or haven't been able to get them orgs for more mission types.

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว +1

      OK, how about playing an Africa-focused game? They're worth little individually, but presumably you can get a lot of them, right? No nukes and no armies, so I supposed you'd need _some_ other nation. But would it be possible to build them up over time, or would some other faction just take them from you, after awhile?
      I just like the idea of doing that. And yeah, I prefer playing games as a humanitarian, anyway. :)

    • @LasertechStudios3142
      @LasertechStudios3142 ปีที่แล้ว +6

      @@Bill_Garthright There are some techs that let you unify some of the African nations, so that is a possible mid-game strategy. The main thing you lack there are armies/nukes for defense and boost income, which you need to find a fix for or you’ll fall behind in the space race.

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว

      @@LasertechStudios3142
      Thanks. That sounds interesting. Once I start playing the game myself (I'd like to wait until it's out of early access, but I don't know if I can), maybe I'll look for a nation which can give me a little of that without using up a ton of control points. We'll see. I know this isn't the optimal way to play the game.

    • @aclassicguardsman946
      @aclassicguardsman946 ปีที่แล้ว +3

      @@Bill_Garthright
      Israel might be a good shout for that.

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว

      @@aclassicguardsman946
      Thanks. I decided to give it a try, and yes, that's the first nation I took. Otherwise, it's all been African nations south of the Sahara.
      Israel has one nuke and one army, which is good. And it's the only nation I have which can get boost and mission control right away. On the other hand, its economy isn't much, and there's a lot of unrest. But then, that's why it's so cheap, with only two control points.
      We'll see. I don't think it's going to work out very well, but this is just an experiment, anyway - and my first attempt at the game.

  • @bmhh123
    @bmhh123 ปีที่แล้ว +1

    This was a greeat idea. id love to se more tips and strategy tips like this.

  • @robertpeck434
    @robertpeck434 ปีที่แล้ว +6

    "Operation whatever freedom" literally crying laughing

  • @CharliMorganMusic
    @CharliMorganMusic ปีที่แล้ว +1

    Guides! Yes! This is wonderful!

  • @saflip969
    @saflip969 ปีที่แล้ว

    Thank you for the very knowledgeable break downs, perks, strategic info video! I will be sure to leave a thumbs up on steam because its a really great strategy complex game that not many gamers can easily accomplish in a small time period. Thanks for the video.

  • @zlorfik2428
    @zlorfik2428 ปีที่แล้ว +2

    Another great video! Many of those points were fairly obvious in my opinion. I would really be interested in how 1) point distribution should be optimised in a nation and 2) how you can make it with a bad start (e.g. Africa challenge)

    • @copsuicide
      @copsuicide ปีที่แล้ว

      i've been playing games like this since i was 17 and none of this was obvious to me.

  • @bulletsix
    @bulletsix ปีที่แล้ว

    cool explanations! thoroughly, but entertaining and interesting, thank you!

  • @frederickfugglesworth9877
    @frederickfugglesworth9877 ปีที่แล้ว +8

    Early game is definitely a struggle. This helps a lot, thank you.

    • @desertdude8274
      @desertdude8274 ปีที่แล้ว +1

      I spent more effort taking America than needed. But I'm catching up by mining on Mars.

    • @iaroslavagapov2671
      @iaroslavagapov2671 ปีที่แล้ว

      Well and late game is definitely borong, especially as project exodus

    • @desertdude8274
      @desertdude8274 ปีที่แล้ว

      @@iaroslavagapov2671 I think the aliens need a rebalance because it's hard for me to think in a si-fi setting that any species can be on the planet in ten years. The fleet I built is never good enough because the A.I keeps taking over my stations for no reason. The marines need to be more effective and the fleet building needs to be better.

    • @frederickfugglesworth9877
      @frederickfugglesworth9877 ปีที่แล้ว

      @@desertdude8274 I didn't realize I needed a hab structure for probes, I got america and am soooo behind even still..

