How POWERFUL Is Vecna Actually?

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 816

  • @DnDShorts
    @DnDShorts  2 ปีที่แล้ว +62

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    • @LucanVaris
      @LucanVaris 2 ปีที่แล้ว +2

      "Vecna pulls out an ancient Amulet of Summon Deus Maximus."
      _pulls out a sledgehammer from under the table. Smashes your figurines._
      *NEVER* fuck with the DM! D:

    • @joeyattack99
      @joeyattack99 2 ปีที่แล้ว +2

      Opinion time: It's a bit weak. I'm running Vecna at 5 (maybe 6-7 depending on circumstances) level 10 adventurers, and I think they might steam roll him :/

    • @stefanomartinelli7344
      @stefanomartinelli7344 2 ปีที่แล้ว +1

      One thing, the advantage on samurai from Xanathar is only for melee Attacks.
      Sorry, but I had to, laterly I have been possesed by the Ghost of a rulelawyer. I now Remember more rules while playing, but Always feel the Need to "actually..." And correct Someone.

    • @KevinVideo
      @KevinVideo 2 ปีที่แล้ว

      I supported the campaign when it first launched. So glad I did. What an absolute boss of an adventure.

    • @vvsandgaming4648
      @vvsandgaming4648 2 ปีที่แล้ว

      Don't forget that the DM will be designing the lair and that statblock is just a guideline... imagine if he also had Wizard_Necromancer levels and items as well like the amulet of ultimate evil

  • @justanotherglorpsdaymornin5097
    @justanotherglorpsdaymornin5097 2 ปีที่แล้ว +1153

    So Vecna can be beaten by two weaker spellcasters working together. The power of friendship really is no joke.

    • @schizophrenic_rambler
      @schizophrenic_rambler 2 ปีที่แล้ว +35

      The power of META

    • @spiritobsessedchild9938
      @spiritobsessedchild9938 2 ปีที่แล้ว +49

      The power of cheesing your opponent so badly that they'll be allergic to it for the rest of their existence xD

    • @AugustoEL
      @AugustoEL 2 ปีที่แล้ว +21

      Well cheesing used to be the name of those strategies but it was never taken seriously, friendship is not until you see it in action and a few doofus kids kill a god with it.

    • @M9Seradon
      @M9Seradon 2 ปีที่แล้ว +13

      Action economy is no joke

    • @backcountry164
      @backcountry164 2 ปีที่แล้ว +18

      Spellcasters?? Two fighters with bows and Vecna doesn't even get a turn...

  • @krieggfn3896
    @krieggfn3896 2 ปีที่แล้ว +387

    Vecna: "It's over Rogue! I have 25 passive perception!"
    Rogue: "You underestimate my power!"
    Vecna: "Don't try it!"

    • @sirken2
      @sirken2 2 ปีที่แล้ว +35

      meanwhile my casual 40+ stealth rolls XD with pass without a trace and a -5 to perception due to Elven cloak

    • @gabriel101x
      @gabriel101x 2 ปีที่แล้ว +26

      Yea the Rogue in my current party can't roll below a 30 for stealth and that's without pass without a trace. Vecna ain't seeing shit 😂

    • @sirken2
      @sirken2 2 ปีที่แล้ว +2

      @@gabriel101x im also a gloomstalker sin champ multiclass so if I get a surprise off its HURTS 8 arrows at your face all SS all crits XD

    • @Paradox-es3bl
      @Paradox-es3bl 2 ปีที่แล้ว +2

      @@sirken2 Gloomstalker sin champ? I’m guessing this means Gloomstalker/Champion Fighter multiclass… but what’s the sin part stand for?

    • @balefulbunny
      @balefulbunny 2 ปีที่แล้ว +2

      @@Paradox-es3bl Assassin

  • @NecrelKitsune
    @NecrelKitsune 2 ปีที่แล้ว +229

    One thing to note:
    This is Vecna pre-Ascension.

    • @ColgateMcajax
      @ColgateMcajax 2 ปีที่แล้ว +32

      I think wotc is just releasing this just to look for the ways this vecna is killable and then release post ascension vecna with the obvious weaknesses removed plus more to counter all the entries made to kill pre ascension vecna.

    • @NecrelKitsune
      @NecrelKitsune 2 ปีที่แล้ว +30

      @@ColgateMcajax post-Ascension vecna would likely require beyond level 20 ruling for leveling beyond just the boons that are given by wotc.
      If he was below CR 35 to 40 I would be brutally disappointed.
      Also it'd be fun if they also included a harder mode for post Ascension with him reunited with his eye and hand.

    • @alexbarn3841
      @alexbarn3841 2 ปีที่แล้ว

      @@ColgateMcajax post ascension Vecna will not be getting released almost assuredly, as far as I’m aware 5e has had a policy of not releasing stat blocks for gods. D&D learned it’s lesson from AD&Ds Dieties and Demigods when people started killing all the gods within it and getting insane god-level artifacts. This kinda pissed off Gygax and now we have Tomb of Horrors as a result.

    • @boldbearings
      @boldbearings 2 ปีที่แล้ว +1

      💘

    • @dizzydoom4230
      @dizzydoom4230 2 ปีที่แล้ว +10

      @@NecrelKitsune Late, but there's actually a Vecna statblock out there post-ascension in the homebrew book Ulraunt's Guide to the Planes: Shadowfell. In it, his base is that he can multi-cast two spells per turn (at will up to 4th level spells). He has an innate vulnerability to damage from the Sword of Kas, but it explicitly says in the statblock that if he's reunited with the eye and hand? He loses his vulnerability and can now multicast *three* spells a turn and gains an additional Legendary Action, bumping him up from 5 to 6.

  • @maxkogan3785
    @maxkogan3785 2 ปีที่แล้ว +336

    Wanna know what's truly insane? This is literally "You Fools! This isn't even my final form!" Vecna. Archlich Vecna was the state he was in before he achieved godhood and later an even greater divine rank. Vecna at his peak is infinitely stronger than what wizards gave us. Wizards themselves confirmed that this is Vecna before achieving a Divine Rank, and if you look closely his CR is the same as Demogorgon, Orcus, and Zariel. So before peaking, he rivaled the Prince of Demons in Power as well as a Fallen Solar now Archduchess of the Baator. How's that for scary?

    • @patrickmcathey7081
      @patrickmcathey7081 2 ปีที่แล้ว +24

      Just
      Pointing out orkus can literally make him as a servent…… I find it amusing a cr 26 encounter can have the ability to summon a cr 26 encounter as one it’s actions.

    • @maxkogan3785
      @maxkogan3785 2 ปีที่แล้ว +33

      @@patrickmcathey7081 if you take it literally, yes. Lore wise, I don't believe Orcus has enough power to control Vecna anymore by this point. But yeah it is funny thought.

    • @sharp_iodine2737
      @sharp_iodine2737 2 ปีที่แล้ว +3

      @@patrickmcathey7081 How can he do that? Is it in his stats? I could not find it while Googling

    • @nathanjones168
      @nathanjones168 2 ปีที่แล้ว +14

      @@sharp_iodine2737 Orcus showed him how to become a lich and gave him some power I believe, and he wouldn't give that for free.

