10k subs?!?!! Thank you all so much, absolute legends! ♥ Rest assured I’m working every second of the day to improve and make more epic content for you all to enjoy! Also, I’m seeing a lot of people wanting a download link. Unfortunately, I won't be able to do that with this game since I don’t want to anger the Nintendo gods. BUT, who knows what the future holds? I think something you might enjoy…just don't hold your breath waiting ;) Again, thank you all so much. Your support genuinely means a lot, it’s giving me so much fuel I can barely sleep lol.
The boss fog is cool but you cant see the boss. I can imagine how cool that would be triple A. Getting close to see him but its more dangerous. Too far away then only sounds and maybe glowing eyes to know where to shoot. That could be an amazing boss battle if done right. Anyway. Good sh!t bruv
when codycan'teatthis did a poll months before this vid for what game to old 2d game to remake with voxels and pretty much nobody picked metroid i was sad. i'm happy the algorithm sent me here and now i can finale see Metroid in 3d
I've seen this concept already, but this is honestly the best execution of it I've seen, sure it does make the game easier since you have a separate movement axis to use for dodging, but you actually made the enemies move in more interesting ways than just a straight line. Honestly the whole thing is done really well, my only complaint about inaccuracy is that in metroid you can't jump in morphball form (at least without getting a powerup for it), but yeah it's just a nitpick.
Dread is the recent exception, and I think Fusion might have given Jump Ball along with Morph Ball as well (I literally just played it a couple days ago--so I _should_ remember but I don't), but you're absolutely right about the early 2D Metroid games. I think in Zero Mission they took the first step in this direction by having Jump Ball come with the Varia Suit--but it definitely didn't come with the plain Morph Ball+Power Suit combo.
@@pontoancora I'll freely admit to being mostly unfamiliar with Prime, aside from the beginning of 1 (first-person Metroid just isn't what I want). But thanks for filling in the gaps in my knowledge!
This is too cool to be left just as a short demo. The atmosphere and possibilities in level design.. this is the hands of some more dedicated fans could no doubt make a legendary remake, am2r proves that
holy shit. You were the first video on my reccomends. It seems the gods at Google are smiling on you and for good reason! Look at what you have done! How in the world did you nail this so damn perfectly? LOOK AT IT!! THIS IS LEGIT METRRRROIIIIIIYEAH!!!!!! BRO! (flexes bicept!)
Congrats on your work. You've captured so much simplicity and charm of the original. You did it justice, while also creating something magical yourself. Beautiful work!
This looks so good. It gives me a 2015 vibe, as I was playing A LOT of indie games around that time and so many of them had this Metroid vibe. Congratulations!
Pretty cool. However, I recommend in the future, instead of making an almost one to one copy into 3D try mixing it up a bit. Like at 8:16; Instead of making the player go back and forth over and over again, you have a 3rd direction you could've moved the platforms. This would give it a more unique feel while following the basic design of the room, kind of like the enemies.
First video and not only did you catch my attention with the title and thumbnail, but the video itself is really damn good, the commentary, the process, the editing, etc. I really want to see this channel blow up and get a lot more attention.
**you are playing Metroid** **You got a game over and was sent to the main menu and see that you unlocked a few achievements** **Achievement 1: got +1k subscribers on your first video** **Achievement 2: remade a great recreation of Metroid in 3d** **Achievement 3: unlocked a new subscriber**
VERY well done video! Obv has a lot of cues taken from creators like CodyCantEatThis and others, but I cant wait to see what you can pioneer as you progress! I did feel like the video was a tad rushed. Not in terms of editing (editing felt pretty polished), but the pacing of the video felt too fast. Seeing more of your thought and creative process to me is much more interesting than a full playthrough of the demo at the end. Great stuff tho, keep making cool stuff! 👍
Holy shit THIS is your first video??? I can't believe it. I seriously thought this was an established channel, good work dude. I just subbed, I can't wait to see where your skills take you.