    • @iaroslavagapov2671
      @iaroslavagapov2671 ปีที่แล้ว

      @@desertdude8274 well my main complain is that there's nothing really to do as a project exodus in the late game. You don't need to fight aliens(aside for exotics needed to buils interstellar launch facility) and you just sit there and wait until your technologies are researched

  • @PlanetJeroen
    @PlanetJeroen ปีที่แล้ว +1

    oh boy, you have a gaming channel, and you are covering TI ... subbed!

  • @BackLaid
    @BackLaid ปีที่แล้ว

    Great guide, looking forward to the next part of Humanity First.

  • @teamhren1000
    @teamhren1000 ปีที่แล้ว

    PLEASE keep making these.

  • @ayuvir
    @ayuvir ปีที่แล้ว +1

    Brother Perun. A guide on spacecrafts and tech tree. I'm at the point where aliens are definitely coming and I need to arm myself to defend my space assets. But it's crazy complex to build ships. I understand that there's basically a choice for every resource and you may want to focus on building stuff you can pay for but I noticed there's for example two kinds of thrusters that use hydrogen and their stats are entirely different.

  • @DoomDutch
    @DoomDutch ปีที่แล้ว +3

    Kinda just stumbled on this channel when looking for Tarra Invicta videos, and was confused as to why your voice was so familiar.
    Didn't know you had a gaming channel, Perun :P

  • @Pallidum
    @Pallidum ปีที่แล้ว +1

    I did not realize until now that you are Perun of military analysis and ingame org fame. This makes so much sense now.

    • @earnestbrown6524
      @earnestbrown6524 ปีที่แล้ว

      I was trying to place his voice on the Steam page playthrough. It was minute before I placed it.

  • @hound8382
    @hound8382 ปีที่แล้ว

    Hey, thanks for all your content about terra invicta (and thanks to yt algorithm, even introducing it to me) ..
    Just want to add few tips for others on opening.. I tried several opening around asia and settled that best start is taking :
    1. India early - its hard to take over early if other faction take it first so i go for it first, taking countries that are adjacent to china too (pakistan, myanmar, himalayan states) and only to lock it down (not taking executive control points) for other factions. AI have hard time influencing china without india, if i let ai take india, it will start taking china soon too..
    2. Then i go for Rusia, transforming it into Euroasia with Kazakhstan (and Belarus when spare CP), conquering other claims - rusia is capable of taking its claims easily with little bit of advise from command councilor.. Its rather easy to contest over Russia with much smaller GDP and pop count than over India. Rusia will be millitary focused only. Also It has cheap tech for claims over east half of europe - warsaw pact - to grow even more
    3. With rusia and india under my control, AI will take long time to control china, while i have easy time, first i build up popularity there (popularity gives A LOT of influence, and china with india is nearly half of the world in pop count) and then as i slowly (but with focus on it) build up CP i also start taking over china..
    I tried going for china fast with small countries around it like perun shows, later even with Russia. With academy, so i used their big popularity from start. But It was always too slow to take over, took too much time, money and influence with many failed tries.
    In my last and best try with resistance so without any initial popularity even, i have full control over India, euroasia (not fully annexed - want to build up mission control around it first when got spare CP) and 4 control points in china at start of 2025 (its little bit under 300 CP in total) I was a bit unlucky as academy managed to get 2 control points there during 2024 - somehow they got 25 ADM / 18 PER councilor very soon so they started rolling their luck even without any popularity there :D.. India is at 500 science and growing fast, Russian military stopped being soviet tech and china is almost fixed up on inequality and ready to be developed.
    Btw (SPOILER) Perun does not mention it, but china has nasty event (every run) of corrupt generals, ruining you government (0.5), inequality (1) and military score (0.5 or 0.2, not sure), taking away more then year of overall development. But it can have different outcome, just ruining your government (0.5) and military (0.1) .. I got worst outcome 80% of time, maybe just bad luck. Anyway one more reason why opening up in my order and not going for china directly. Rely on china only is very slow start.

