I got Metroid for my 8th birthday, I was stoked that my mom finally picked out a awesome game for once. I didn't care about nothing else for a few weeks, all I wanted to do was to play Metroid. My friends would come over and stay up all night trying to figure out where to go. The 80s, what a incredible time to be a kid!!!
Like Mario, Zelda, and Mega Man, this series has evolved gracefully. Challenging stages, epic music, great sci-fi storylines, and a legendary character.
Even though I was terrible at this game on the NES, I did manage to beat it at some point, and then get through it in the new game + quick enough to get a good ending. It left enough of an impression that I was extremely excited to get Super Metroid my senior year of high school. I spent so much time with that game before heading off to college. I made maps using graph paper, and plotted the shortest route to get through as quick as I could. I couldn't be more excited for Dread!
The suitless Samus mode is insane, harder than the Hard Mode in Zero Mission What do you mean there are more Metroids and Rinkas? I can't beat that mode without an Infinite Health Cheat or at least 10 Energy Tanks!
If you liked this, you won't like Dread... Or Fusion... They're very linear, this time you don't find the most optimal way, the game guides you through the most optimal way (which is, at the same time the less optimal way)
I love this game. The start of another one of my favorite Nintendo franchises. It may be a little stiff compared to other Metroid games (and limited with its 1Mbit cart), but it still holds a lot of sequence breaking potential and fun gameplay. Screw Kraid though.
I just switched to dropping into a ball and bombing them to death. Missiles were a chore! Hmmm. Maybe I ought to play through and try missiles again, for nostalgia's sake😁
The style for the original Metroid game was designed to be a cross between the side-scrolling gameplay of the Super Mario series, the exploration and puzzle-solving aspects of The Legend of Zelda series, and inspiration from science fiction, particularly Ridley Scott's 1979 film Alien.
Another thing I didn't realize until now was how much Metroid truly pushed the NES. On top of the massive map for 1986, comes clever usages of sprites for the HUD in order to keep a fullscreen view. That along with all the stuff that can happen pushes the sprite count so high and the CPU so much, I've had the screen literally blank on me for a few frames several times during some truly demanding moments, like Ridley's fight (Full HUD = 16 sprites, Ridley = 14 sprites or possibly more (sprite tearing can be seen on the doors sometimes), Samus = around 10 sprites, 2 doors = 12 sprites, etc, and that's not accounting for the projectiles and other sprite sorcery I may have missed) A lot of 1986 Nintendo games were really daring, weren't they?
A true NES classic, though it hasn't aged as well as Super Metroid, which is my favorite one of the whole franchise. Have you checked out Metroid: Zero Mission? It's basically a remake of this game!
Great game, though Super Metroid is definitely my favourite installment. I generally prefer the -vania part to Metroid-, but this and SM are exceptions to the rule... not to mention that one of my favourite Master System games, Wonder Boy III, could be made thanks to their existence!
There are better ways to play the first Metroid game, namely Zero Mission, but I'll ALWAYS love the original, mostly because me and a couple of friends of mine would sit for hours at my place and try to figure it all out. Damn was it hard, but there was really nothing like it at the time, and the fun of making your own maps with some buddies can't ever be replicated.
HAPPY 35TH, METROID! Aside from _Castlevania_ , this is my other most favorite series. It's the isolated feeling you get while exploring an unfriendly alien world teeming with critters just waiting to eat you alive, while you poke and prod around looking for secrets to unlock the deep, dark chambers of said world. The only thing I don't like about the original game is the cheap deaths I suffered on occasion with enemies following me through doors and getting stuck, and the occasionally stiff jumps when you're trying to navigate those lava pits. Still, the atmosphere was solidly established with this and I think it's a title anybody who likes video games should at least try once.
Metroid is one of those NES classics that hasn't aged well like other first party titles, aside from the moody setting and great music. I think it would've benefitted from slightly better graphics, battery save and not starting with 30 frickin' energy every time you die
It would'ver had to come out in 88 then, because that's when ga,ming on the NES, and arcades took a graphically dramatic turn and games started really looking good. Realize this is an early black box game, and carts were smaller in the beginning of the NES's lifespan.