This looks really promising! Few suggestions if you plan to continue with this project: -I'd suggest altering the terrain a bit to work better in a 3-d space. To pull an example from the first room, the spawn platform might look better if the pillars seen in the side view were exclusively at the corners of the platform, with walls between made of a different material (if needed at all. Might look better with just the corner pillars). The cliff you must climb to get the morph ball also would be better I think if it reached all the way to the floor and had a small hole through the middle of the bottom row to crawl through. Finally, having rooms placed at different angles might help it feel more like a 3-d Labyrinth instead of just a row of rooms. While this might cause some inaccuracies, I feel it would better reflect the feel of the original game. -due to the method of just copying the main row several times to fill up 3-d space, there are far too many enemies. If possible, I'd suggest not tying those to the multi-row function. -you could probably get away with only having one zoomer AI. Just modify the second one to allow wall crawling, and It would probably look more organic that having them loop around in rigid rows. -The sounds and music aren't all from Metroid. Is this because of copyright? If not, I'd change that. -the glowing on Samus is cool, but I'd take it off of the arm cannon. It's made of metal, after all. -You could add glowing eyes to the enemies as well, which would help them stand out a bit in the thick fog. -The ambient light around Samus might look better if it was green, as it would look like the glow was coming from her suit lights. -Since we'radding High-def flair to stuff, I think Samus should flash when she gits hurt instead of lowering opacity. -One last gripe with Samus: She should explode upon death. This has been part of Metroid since day one. -While I could not truly know without playing the game, that aiming looks like it would suck to control. I'd suggest either 1. Auto-aim ala Other M, or 2. tying the aim to a mouse-controlled crosshair like in a third-person shooter. Forgive me if I come off as corrosive or if my suggestions would hinder your vision of the game, but these are just a few changes I'd make if I was developing it.
I think it'd also be a pretty good idea to add a small flashlight affect at the direction Samus is aiming at. It'd help the player have a clearer idea of what they're aiming at, and it'd help offset how hard it is to see ahead of you because of the dark, while still keeping the creepiness of not being able to properly see the things outside of what you're aiming at. Also, it'd probably look cool too. Just wanted to mention, that the only reason I'm nitpicking like this, is because this is really impressive stuff, and you clearly went the extra mile to make it as polished as you could, so I thought it might be good to mention what little extra polishes I feel would bring it closer to perfection.
Of course he does not intend to continue with the game. The whole reason he made it was to create a video which would get lots of views. There is no point in continuing this project. Your suggestions are, unfortunately, useless.
@@cube2fox That's not true. For one, he didn't recreate the ENTIRE game, so there's still an excuse to revisit this project to squeeze some more views out of it. Second, even IF he has no intention to revisit this project, it's not like advice given here can't be applied to any future projects in order to make them even better than they would have been otherwise. Third, Let's just say all advice rings hollow, and he has no intention of following any of it. As a creator, it'd still be only natural for him to be interested to see what people have to say about his creation. So that by itself already gives value to the advice.
nice work my guy! I actually thought about it when you sped up, before your comment, like "oof, that's gotta hurt.." then I saw your comment and it made me laugh :)
Glad this popped up in my reccomended. Great video with good pacing and editing. I've sat through too many slow and boring game dev videos - so this was refreshing.
Three months ago? Damn, algo's slacking on this one. One thing that stands out to me is the Kraid fight. It seems like the upper projectiles are a bit wasted in 3D, since you can avoid all of them by moving to the side, unlike in a flat plane. One way I can see to perhaps improve that situation would be for the projectiles to have some homing functionality, to give a reason to jump during the fight. Armchair designing over. I still love the idea, and hats off for taking the time to implement it.
There is something extremely satisfying when making a 3D game based off a 2D pixellated game, the way that the character moves and even the way how the levels are placed. Amazing work! Keep it up!!
Wow, esse é o 1° vídeo do canal? FENONEMAL, Por favor faça mais jogos! ficou incrível! A edição ficou bem explicativa e me deu até vontade de aprender a criar jogos! Obrigado
Amazing video, I could have swear you were a big youtuber. Can't wait for more content. And don't be afraid to make videos longer 15-20 minutes is fine.
Wow! the attention to detail is amazing. I think it would be cool if you had a "2D mode" as an option, where you could play in the original 2d format but with your beautiful 3d world... I guess from a slightly isometric angle to show off the depth, maybe? Also having the original music and sound effects to would be a cool hit of nostalgia. Amazing work!!
I’ve had this in my watch later for about a month now. While purging the whole list, I kept this bc it reminded of other videos I’ve seen (maybe of yours but I’m not too sure). Either way, I’m glad I kept it there. Good job! Cheers king
This is amazing! I'm looking forward to seeing more of this content! Excellent job, dude. I hope you get more subscribers and that people keep supporting your work.