    • @Watcher40K9
      @Watcher40K9 2 ปีที่แล้ว +17

      Also, they give the DMs the option to boost up the fight by giving him the Book of Vile Darkness. Strategic selection below:
      Select the Major Beneficial Property for 'immunity to Blinded, Deadened, Petrified, and Stunned conditions', and now his Truesight is not inhibited by Heavily Obscured effects and he can 'see' for his counterspell.
      Take 3 Minor Benefical Properties of DMG Resistance for Magical Piercing, Magical Bludgeoning, and Fire. This protects against ranged weapon users, fire is very common and spells tend to use DEX saves Vecna lacks, and it should help with the chance a Meteor Storm hits him in a blitz attack.
      3 Minor Detrimental properties can be 'Blinded when separated from book by 10 ft', 'Deafened when separated from book by 10 ft', and 'destroy Holy Water within 10 ft'. The Major Benefit negates the first two, since you are still attuned even with distance. The third is just a benefit for undead.
      For the Major Detrimental Properties, take the 'rotting flesh' and 'kill a creature of your alignment before attunement'. His flesh is already rotted, and killing an evil subordinate who failed him is nothing new.
      Now he's buffed up significantly just from the random (or DM decided) properties, along with the other defined properties.

  • @chiepah2
    @chiepah2 2 ปีที่แล้ว +280

    Yeah, his low HP and lack of legendary actions really makes cheese possible, but to be fair, at this point of his career he's just a really strong spell caster. Sounds like 3 archers with high initiatives just ends the fight too.

    • @shapshane8241
      @shapshane8241 2 ปีที่แล้ว +38

      make that two, non-optimized archers. treantmonk talked bout how weak vecna is

    • @spartaneternal8423
      @spartaneternal8423 2 ปีที่แล้ว +5

      I would argue that no party should reasonably be in a position where they could cheese him via range. On top of the fact that you’ll probably also be dealing with an army of undead plus several lieutenants at the same time.

    • @RisenRen
      @RisenRen 2 ปีที่แล้ว +7

      @@spartaneternal8423 Well guess what. The level 20 Adventure has you fight him alone in an enclosed room and he can actually get 1 rounded by some unoptimal arcane archers with no magic items. GG

    • @spartaneternal8423
      @spartaneternal8423 2 ปีที่แล้ว +5

      @@RisenRen A level 20 one shot isn’t designed to reflect Vecna’s full capabilities as a villain? Call me surprised. I’m not saying this statblock can’t be cheesed. I’m saying that this cheese would have no impact on Vecna played to his full ability in an actual campaign.

    • @RisenRen
      @RisenRen 2 ปีที่แล้ว +2

      @@spartaneternal8423 This statblock isn't anywhere near representative of his full ability in the first place.

  • @Sethzenjion
    @Sethzenjion 2 ปีที่แล้ว +338

    Way of the open hand monk just straight up hard counters vecna. At just third level you can remove his reactions with no save against it.

    • @aaronwilliams8887
      @aaronwilliams8887 2 ปีที่แล้ว +34

      Yep! By far his greatest weakness is anything that removes reactions, particularly without spells.

    • @Zulk_RS
      @Zulk_RS 2 ปีที่แล้ว +37

      I mean to be fair, I feel like Monk in general is the Anti-Mage class. Vecna, as powerful as he is, is the Mage Super Boss

    • @Spiceodog
      @Spiceodog 2 ปีที่แล้ว +6

      A shocking grasp would also work

    • @Spiceodog
      @Spiceodog 2 ปีที่แล้ว +14

      @@Zulk_RS nah, abjuration mage or glibbed bard with counter spell is the strongest anti mage. A bard with glibness on can guarantee counter spell a 9th level spell with no roll necessary , using a 3rd level spell slot

    • @vulcorethegreat1220
      @vulcorethegreat1220 2 ปีที่แล้ว +1

      Hit him with shocking grasp an he can't do anything

  • @nero784
    @nero784 2 ปีที่แล้ว +40

    After the beholder episode and this... God, these are so good! The "strength/weaknesses, into beat the bad guy, into cheese him, into secretly a guide for sadistic DMs" HAS to become a series!

  • @O4C209
    @O4C209 2 ปีที่แล้ว +57

    I've said this in Treantmonk's video on Vecna: Vecna being a "Time Wizard" should automatically win initiative. He can also cast Fly at will so he should be flying before the start of the battle.
    In addition to having Shield available, I would also change Invisibility to Greater Invisibility. I think those were mistakes made by WotC.
    Afterthought is for stabbing the spell casters. +13 to hit. 20 Con save. Until the individual succeeds on the save, they can not regain hit points.

    • @ivodijkman137
      @ivodijkman137 2 ปีที่แล้ว +1

      Wait, where do you get the Time Wizard Vecna thing from?
      'cus if so I might have found a nice tie-in for my Chronurgy Wizard player in a world where time travel is quite literally supossed to be even out of the reach of Gods xD

    • @spartaneternal8423
      @spartaneternal8423 2 ปีที่แล้ว +5

      Remember this is nerfed Vecna for your standard dnd party. This is Vecna on his day off. Optimized Vecna would be nigh unbeatable. Although I agree with all your points.

    • @HallowedKeeper_
      @HallowedKeeper_ 2 ปีที่แล้ว +5

      @@ivodijkman137 Its in the lore of the Vecna Dossier, this Vecna statblock isn't even Vecna at his full power (He takes this form to torment his enemies, if he actually got serious you wouldn't be fighting this statblock)

    • @a0point0of0view1
      @a0point0of0view1 2 ปีที่แล้ว +3

      Since when is Vecna a time wizard, he's famous for his necromancy and being a major contributor to the vile book of darkness

    • @HallowedKeeper_
      @HallowedKeeper_ 2 ปีที่แล้ว

      @@a0point0of0view1 Its in the lore of the Vecna Dossier, he is regarded as a powerful time wizard (In fact, the stat block they give him is pre-ascension. And its specifically called out that this is pre-ascension vecna, and it can exist because of Vecna's mastery over time magic.

  • @gailengigabyte6221
    @gailengigabyte6221 2 ปีที่แล้ว +29

    Maybe, as a bonus action, Vecna can pull out the Book of Vile Darkness he has in his person, gaining additional spells like AOEs, as well as turn his actions (outside of spellcasting) into legendary actions.
    But other than that, as a DM planning on having Vecna in a campaign, adding shield and subtle spell is an awesome idea to prevent cheese.
    You sir, just got a sub!

  • @Ryuflare1
    @Ryuflare1 2 ปีที่แล้ว +43

    When I first saw the stat block, my very first thought was "That's a lot of Necrotic Damage. Hey. Aren't higher level Undead Warlocks just immune to being Frightened and Necrotic Damage? Go Pact of the Blade, grab Improved Pact Weapon for a Longbow, and just fire away at 90ft away and he just cannot hurt you."

    • @sidecharacter7165
      @sidecharacter7165 2 ปีที่แล้ว +1

      Does this Vecna have Robes of the Archmagi? I didn’t see his 3 Attuned items.

    • @mickeysmagic89
      @mickeysmagic89 2 ปีที่แล้ว +7

      @@sidecharacter7165 the stat block doesn’t account for any items outside of Afterthought (his dagger). The adventure they released recommends letting him use the Book of Vile Darkness he has embedded in his chest, or even giving him his Hand and/or Eye. Nerd Immersion gave him a +4 to his INT from the Book of Vile Darkness (+2 from it’s own effect and +2 from the “Major Benefit”), which upped all his DCs by 2

    • @travisdunlap4526
      @travisdunlap4526 2 ปีที่แล้ว +2

      Vecna agrees your combo is mighty (cast Dominate Person), you will be a fine addition to the team.

    • @sidecharacter7165
      @sidecharacter7165 2 ปีที่แล้ว

      I think a tank holding him down in an Anti-Magic field would be more than enough to take him down.