Zero Mission is the definitive version of Metroid 1 (and IMO the best Metroid game), but still have fond memories playing this as a kid and trying to map out Zebes and its many secrets.
OK... Raise your hand if you use to think that Samus was a dude and not a girl playing this as a kid. *EDIT:* I like how people are *_still_* replying to my 3 year old comment lol.
I REMEMBER WHEN I WAS A KID PLAYING METROID, I USED TO SHOOT TO THE FLYING CROISSANTS TO HEAR THE NOISE, THEN THE GREEN FLYING CORNS, ANOTHER STRANGE WHERE THE BUGS I USED TO THINK WERE BIRDS
I love at the end how she waves bye!!!! I haven't played this game since there abouts 1989. While you were playing I was saying where to go and which direction to turn. Amazing how my memories all came back just watching you play. Thanks for the memories!!!!!! The best game ever!!!!!
This is my favorite NES game, thought I only realized it later on in life. Everything Zero Mission did to "improve" completely stripped it on its identity and is everything I believe is wrong with modern gaming. The original Metroid is really rough for all the reasons you pointed out, but it's total lack of navigational assistance, unclear objectives, and eventual demands it makes of you to find as much ammunition as you can have catapulted it into the realm of "they don't make em like this anymore" and I really appreciate and miss that now. Metroid II was less fun, but did something totally unique and Super Metroid refined and perfected the structure the same way A Link to the Past did for its NES counterpart. Fusion and Zero Mission, however, came across as little more than expansions of Super and today the 2D Metroids, as great as the 3DS and Switch games truly are, don't seem much interested in doing anything more than adding small tweaks to a very familiar formula.
Looking back, the original Metroid was cool when it was new, but it didn't age well, especially since it doesn't have a map and was hard as hell. Super Metroid fixed everything. I did manage to beat and get the best ending once, which really was (and is) shocking to look at.
I might be in a minority, but I actually like that it doesn't have a map. I think it's cool that the game expects some terrain orientation from you. Though this would be a lot better if locations looked more distinct from each other.
I liked it too. It felt so open, but yeah, the copy and paste rooms do get a bit old. It's a bit confusing when some of the close together rooms look exactly the same.
I 100% agree. Zero Mission's "improvements" stripped it of its identity. What makes Metroid memorable is that we had to remember it in order to succeed.
Thanks for the guide! I played Metroid Zero a bunch of times but could still never beat this one. The items seem better hidden in this one. I finally decided it was time.
I had fun making it to Ridley and beating him, but I dislike how you start each game with only 30 health points and a few missiles. The farming is really tedious indeed. Still, I'm impressed at how revolutionary the game was for the time, and its killer soundtrack. I also love the numerous visual and audio glitches. The game frequently slows down, elements on the screen flicker, sometimes the music and sound effects playback mess up. Often, you'll hear a loud crashing noise when taking an elevator. It feels like the game is held together with a few strips of adhesive tape, and it's about to fall apart. Such a strange experience. By the way, it came out in 1986, on the Famicom Disk System. Not 1987.
Bro you actually played through this one. What can i say about NES Metriod. I spent many hours trying to figure out where to go. And since there's no map its like your lost buddy.
I never got into this game as a kid. I Didn’t really understand it. I think what would have made a difference is if you had all your abilities for a brief time at the beginning, then something happens so you loose your powers. Then I would have understood what I was playing for.
Friend: shall we go to the movies and watch that new Marvel movie?? Me: I'm sorry but I'm busy with work. Sit at home literally with popcorn watching this... 😅😅
Nice playthrough 👍 I wanted to know what happened in the game but didn't want to play through it so you came through. Especially with the game rated for 7 hours 😂
Damn this is great. So many memories. Wow. When life was simple. ....come home from school go to my friends house and get down on some Nintendo while drinking Koolaid and eating snacks. Hey quick question if someone can help me out real quick please. If i haven't played my Super Nintendo in over 25-30 years do u think it would still work if i have it put away in one of those system cases? Thanks in advance
funny thing is, even when I got the ending where Samus revealed to be a woman, I thought that "Woman" was another character and not actually Samus back then. I think it only took me years later with reading Nintendo Power comic like Captain N where Samus Aran is in the comic, unlike in the cartoon, to realized that woman is actually Samus Aran.