9:58 Your shots sync up with the music so perfectly that I initially didn't realize it wasn't part of the song. It's flavorful and zesty and I feckin' love it. This whole thing was awesome
This is so cool yet you have so few subscribers. Best of luck on your growth. I'd love to see this done with Zelda 1 and A Link to the Past, Super Metroid, and Mario 3
Wow this is amazing, great job dude. The only thing I would change is maybe the overall depth of some rooms so they're more like a wide hallway instead of such a cavernous room but it's really just a small nitpick. You made something that I would buy and play in a heart beat.
Honestly, seeing Kraid in a 3D space like this is something I didn't know I needed until now. Here's hoping (assuming you keep working on this game) Ridley gets this sorta glow up too
First of all: AWESOME PROJECT! This thing is really freaking cool. The dark and creepy atmosphere you added makes it infinitely better. The zoomers look and act super good. Also, sizing up Kraid makes the fight much better. Some constructive criticism: The camera angle should be a bit closer and more behind Samus in my opinion. I also think the rooms (or at least some of them) should be significantly smaller since Metroid has always been in cramped cave systems and creepy complexes. Almost never super open aside from massive boss or puzzle rooms. Copying the original layout for some of the rooms just doesn’t work in 3D and I think it would have been cool for you to experiment with the environmental design. Also there are far too many enemies which doesn’t fit with the awesome atmosphere you made. But overall this whole thing is really cool and it’s impressive what you were able to do in such a short time period! Sorry if I sounded like a jerk. I love this creation and I hope you make more stuff soon!
instant sub! i remember seeing another big channel do this with the og smb and i thought this was just that channel again with a new video... i saw in the comment that this was ur first vid?! dude you are insane this was amazing and beautiful. looking forward to seeing more!
It sucks when a FAN has to do this stuff, rather than the company. Passion projects are always the best. You put your heart in it and it shows. Well done!
10k subs?!?!! Thank you all so much, absolute legends! ♥
Rest assured I’m working every second of the day to improve and make more epic content for you all to enjoy!
Also, I’m seeing a lot of people wanting a download link.
Unfortunately, I won't be able to do that with this game since I don’t want to anger the Nintendo gods.
BUT, who knows what the future holds? I think something you might enjoy…just don't hold your breath waiting ;)
Again, thank you all so much. Your support genuinely means a lot, it’s giving me so much fuel I can barely sleep lol.
Algorithm blessed me, awesome video
How does this comment only has 1 like💀😭
Can I just come over and play with you ?
Hahaha
The boss fog is cool but you cant see the boss.
I can imagine how cool that would be triple A. Getting close to see him but its more dangerous. Too far away then only sounds and maybe glowing eyes to know where to shoot. That could be an amazing boss battle if done right.
Anyway. Good sh!t bruv
The algorithm sent me here, I hope your subscriber count blows up bro! I love this
Let’s gooo! Thanks bro, I’m gonna keep grinding haha
Yup; Same here!
@@Tazerboy_10 same
@@bobbyivar When are you gonna use this knowledge to make an actual game? I would love to see a game based off this!
same
"I made this and can't find it" literally every programmer lol
really impressive first video. Looking forward to more!
Hi Kosmic!
Ayo!! Sup, Kosmic!
Only 123 likes and only 2 replies lemme me fix that
when codycan'teatthis did a poll months before this vid for what game to old 2d game to remake with voxels and pretty much nobody picked metroid i was sad.
i'm happy the algorithm sent me here and now i can finale see Metroid in 3d
I've seen this concept already, but this is honestly the best execution of it I've seen, sure it does make the game easier since you have a separate movement axis to use for dodging, but you actually made the enemies move in more interesting ways than just a straight line. Honestly the whole thing is done really well, my only complaint about inaccuracy is that in metroid you can't jump in morphball form (at least without getting a powerup for it), but yeah it's just a nitpick.
Dread is the recent exception, and I think Fusion might have given Jump Ball along with Morph Ball as well (I literally just played it a couple days ago--so I _should_ remember but I don't), but you're absolutely right about the early 2D Metroid games.
I think in Zero Mission they took the first step in this direction by having Jump Ball come with the Varia Suit--but it definitely didn't come with the plain Morph Ball+Power Suit combo.