    • @shealupkes
      @shealupkes 5 หลายเดือนก่อน +1

      late but get sharpshooter at some point and hit him from 600 feet away

  • @ccnc2896
    @ccnc2896 2 ปีที่แล้ว +185

    Vecna Vs level 20 characters is a joke though, Treantmonk analyzed that 2 fighters with no magic weapons can kill him before he takes a single action

    • @override367
      @override367 2 ปีที่แล้ว +20

      How can this be? Reddit has decided that fighters are worthless at tier 4 gameplay (except for the fact that all tier 4 bosses have LRs and basically teabag spellcasters but martials can throw out 1 and a half disintegrates on an average turn in terms of damage)

    • @crystallxix1493
      @crystallxix1493 2 ปีที่แล้ว +2

      @@override367 They are unless they just kill you the first turn

    • @The_polishcrusader
      @The_polishcrusader 2 ปีที่แล้ว +5

      Fighters go bonk vecna

    • @1stCallipostle
      @1stCallipostle 2 ปีที่แล้ว +23

      Vecna:
      Has a head
      Doesn't have legendary actions
      Isn't immune to Magical slashing (though the nonmagical immunity could be interpreted as a block here from how it's worded)
      Is medium
      One Vorpal Crit, depending on ruling, could do the trick outright

    • @mickthelick5788
      @mickthelick5788 2 ปีที่แล้ว +6

      @CcNc Was going to say something similar. For 3-4 level 20's this version of Vecna is really not a challenge at all.

  • @DnDShorts
    @DnDShorts  2 ปีที่แล้ว +53

    What do y'all think of Vecna? I talk about it more in the bonus video, but I really like what they've done with this stat block! Feels like no matter what it's going to be a good fight, unlike other bosses where they either kill the party instantly or are a total pushover. #TarrasqueProblems

    • @erikdouglas9952
      @erikdouglas9952 2 ปีที่แล้ว +18

      Feels weak as hell tbh :( AC is tiny, HP is a joke. 2 Arcane archers with absolutely 0 gear can 1 round him before he even goes... His HP needs to be tripled and he needs legendary actions.

    • @PowerHouseProdigy
      @PowerHouseProdigy 2 ปีที่แล้ว +7

      Unfortunately, I think this statblock is a pushover for a level 15 party let alone a level 20 one. He's a legendary evil archlich with higher Wisdom than Intelligence, No 9th level spells, and No legendary actions. What's keeping a fighter from casting "stab" and killing this man in a round or two. He does have escape spells...but he's an Archlich. Why should he need to use them? Did he get this far by running from every fight he found himself in? Kind of ruins the whole evil fantasy of being an "Archlich." I *do* love his Dread Counterspell and Bonus Action Teleport, though.

    • @deathtoexistance
      @deathtoexistance 2 ปีที่แล้ว +3

      For your cheese strat make sure to specify that you make the forcecage with bars not a solid wall. While it is invisible you cant target a location that has the path from you to it obstructed, hence forcecage can work with bars but wall of force never will.
      I think noting his sight as a limiting factor is important, but truly his main weakness is 18 ac and 250 ish hp for a cr 26 monster. The 80hp heal is nice, but its once per round at best. Without legendary actions hes pretty pants.
      Also people are saying his spell list is great, but it's really not. He has a bunch of noob trap spells, non upcastable lightning bolts aren't going to be useful at this level. Twice a day regular invisibility is bad. Why does he have fly as a concentration spell that takes his one action when most monsters of that level just have a fly speed? Why is his only useful concentration spell dominate monster which is once per day? why is his plane shift once per day and only on himself?
      I think his only useful spell is at will animate dead, which implies he should have an near endless number of minions with him at all times. But even though he has that apparently the adventure lists him as being alone in a small chamber, meaning to can't make use of his mobility and stay at range well and loses the one good thing he can do.
      Hes supposed to be one of the greatest spellcasters ever, but he's just not. Any high level wizard can do what he does but better and that's sad.
      Even in his best case scenario vecna needs major modifications to be challenging to a party of adventurers at a level that he's supposed to challenge them. The fact he has bad initiative and no legendary actions plus the low tank stats makes it very likely he won't do anything at all before dying, making him very anticlimactic.

    • @probablythedm1669
      @probablythedm1669 2 ปีที่แล้ว +2

      Weaksauce. Way too few hit points and having no legendary actions means he's likely to die before he can act against some decent initiative rolls. :( I'd deffinitely buff him, a lot. Max hit points, and legendary action and lair actions. Then maybe he'll get to act and live past turn 1. 😉

    • @ZulatobariGreatforge
      @ZulatobariGreatforge 2 ปีที่แล้ว

      I think the worst part, is that you’re supposed to fight him in an enclosed room, with no minions to help him. Unless you just decide to escape and fight ok better terms, the teleport is almost useless. That enclosed space is also part of his lair too, so he does *want* to fight there.
      Honestly, Treatmonk’s fix of making Vecna immune to B, S, or P unless from an artifact, would do a decent trick.

  • @chaosjimthevoidlord3762
    @chaosjimthevoidlord3762 2 ปีที่แล้ว +70

    A high level rogue with a Druid in their party can definitely sneak up on him, with the rogues +17 to stealth, and then a pass without trace spell for a +10 to stealth, the rogue will easily be able to sneak up on Vecna.

    • @Weegiest_beegi
      @Weegiest_beegi 2 ปีที่แล้ว +5

      You can’t just roll high on stealth and successfully sneak you can’t be in view when you sneak

    • @chaosjimthevoidlord3762
      @chaosjimthevoidlord3762 2 ปีที่แล้ว +7

      @@Weegiest_beegi yes, but as long as you can reasonably sneak up on him, the rogue can and will.

    • @Ahglock
      @Ahglock 2 ปีที่แล้ว +9

      @@chaosjimthevoidlord3762 Yeah unless Vecna hangs out in a empty room all day odds are you can sneak up on him like you sneak up on anyone else.

    • @chaosjimthevoidlord3762
      @chaosjimthevoidlord3762 2 ปีที่แล้ว +3

      @@Ahglock
      Just casually walk up behind him with a +27 to stealth.
      He’ll never see it coming.

    • @absolutelybuttons7164
      @absolutelybuttons7164 2 ปีที่แล้ว +2

      Your high-level rogue has reliable talent, so its stealth floor is already 27 without PWT. A ranger can also do your combo solo (Canny for stealth expertise, already has PWT).

  • @drewforchic9083
    @drewforchic9083 2 ปีที่แล้ว +10

    My home additions to this stat block include everything one gains from using the Eye and Hand of Vecna that isn't already included (x-ray vision, 20 STR, +2d8 cold damage to melee, extra spells and charges for them ((other than finger of death, Rotten Fate is already a better version)), immune to surprise, regeneration 1d10 hp per round while not unconscious, turn-your-bones-to-jelly-Touch, and 1/month casting of Wish) as well as Turn Resistance (or honestly even immunity) like regular liches that Vecna would logically also possess. Also a 60 ft fly speed built in so he doesn't have to waste his concentration on Fly, since he can already cast it at will.

  • @Hyacin
    @Hyacin 2 ปีที่แล้ว +48

    Always a treat to see another fun mechanical breakdown!!