It's still one of the best games for NES. Now, I'd recommend you to play the Metroid II EJRTQ colorization in the same style as Super Mario Land 2 DX. I want to see it.
Metroid may seem archaic now, but I have never had as a fascinating a video game experience as the first time I finished this game back in the 80's. For me, only the original Zelda came close.
It’s crazy how both evolved over the years but I liked the newer metroids probably more than the latest Zelda’s. Not crazy about breath of the wild or tears of the kingdom. Just way too Skyrim like with decisions etc.
Holy crap. I grew up on Super Metroid, it’s in my top 5 games of all time. I never realized this one was just a way crappier version of it though!! Haha
I've recently been playing classic games I feel I ought to have played and beating games I never finished. This game comes up again and again on various lists of must-play games, but to be honest, I have no desire to take this one on. I don't mind a game which encourages or requires exploration, but I absolutely despise games where you're expected to try every action available on every inch of the map just on the off-chance there's a secret. Even worse is when this kind of laborious scouring of the environment is necessary to proceed. I just fail to see how figuratively bashing your head against miles of brick wall until you find the one brick that comes loose can be considered fun. If the argument is that it's the satisfaction that comes from finally finding the secret/way forward, I think the person making that argument has confused a sense of relief with a sense of achievement. What have you actually achieved? It didn't take skill and you haven't figured anything out. Spending countless hours being bored/frustrated in exchange for that "Aha!" moment just doesn't seem like a worthwhile trade. I'll watch a play-through to see what the game had to offer, but drawing maps combined with this style of exploration isn't my idea of fun. Edit: After having watched the play-through, I'm even more glad I didn't attempt this game because in addition to being generally obtuse, it commits another gameplay sin; subverting established logic. You're taught through experience that water/lava hurts you... except for on this one screen where it doesn't and there's a hidden path. Nothing annoys me more in games than moments which make you say "How was I supposed to know that?". It's rage inducing in the same way a game will require you to have a certain item to progress/defeat an enemy, but you don't know that and don't know said item exists, so you waste time attempting something that's impossible, but you don't know that because there's no indication it's impossible. Such game design choices just completely lack respect for a player's time.
The reviewers saying Dread is too hard and needs save states clearly never played the original Metroid. Only the Japanese version had save files! We had a legal pad full of 24 character alphanumeric passwords that wouldn't even heal you when you start. I love this game, but it is so unforgiving. Zero Mission is the better version, but I have nostalgia for this one.
I watched this whole thing just to see the OG ending. and I'd like to remind everyone that this ending was originally supposed to be a joke. The Game manual for this game called Samus "He" throughout it. it was a huge shock to people when they realized Samus was a woman, the first female video game hero in history.
I was born in 1998. I've played Super Metroid and a little bit of Dread. I came here because I was curious to see how it all started.. They said this games rooms all look identical. I thought they meant similar but no, they are indeed identical to each other. How on Earth, Zebes, SR388 and ZDR did you get through it without losing your mind? How long did it take you the first time? Man the more I watch it, the more I think that us 90's and 2000:s kids are spoiled brats when it comes to videogames 😂.
My first ever console was n64 and my older cousins tell me there were better nintendos out there and they show me metroid and super metroid on nintendo and super nintendo. This series and zelda literally made me nintendo fan. 32 and still playing switch. Hope there will be new metroid titles soon. I'm really hyped for upcoming switch 2 and maybe aaa metroid game on it?
Metroid for NES is cool but i think the final boss should have been more than a head that did not move. Kind of like the mother brain in Super Metroid. Still a really cool game for Nintendo i have Metroid and love it an awesome game the NES my favorite game system just love it!!!!