@@thechapterzee prime versions with wiimote allow you to jump too
@@pontoancora I'll freely admit to being mostly unfamiliar with Prime, aside from the beginning of 1 (first-person Metroid just isn't what I want). But thanks for filling in the gaps in my knowledge!
@@thechapterzee no problem.
@@thechapterzee in fusion you get spring ball with hi-jump same with zero mission, but with dread you get spring ball with the morph ball itself.
I have so much respect for people making fan projects like this keep on the good work man
I'm in love with the "Literal 3D recreation of sprites" artstyle this has!!!
would love to see this in a original game tbh
There's a fair few voxel-based games out there, so I'm sure you can find something out there that scratches that itch.
Wait until you see the voxel mod for Doom. That and HD textures + modern controls (freelook + strafing) = game changer.
None of y'all ever played Minecraft I take it
@@TheGirugamesh1000 played since 1.6.4
Has a very different style to this
Not every voxel game is the same xd
@kwkqkqkqkqqkqkqk
Dude that was so sick, you really got the metroid atmosphere even Doors closing in just after being open like the originals that got me haha
This is too cool to be left just as a short demo. The atmosphere and possibilities in level design.. this is the hands of some more dedicated fans could no doubt make a legendary remake, am2r proves that
One things’s for sure, the atmosphere is paramount here! An excellent reimagining of the feel you get from the original! Great modelwork too!
For a first video, this is outstanding. Looks really cool
th-cam.com/video/VYwGazvxegk/w-d-xo.html
holy shit. You were the first video on my reccomends. It seems the gods at Google are smiling on you and for good reason! Look at what you have done! How in the world did you nail this so damn perfectly? LOOK AT IT!! THIS IS LEGIT METRRRROIIIIIIYEAH!!!!!! BRO! (flexes bicept!)
Great video! Explained it and edited the whole package together really well.
Glad you liked it!
Congrats on your work. You've captured so much simplicity and charm of the original. You did it justice, while also creating something magical yourself. Beautiful work!
I love the slight glow in the darkness caused by the suit it looks so cool
Incredible for a first video. This channel has a TON of potential. Very well done
This looks so good. It gives me a 2015 vibe, as I was playing A LOT of indie games around that time and so many of them had this Metroid vibe. Congratulations!
I get vibe vibes from this comment
Pretty cool. However, I recommend in the future, instead of making an almost one to one copy into 3D try mixing it up a bit. Like at 8:16; Instead of making the player go back and forth over and over again, you have a 3rd direction you could've moved the platforms. This would give it a more unique feel while following the basic design of the room, kind of like the enemies.
This was sick! Incredible work! I just want a Metroid remake that's 3D now.
I want Super Metroid in 3D
i really like the video, its amazing this is your first video it kind of reminds me of CodyCantEatThis
Dope remake, crazy how much a glow and little polish makes such a big difference
Such an amazing job. Keep doing this sort of thing you'll find huge success bro!
I was so surprised when I found out this is your first video... Amazing job man, keep it up!
First video and not only did you catch my attention with the title and thumbnail, but the video itself is really damn good, the commentary, the process, the editing, etc.
I really want to see this channel blow up and get a lot more attention.
you totally crushed the atmosphere in this.
not to mention it made me really think how massive Zebes would actually be
I think it could be salvaged by a closer fov setting
I think this would also be a great engine for 2.5d sidescroller metroid game tbh
**you are playing Metroid**
**You got a game over and was sent to the main menu and see that you unlocked a few achievements**
**Achievement 1: got +1k subscribers on your first video**
**Achievement 2: remade a great recreation of Metroid in 3d**
**Achievement 3: unlocked a new subscriber**
VERY well done video! Obv has a lot of cues taken from creators like CodyCantEatThis and others, but I cant wait to see what you can pioneer as you progress! I did feel like the video was a tad rushed. Not in terms of editing (editing felt pretty polished), but the pacing of the video felt too fast. Seeing more of your thought and creative process to me is much more interesting than a full playthrough of the demo at the end. Great stuff tho, keep making cool stuff! 👍
I think the demo at the end its very interesting too, though.
For you it was fast but I can careless about creating the game I just wanted to see the demo.
I think it was just his narration and editing style that made it feel "fast".
@@FusionKush that's not as fun. I think most people want to see the process since it's usually the part that really shows how impressive something is
Definitely like codycanteathis good tho even know I don like this game
I love the choppy animation with the voxel model, such a cool style. I love this!