  • @strongsmith1897
    @strongsmith1897 2 ปีที่แล้ว +51

    Something overlooked here is that Vecna is considered a god, and could easily just chill out in an anti magic field and still cast his spells through it no problem, thus being immune to all magics you try to toss at him.
    Edit: I was unaware that the stat block given was before his assent into godhood, so unfortunately he’s gonna still be gimped by Antimagic

    • @inky7993
      @inky7993 2 ปีที่แล้ว +9

      The statblock version of Vecna isn't a god, it's before he became a god

    • @strongsmith1897
      @strongsmith1897 2 ปีที่แล้ว +1

      @@inky7993 good catch I didn’t notice that! I stand corrected

    • @wesleywyndam-pryce5305
      @wesleywyndam-pryce5305 2 ปีที่แล้ว +1

      I see nothing that says anything about anyone being able to ignore the anti magic field in 5e even if they were a god.

    • @strongsmith1897
      @strongsmith1897 2 ปีที่แล้ว +4

      @@wesleywyndam-pryce5305 read the spell anti-magic field, namely: “Spells and other magical Effects, except those created by an artifact or a deity, are suppressed in the Sphere and can't protrude into it.”

  • @crunch1216
    @crunch1216 2 ปีที่แล้ว +59

    I rule true sight to be quite unstoppable. For my setting it can only be stopped by anti divination, anti magic, or lead. I think that's reasonable for being called TRUEsight

    • @aaronwilliams8887
      @aaronwilliams8887 2 ปีที่แล้ว +10

      agree and disagree. For me the creature still has to be able to see, so blindness effects can shut down.
      at the same time i do think it should bypass things that obscure vision, but not through objects. otherwise a party casting true sight now has xray vision though all objects that are not lead.
      but I can see why you want to buff it, creatures that rely on it are cheesable if you know the weaknesses. damned if you do, damned if you don;t

    • @agilemind6241
      @agilemind6241 2 ปีที่แล้ว +2

      Same, if the players complain I just say they have Blindsight as well as Truesight.

    • @jeffreygregory3734
      @jeffreygregory3734 2 ปีที่แล้ว +5

      How does that make sense? By that same logic people with true sight should be able to see thru walls

    • @crunch1216
      @crunch1216 2 ปีที่แล้ว +2

      When I use true sight it's not by a basic person casting a spell or through an item. I think of extra planar beings who have gone past eyes and stuff.
      But I can agree that the more mild versions of true sight can't see through solid walls. And I'll agree that blinding a person might stop their true sight depending on how they are blinded

    • @wesleywyndam-pryce5305
      @wesleywyndam-pryce5305 2 ปีที่แล้ว

      @@aaronwilliams8887 thats the point of knowing the WEAKNESS.

  • @rangleme
    @rangleme 2 ปีที่แล้ว +16

    Vecna and the various parts of Vecna have been around for LONG LONG time - since 1976 in Eldritch Wizardry. I remember player characters talking about getting the hand or the eye of Vecna and me just thinking, "hmmm - our future does not bode well". These over powered but cursed items would eventually destroy the party from within and lead to an unstoppable TPK when we actually encountered Vecna. I'm talking utter and humiliating devastation without a glimpse of hope. My thieves would open a chest to reveal a moldy hand or petrified eye and simply turn to the party and answer, "Empty, nothing to see here". DMs would catch on to my tricks and started having the ring of Vecna or the amulet of Vecna. If pressed about it, I'd reveal a pouch of gold that nobody knew about just so that their natural inclinations about my natural inclinations to steal party treasure seemed to pay off. Of course I stole party treasure, I'm a thief, but I'm not a stupid thief... I'm not doing anything with Vecna. Being a sneaky thief generally made me sole survivor in most TPKs. Then it became my job to drag their dead bodies back to town and cough up my "hard earned" gold to raise the lot from the dead.
    Enjoy your Vecna encounters - TPKs for everybody.

  • @yuridezanet7560
    @yuridezanet7560 2 ปีที่แล้ว +13

    That Vecna is the statblock before his ascension to Godhood, that's why it's beatable. Well, technically in 3.5 there was a statblock for Vecna and many other gods, but they where absolutely insane, much much more than this Vecna and you needed to be a god yourself to kill one.

    • @Meshifuari
      @Meshifuari 2 ปีที่แล้ว

      People often talk about fabled 3.5 e stat blocks of gods and I am sitting here trying to Find ONE for years.

    • @gabriel101x
      @gabriel101x 2 ปีที่แล้ว +1

      Those stat blocks were just for the Avatars of gods not the gods themselves.

    • @gabriel101x
      @gabriel101x 2 ปีที่แล้ว

      @@MeshifuariThe Trove used to be a great website where you could find PDFs of old D&D books. It's been taken down now but you can still find a lot of its stuff on the way back machine.

    • @mke3053
      @mke3053 2 ปีที่แล้ว

      Deities and demigods 3.5e great book
      Also Faiths and panteons

    • @mke3053
      @mke3053 2 ปีที่แล้ว

      @@gabriel101x Man, wich site you know instead of the trove?

  • @maximillianhallett3055
    @maximillianhallett3055 2 ปีที่แล้ว +4

    Bro, you offering your work for free to those that can’t afford your patreon convinced me to sub. Good on ya.

  • @ChaoticTrapper
    @ChaoticTrapper 2 ปีที่แล้ว +9

    Ah yes another thing for the bard to boink

  • @drewforchic9083
    @drewforchic9083 2 ปีที่แล้ว +4

    It's worth noting in regards to Vecna Vs Orcus that Orcus, as written, has the ability to summon a Vecna to fight for him, in addition to a second basic lich and demilich all at once

  • @Spendleton
    @Spendleton 2 ปีที่แล้ว +4

    Might I suggest the other half of a wombo combo with Force Cage... At 6 levels of exhaustion, the creature dies.
    Sickening Radiance
    XGE
    p164
    4th-level evocation
    Casting Time: 1 action
    Range: 120 feet
    Components: V, S
    Duration: Concentration, up to 10 minutes
    Dim, greenish light spreads within a 30-foot-radius sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends.
    When a creature moves into the spell's area for the first time on a turn or starts its turn there, that creature must succeed on a Constitution saving throw or take 4d10 radiant damage, and it suffers one level of exhaustion and emits a dim, greenish light in a 5-foot radius. This light makes it impossible for the creature to benefit from being invisible. The light and any levels of exhaustion caused by this spell go away when the spell ends.

    • @elizamalaguld9064
      @elizamalaguld9064 2 ปีที่แล้ว +1

      Now this is something I can get behind

    • @Hazslin
      @Hazslin 2 ปีที่แล้ว +10

      Condition Immunities : exhaustion

    • @Spendleton
      @Spendleton 2 ปีที่แล้ว +2

      @@Hazslin woo well played Vecna... Well played. Works on just about anything else though XD

  • @Silverstar-wt5rj
    @Silverstar-wt5rj 2 ปีที่แล้ว +5

    “Twenty minutes later I was 12 inches deep into orc female” I’m dead 🤣

  • @elliotthartup4095
    @elliotthartup4095 2 ปีที่แล้ว +1

    Me and 3 other players took part in the level 20 oneshot that was put out with the Vecna stat block. For DMs worried about cheesy strats like the ones in this video, just make sure your players aren't planning to meta game. Most of our players were short notice, and the ones that weren't intentionally didn't look at the stat block. One of our characters was killed, the rest of us were on middling to low HP. Obviously be wary of your players, but even at level 20, you absolutely have a chance to give them hell

  • @jeefberky9101
    @jeefberky9101 2 ปีที่แล้ว +3

    Amazes me that a literal god wizard barely accounted for having the same weaknesses as basically every spellcaster

  • @Vareon-r1h
    @Vareon-r1h 4 หลายเดือนก่อน +1

    Isn't Vecna the god of magic? How does he not have access to all spells like a LVL 50 wizard or something? Even his avatars should at least have spell slots like a LVL 30 wizard and have all spells prepared at all times.