Absolutely. I've been working on recording Metroid games for a few months with the idea that they'd make for some good horror-themed videos leading up to Halloween. The timing of Dread's announcement was perfect :) for my plans at least lol
At 48m, you should have learned the bomb farming technique by then. You're wasting time waiting for them to spawn. Just ball up on the pipe and repeatedly drop bombs on the pipe.
I know that this is the first Metroid game, but how did they expect you to know where the hell to go? Don't tell me this game also has a guidance manual like Zelda 1.
I got Metroid for my 8th birthday, I was stoked that my mom finally picked out a awesome game for once. I didn't care about nothing else for a few weeks, all I wanted to do was to play Metroid. My friends would come over and stay up all night trying to figure out where to go. The 80s, what a incredible time to be a kid!!!
Like Mario, Zelda, and Mega Man, this series has evolved gracefully. Challenging stages, epic music, great sci-fi storylines, and a legendary character.
Even though I was terrible at this game on the NES, I did manage to beat it at some point, and then get through it in the new game + quick enough to get a good ending. It left enough of an impression that I was extremely excited to get Super Metroid my senior year of high school. I spent so much time with that game before heading off to college. I made maps using graph paper, and plotted the shortest route to get through as quick as I could.
I couldn't be more excited for Dread!
Cool
The suitless Samus mode is insane, harder than the Hard Mode in Zero Mission
What do you mean there are more Metroids and Rinkas? I can't beat that mode without an Infinite Health Cheat or at least 10 Energy Tanks!
If you liked this, you won't like Dread... Or Fusion... They're very linear, this time you don't find the most optimal way, the game guides you through the most optimal way (which is, at the same time the less optimal way)
metroid prime 4 finally next year after 7 years of waiting..
Very challenging old school NES game with epic music.
Happy October, everybody! Who else can't wait for Metroid Dread?
Me! Finally we get something post fusion!
I'm *STOKED* for *_"Dread."_*
Happy October, to you, dude! I cannot wait for Metroid Dread! Meanwhile, I'm off to check out that Famicom ending. For science.
I'm looking forward to it too. A sequel to Fusion will definitely keep me interested and wanting Prime 4 even more.
The 19 year patience was worth it!
It's 6 August in Japan 🇯🇵, which means it's the 37th anniversary of Metroid!
Not to be *that* person but, something else is attached to this date just saying 😐
@@cyceansok? We are talking about Metroid here, not anything else fool.
The atmosphere and music of the NES and SNES Metroid games is unmatched.
😄👍
I love this game. The start of another one of my favorite Nintendo franchises. It may be a little stiff compared to other Metroid games (and limited with its 1Mbit cart), but it still holds a lot of sequence breaking potential and fun gameplay. Screw Kraid though.
Yeah Kraid was really hard, compared to Ridley
I just switched to dropping into a ball and bombing them to death. Missiles were a chore! Hmmm. Maybe I ought to play through and try missiles again, for nostalgia's sake😁
The style for the original Metroid game was designed to be a cross between the side-scrolling gameplay of the Super Mario series, the exploration and puzzle-solving aspects of The Legend of Zelda series, and inspiration from science fiction, particularly Ridley Scott's 1979 film Alien.
Is that why Ridley is named the way he is?
@@weeadoolo908exactly! :)
Such a nostalgic game. Really digging this playthrough!
Another thing I didn't realize until now was how much Metroid truly pushed the NES.
On top of the massive map for 1986, comes clever usages of sprites for the HUD in order to keep a fullscreen view. That along with all the stuff that can happen pushes the sprite count so high and the CPU so much, I've had the screen literally blank on me for a few frames several times during some truly demanding moments, like Ridley's fight (Full HUD = 16 sprites, Ridley = 14 sprites or possibly more (sprite tearing can be seen on the doors sometimes), Samus = around 10 sprites, 2 doors = 12 sprites, etc, and that's not accounting for the projectiles and other sprite sorcery I may have missed)
A lot of 1986 Nintendo games were really daring, weren't they?