Holy shit THIS is your first video??? I can't believe it. I seriously thought this was an established channel, good work dude. I just subbed, I can't wait to see where your skills take you.
i thought the same^^ his work is insane^^
Might be his only video at this rate
@@veeshallkumballi2551 Not anymore :)
I think the same, bro, is insane, but incredible.
This looks really promising! Few suggestions if you plan to continue with this project:
-I'd suggest altering the terrain a bit to work better in a 3-d space. To pull an example from the first room, the spawn platform might look better if the pillars seen in the side view were exclusively at the corners of the platform, with walls between made of a different material (if needed at all. Might look better with just the corner pillars). The cliff you must climb to get the morph ball also would be better I think if it reached all the way to the floor and had a small hole through the middle of the bottom row to crawl through. Finally, having rooms placed at different angles might help it feel more like a 3-d Labyrinth instead of just a row of rooms. While this might cause some inaccuracies, I feel it would better reflect the feel of the original game.
-due to the method of just copying the main row several times to fill up 3-d space, there are far too many enemies. If possible, I'd suggest not tying those to the multi-row function.
-you could probably get away with only having one zoomer AI. Just modify the second one to allow wall crawling, and It would probably look more organic that having them loop around in rigid rows.
-The sounds and music aren't all from Metroid. Is this because of copyright? If not, I'd change that.
-the glowing on Samus is cool, but I'd take it off of the arm cannon. It's made of metal, after all.
-You could add glowing eyes to the enemies as well, which would help them stand out a bit in the thick fog.
-The ambient light around Samus might look better if it was green, as it would look like the glow was coming from her suit lights.
-Since we'radding High-def flair to stuff, I think Samus should flash when she gits hurt instead of lowering opacity.
-One last gripe with Samus: She should explode upon death. This has been part of Metroid since day one.
-While I could not truly know without playing the game, that aiming looks like it would suck to control. I'd suggest either 1. Auto-aim ala Other M, or 2. tying the aim to a mouse-controlled crosshair like in a third-person shooter.
Forgive me if I come off as corrosive or if my suggestions would hinder your vision of the game, but these are just a few changes I'd make if I was developing it.
Idk if you have played megaman x7 but you need lots of enemies in these kind of games
Yeah I agree with all of this, specifically with the maze in 3d rather than a reproduction of 2d terrains
I think it'd also be a pretty good idea to add a small flashlight affect at the direction Samus is aiming at.
It'd help the player have a clearer idea of what they're aiming at, and it'd help offset how hard it is to see ahead of you because of the dark, while still keeping the creepiness of not being able to properly see the things outside of what you're aiming at.
Also, it'd probably look cool too.
Just wanted to mention, that the only reason I'm nitpicking like this, is because this is really impressive stuff, and you clearly went the extra mile to make it as polished as you could, so I thought it might be good to mention what little extra polishes I feel would bring it closer to perfection.
Of course he does not intend to continue with the game. The whole reason he made it was to create a video which would get lots of views. There is no point in continuing this project. Your suggestions are, unfortunately, useless.
@@cube2fox That's not true.
For one, he didn't recreate the ENTIRE game, so there's still an excuse to revisit this project to squeeze some more views out of it.
Second, even IF he has no intention to revisit this project, it's not like advice given here can't be applied to any future projects in order to make them even better than they would have been otherwise.
Third, Let's just say all advice rings hollow, and he has no intention of following any of it. As a creator, it'd still be only natural for him to be interested to see what people have to say about his creation. So that by itself already gives value to the advice.
nice work my guy! I actually thought about it when you sped up, before your comment, like "oof, that's gotta hurt.." then I saw your comment and it made me laugh :)
This is such a good video, especially for your first one! Excited for future uploads!
Great job! What a great reimagining of a timeless gem!
Glad this popped up in my reccomended. Great video with good pacing and editing. I've sat through too many slow and boring game dev videos - so this was refreshing.
Have you seen Terraria in 3D? It's probably the best one yet.
Fascinating honestly. Glad you popped up on my feed. Keep it up. Can't wait to see what's next
This looks REALLY good man!!!
I'm so glad this got recommended to me
Keep up the great work!
Three months ago? Damn, algo's slacking on this one. One thing that stands out to me is the Kraid fight. It seems like the upper projectiles are a bit wasted in 3D, since you can avoid all of them by moving to the side, unlike in a flat plane.