  • @TheRealGraylocke
    @TheRealGraylocke 2 ปีที่แล้ว +4

    Treantmonk Temple dropped Vecna in one round with a pair of level 20 human Arcane Archers with no magical items. The only provision is that everyone rolls a 10 on their initiative checks. The AA's beat Vecna's initiative, and stay at range. Vecna's reactions are useless as no spells, no one in melee range. Vecna's effed.

  • @Evilution-dt2yq
    @Evilution-dt2yq 2 ปีที่แล้ว +2

    I don't think the dagger is useless, each strike forces a high con saving throw and apon a fail the target Cannot heal until a successful re-save but this effect happens every successful hit with the dagger, rendering healing useless

  • @gendissaray
    @gendissaray 2 ปีที่แล้ว +1

    We ran a one shot combat with this, archery itself wasn't so great because he could teleport to cover, however the archer had a bow of certain death so he couldn't regain health.

  • @ermacmacro7136
    @ermacmacro7136 2 ปีที่แล้ว +1

    Interesting point of order.
    A tricky DM might be able to give Vecna some of the powers that his eye and hand give him. Since those were cut off of him when he was in this state. So it would make sense that he can actually pull those powers out

  • @WetzforLife
    @WetzforLife 2 ปีที่แล้ว

    Thank you for the video especially the how to win. For my campaign I was going to run Vecna as the final boss and with this video I know how to modify him to fix those mistakes.

  • @ghackotpony
    @ghackotpony 2 ปีที่แล้ว

    Well done. Your commitment to improving your content is clear to see in this vid.

  • @PadanGedowitch
    @PadanGedowitch 2 ปีที่แล้ว +2

    Heavy makes actually sense, it's just badly named. It should be called unwieldy. Just imagine a three to five year old wielding a polearm or trying to draw a long bow to full length.
    Just rename short and long bow into hunting and war bow, as there are powerfull composite bows and weak longbows.

    • @willvasser7253
      @willvasser7253 2 ปีที่แล้ว +1

      It makes sense according to physics but in a game of magic and fantasy why can’t a halfling swing a great axe

  • @MatthewLickers
    @MatthewLickers 2 ปีที่แล้ว

    I do just want to reiterate this is before he was betrayed by Kas, thus before he became a true god

  • @foxfire7
    @foxfire7 2 ปีที่แล้ว +4

    How to fix Vecna: 1) Dont forget he *has* the Book of Vile Darkness encased in his chest. 2) Give him a spell list with spell slots.

    • @wesleywyndam-pryce5305
      @wesleywyndam-pryce5305 2 ปีที่แล้ว

      lore isn't a statblock, statblock don't mention the book. he has w.e items the dm pleases.

    • @HallowedKeeper_
      @HallowedKeeper_ 2 ปีที่แล้ว

      @@wesleywyndam-pryce5305 Their is a side note that says "If you wanted to add more challenge, consider giving him the book of Vile Darkness" which to me is reasonable, the thing that made this Vecna Statblock unusual was the fact that they didn't give him his lair actions (You'd most likely be facing Vecna in his Lair, which gives him lair actions)

    • @kurtacus3581
      @kurtacus3581 2 ปีที่แล้ว

      @@HallowedKeeper_ they dont give lair actions in the stat block but in the adventure they give lair action if the dm wants to add them in for more of a challenge

    • @HallowedKeeper_
      @HallowedKeeper_ 2 ปีที่แล้ว

      @@kurtacus3581 It should be on the same page as his statblock, not in a single specific adventure. (Literally every other creature with Lair actions has it on their page)

    • @kurtacus3581
      @kurtacus3581 2 ปีที่แล้ว

      @@HallowedKeeper_ it should. But i was just informing you that there is lair actions. You just have to look at the adventure that is included with the vecna statblock

  • @asingularletter2948
    @asingularletter2948 2 ปีที่แล้ว +2

    truesight means he can see out of the force cage , so he could bonus action teleport out of the cage, though the fighter method may work, you still would have to beat him in initiative.

    • @thewalnutbucket
      @thewalnutbucket 2 ปีที่แล้ว

      he can't see through the fog with truesight through, so if its heavily obscured area then he couldnt see passed the cage. The cage is to keep him from moving regularly

    • @cooperton4949
      @cooperton4949 2 ปีที่แล้ว

      I believe he's only got +3 initiative. A level 20 Archer is likely to have a 20 dex and therefore a better initiative bonus

  • @Rob-tq7xq
    @Rob-tq7xq 2 ปีที่แล้ว

    I think it’s really cool that you offer the patreon video for free for those who can’t afford it. I also think the discord dm is a good way of going about it.

  • @BLSXful
    @BLSXful 2 ปีที่แล้ว

    I love how you introduce the titles. That voice is level 20

  • @flareinc7413
    @flareinc7413 2 ปีที่แล้ว

    This way of killing Vecna is frakking amazing. :O I thought your builds thus far have been brilliant but this is so much more amazing.

  • @salmongod9115
    @salmongod9115 2 ปีที่แล้ว

    Of course this is all phrased as if Vecna is just in a room by himself and the group is just waltzing in on him fresh and unexpected. In which case, wtf is the dm doing. This is not a situation someone like Vecna would ever find themselves in.

  • @kevaughnmerrill6534
    @kevaughnmerrill6534 2 ปีที่แล้ว

    That was an A1 ad man. Great work!

  • @casbot71
    @casbot71 2 ปีที่แล้ว

    Meta-magic subtle spell is a useful feat to give a Wizard, it opens up so many options including _run away… run away_

  • @nahrikkon
    @nahrikkon 2 ปีที่แล้ว +1

    a smoke bomb being able to block true sight is certainly something

  • @thecamarrow02
    @thecamarrow02 ปีที่แล้ว

    Another thing is that Vecna can also cast Animate Dead as an action at will. So depending on the initiative order before getting by the players, he can summon some zombies or skeletons to try and break their concentration for him or keep them busy

  • @insanemang9983
    @insanemang9983 2 ปีที่แล้ว +1

    You know I'd love to see a boss that spawns in numbers equivalent to who's fighting it and each one is a perfect clone of the each party member all the way down to their stats and items they are carrying on hand.

    • @PrinceMeNb1
      @PrinceMeNb1 2 ปีที่แล้ว

      I'm planning something like this as soon as I get to trap my players in the feywild.. Thinking of the magic mirrors from different fairy tales

    • @d_andrews
      @d_andrews 2 ปีที่แล้ว

      So unless your DM coordinates them worse than you do, you have a 50% chance of a TPK? Seems a little high for me. Could be cool if you came up with a good way of nerfing them slightly, e.g. they have no proficiency bonus for the first round or two as they get used to their new forms

    • @patrickmcathey7081
      @patrickmcathey7081 2 ปีที่แล้ว

      My campaigns bbeg literally is a sentient mirror that does this.

  • @christopherjohnson7964
    @christopherjohnson7964 2 ปีที่แล้ว +1

    dread counterspell is the biggest f you to spellcasters ever and i love it

  • @Gladuos1
    @Gladuos1 2 ปีที่แล้ว

    Any DM that leaves Vecna in an open room with no assistance is probably running the encounter wrong. The silenced, obscured forcecage is all fine and dandy until his magic helpers remove it for him. Aha!