A true NES classic, though it hasn't aged as well as Super Metroid, which is my favorite one of the whole franchise. Have you checked out Metroid: Zero Mission? It's basically a remake of this game!
You must always remember.
Donna Summers
-The Power of One.
And after you beat Metroid zero mission, you unlock the original Metroid game as well.
Damn,THAT was Betterer Than a Hollywood movie...aNO slow Parts
Great game, though Super Metroid is definitely my favourite installment. I generally prefer the -vania part to Metroid-, but this and SM are exceptions to the rule... not to mention that one of my favourite Master System games, Wonder Boy III, could be made thanks to their existence!
Thank you! I watch it every night to sleep. The 8 bits really relaxme
Yes, its very therapeutic for me as well, along with the music 🙂
Another NES legend / veteran / classic from the past making a visit in 2021!
There are better ways to play the first Metroid game, namely Zero Mission, but I'll ALWAYS love the original, mostly because me and a couple of friends of mine would sit for hours at my place and try to figure it all out. Damn was it hard, but there was really nothing like it at the time, and the fun of making your own maps with some buddies can't ever be replicated.
My first Metroid game was Metroid II : Return Of Samus (GB) and I loved it back in 1991 , I was only 6 years old at the time.
Just beat the game tonight for the first time using your guide! 👌🏽
Congrats!
HAPPY 35TH, METROID! Aside from _Castlevania_ , this is my other most favorite series. It's the isolated feeling you get while exploring an unfriendly alien world teeming with critters just waiting to eat you alive, while you poke and prod around looking for secrets to unlock the deep, dark chambers of said world. The only thing I don't like about the original game is the cheap deaths I suffered on occasion with enemies following me through doors and getting stuck, and the occasionally stiff jumps when you're trying to navigate those lava pits. Still, the atmosphere was solidly established with this and I think it's a title anybody who likes video games should at least try once.
I never knew the game showed the mission's brief , cause I always start the game right away.
Metroid is one of those NES classics that hasn't aged well like other first party titles, aside from the moody setting and great music. I think it would've benefitted from slightly better graphics, battery save and not starting with 30 frickin' energy every time you die
It would'ver had to come out in 88 then, because that's when ga,ming on the NES, and arcades took a graphically dramatic turn and games started really looking good. Realize this is an early black box game, and carts were smaller in the beginning of the NES's lifespan.
@@Bloodreign1 released in 87.
I’ll agree with the battery save and the 30 energy every time you die 😂,
But I actually love the original pixel art graphics!
Sounds to me that you’re looking for the Famicom Disk System original
Try First Mission. It’s a remake.
Zero Mission is the definitive version of Metroid 1 (and IMO the best Metroid game), but still have fond memories playing this as a kid and trying to map out Zebes and its many secrets.
@Sharmat Really? Have no problems doing it under two hours.
OK... Raise your hand if you use to think that Samus was a dude and not a girl playing this as a kid.
*EDIT:* I like how people are *_still_* replying to my 3 year old comment lol.
Believe me, we ALL thought Samus was a dude. In fact, the game's original manual said Samus is a guy!
I thought Samus was a guy when I played Smash Melee in like 2010 and didn’t know Samus was a girl until I saw Other M on a store shelf once
When i saw Her for the First Time (on Super Mario Bros Crossover) i always thought she were Just a Robot.
🖐️
Yep. We were all 🤯 when we beat the first runs then Samus shows up in a bikini.
Thanks to this game, I would forever look for secret areas in future games.
