Massive thanks for the reaction. One thing I'd like to expand upon, is that the point about loyalty was for Genshin fans as consumers. Despite all the fanfare and vitriol from a lot of the players, the consumer data doesn't back up the claim that they are loyal to the product. Thousands of people in need of mental health treatment thinking they're married to Hu Tao doesn't mean all that much if they aren't spending money on the game.
Do you realize why big data companies are not just looking for whales nor people that spend money? It seems facebook or tiktok issues went over your miniscule head and you yourself are so narcissistic that can't even look for information about why companies will take many users into their servers. The data mining and data selling were topics heavily discussed years ago, and still a concern for many. Ofc, not spending money but connecting to the game has so many implications it's just absurd to measure loyalty in terms of raw money from some dude's pockets.
@@Syokool Genuinely curious what data you think Hoyoverse is selling about people that they acquire by people playing their game but not even so much as entering their credit card information? What information that possibly compares in any way to the algorithm that identifies user interests on Facebook or Tiktok?
To the OP, I'd still be interested in seeing the connection to the active player data because it completes the puzzle in my view, but I can't be certain of the accuracy of the data I encountered. You confirmed the revenue pattern (probably because you used the same sources I did, lol). Revenue has continually decreased for Genshin, oddly enough active players have increased to 3x the amount when Genshin was at its peak revenue in late 2020/early 2021. It is atypical for a gacha game to increase its population while drastically decreasing its revenue. It would mean the game is drawing and retaining the wrong crowd (F2P) which is obviously not the goal of any company. That seems to explain Genshin's treatment better than any other reason I can think of. Companies invest where they make the highest return, not where they are losing returns. The most loyal Genshin players simply aren't investing much at all ($9/year on average). Open to and interested in any other conclusions, but from the data, I can't see where a boycott will get the company to do what the players actually want (invest more money in the game).
Meanwhile Hoyoverse are using destructive methods like giving out less rewards to try and get people to pay more in order to get characters. It does nothing but make people want to play less.
I mean with Wuthering wave projeck mugen etc will come out, all anggry Genshin player will go and play this game as alternative and i heard From cbt Gacha sistem in Wuthering wave is far more F2P friendly then Genshin
@@zulzineloso7531 Any game that is popular will have that toxicity. It's just a numbers game. Get enough people, you get a critical mass of the toxic types, and away you go. The number of overall people required for it to get toxic will vary due to various things (like a PvP game will take fewer), but regardless, get enough, and the toxic types will rise to the top.
@@alihmaulaakmalyou confuse genshin players hating SR for genshin payers hating all games. Tbh the issue with SR is it being so mid, that going from genshin to SR is a downgrade, even with the so many rewards and better treatment. But saying genshin players will hate ww is so stupid and absolutely incorrect since many players went straight to tower of fantasy openly, and never went back to it bc it was a bad game in terms of coding. You'll see many people waiting for ww, or p mugen from the genshin fanbase. The thing to make people stay or quit is simple, give those game the same grade of optimization genshin has in terms of the running code and people will willingly play 2 or 3 games like genshin. Make another genshin like with buggy features and people will quit like it was the case of ToF.
@Axterix13 exactly, like for instance, Roblox is a kid's platform, but because it's so popular you get so many toxic players in it. I somehow learned like 8 different ways of saying slurs cuz people constantly try to bypass the chat filter.
Yeah, Mihoyo definitely is clueless about these numbers and wouldn't spend money on dummy accounts to raise those sales for those numbers they definitely don't know about, track and manipulate. They viewbot, follower bot, and reviewbot, but they definitely would never fake sales.
The stats on xianyun banner looked very susoicious since the beginning. There's no way she could surpass Raiden.. They just tried too hard to hide their losses
Well, there're also 2 skins this time which could help. I think that really caught many off guard since everyone was expecting 1 new paid skin and 1 free skin like always. I converted some crystals because I didn't expect this as well, otherwise I would have enough to get both skins by now.
@@supachaitengtakul5183 not only 2 skins but gaming is actually one of best char to play.. with Xianyou and at c6 he is so much better than xiao :) and he is "only" 4 star
Cloud Retainer and Nahida's 2nd rerun reportedly being the highest-grossing banner (initially) as well as being higher than Furina's is very sus. I do not believe it at all.
