This is a very interesting concept. A very low CD infiltrator that focus on flare dmg instead of the usual sniper rifle. I bet this build will work even better with the inferno armor or the spirit armor in the later stage.
Inferno Armor if you want the extra +30% power damage early (you can buy it from the Normandy right after you get control of the Normandy galaxy map for the first time, post Mars). Spirit Armor is essentially Inferno Armor but with a few extra boosts, but by that point you probably have four armor pieces that give you +40% power damage if you are focusing on power damage.
This happens when a you either kill or push pawns out of the spawn box that triggers as the game progresses. I had the same thing happen to me with flare. The "explosion" is just a field and this field or aoe ignores all entities, and as such the explosion can go through walls and closed doors, it outright nukes enemies in there spawn box sometimes. I guess that's kinda awesome.
That's the lesson for you - don't be so awesome at this game, or the game will be like "Screw you, I don't wanna play anymore". Curiously, in my case game crashes like than in Omega DLC, during Rampart Mech onlaught. If I tear through the mechs, the enemies just stops spawning, and cutscene never triggers, so I have to hold back and take my sweet time.
happened to me exactly here as well; i think some enemy is just stuck in invisible area thus the game can't proceed anymore. my case was after a biotic explosion one enemy got ejected to the sky and stuck on the roof (normally where you can't reach) so the game just can't progress anymore. this glitch is f***** up
I got stuck there unable to progress using soldier on class, reloading and trying again put in the rest of the enemies and unlocked the door. It is very annoying when this happens.
Grissom Academy is so bugged... it happened to me a few times to get stuck in this mission in several parts because I killed enemies too fast with Vanguard or Adept in a similar fashion. Flare is sooo crazy good the game can't stand it.
It could be that Flare's large Force and Radius knocked some enemies out of the regular paths on which they spawn, so they're stuck out of sight. Usually somewhere on a high ledge. In MP's Reactor map this happens quite often, in fact. Cerberus Phantoms/Dragoons and such won't drop down from the pipes. Difference is you can kill them with a Rocket in MP.
iOnlySignIn That is certainly possible. And it is very annoying when enemies fail to drop down properly in the MP Reactor. It can take a while to try and find them.
Legendary Edition may include some of the same bugs or glitches that existed in the original edition of the game. I have not tested it extensively. I have played through ME3 in the Legendary Edition just once so far.
@@xxxthwagdrakexxx4672 I recommend at least trying once. If you have an Infiltrator, save your game, then respec powers and try it out for a few missions to see if you like it. That is usually how I try out an idea before I ever commit to a full playthrough of it.
This is a very interesting concept. A very low CD infiltrator that focus on flare dmg instead of the usual sniper rifle. I bet this build will work even better with the inferno armor or the spirit armor in the later stage.
Inferno Armor if you want the extra +30% power damage early (you can buy it from the Normandy right after you get control of the Normandy galaxy map for the first time, post Mars). Spirit Armor is essentially Inferno Armor but with a few extra boosts, but by that point you probably have four armor pieces that give you +40% power damage if you are focusing on power damage.
Grissom Academy is the coolest mission
bow the the power of Biotic Nuke
This happens when a you either kill or push pawns out of the spawn box that triggers as the game progresses. I had the same thing happen to me with flare. The "explosion" is just a field and this field or aoe ignores all entities, and as such the explosion can go through walls and closed doors, it outright nukes enemies in there spawn box sometimes. I guess that's kinda awesome.
That's the lesson for you - don't be so awesome at this game, or the game will be like "Screw you, I don't wanna play anymore". Curiously, in my case game crashes like than in Omega DLC, during Rampart Mech onlaught. If I tear through the mechs, the enemies just stops spawning, and cutscene never triggers, so I have to hold back and take my sweet time.
happened to me exactly here as well; i think some enemy is just stuck in invisible area thus the game can't proceed anymore. my case was after a biotic explosion one enemy got ejected to the sky and stuck on the roof (normally where you can't reach) so the game just can't progress anymore. this glitch is f***** up
I got stuck there unable to progress using soldier on class, reloading and trying again put in the rest of the enemies and unlocked the door.
It is very annoying when this happens.
Grissom Academy is so bugged... it happened to me a few times to get stuck in this mission in several parts because I killed enemies too fast with Vanguard or Adept in a similar fashion. Flare is sooo crazy good the game can't stand it.
It could be that Flare's large Force and Radius knocked some enemies out of the regular paths on which they spawn, so they're stuck out of sight. Usually somewhere on a high ledge.
In MP's Reactor map this happens quite often, in fact. Cerberus Phantoms/Dragoons and such won't drop down from the pipes. Difference is you can kill them with a Rocket in MP.
iOnlySignIn That is certainly possible.
And it is very annoying when enemies fail to drop down properly in the MP Reactor. It can take a while to try and find them.
Amazing gameplay, do you know whether things like this can be done on the legendary edition?
Legendary Edition may include some of the same bugs or glitches that existed in the original edition of the game. I have not tested it extensively. I have played through ME3 in the Legendary Edition just once so far.
@@RedCaesar97 so would a flare build be worth it considering the high aoe and burst damage
@@xxxthwagdrakexxx4672 I recommend at least trying once. If you have an Infiltrator, save your game, then respec powers and try it out for a few missions to see if you like it. That is usually how I try out an idea before I ever commit to a full playthrough of it.
Whoaaa what gun is this
Scorpion pistol. You can find it on Sur'Kesh early into the game.