  • @cmeade82
    @cmeade82 2 ปีที่แล้ว +1

    Always wonder what would happened if the Sword ok Kas was wielded by someone with The Hand of Vecna

  • @rednassie1101
    @rednassie1101 3 หลายเดือนก่อน

    You can also: 2 level 17 scribes wizard and tempest cleric with the metamagic adept: subtle spell and the elemental adept: lightning feats. Both subtle spell meteor swarm and change the damage type to lightning and use the channel divinity to deal max damage. This is 240 damage per caster, ignores resistance and can't be counterspelled

  • @lokstir4568
    @lokstir4568 2 ปีที่แล้ว

    We just fought Vecna in my weekly game. It wasn't actually Vecna, just the last form of the big bad was the Vecna Stat block. There was also some adds and lair actions, and our lvl 20 party was pretty tapped out. We managed to beat him one round. My paladin got to act first after the enemy transformed into this Vecna statblock and I had Holy Weapon up. I was completely out of spells, and our DM made it sound like the big bad was going to try and flee or teleport away once he could. In fact his previous form could teleport as a legendary action as well. So I popped the Holy Weapons ending ability to try and blind him and he failed. Once blinded he could use almost none of his abilities. No teleport, no healing, no counterspelling. And it was very simple for 5 level 20 characters to deal the roughly 300 hp to kill him.

  • @CaptnJack
    @CaptnJack 2 ปีที่แล้ว

    spell Dimensional Anchor, and immunity to necrotic(or resist) damage takes care of a lot of that awesomeness

  • @travisdunlap4526
    @travisdunlap4526 2 ปีที่แล้ว

    So having tried out a series of Vecna battles on Enworld, one thing we learned about the Afterthought Dagger. Vecna can Rotten Fate someone down to 0, move into melee, and double crit them with the dagger....instantly killing them. It is a very nasty way to truly finish a PC.

  • @mograune
    @mograune 2 ปีที่แล้ว +2

    um you cant hurt him now that he is in the cage "A prison in the shape of a box can be up to 10 feet on a side, creating a solid barrier that prevents any matter from passing through it and blocking any Spells cast into or out of the area." so yay Vecna is trapped but cant be hurt

    • @DnDShorts
      @DnDShorts  2 ปีที่แล้ว

      if you read the spell further you'll see that you can form it with bars that things can pass through!

    • @mograune
      @mograune 2 ปีที่แล้ว

      @@DnDShorts ah fair enough

  • @Atrianpaul
    @Atrianpaul 2 ปีที่แล้ว +3

    oh man that cheese stratagem is awsome!!! the DM will not allow to wish stop vecna from revenge..... if you are a low lived race your character will suffer, (or maybe thier cult will resurrected faster just for fun)

  • @RevantheBlack
    @RevantheBlack 2 ปีที่แล้ว

    This video is amusing since at the last game I was in, our party dwarf rogue decided to literally piss on an effigy of Vecna…the DM left us with a cliffhanger (to be resolved this weekend) of something coming at the party.

  • @DirtyBertie
    @DirtyBertie 2 ปีที่แล้ว

    I love that it’s challenging stat block not impossible takes cheese or some good tactics to beat

  • @ThePhanomas
    @ThePhanomas 2 ปีที่แล้ว

    Great video man! Very useful, nice editing and good pacing

  • @josephcalandra4703
    @josephcalandra4703 2 ปีที่แล้ว

    Dude your content is so fun and has me laughing nearly the whole time! Thank you because I really need to laugh right now! 🤣

  • @frost576
    @frost576 2 ปีที่แล้ว

    You can also beat vecna as a level 1 sorcerer all you need is a bag of holding and the spell catapult now you can cast catapult 2 before a long rest now cast catapult on the nearest pebble, preferably a 1 pound pebble. Repeat this until you have 500 1 pound pebbles in the bag of holding. Once you reach vecna just turn the bag of holding inside out pointing the bag towards vecna. Now he must roll 500 dc 12 dex saves, for each save he fails he must tak 3d8 damage, for each he succeeds he takes half that damage. And that’s how you beat vecna at level 1

  • @sauronsrighthandman301
    @sauronsrighthandman301 2 ปีที่แล้ว +2

    I had an idea for this, but then I saw your strat, and wow. You really did do Vecna dirty. Antimagic Field, as great as it is, cannot beat a forcecaged Vecna who is unable to do basically anything. I'll see if I can come up with something cheesier in the meanwhile though!
    I just found one, and ooh boy...same Setup you have, silence, and forcecage. But, have the Cleric outside of the room casting the Forbiddance spell.
    Forbiddance prevents ALL planar travel, meaning spells such as Dimension Door, Plane Shift, and Vecna's teleport simply doesn't work. The reason why you silence him anyway is because he could still dispel the forbiddance spell. Once Vecna is within the Force Cage, simply wait for the spell to complete and Vecna is simply doomed. No teleport, unable to dispel, and cannot move. Finally, to really screw over Vecna, cast Antimagic Field on yourself and leave the room. Vecna will be completely unable to damage you, or end your concentration because the Antimagic Field doesn't affect concentration. Once you've left, step back in every once in a while to re-cast Silence until he dies a very humiliating death.

    • @nickschile4807
      @nickschile4807 2 ปีที่แล้ว

      Don't think this will work RAW, unfortunately. Forbiddance only prevents teleporting INTO the affected area (For the Duration, Creatures can't Teleport INTO the area or use Portals, such as those created by the gate spell, to enter the area. The spell proofs the area against planar Travel, and therefore prevents Creatures from ACCESSING the area by way of the Astral Plane, Ethereal Plane, Feywild, Shadowfell, or the Plane Shift spell.); nothing is said about teleporting WITHIN or AWAY from it, so Plane Shifting out is still an option. Not to mention the 10 minute cast time. Also, if your DM would allow it to prevent teleporting, it would affect your group as well. I would also note that Demension Door and Vecna's reactions/bonus action are not planar travel, and RAW would also not be affected by Forbiddance.

    • @sauronsrighthandman301
      @sauronsrighthandman301 2 ปีที่แล้ว

      ​@@nickschile4807 Hmm...seems I misread the spell a bit. Man, magic in DND is complex...Ethereal Travel, Planar Travel, and Teleportation are all completely different things.

    • @sauronsrighthandman301
      @sauronsrighthandman301 2 ปีที่แล้ว

      @@nickschile4807 My only other idea for cheese is to somehow get a giant barbarian to cram Vecna into a tub of holy water, put a lid on it, put padlocks on the lid, then cast Antimagic field. He can't teleport and must slowly drown in Holy Water.

    • @stewartb1019
      @stewartb1019 2 ปีที่แล้ว

      Antimagic Field requires concentration, so you have to drop concentration on Silence to maintain Antimagic Field.

    • @sauronsrighthandman301
      @sauronsrighthandman301 2 ปีที่แล้ว

      @@stewartb1019 Yes but Anti magic Field also negates all magic within it, so everything Vecna has would stop working.