The main issue I have with the numbers is that we don't know what the numbers actually mean. If it is just income during that time, well, it makes this banner being higher than Furina's more believable, for various reasons: 1) The banners prior to Furina weren't huge. Which means people had primos saved, and consequently, less need to spend money on Furina. Like me, thanks to some luck and a lot of saving, I had to spend very little (as such things go) to get C6 Furina. 2) This banner is post Furina, so if Furina drained those savings, people will have to spend. 3) The costumes. They take gems, which you can't farm in game. So anyone wanting the costumes has to spend, unless they've saved up the 300 from Welkins over time. 4) CNY means red envelopes, which contain $$$. So those that this banner thing records have an influx of cash. And at the same time, the "first time buyer" thing refreshes, providing extra incentive to spend. And no doubt I'm missing other potential variables as well. Short of it, not knowing what the numbers actually mean means all sorts of factors could be at play.
There were many expectations about Furina than the ones held for the Cloud Retainer. When Furina came out, it was after the low sales season of genshin, people saving money. Cloud Retainer sells bc there's Nahida and Gaming there, being these 2 account changers nobody wants to skip. The thing that was ridiculous is Navia selling a lot. Ofc people is moronic and will say Cloud Retainer's sales are garaje instead of actually looking how genshin sales have been changing for this last update.
@@Syokool I rather doubt most people care about Gaming much. He's hardly an account changer. He's nothing without Cloud Retainer, and even then needs C6 to be worthwhile. He's basically an inverse Faruzan... a "get C6" four star, but a DPS because his partner is a five star support... but only if you don't have Xiao. And if you aren't going to go C6, well, you can get him C0 for free. I also have seen all of one of him in co-op, and that's pretty low. I also don't see a ton of Nahidas either, but I'm not farming the right domain where I'd expect the new Nahida owners to be, so that's to be expected. I do see plenty of Cloud Retainers, both for weekly bosses and the various other domains I am running. I think she has a lot of widespread appeal. People who don't have Jean can get an anemo healer for their Furina teams. She is handy for exploration, so people will like that. Some might like plunging. And so on. So I do think she sold pretty decently. Definitely better than Lyney or Wrizzy. I don't think Navia selling as much as she did is that hard to believe, though. Her sales aren't through the roof, but in the middle of the pack, and she was paired with the human forehead, who always draws some interest. She's right after Furina, so high chance of people's primo savings having been drained. Content creators hyped her (and I would say overly so), and people are generally happy with her, even at C0. Plus being a geo DPS makes her a bit of a novelty. And to that, you can add her role in the story. In game, if you do a bunch of co-op stuff, you do run across her a fair amount. More than, say, Lyney or Wrizzy, even when they were first released. And, for that matter, at the first release point, than Neuv as well (though his power level means his use in co-op hasn't dropped off much at all, with people using him in domains they shouldn't, like the Wanderer weekly boss). I do think Navia will have a far bigger drop off when she re-runs, though, as the story impact will be gone by then, and all that's left is her being a geo...
@@Axterix13 if you just don't want to pull on banner is ok, but to get high DPS with gaming you don't need Xianyun neither his C6. If you read carefully on what you are missing is 20% atk and 40% of CD which is nice to have but your character won't go from 100 to 100k per hit just for that. The reason gaming is so good is because his dmg multipliers and that plunge dmg was made a way since start of the game doesn't have ICD so any character that goes focus on that type of dmg can do "infinite" elemental reactions, Xianyun offers comfort at the time the rotation and more dmg (obviously) but we can ignore her slot for a gaming team because the character itself is capable of doing around 70k per hit (this if you build him like the character test) during his burst but you can even go higher and do 200k per hit at c0.
I knew this from the jump :) and the reason why is because they’re doing this suddenly is because they’re under the microscope of the government and they don’t want people talking about the game for business reasons. They’re striking channels buying bots and trying to make fake reviews to make the game seem better than it is. It’s embarrassing honestly so I can imagine them doing this as well.