  • @robertnicolas6716
    @robertnicolas6716 3 หลายเดือนก่อน

    Just started the game and this guide is very helpfull !

  • @itsmerker
    @itsmerker ปีที่แล้ว +8

    Planning on starting a playthrough over a long weekend, very helpful! Now wondering if my experience in the demo was influenced by starting in the US

    • @warbrain1053
      @warbrain1053 ปีที่แล้ว +2

      over long weekends* one will get you to mid game lol

  • @kevinhenrique4256
    @kevinhenrique4256 ปีที่แล้ว

    Perun thanks for the video,Seriously you are better that the game tutorial,The Irony Through i started watching you because of you takes on the military and now i watching for games tutorial lol

  • @zanaduz2018
    @zanaduz2018 ปีที่แล้ว +1

    I think a quick follow-up video to this one would be to address how to boost up your Control Point cap (to grab further nations) as well as getting into formables (like East African Federation) and Balkanizing options (breaking up China or the US, perhaps?).

    • @erdalguclu
      @erdalguclu ปีที่แล้ว +1

      You are looking for two global social techs - Great Empires for formables and Fall of Empires to break apart larger ones. There are also other ones like the reforming the Warsam Pact one that grant additional claims.
      Speaking of claims, it is critical to understand when a nation can, and cannot annex another. By default, if you win a war you will simply gain control of all CPs in that nation, giving you control but also taking up CP cap. However, if one of the attacking nations has claims on the defender, (like russia with Kazakhstan, Belarus, Ukraine etc.), then they will annex and absorb that nation. Certain techs will allow you to get claims for certain nations.

    • @zanaduz2018
      @zanaduz2018 ปีที่แล้ว

      @@erdalguclu I’m aware of the techs and the fundamentals but I was asking more along the lines of picking nations up for what forms from them (picking up Tanzania and its neighbors to form EAF, for example). Or getting Taiwan, Balkanizing China into the warlord cliques and then sniping those into a re-unified China under Taiwanese rule…

  • @XMysticHerox
    @XMysticHerox ปีที่แล้ว +11

    The neighbour CP bonus seems to apply overseas as well. I got the bonus from the Netherlands and France when expanding into the UK.

    • @boobah5643
      @boobah5643 ปีที่แล้ว

      While France is adjacent to the UK, Benelux isn't. And while there is a boost for controlling larger allies, Benelux is smaller than the UK.

    • @XMysticHerox
      @XMysticHerox ปีที่แล้ว

      @@boobah5643 You still get the bonus. That was the whole point I made.

    • @catfacecat.
      @catfacecat. 4 หลายเดือนก่อน

      It's a federation thing, not physically connected thing. I'm sure you could get italy and get a bonus for uk

  • @spiritfoxmy6370
    @spiritfoxmy6370 ปีที่แล้ว +3

    Been waiting for this! I'm also trying to decide on my first hire seeing as one of my two starting counselors is trash. What's a good rating for a stat? Which stats are most important? Do I recruit entirely for Admin and Influence? Should I be hiring for resource generation? Or action options?

    • @theicedragon100
      @theicedragon100 ปีที่แล้ว

      at the start you deftly want good influence. a least 2 with a 7 is good.

    • @videogamegang1797
      @videogamegang1797 ปีที่แล้ว

      Influence in the early game - you can take 0 loyalty politicans, since you’ll be shoving them off the council soon enough. After nations stabilize (2024 ish), switch your focus to one or two Influence councilors who are loyal to a fault, preferably with one having good Admin as a secondary stat. Then you’ll want one “cleaner” who can get their hands dirty, do the assassinations, gather intel on or lock down enemy councilors. And for your 4th slot, you can do whatever really. A desk-slave with high admin and Science is good if you did a superpower opening. Or you can have a flex-role councilor that can do it all, just poorly. Its really up to you.