One way I can see to perhaps improve that situation would be for the projectiles to have some homing functionality, to give a reason to jump during the fight.
Armchair designing over. I still love the idea, and hats off for taking the time to implement it.
As a person who Metroid is my favorite NES game, this gets me genuinely happy!
There is something extremely satisfying when making a 3D game based off a 2D pixellated game, the way that the character moves and even the way how the levels are placed. Amazing work! Keep it up!!
This can't be your first video, it's so well done! The cuts, general editing, etc. are sooo well done!!! Also very good 3d modeling and coding!
Indeed, this was such a great vid!
Wow, esse é o 1° vídeo do canal? FENONEMAL, Por favor faça mais jogos! ficou incrível! A edição ficou bem explicativa e me deu até vontade de aprender a criar jogos! Obrigado
The amount of effort that went into this is amazing. You’ve earned my sub.
This is an awesome project man! I wish there were more people doing stuff like this!
High-quality three-dimensional games and animation are always a pleasure to witness.
Welcome to youtube, Bobby, I hope your start is a good one :) going to be here for a while to watch you grow!
you know, it'd be really cool to see an entire 2D game made with this art style, it just has something really satisfying to it!
Voxel models can look very awesome, ivar made them look so good for Samus and the enemies!
Check the PS3 game “3D Dot Game Heroes” which is a Zelda style game in that art style
there's a game called metroid, it has this art style and is 2d
@@pixelfoxshouse you know exactly what I meant with my comment
@@cheese_vviz yeah i was just joking around, voxels are 3d, so i assume you are talking about a 2.5d game
BRO, this is your first video and the quality is INSANE! Instant subscribe
This looks like a great concept for a arena mode, even if its metroid theemed, insane job.
Amazing video, I could have swear you were a big youtuber. Can't wait for more content. And don't be afraid to make videos longer 15-20 minutes is fine.
Love it so much, every Metroid fans is super happy about this project
Yea good ol algo brought me here. It's great stuff dude, I also hope you become a legend!
Wow! the attention to detail is amazing. I think it would be cool if you had a "2D mode" as an option, where you could play in the original 2d format but with your beautiful 3d world... I guess from a slightly isometric angle to show off the depth, maybe? Also having the original music and sound effects to would be a cool hit of nostalgia. Amazing work!!
I love this kind of videos, and yours is a clearly 10/10 :D
This is actually sick. the best one yet for sure.
This is super cool. Glad you popped up on my Recommended.
Liked, subscribed, commenting for the algorithm. Best of luck with your channel!
I bet this man will have a hundred thousand subs a year from now. Great video!
I’ve had this in my watch later for about a month now. While purging the whole list, I kept this bc it reminded of other videos I’ve seen (maybe of yours but I’m not too sure). Either way, I’m glad I kept it there. Good job! Cheers king
This is the kind of game that would go around a decade back and people would genuinely believe it's a real project Nintendo is working on
This is amazing! I'm looking forward to seeing more of this content! Excellent job, dude. I hope you get more subscribers and that people keep supporting your work.
Im a huge fan of Metroid!! What a great remake! Cant wait to see what u make next!
9:58 Your shots sync up with the music so perfectly that I initially didn't realize it wasn't part of the song. It's flavorful and zesty and I feckin' love it. This whole thing was awesome
This is so cool yet you have so few subscribers. Best of luck on your growth. I'd love to see this done with Zelda 1 and A Link to the Past, Super Metroid, and Mario 3
Thank you so much! Those are awesome game remake ideas I’m writing those down rn haha Mario 3 is one of my favourites
zelda 1 in 3d is already made by codycanteatthis
a zelda 1 remake in this style already exists, the creator's name is codycanteatthis
Wow this is amazing, great job dude. The only thing I would change is maybe the overall depth of some rooms so they're more like a wide hallway instead of such a cavernous room but it's really just a small nitpick. You made something that I would buy and play in a heart beat.
Bro you are Hella underrated even though it's your first video please make more🔥🔥
Thanks bro I have a lot more videos planned, can't wait to make them ;)
Fantastic, subbed before finishing. Definitely would enjoy playing!
We got 2D Metroid in 3D before Metroid prime 4
When I saw the thumbnail I expected CodyCantEatThis to make it. Cool video, man!