They have the false notion that less rewarding gameplay leads to more people spending, it’s a shame because NIKKE proves the exact opposite is true! I’ve spent $240 happily playing Nikke and that’s excluding the 1000 pulls they’ve given new players for absolute free just playing the early campaign getting showered with SSRs
@@deathmetalcakefarts2751indeed! Blue Archive has been generous lately too and I was able to get many characters that I liked, so I happily spent for additional stamina just to be able to build as many of them as possible.
boy oh boy can't wait to see how the fans are gonna try and spin this as either false info or proof that those who complain are ungrateful and are running the poor multi billion company
I'll accept if not from obnoxious SR players or genshin haters, nor from Tectone and his usual way of throwing pebbles to nowhere looking for people's reaction. Not just being fake, but much of these videos lack proof and are just jpeg with the source trust me bro on them.
And the really good thing about HSR is that they made it so that people can just log in only 2 times a week to achieve all of the BP rewards and farm materials. Simulated Universe you need to do only twice in a week to get all of the rewards... And it's all done pretty fast so it's working for people who are very busy and can only afford to log in occasionally
They made it like that so you could play both games. SR obnoxious fans went with the comparisons when the game itself has been quickly flopping from where it was at the beginning. Seele being the only one with that amount of sales is absurd. Ofc fans will still saying "b but Topaz is going to sell more" then "b but Raiden Mei's copy will sell more" and so on. Instead of enjoying their game and staying of the genshin bs.
@@Syokool I mean yeah, of course the intention was exactly what you said, so that people could play both games. But I can still appreciate that on its own even without Genshin being in the picture.
This also explains why Hoyo hasn't even bothered to give us anymore lore relevant events as of lately, and this is something I want the Content Creators to discuss about. Tell me, after the Enkanomiya event, what other limited event expanded on the lore ? There used to be some great events such as Chasm Underground's Perilous Quest (which is now available as a main quest), Albedo's special event quest, the first ever quest involving Scaramouche revealing the sky being fake, and the Enkanomiya Quest. Every other main flagship quest of the patches ever since has been one of these fun-activity or festival quests involving mundane day-to-day stuff or nostalgia, basically being all just filler, as if I'm not playing a post-apocalyptic game but some isekai fantasy of an mc in a fun filled flowery world going about his daily dungeon slaying business and return to sing kumbaya with his friends. It's as if Hoyo is like, why bother giving them some good lore relevant and intensive quests that actually takes major effort from devs and the team when they can just recycle the same old stuff and put it out as the flagship event for the patch and be done with it. The only saving grace of this game for me are its Archon & Intermission Quests, new characters and major World Quest storylines, alongside the to-be-found ancient text filled exploration that I do read quite fondly. But I do know this game is for 'CASUALS' so they are not frequently making anymore the actual good stuff that makes the game exciting and enthralling to play.
First genshin is an Isekai. Second, people complained that those lore expanding limited quest were never available after their release, so new players never got the opportunity to play them. Making re runs of those events would be nice, but also many people complain about genshin lack or excess of content, so it's all about how people never really pushed for more lore stuff and was content with it being in main and world quests.
Last windblume (I think) revealed who the voice was that we heard at the end of "Interlude III: Inversion of Genesis" and gave a proper introduction to the hexinzerkle GAA 2 showed a number of character's back stories
@@AnimationStation3000 Yeah at the very least it expanded on the lore through an otherwise ordinary festival quest. My problem is why does every other main event has to be on this festival or fun-activity related theme.
@@Syokool Yes it's a sort of isekai game, but my point is it being more of a generic dungeon slaying isekai with the mc singing kumbaya with his friends after his daily business of beating the baddies that you have in heaps rather than a post-apocalyptic game with something major being very wrong at the moment and us finding it out. Yes, people will and should complain about previous important limited event quests to be available for newer players. They literally gave the Chasm's Perilous quest as an Interlude Quest in the main questline, so there is absolutely no reason they couldn't give the other quests in a similar way. And how in the world is players complaining of *EXCESS* of content a problem ? If casuals have so much problem having lot to do in the game, then simply don't play the parts that needs you to try hard. Why is this supposed to be an excuse for Hoyo to not release good events ?