  • @TenOrbital
    @TenOrbital ปีที่แล้ว

    ‘Proon’. Ok. I thought it was ‘Perrin’. I came as a recent subscriber from your war analysis channel. So you have just about sold me on this game just by existing.

  • @Serioussux
    @Serioussux ปีที่แล้ว +3

    Gosh, please do the Africa challange, i would love to see that

  • @larswallin652
    @larswallin652 ปีที่แล้ว +2

    A quick guide...33 min...i love it and look foward to more guides.

    • @samarkand1585
      @samarkand1585 ปีที่แล้ว

      Yep, say hi to Perun style

    • @GrapeFlavoredAntifreeze
      @GrapeFlavoredAntifreeze ปีที่แล้ว

      @@samarkand1585 I mean if you think about his explanation it is a quick guide, this game is just insane lmao

    • @samarkand1585
      @samarkand1585 ปีที่แล้ว

      @@GrapeFlavoredAntifreeze Well, it's Perun. If you don't know about him, he gained a meteoritic fame from the start of the Ukraine war by making 50-70 minutes long powerpoint presentations about the war and all its aspects, and later videos about the economics and organisational aspects of waging a war, building or maintaining a military. And he's really good at it, but by his standards, 33 minutes is a real effort to remain concise

    • @GrapeFlavoredAntifreeze
      @GrapeFlavoredAntifreeze ปีที่แล้ว

      @@samarkand1585 I didn’t not know that, where can I go to watch those presentations?

    • @samarkand1585
      @samarkand1585 ปีที่แล้ว

      @@GrapeFlavoredAntifreeze just search for 'Perun'

  • @jonnycoolg
    @jonnycoolg ปีที่แล้ว +8

    Oh please do a Africa playthrough. I've been trying to make it work with the Initiative like 5 times now and I refuse to give up!

    • @rhyssmith4218
      @rhyssmith4218 ปีที่แล้ว +6

      I always go for Africa after the EU. It takes a while to get down the tech tree to the point where you can unite the different sections in Africa. I’ve managed to form the Ivory Coast federation and merg it but that was over 7 years into my play through

    • @masango3589
      @masango3589 ปีที่แล้ว +2

      @@rhyssmith4218 Yeah same here! I tried to rush for the unification techs but they're so much more expensive when compared to other techs at the same level. Great States tech was like 10k when other techs were around 2k

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว +1

      I'm definitely interested in an Africa game - I mean, when I finally get around to installing and playing Terra Invicta. It doesn't really sound like a winning strategy, but it still might be fun. Maybe I'll have to play on 'Easy' difficulty?

    • @amnesia9231
      @amnesia9231 ปีที่แล้ว +1

      When I play the initiative, it's always support in countries that are war torn like Yemen, Afghanistan, Iraq.

  • @jasonkuczynski3491
    @jasonkuczynski3491 ปีที่แล้ว

    After emerging from my hole with playing this lovely game and looking for other takes, I find you via the finally useful this time algorithm. I personally never considered the US or China as an "opening" nation since you can generally leave them until you start unlocking the cp increases and level up your councilors, but I guess that's because I like the full 8 faction experience so all those neighbors and the like tend to be hotly contested. I view the nations in terms of phases, since even the toughest nut (i.e. a full Servant China in my opinion) can be cracked, especially if you don't mind a little nuclear winter. In fact, you may want to intentionally damage the world economy with a convenient apocalypse since you can control more places that way....
    In any case, I like how you don't mess around and are very clear and easy to understand. I'm quite interested to see how your take on managing this game goes.

  • @ZCid47
    @ZCid47 ปีที่แล้ว

    Thanks you Peru for starting making this guides, the game Really seams cool but the UI is already some what intimidating and complicated.
    Also, any opportunity for Victoria 3 content?

  • @michaelgong5537
    @michaelgong5537 ปีที่แล้ว

    Love your HF content! You are an org by the way! Owned by none other than HF in my Initiative game!