I REMEMBER WHEN I WAS A KID PLAYING METROID, I USED TO SHOOT TO THE FLYING CROISSANTS TO HEAR THE NOISE, THEN THE GREEN FLYING CORNS, ANOTHER STRANGE WHERE THE BUGS I USED TO THINK WERE BIRDS
Haven't played this since 1987. Think I still have it memorized.
shocking to see how little of the game i played as a kid, never managed to beat it lol
I love at the end how she waves bye!!!! I haven't played this game since there abouts 1989. While you were playing I was saying where to go and which direction to turn. Amazing how my memories all came back just watching you play. Thanks for the memories!!!!!! The best game ever!!!!!
i remember playing this at a friends house across the street back in the day
A nice retro game from my childhood, I still play it via an application, an emulator, and also on the nintendo nes mini
This is my favorite NES game, thought I only realized it later on in life. Everything Zero Mission did to "improve" completely stripped it on its identity and is everything I believe is wrong with modern gaming. The original Metroid is really rough for all the reasons you pointed out, but it's total lack of navigational assistance, unclear objectives, and eventual demands it makes of you to find as much ammunition as you can have catapulted it into the realm of "they don't make em like this anymore" and I really appreciate and miss that now. Metroid II was less fun, but did something totally unique and Super Metroid refined and perfected the structure the same way A Link to the Past did for its NES counterpart. Fusion and Zero Mission, however, came across as little more than expansions of Super and today the 2D Metroids, as great as the 3DS and Switch games truly are, don't seem much interested in doing anything more than adding small tweaks to a very familiar formula.
Amazing playthrough!! Thank you so much for making this channel. I really enjoy your videos.
Looking back, the original Metroid was cool when it was new, but it didn't age well, especially since it doesn't have a map and was hard as hell. Super Metroid fixed everything. I did manage to beat and get the best ending once, which really was (and is) shocking to look at.
Neither first megaman or this aged well
Always is hard do the first step in a New concept
In the Japanese version, you get the best ending in under three hours. In this version, you get it in under an hour.
What!? So, the Japanese version is more lenient with getting the good ending? 3 hours versus just 1?
@@Dorian_Scott Yes. Hard to believe, I know.
i'll Literally go to this Version.
That’s actually pretty interesting
Impossible if you ask me. I never played the original, even I did for the first time with a walkthrough, it will take me longer than just an hour.
good moves samus y la duracion del jego exacto que esta samus sin armadura buen video
Also love that this game is also on the NES Classic!!
Metroid forever ❤️❤️🥰🥰
Screwattack…. My favorite!
Varia suit is my favorite!
I like this videogame, greetings from Guaranda, Ecuador.
😍😍😍😍😍😍😍😍😍😍😍
I might be in a minority, but I actually like that it doesn't have a map. I think it's cool that the game expects some terrain orientation from you. Though this would be a lot better if locations looked more distinct from each other.
I liked it too. It felt so open, but yeah, the copy and paste rooms do get a bit old. It's a bit confusing when some of the close together rooms look exactly the same.
I 100% agree. Zero Mission's "improvements" stripped it of its identity. What makes Metroid memorable is that we had to remember it in order to succeed.
Thanks for the guide! I played Metroid Zero a bunch of times but could still never beat this one. The items seem better hidden in this one. I finally decided it was time.
I had fun making it to Ridley and beating him, but I dislike how you start each game with only 30 health points and a few missiles. The farming is really tedious indeed. Still, I'm impressed at how revolutionary the game was for the time, and its killer soundtrack.
I also love the numerous visual and audio glitches. The game frequently slows down, elements on the screen flicker, sometimes the music and sound effects playback mess up. Often, you'll hear a loud crashing noise when taking an elevator. It feels like the game is held together with a few strips of adhesive tape, and it's about to fall apart. Such a strange experience.
By the way, it came out in 1986, on the Famicom Disk System. Not 1987.
Bro you actually played through this one. What can i say about NES Metriod. I spent many hours trying to figure out where to go. And since there's no map its like your lost buddy.
Anyone else here after the Prime 4 first look trailer?
I never got into this game as a kid. I Didn’t really understand it. I think what would have made a difference is if you had all your abilities for a brief time at the beginning, then something happens so you loose your powers. Then I would have understood what I was playing for.
Is it just me that feels lost in watching the game? How did he/she know where to go in the game without a map
They've probably played this game multiple games and have it memorized
I think that out of every upgrade that Samus has, the only one that stayed, regardless of them getting removed after each game, is the long beam.