You’re such an underrated channel, this is amazing!!
You've got such a cool art style here! Would love to see a full game with this aesthetic
Honestly, seeing Kraid in a 3D space like this is something I didn't know I needed until now. Here's hoping (assuming you keep working on this game) Ridley gets this sorta glow up too
Wow! I really liked this - can't wait for the full game! looking forward to more videos!
First of all: AWESOME PROJECT! This thing is really freaking cool. The dark and creepy atmosphere you added makes it infinitely better. The zoomers look and act super good. Also, sizing up Kraid makes the fight much better. Some constructive criticism: The camera angle should be a bit closer and more behind Samus in my opinion. I also think the rooms (or at least some of them) should be significantly smaller since Metroid has always been in cramped cave systems and creepy complexes. Almost never super open aside from massive boss or puzzle rooms. Copying the original layout for some of the rooms just doesn’t work in 3D and I think it would have been cool for you to experiment with the environmental design. Also there are far too many enemies which doesn’t fit with the awesome atmosphere you made. But overall this whole thing is really cool and it’s impressive what you were able to do in such a short time period! Sorry if I sounded like a jerk. I love this creation and I hope you make more stuff soon!
You don't sound like a jerk, you sound like criticist, and I have no problem with that.
@@Pyrodiac Ah yes, not a critic, but a criticist.
Hopefully he'll continue with it
Thank you so much! I really appreciate constructive criticism, anything that helps me make better content for you guys is very welcome :D
THIS IS AWESOME!!! PLEASE KEEP GOING! I really hope this blows up! I'd love to play a full 3D Remake if you finish it!
This is truly amazing. Nintendo need to hire you. This would be a mega hit
These kind of projects makes development enjoyable and a perfect learning pattern, awesome video.
I cant believe you got so many subs just by making one video!
instant sub! i remember seeing another big channel do this with the og smb and i thought this was just that channel again with a new video... i saw in the comment that this was ur first vid?! dude you are insane this was amazing and beautiful. looking forward to seeing more!
POV: you are just about to get in contact with Nintendo lawyers
you are an amazing person. you ARE UNDER APPRECIATED AND UNDER PAID. YOU PUT IN MORE EFFORT INTO YOUR BUILDS THAN NINTENDO DOES TO THERE REMAKES.
Wow! This is incredible! You made it the same but in 3d! You’ve earned yourself a subscriber! Think you can do Pac-Man?
wow this artstyle is so appealing id love to see a fully fledged original game like this
I know that you're using distinctly non-copyrighty music, but the Metroid Resynthesized from Luminist would be a perfect fit for this. Amazing work!
It looks easier than the original
Literally
I would love to be able to play this! That being said great job and amazing for a first video, looking forward to future remakes from u 👍🏻
Awesome work! It would be amazing if you could sell the project files for the animation timer and weapon/enemy system etc.
Thanks! I’m working on creating a community discord server where I’ll share code people are interested in
@@bobbyivar I look forward to it!
I would honestly love to see a full game in this 2D/3D graphic style. Great work!
there are Metroid and Megaman Doom mods that look similar to this, only in first person view
Who thought his profile pic was Luigi?
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Me 2
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Not bad at all, also congrats for the first video being a total hit already ^^
It sucks when a FAN has to do this stuff, rather than the company.
Passion projects are always the best. You put your heart in it and it shows. Well done!
You're saying as if there aren't already 3 amazing 3d metroid games
it sucks what the company does to the fan...
Very inspiring. I've always wanted to make a videogame and seeing this just gets my mind wandering of all the cool things I'd like to add. Thank you!
This is really cool. Think you could do the same with metroid 2?
You're doing gods work! Instantly subbed
You should do super Metroid next!
Oh my god mate!! This is amazing!! Hope to see more and i hope to see a game 3d pixel made by you
There's so much inaccuracy here that it hurts me
I would like to know what's inaccurate about it, and If you could do it better in a video, would be awesome, I'm asking nicely, I'm a huge Metroid Fan
If you could've seen your fav nes game like this back in the day, your brain would've melted.
If you're able to do all of this why don't you just make your own game? I'm a new subscriber by the way I just found your Channel
Went to your channel to see more content and found that this was the only vid, but you do this so well; can't wait to see more!
This is very impressive but I just hope that Nintendo doesn’t try to sue you like they did with am2r..