  • @johnborrello1188
    @johnborrello1188 ปีที่แล้ว

    A fun game I’m doing is a Japan then India game but the resistance managed to secure India so I switched to a Russia-Japan game from all the public opinion boost. Once I got Russia it wasn’t hard to annex all the core territories. One thing I don’t get is annexing territories can lower your tech level so Russia went from a 3.98 to a low 3.7 from annexing all the stans and Eastern European nations. Plus the high Japan research allowed me to control one of the global research focuses and I could push for the forward Russia focus

  • @drewbeck5725
    @drewbeck5725 ปีที่แล้ว

    Awesome video!

  • @TheRedneckGamer1979
    @TheRedneckGamer1979 ปีที่แล้ว

    I have found that if you are playing the servants going with low priority and low investment countries in africa and the middle east is actually a decent strategy, you don't really need to get off earth as quickly as the others and can take your time to build MC and boost and primarily work on establishing the alien presence on earth itself while doing your best to hinder the opponents ability to make it to orbit, plus you will have a bunch of country actions you can do to rapidly level councilors. You end up using the techs to split up larger nations a LOT in that style of gameplay meaning you are forcing your opponents to hold more nations thereby stretching their control score, it's a very different way to play.

  • @michaeledmunds7056
    @michaeledmunds7056 ปีที่แล้ว +1

    North Korea: "What is my purpose?"
    "You pass nukes."
    North Korea: "Oh my god."

  • @theRealPermagreen
    @theRealPermagreen ปีที่แล้ว +2

    I can't wait until someone somewhere does an Africa Saves the World playthrough. At the moment, African nations don't seem to good for very much (in game), so confining yourself to that continent seems like a "fun" challenge.

  • @dfcrcesar
    @dfcrcesar ปีที่แล้ว +1

    Perun, you should add one thing about EU, because of the way the game deals with mission control, boost, build army and build navy is different from how it calculates the other investiments ( population doesn t matter as much for those I talked above ), EU don t need to rush to be formed, instead it s perfect to juice armies, boost and mission control, quite generally in a EU game just on earth I easily get above 100 mission control before the first alien invasion, so even if it has it s problems as a opener, if you hold France Hostage, and open with another superpower, you are set for flawless game. Example, with EU and USA the aliens got surprised that I had 20 armies to thrown at their heads from the get go, killed without losing any armies.

  • @s4mis4mi
    @s4mis4mi ปีที่แล้ว

    Very Informative guide

  • @kerravon4159
    @kerravon4159 ปีที่แล้ว +17

    I was thinking that this game would be even more awesome as a 'humanity goes into space' game with no aliens distractions to distort and detract from that concept. Perhaps mods might make that happen in the future?

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว +11

      Heh, heh. It's funny, but that's kind of how I feel. I mean, I love the idea of aliens. But what sounds fun for me is just taking control of nations on Earth and improving the lives of the people living there - boosting economics, research, civil rights, etc.
      Nuking my enemies just doesn't interest me as much. :)

    • @Noxiefy
      @Noxiefy ปีที่แล้ว +3

      @@Bill_Garthright Unfortunately Aliens are necessary in the universe of Terra Invicta because their arrival is what springs Factions into action and ppl of Earth into heavily industrialising space. Unless there is another event that can push humanity into space No-Aliens playthrough doesn't seem plausible form story perspective or forcing a singular faction like Exodus with "Earth is dying we need to escape"

    • @Bill_Garthright
      @Bill_Garthright ปีที่แล้ว

      @@Noxiefy
      Sure, I agree. Although I remember a book - _Boundary_ by Eric Flint and Ryk E. Spoor - where a massive space race on Earth resulted from the discovery of high-tech alien ruins on Mars and elsewhere in the solar system. It was the promise of high technology that did it, not the risk that aliens would attack (just the risk that someone else would get it first).
      That wouldn't be quite the same thing, of course, but it created the same kind of scramble into space.
      I like the idea of all of this. I'm just not particularly interested in fighting battles. Designing warships simply doesn't interest me as much as the other stuff in the game. But that's OK. There's enough there that _does_ interest me, certainly. (And I haven't gotten to the warships part, anyway - not yet - so who knows?)