Are you gonna do a walkthrough for Super Metroid next Friday?
Thanks!
Thank you very much! 😀
Love that game!!
Friend: shall we go to the movies and watch that new Marvel movie??
Me: I'm sorry but I'm busy with work. Sit at home literally with popcorn watching this... 😅😅
I mean, modern Marvel so...
Nice playthrough 👍 I wanted to know what happened in the game but didn't want to play through it so you came through. Especially with the game rated for 7 hours 😂
This doesn't look like you used Savestates. You're a pro gamer!
Thanks! :)
Ridley got trolled hard
I could never beat this on NES. Maybe I’ll try again as my game and system are still in good shape. But watching this is satisfying.
1:36:57
I only just now noticed Mother Brain has an eye looking at Sammy’s that flashes white and black.
Damn this is great. So many memories. Wow. When life was simple. ....come home from school go to my friends house and get down on some Nintendo while drinking Koolaid and eating snacks. Hey quick question if someone can help me out real quick please. If i haven't played my Super Nintendo in over 25-30 years do u think it would still work if i have it put away in one of those system cases? Thanks in advance
Metroid or Crystalis? Hi, im trying to decide It. Very different games, but i can choose only one to buy It, which one should I choose?
Crystalis! Underrated
funny thing is, even when I got the ending where Samus revealed to be a woman, I thought that "Woman" was another character and not actually Samus back then. I think it only took me years later with reading Nintendo Power comic like Captain N where Samus Aran is in the comic, unlike in the cartoon, to realized that woman is actually Samus Aran.
It's still one of the best games for NES.
Now, I'd recommend you to play the Metroid II EJRTQ colorization in the same style as Super Mario Land 2 DX. I want to see it.
ANOTHER THING, THIS GAME REMAINS ME THE DIFFERENT STAGES FROM THE GAME BLASTER MASTER
Makes playing it fun.
Does anyone else think whenever Samus enters a portal it sounds like the Looney Toons “OOOooohhWOOOP!” sound effect.
Metroid may seem archaic now, but I have never had as a fascinating a video game experience as the first time I finished this game back in the 80's. For me, only the original Zelda came close.
It’s crazy how both evolved over the years but I liked the newer metroids probably more than the latest Zelda’s. Not crazy about breath of the wild or tears of the kingdom. Just way too Skyrim like with decisions etc.
21:02 The most nostalgic part.
The best game ever right up there with goonies and metal gear.
Still makes me so nervous watching you play, lol
Man this game is difficult to play but amazing too yay
I never could beat this game!
Despite being more than 30yo I'm playing this for the first time haha
Great game. Superb
Holy crap. I grew up on Super Metroid, it’s in my top 5 games of all time. I never realized this one was just a way crappier version of it though!! Haha
Hahaha 😂😂
So true bro
I mean I have love for this game
But my god. Zero mission on gba, the remake of this, is WAY better.
Not the best-aged Metroid but it's still pretty fun if you give it a chance.
Great work. Thanks
1:16:02 I get to this room but there is no boss! Worse yet, in the next room there is no energy tank!!! What am I doing wrong? Did I play too slowly?
How many units of this game were sold?
It sold about 2 million and 7 hundred thousand copies of the game
I've recently been playing classic games I feel I ought to have played and beating games I never finished. This game comes up again and again on various lists of must-play games, but to be honest, I have no desire to take this one on.
I don't mind a game which encourages or requires exploration, but I absolutely despise games where you're expected to try every action available on every inch of the map just on the off-chance there's a secret. Even worse is when this kind of laborious scouring of the environment is necessary to proceed.
I just fail to see how figuratively bashing your head against miles of brick wall until you find the one brick that comes loose can be considered fun. If the argument is that it's the satisfaction that comes from finally finding the secret/way forward, I think the person making that argument has confused a sense of relief with a sense of achievement. What have you actually achieved? It didn't take skill and you haven't figured anything out. Spending countless hours being bored/frustrated in exchange for that "Aha!" moment just doesn't seem like a worthwhile trade.