  • @VolatilisAzure
    @VolatilisAzure 2 ปีที่แล้ว

    brutal! but what would be even more humiliating is finding a way to trap Vecna in an amulet, kind of a genie in a lamp deal only there's no way for him to escape unless someone/thing destroys the amulet

  • @occultnightingale1106
    @occultnightingale1106 2 ปีที่แล้ว

    "He's got a Passive Perception of 25! *So you aren't sneaking up on him."*
    The average level 20 Rogue: *casually rolls a minimum 27 Stealth check thanks to Reliable Talent and a +17 bonus to the roll from Expertise*
    The average level 20 Monk: *can spend 4 Ki points to turn invisible at will for up to 1 minute.*
    The average level 20 Bard: *can grant an additional d12 to a Stealth Check with Bardic Inspiration for up to 5 party members, on top of the bonuses they already get.*
    The average level 20 Druid or Ranger: *casually gives everyone in the party Pass Without Trace, giving an automatic +10 to all Stealth checks*
    The average level 20 Artificer, Bard, Cleric, Druid, Ranger, Sorcerer, Warlock, or Wizard: *casually has access to Enhance Ability, Cat's Grace, giving the least stealthy party member advantage on Dexterity Saving Throws, and can even use higher level spell slots to target multiple party members*
    The average level 20 Artificer, Bard, Sorcerer, Warlock, or Wizard: *casually has access to Invisibility, giving advantage on all Stealth Checks without needing another party to use Cat's Grace, and can use higher level slots to target the whole party*
    Yeah...25 Passive Perception is kinda weak for a Final Boss, bro.

  • @stevenclark2188
    @stevenclark2188 2 ปีที่แล้ว

    I like the idea of Vecna trolling the party with the occasional counterspell as soon in the campaign as they know eachother exist.

  • @gaelofariandel6747
    @gaelofariandel6747 ปีที่แล้ว

    0:33 a Rogue at level 13 with max Dexterity (as it should have by that point.) is guaranteed to sneak up on him. Also any one else that gains expertise through feats can sneak past Vecna at level 13 with a 55% success rate (Sneaky Goblin Monk is actually really quite fun).
    Other than that, yes.

  • @Bobbydbobbyd
    @Bobbydbobbyd 2 ปีที่แล้ว +4

    This is amazing! Im actually planning on him being the BBEG of my homebrew, but when i looked at him I decided he was a bit weak. So im having it to where he has access to thr book of vile darkness. Im also allowing him to use his eye and hand, bc its vecna? Why not?

    • @Watcher40K9
      @Watcher40K9 2 ปีที่แล้ว +1

      As the DM, may I suggest manually selecting the random properties for the book? The Minor Beneficial would be good to add some dmg resistances. Some of the Detrimentals can actually be boons for undead (like destroy Holy Water in 10 ft).

    • @Bobbydbobbyd
      @Bobbydbobbyd 2 ปีที่แล้ว

      @@Watcher40K9 Oh most definitely, and I feel that the detrimental might balance out the chaos

    • @rampantsarcasm2220
      @rampantsarcasm2220 2 ปีที่แล้ว

      You are the DM dude, you can buff him as much as you want

  • @89qwyg9yqa34t
    @89qwyg9yqa34t ปีที่แล้ว

    All you have to do is challenge him to a "running with scissors" contest and hope he rolls a 1.

  • @graphthis2249
    @graphthis2249 5 หลายเดือนก่อน

    I always give liches the Mislead spell and start encounters with it active… and every time it catches players off guard.

  • @TheOneWhoShushes
    @TheOneWhoShushes 2 ปีที่แล้ว

    archer nova build: *pushes tarrasque away* now this, this is big game!

  • @chrisdavies8660
    @chrisdavies8660 ปีที่แล้ว

    That smoke screen needs to be deployed within 40 feet to take affect because targeting a point takes line of sight for you also.

  • @HerobrineMC4267
    @HerobrineMC4267 2 ปีที่แล้ว

    So you're telling me, to beat a non-divine Vecna, I just need to be a Gunslinger Fighter with 2 spellcaster friends? I need to find a Wizard and either a Bard or Sorcerer. Vecna owes me some money.

  • @chrisstanton70
    @chrisstanton70 2 ปีที่แล้ว

    i like how you made us roll a perception check (which i passed btw) in this video lol

  • @DDCRExposed
    @DDCRExposed 2 ปีที่แล้ว +4

    1) Hilarious ad break as always
    2) Good to see the D&D Shorts creative way to break and humiliate Vecna
    3) Those monster fights are fun, right?

  • @dubsackken
    @dubsackken 6 หลายเดือนก่อน

    I get the recent hate for dnd but it’s refreshing to see content that is just fun again

  • @HiroZeroVirus
    @HiroZeroVirus 2 ปีที่แล้ว +1

    i was grossly underwhelmed by this stat block. a) a surprise round shuts him off. b) they made him undead, so many abilities just nerf him. BUT c) even though he is undead, it is specifically stated that he returns by his soul forming a new body, meaning one hit from a polymorph, and you can soul cage him, or better, Accursed Specter, pulling VECNA as a servant to you. BUT the wording says very specifically that after its service is up, it vanishes to the afterlife. so if you adhere strictly to the rules as written, you can exorcise Vecna.

    • @dontme6996
      @dontme6996 2 ปีที่แล้ว

      Accursed Specter only works on Humanoids. However, you can use Command Undead on him (14th level necromancer). And there's actually a decent chance of it working. Nerf his INT using a variety of items and spells and he's screwed.

    • @HiroZeroVirus
      @HiroZeroVirus 2 ปีที่แล้ว

      Yea, I know it only works on humanoids, that’s why I included true polymorph.

  • @clericofchaos1
    @clericofchaos1 2 ปีที่แล้ว +3

    I'm not gonna lie, i liked it better when Vecna was untouchable. It would be fine if it was just an avatar, but if they're gonna stat out the actual god they need to do the other ones too. Just to be fair. Vecna was kind of one of my favorite characters for a long time and i've used him, in one form or another, in a lot of my games. You can always find his eye and hand in one of my games if you want to look.

    • @no-oneimportant6861
      @no-oneimportant6861 2 ปีที่แล้ว +2

      I would like to point out that the stats for Vecna are for when he was an arch lich, not a god. God Vecna is still untouchable but these stats are for Vecna when he’s much more vulnerable.

    • @clericofchaos1
      @clericofchaos1 2 ปีที่แล้ว

      @@no-oneimportant6861 Ah ok, that makes more sense. Still, i wouldn't mind another deities and demigods book. I just don't like when one of them is singled out.

    • @dominiricanish
      @dominiricanish 2 ปีที่แล้ว

      From the DnDBeyond video about the dossier, he isn’t a god in this form. He’s an archlich. So he’s an incredibly powerful spellcaster but not divine.

  • @HantaleMedia
    @HantaleMedia 2 ปีที่แล้ว

    As was covered in Treantmonk's video: The fighters don't even need to be optimized. All they need is high dex, and sharpshooter, and they're pretty much good to go. Not giving vecna any reaction defensive spells was probably an oversight.

  • @zackmarkham4240
    @zackmarkham4240 2 ปีที่แล้ว

    'Passive perception of 25, so you aren't sneaking up on him' (looks at the multiple times I've pulled off 40+ stealth checks on a non-optimized-for-stealth rogue/warlock) I beg to differ... as long as he is using his passive and not checking for it.

  • @luisspragg1546
    @luisspragg1546 2 ปีที่แล้ว

    The way I'm going to run it eventually is use this as phase 1 battle and use the guide to the shadowfell book off of dm guilds stat block in which is insane

  • @jonathanp9419
    @jonathanp9419 ปีที่แล้ว

    Just wanted to say thank you, I was very concerned running him in my first Homebrew Campaign and one of my players is an absolute mega mind caster and I was very concerned with Vecna getting away to continue the story but it sounds like Subtle Spell will solve this concern.