  • @nfhd101
    @nfhd101 ปีที่แล้ว

    Good guide, I pranked myself by startin in the south east asia area, and burning time on states like Myanmar and Laos, now I've slowly shifted to aus, nz, can, mexico, and I'm making a play for the US, but man did I fall behind. Hopefully, I can catch up and make progress when I start trying to do mergers, and consolidate what I have, who knows. Anyway great guide.

  • @FrantisekPicifuk
    @FrantisekPicifuk ปีที่แล้ว +8

    it's uncanny how this video would fit a power point presentation. You should consider it!

    • @user-gq8ee5ih3t
      @user-gq8ee5ih3t ปีที่แล้ว

      Now Ukraines terrorists kill more piople in Russian sity Red Leeman. USA sponsered terrorists in Ukraine

  • @rascalqueen5426
    @rascalqueen5426 ปีที่แล้ว +1

    New Zealand feels like another decent MC grab - two CP, relatively small economy (~6 points a month), but pre-established space program. I pick it up decently often. You could use it for boost, but it's pretty far from the equator.

  • @CharaSomtaaw
    @CharaSomtaaw ปีที่แล้ว

    This is really cool!

  • @TheGunteraz
    @TheGunteraz ปีที่แล้ว

    Very nice video!

  • @pietrobottan2355
    @pietrobottan2355 ปีที่แล้ว

    the video we needed not the one we wanted

  • @OthEdden
    @OthEdden ปีที่แล้ว

    You know the more I hear how the economic system works the more fun I think it would be to do an Initiative run centered on taking populated equatorial Nations. Boost their economies to the moon and beyond.

  • @lordhelmchen3154
    @lordhelmchen3154 ปีที่แล้ว

    In my first game (as the Resistance) I started with the EU, Russia and Kazakhstan, which led to the AI grabbing the US and China and I just couldn't get a hold on them... but then for some reason the other factions bombarded each other with dozens of coups, unrest and control flips which got me into both nations by the mid-game and let me secure all super-powers, crippling the other factions heavily. The only downside was that all the troubles the two countries went through absolutely wrecked their stats. The US was down to "Totalitarism (0)", lost over half its GDP, Inequality was at extreme and Cohesion down to fractured. Still managed to stitch the country back together and made it at least the 3nd best power economically after the Greater EU (that also absorbed Russia) and China. Was my top supplier of nukes and military though and got my other nations all the power to expand and wreck the Aliens. :D
    Soon I will start an Academy playthrough and I plan to focus on Japan, China and eventually all the East-Asian Great Nations-shenanigans.

  • @Tannercl101
    @Tannercl101 ปีที่แล้ว +1

    Russia should be considered a superpower more than France, as it can confederate with other nations in their alliance and has many more clams, when you unlock Warsaw pact. In my play through I hold Russia with all its allies confederate under it, China and Japan, playing as the Project Exodus, not one of other faction has dared to challenge me all game and this my first real play through I ever played.

  • @lachlanrobertson4825
    @lachlanrobertson4825 ปีที่แล้ว +1

    Australia also starts with 40 points invested in a Navy

  • @DrZaius3141
    @DrZaius3141 ปีที่แล้ว

    It's also good to keep synergy in mind. For example: if you go for the EU, you will get tons of science but not all that much money. If you get Saudi Arabia, you can not only compensate the funding but also use the science from the EU to discover the Caliphate. The Caliphate's claims span a massive area. Integrating all those nations would be difficult - unless you're allied to the EU and have high mil armies to fight the wars for you.
    Bonus points if you also put Russia into the EU - now you have two supermassive meganations that are almost impossible for your opponents to get into and you control a big chunk of the world's population while eventually also having enough CP left to grab even more real estate.