I'll watch a play-through to see what the game had to offer, but drawing maps combined with this style of exploration isn't my idea of fun.
Edit: After having watched the play-through, I'm even more glad I didn't attempt this game because in addition to being generally obtuse, it commits another gameplay sin; subverting established logic. You're taught through experience that water/lava hurts you... except for on this one screen where it doesn't and there's a hidden path.
Nothing annoys me more in games than moments which make you say "How was I supposed to know that?". It's rage inducing in the same way a game will require you to have a certain item to progress/defeat an enemy, but you don't know that and don't know said item exists, so you waste time attempting something that's impossible, but you don't know that because there's no indication it's impossible. Such game design choices just completely lack respect for a player's time.
Yup. I’m 43. I grew up with the NES. And games being Nintendo Hard weren’t fun, they were frustrating and we quit on them. I never enjoyed this game.
Who is watching this after playing Metroid Dread? 😅
NintendoComplete Is it 100% playthrough?
The reviewers saying Dread is too hard and needs save states clearly never played the original Metroid. Only the Japanese version had save files! We had a legal pad full of 24 character alphanumeric passwords that wouldn't even heal you when you start. I love this game, but it is so unforgiving. Zero Mission is the better version, but I have nostalgia for this one.
you playing all these to celebrate the release of dread?
I watched this whole thing just to see the OG ending. and I'd like to remind everyone that this ending was originally supposed to be a joke. The Game manual for this game called Samus "He" throughout it. it was a huge shock to people when they realized Samus was a woman, the first female video game hero in history.
38:40 talk about a shortcut 😳
I was born in 1998. I've played Super Metroid and a little bit of Dread. I came here because I was curious to see how it all started..
They said this games rooms all look identical. I thought they meant similar but no, they are indeed identical to each other. How on Earth, Zebes, SR388 and ZDR did you get through it without losing your mind? How long did it take you the first time?
Man the more I watch it, the more I think that us 90's and 2000:s kids are spoiled brats when it comes to videogames 😂.
It took me months to get through it as a kid. It really took some sustained effort to figure it all out and get through it.
@@NintendoComplete I admire you!
Man I could not keep track of the map. Seemed like the same 10 rooms over and over again.
Ngl the nes music is a banger
Dang hard game.
🆒️ 🎮 😀 🎉👍🏻
My first ever console was n64 and my older cousins tell me there were better nintendos out there and they show me metroid and super metroid on nintendo and super nintendo. This series and zelda literally made me nintendo fan. 32 and still playing switch. Hope there will be new metroid titles soon. I'm really hyped for upcoming switch 2 and maybe aaa metroid game on it?
I'm here for the start
Metroid for NES is cool but i think the final boss should have been more than a head that did not move. Kind of like the mother brain in Super Metroid. Still a really cool game for Nintendo i have Metroid and love it an awesome game the NES my favorite game system just love it!!!!
Good run, but you were kinda rusty and/or rushing through this one, weren't you? 😄
Just in time for Metroid Dread, right?
Absolutely. I've been working on recording Metroid games for a few months with the idea that they'd make for some good horror-themed videos leading up to Halloween. The timing of Dread's announcement was perfect :) for my plans at least lol
@@NintendoComplete Nice.
Just in Time!? Pah!
You did it on Porpose.
@@chuckthequail137 Hmm.
It's a Metroid weekend for you I see
Why is the planet called Zebeth in this game but item Zebes in Super Metroid?
Just a difference in translation is all.
Classic!!
**METROID WAS LIKE A MAZE FULL OF MAZES, NEVER KNEW WHERE TO GO N SHIT....**
At 48m, you should have learned the bomb farming technique by then. You're wasting time waiting for them to spawn. Just ball up on the pipe and repeatedly drop bombs on the pipe.
I know that this is the first Metroid game, but how did they expect you to know where the hell to go? Don't tell me this game also has a guidance manual like Zelda 1.
Yeah many nes games were this way. Just figure things out it’s either great to some or a curse