  • @benjaminodonnell258
    @benjaminodonnell258 2 ปีที่แล้ว

    The problem with these strategies is it assumes Vecna is alone. While his experience with Kas means he may not ever again want a retainer who approaches his level, he's gonna have a bunch of level 10-15 henchmen forming up his own "party/bodyguard" - say, 1-2 melee fighters, 1-2 archers, a rogue/assassin type, an evil cleric, 1-2 arcane spellcasters (his apprentices), plus Vecna's familiar and any constructs (e.g. Golems) he has made. Unless he's on some super secret errand where he doesn't want to "roll deep" with an entourage, you're very unlikely to encounter him alone .

  • @Shildran
    @Shildran 2 ปีที่แล้ว

    "Why do we want to defeat Vecna? Why not join him?"
    Warlock with pact of the Undying

  • @dapokeguy2994
    @dapokeguy2994 4 หลายเดือนก่อน +1

    Im throw a clone (with 1 hp ) of this at my lv 5 players

  • @thesoulesssavior2017
    @thesoulesssavior2017 2 ปีที่แล้ว

    2:35 most dangerous spell caster printed in 5e FTFY.
    Also the items can still be regular counterspell

  • @Skinofgod
    @Skinofgod 2 ปีที่แล้ว

    Nice video and fair play for giving links away free on your Discord as well. Only comment I would say is I didn't like the split second text showing up at times in the background. Not sure what was going on there. Looking forward to more.

  • @DiceNAnarchy
    @DiceNAnarchy 2 ปีที่แล้ว

    Forcecage has a verbal component to it as well, so if you're too close after casting Silence you can't cast it.

  • @ahrenstarr6273
    @ahrenstarr6273 2 ปีที่แล้ว

    Love your videos. Been binging them lately. And given the humor on display, I think you will take this comment in the jovial spirit intended. Does your microphone have to buy you dinner to get that level of attention? =)

  • @jonathanmartin1610
    @jonathanmartin1610 2 ปีที่แล้ว +2

    Truesight can see into the ethereal plane. Depending on what that is taken to mean, a good chunk of these strategies aren't viable.

    • @Micah13579
      @Micah13579 2 ปีที่แล้ว

      That's something I thought as well. Unless you can obscure vision in the Ethereal Plane, he should be able to use his teleport within the range of his Truesight. Though, the DM could rule that sight blocking effects also block sight in the Ethereal (think that's kind of bad since it would mean spells can affect the plane) or that seeing into the Ethereal doesn't provide equivalent sight into the Material. Then he'd be SOL.

  • @tazkol
    @tazkol 2 ปีที่แล้ว

    acerarak: ah that's adorable you think he's the threat

  • @batteredskullsummit9854
    @batteredskullsummit9854 6 หลายเดือนก่อน

    Vecnas kit is very giga brain, tons of outplay potential but punishing if he messes up bc long cooldowns

  • @whitefox3189
    @whitefox3189 2 ปีที่แล้ว

    Vecna is a legendary Necromancer.
    No DM in their right mind would leave Vecna without servants.
    Vecna won't be affected by it and casters would become effectively useless.
    This is an endgame boss,
    it is supposed to be extremely intelligent ruler of the dead.
    If players don't feel challanged by it, then you are using Vecna wrong.
    Heck I would personally add an Antimagic Field just to up the stakes.

  • @rodrigorojop
    @rodrigorojop 2 ปีที่แล้ว

    You shoudl make a "take two" on this video but with Vecna having the Book of Vile Darkness for extra spice as recommended in the Vecna Dossier 👀

  • @Lastofthesigilites
    @Lastofthesigilites 2 ปีที่แล้ว

    True Polymorph a Tarrasque into a human and magic jar into its body. Now no spells can touch you.

  • @lordzaboem
    @lordzaboem 2 ปีที่แล้ว

    Are we overthinking this? There's a weapon in canon which is perfect for the assassination of Vecna, and it's not even hard to get. In the "Frozen Woe" adventure inside The Explorer's Guide to Wildemount, there's a magic bioweapon called Frozen Woe. The PC's get multiple opportunities to get their hands on doses of these blue spores in clear glass vials. The adventure is for Level 1 characters. If a character fails a Con Save, that character becomes infected and slowly dies. No healing works to replenish lost hit points, and the text specifies that divine magic will not cure it. We are talking about a bio-weapon which was created by researchers who specifically wanted to wage war against the gods, and Vecna is one of the gods of Exandria, so this is kind of its intended purpose. It's a slow death, but it's quite ironclad of a death without the cure.

  • @matthewlloyd3255
    @matthewlloyd3255 หลายเดือนก่อน

    I just saw this video now so I know I'm late to the conversation but: Your supposed "cheesy strategy" is really a very normal and effective method for dealing with any spellcaster generally. Nullify their ability to cast, immobilise them, deal with them from a distance after removing their ability to be a threat to you. To me that's not cheesy, that's standard tactics.

  • @Olav_Hansen
    @Olav_Hansen 2 ปีที่แล้ว

    If you have saved up a portent 1, 2 or 3 and cast true polymorph on vecna while he's in a silence spell you can turn him into a small statue by true polymorph. Maintain the concentration for the hour and you have a way of vecna not resurrecting. After this find some way to keep the statue safely stored away.
    Then as a dm, you can start a new campaign 2 millennia away, where most people have forgotton that it was an actual lich trapped in stone except for a niche cult, and have them attempt to get the statue and dispell the polymorph.

    • @spartaneternal8423
      @spartaneternal8423 2 ปีที่แล้ว

      This is clever until Vecna shows up because he’s a master of time magic and you have merely inconvenienced one of his infinite number of selves.

    • @Olav_Hansen
      @Olav_Hansen 2 ปีที่แล้ว

      @@spartaneternal8423 vecna only acquired the ability to go through time after ascending as lesser deity. Deities are allowed little influence on the mortal world, and interacting with yourself from the past is one of the biggest paradoxes you can achieve.
      It's not weird to think that at least Vecna doesn't have the ability to 'just dispell it from the future', especially if his statue is being kept in something like a temple of a rival god.

    • @spartaneternal8423
      @spartaneternal8423 2 ปีที่แล้ว

      @@Olav_Hansen It’s directly stated in the dossier that Vecna prior to his death by Kas had mastered time. As such he can appear on worlds in this form, his predeath form, where his eye and hand exist.

    • @Olav_Hansen
      @Olav_Hansen 2 ปีที่แล้ว

      @@spartaneternal8423 I checked the forgotten realms wiki, he lost his physical body in the same battle where his eye and left hand were cut off by Kas.
      Over centuries of having a spiritual presence in the world, he at some point amassed enough followers to rise to demigod and ultimately deity.
      To further back the claim that this is pre Kas Vecna, if you look at the artwork he has 2 eyes and hands.
      Oh, and I quote the last 'flavour' line: This stat block depicts Vecna in his archlich form prior to Kas's betrayal.

  • @Gobblener
    @Gobblener ปีที่แล้ว

    My character:Please just stop this madness I’m only a level four dragon born wizard working for the shadow wizard money gang

  • @AllHailSp00nRiver
    @AllHailSp00nRiver 2 ปีที่แล้ว

    Vecna can be super petty and stop you from stabilizing an ally with Spare The Dying with Dread Counterspell through Scrying or cancel a heal or revivify.
    If those spells don't work because of a roll, it could be because Vecna is in the background.

  • @karlmdennis
    @karlmdennis 2 ปีที่แล้ว

    Kit your halfling archers out with arrows of slaying to really hammer Vecna, he ain't going anywhere but down. No no no not like that, YOU ANIMALS!