  • @armakoir7476
    @armakoir7476 ปีที่แล้ว +4

    Is the ability to build navies predetermined, or based on GDP? In my playthrough, I was surprised to see Saudi Arabia had that capability when Israel did not.

  • @SilencerGDA
    @SilencerGDA ปีที่แล้ว

    When going EU route. Should you do the unification ASAP? What I mean is grab France from turn one, Germany, Italy and once available create true EU and follow with more countries? Or should you wait with the smaller countries like Poland, Czech, Norse

  • @find2hard
    @find2hard ปีที่แล้ว

    Can we get a video on the general goals in the game at different stages? I've got USA and starting some space bases but no idea what to do next. Except killing xeno lovers i guess?

  • @greywhizzadventurer8535
    @greywhizzadventurer8535 ปีที่แล้ว

    Hey Perun, would there be more episodes of the Humanity First playthrough?

  • @evilmurlock
    @evilmurlock ปีที่แล้ว +1

    24:34 Certified "rules for rulers" behaviour right here

  • @lord6617
    @lord6617 5 หลายเดือนก่อน

    You should update these :) Some other nations which are worth noting - Indonesia and Brazil which are kind of a pocket india. The middle East - Gulf States, Egypt, Saudi Arabia - These are big boost generators with either population or high per capita income and resource areas.

  • @vex3488
    @vex3488 ปีที่แล้ว +1

    How do you tell when to wean off nation development to go more into space/income?

  • @yulu803
    @yulu803 ปีที่แล้ว

    Hey can yo do a short talk about the counsellors and their missions? it seems there's always one or two missions that I need to do and cant find the guy to do it

  • @StrickerRei-Chn
    @StrickerRei-Chn ปีที่แล้ว

    Totally forget Perun has a gaming channel... Hopefully, he can teach us more about everything related to war from strategy to the economy through video games.

  • @bigayysfromspace2804
    @bigayysfromspace2804 ปีที่แล้ว

    Hi, can you give me an idea as to what would be the ideal deadlines to controlling your first superpower or major powers?

  • @connycontainer9459
    @connycontainer9459 ปีที่แล้ว

    Nice, that they named an organization Perun, located in Sydney.

    • @boobah5643
      @boobah5643 ปีที่แล้ว

      Dude backed them on Kickstarter for a sufficiently high amount. I've also recognized the Templin Institute, and seen others that I am _almost_ certain must be other backers.

  • @abebuckingham8198
    @abebuckingham8198 ปีที่แล้ว

    The Eurasian Economic Union is a real thing. It started with specific customs treaties with Belarus and Kazakhstan but became a fully integrated economic zone like the EU in 2015.

  • @Unammedacc
    @Unammedacc ปีที่แล้ว

    Hey ! Don't know if you'll read me, but I'm having kind of a lot of difficulties with the EU. Unifying it is quite easy (can be annoying, but I usually unify all the claimed territories by 2024-26 depending of my playthrough) however, I'm always facing the same issue in all of my games : EU cohesion falls down to 0 very quickly once it is unified. I'm guessing it is because it has a lot of regions, but I can't find any way to reduce that issue, whatever I'm doing, and I usually end up having a councelor sitting on the EU just to stabilise it, and most of the time, that's even not enough. I have tried going to war with everybody, reducing my army number, investing in unity and knowledge (even by spaming the direct investment) ... Nothing seems to work enough to reverse that tendancy. Any idea how to deal with that ?

  • @your_princess_azula
    @your_princess_azula ปีที่แล้ว +1

    I get China by taking Singapore for spoils then taking all non-rival surrounding countries I can. The spoils give money for full public campaigns to make it easier. China has more long term potential overall if you stack percentage boosts for development.

