Mods found on Nexus Mods Sim Settlements 2 www.nexusmods.com/fallout4/mods/47976 The Fens Sheriff's Dept - Bleachers 2 www.nexusmods.com/fallout4/mods/68276 CSEP Presents Bases Loaded www.nexusmods.com/fallout4/mods/70031 CSEP Presents Brothers in Arms Chapter 2 www.nexusmods.com/fallout4/mods/73657 And these two still to be released America Rising 2 thomasdavidmitchell.com/2022/05/02/announcing-america-rising-2/ Fallout 4 Miami www.falloutmiami.com/
That is fantastic to hear. Your series of mods work so well with the main game. Quest/npcs that mix into the world are my far my favorite. Hopefully you are looking at peeking into the Starfield universe as well. I think your mods would work so well, they seem perfect for little side hustles at some star port or space station.
Believe it or not a lot of people are pissed about this new anniversary edition of Fallout 4 and it actually might be a good thing if it gets its own mod page because a lot of the mobs that are at the top are very very outdated and I think a fresh start would be good just like it did for Skyrim special edition everybody hated it first but now look at it it's getting ready to pass the original Skyrim in mods
Yeah it is like that. Even with patch updates with Skyrim you run into this. I fully agree with you, a fresh update can be a good thing. Fallout 4 modding never really hit that peek it could have.
Honestly I would just jump online and look over at nexus or the bethesda site. I strongly suggest mods that add quests, add depth to npcs or enrich the story/exploration. I feel Fallout 4's best quality is how bethesda made the exploration. So anything adding to that is a win in my book.
It's not like Fallout 4 modding is going to die. There's still some cool projects on the making. And previous Bethesda titles already showed that to us.
Mods found on Nexus Mods
Sim Settlements 2 www.nexusmods.com/fallout4/mods/47976
The Fens Sheriff's Dept - Bleachers 2 www.nexusmods.com/fallout4/mods/68276
CSEP Presents Bases Loaded www.nexusmods.com/fallout4/mods/70031
CSEP Presents Brothers in Arms Chapter 2 www.nexusmods.com/fallout4/mods/73657
And these two still to be released
America Rising 2 thomasdavidmitchell.com/2022/05/02/announcing-america-rising-2/
Fallout 4 Miami www.falloutmiami.com/
right to the links, thank you sir
CSEP lead here, dont worry, we ain't leaving F4 behind. We like telling stories in the fallout universe so we'll keep telling those stories.
That is fantastic to hear. Your series of mods work so well with the main game. Quest/npcs that mix into the world are my far my favorite. Hopefully you are looking at peeking into the Starfield universe as well. I think your mods would work so well, they seem perfect for little side hustles at some star port or space station.
Good to know. Sure lots of people will be playing star field soon but not everyone can afford a $70 game.
Anyway to sponsor you guys or send any funds to help?
@@Stories2Tale Yes, there's a patreon and kofi link on all of our mod pages.
Thank you 🙏🏾
Wow thanks again. Another list of great mods. Love it.
Always. Be ready for Starfield buddy!!
Believe it or not a lot of people are pissed about this new anniversary edition of Fallout 4 and it actually might be a good thing if it gets its own mod page because a lot of the mobs that are at the top are very very outdated and I think a fresh start would be good just like it did for Skyrim special edition everybody hated it first but now look at it it's getting ready to pass the original Skyrim in mods
Yeah it is like that. Even with patch updates with Skyrim you run into this. I fully agree with you, a fresh update can be a good thing. Fallout 4 modding never really hit that peek it could have.
Lols, I'm still playing vanilla on xbox one. I have no idea about mods and what would be the best to start with.
I mean good for you? There's a ton of great mods for PC.
Yes there are. So so many
Honestly I would just jump online and look over at nexus or the bethesda site. I strongly suggest mods that add quests, add depth to npcs or enrich the story/exploration. I feel Fallout 4's best quality is how bethesda made the exploration. So anything adding to that is a win in my book.
I am excited to see them move over to Starfield. Hopefully they pass the tools over before too long
Seems most will. Fallout 4 modding has been slowing down a lot this past year or two.
It's not like Fallout 4 modding is going to die. There's still some cool projects on the making. And previous Bethesda titles already showed that to us.