  • @kevinkabali7201
    @kevinkabali7201 ปีที่แล้ว +4

    can factions work together? some factions to sound like they would not absolutely go out of their way to fight each other. Defend earth defensively or attack aliens offensively seems somewhat compatible, for a time at least. Is there diplomacy between the factions like non aggression pacts?

    • @jacksonletts3724
      @jacksonletts3724 ปีที่แล้ว

      I only know a little bit from watching Perun’s humanity first play through, but at the very least I have seen diplomacy screens that include non aggression pacts.

    • @GrapeFlavoredAntifreeze
      @GrapeFlavoredAntifreeze ปีที่แล้ว +7

      Yes totally, if you’re playing as the resistance then a faction like humanity first, as long as they aren’t impeding on territory you want, is better to make friends with than enemies, because their goal is to fight the aliens just like you.

  • @empireempire3545
    @empireempire3545 ปีที่แล้ว

    One guide you could consider is how various resources interact or translate to one another. For eg what is engineering projects? What does skunkworks do?

    • @boobah5643
      @boobah5643 ปีที่แล้ว

      Research is broken into the global, theoretical research in the top half of the screen, and the council (faction-specific) technologies on the bottom. On the bottom, you start out with one project, but if you equip an organization that does projects you unlock a second slot, and the Skunkworks unlocks a third. If you have more than one project organization (or more than one Skunkworks) each extra gives you a +5% research multiplier for any and all council research projects you undertake.
      If there's a cap, I haven't hit it and the game hasn't bothered to warn me, either.

  • @davidstocker2278
    @davidstocker2278 ปีที่แล้ว +1

    I just wish you'd continue your playthrough. Maybe only do a tutorial video once a week?

  • @vex3488
    @vex3488 ปีที่แล้ว +1

    Question, what are the affects of a nation holding unclaimed territory, such as EU unifying with Russia and gaining Siberia territory?

  • @robertbastiencote4284
    @robertbastiencote4284 ปีที่แล้ว

    please make that tech tree guide pretty please!

  • @whitechocolateman1088
    @whitechocolateman1088 ปีที่แล้ว +3

    How feasible do you reckon an Africa playthrough is? I'm thinking it could be a fun challenge taking Africa and confederating it where possible while also going to space.

    • @CantusTropus
      @CantusTropus ปีที่แล้ว +6

      You'd need to rush some of the sociology techs to unlock the East African Federation and make that your base of operations, then continue down that path until you research Great Nations for the African Union.

    • @whitechocolateman1088
      @whitechocolateman1088 ปีที่แล้ว +1

      @@CantusTropus Thank you!

  • @TheJoshman01
    @TheJoshman01 ปีที่แล้ว

    Is it worthwhile to form the Nordic Confederation? I feel like it could be a nice bonus to have in addition to the US if you don't want to try and slog though forming the full European Union.

  • @brubie7584
    @brubie7584 ปีที่แล้ว

    I wonder if you would be interested in doing a unique or challenging gameplay start. Perhaps using some of the tech unlocked federations/nations.
    I'm really curious how an African playthrough would be with like East African Federation and Nigerian Confederation or something like that. Maybe a European Restored Warsaw Pact/Restored Commonwealth.

    • @boobah5643
      @boobah5643 ปีที่แล้ว

      The catch is that you can't unify them until after the initial space rush in my experience, unless you can somehow maintain control of all three global techs... and that won't happen with African control as your mainline because you won't have the research.
      Although I can see some fun in screwing with the computer by researching European Decolonization and stealing Europe's Caribbean holdings (and most of their boost) for the Caribbean States.

  • @stekra3159
    @stekra3159 ปีที่แล้ว +1

    Can you play a uniting Africa strategy?

  • @Baleur
    @Baleur ปีที่แล้ว +1

    Forgot one thing when talking about India.
    Unionize with Pakistan ASAP, +2 nukes and +1 army for a total of 5, means you can tackle China, even in an armed conflict.