@@sibertronssc5618 I can't argue with the first complain in your latest comment because at some point it's technically true. What I can add tho is that making good stories take time to make but this it's also highly subjective, to the extent that sometimes you may like a lot some part of the stories or hate others. I personally like all the stories they portrayed but obviously I have my favourites. They have to take "detours" (events), which are easier to make and where sometimes they also test stuff that are added as a mechanic later sometimes. This is it's also the definition of "anime filler" technically and it's understandable that people complain about fillers in stories but it's hard to make a weekly anime/42 day update game on the go, even when having planification of ideas in mind for future updates and where I personally think are two separate development departments. I would like and I also send the suggestions just in hope they add this events as permanent. What I can also understand is that this quests where designed for temporal/modified zones that they would need to add again to be available to do them in the first place and this ones had a considerably size or a strong change in the map. If they have the intention to do it in the future, I just hope they find the way to properly add them to the game given the case the latter it's true. For the last part they already do that by having the main rewards at the easy tasks for events but I think it's also true that a lot of genshin players are casuals and that's why a lot of things they develop will sometimes not be enough for people that only play Genshin. I would prefer they to add some new permanent content to make use of the constant farming in a way that's accessible to casual players but that can also satisfy the more regular or tryhards. Sadly a lot of the issues are also a reflection of the producer ideas and it's easy to see the diference between two producers that work for the same company but for different games.
The duration always depends on a constantly changing internal and external envionment regarding that empire. The better balance and actions for the internal ones and the proper adaptation to the external ones are the reason for said longevity.
This is me rn and I'm a couple months into HSR. I'm really not trusting Hyv overall, not just bc of this but bc the whole GI vs HSR feels like advertisement for HSR on purpose. It makes me want to drop both games when I drop GI.
I doubt it'll make them go bankrupt, but I do think this might be a turning point where they stop acting almighty and arrogant, and potentially start treating their playerbase better. Because no matter how big or small, this incident has certainly affected their sales and potentially future sales as well. So they'd be really stupid if they decide to act the same as they've been. But then again, they weren't smart enough to figure out why 3 intertwined fates didn't work this time, so...
@@SyokoolFlop on which metric ? In January charts, Nikke was second and HSR fourth. In December, HSR was second and Nikke 7th. Last time HSR was first was merely october, with Nikke 5th. (sensor tower)
@Souldapop What's the source for this "consumer data", were it all consumers?? Half of them, some part of the consumer base, who exactly were taken for these measures??? People who watch TH-cam? I no way, shape, or form do they represent even a half of genshin's casual community.
Hey V! Just wanna share something ;w; I was an artist content creator for genshin on 2022-2023, they did gave pretty good amount of gems, for every piece I made, provided that it aligns with the patch's theme/ character's birthday. But I dropped out around Q4 cuz they decided to change the term completely; where basically, you gotta 'compete' with eachother and only those who've met their "criteria" (as in leaderboard) will get gems, the rest? good luck :')
if this aren't petty idk what is... there's a good thing about the new term tho, which you can get real money, but it's not guaranteed since you gotta compete anyway :")
14:51 that's true, on top of this all, how do Hoyoverse expect to keep the trust and loyalty players have If they themselves didn't treat them good, or at least gradually better, each year to begin with ? Cause we can't put our money on assumptions so as on shaky foundations and be like "Genshin might do that or pull It off one day" for so long when in 3 years nothing drastically changed, mind you that we still did It anyway and went through a long coping phase, but nobody in their right mind would expect that we'd keep our faith so high, and those who switched to HSR is just a way to trigger a wake up call to the Genshin team, furthermore, loyalty is still apparent when they consider the sole purpose of Wuthering Waves is to improve Genshin, also all these protests wouldn't happen If the game didn't have any loving fandom, so nah, there is still a shady and an obnoxious reason why the Genshin team in specific is doing this other than "players' loyalty".
Genshin team isn't the issue, Hoyoverse being the final okay on all of these practices is the issue. Hoyo is spreading themselves too thin over more games than they can financially uphold. That has nothing to do with Genshin team. HSR isn't going to trigger a wake up call since HSR players are telling Hoyoverse what they do is fine by playing.
@@GLoLChibsWell I wasn't suggesting what players should do, but rather commenting on what they're been doing or thinking already, plus with the QoL features and endgame content that HSR been given along the months, also how HI3 is getting a 2nd "game", there is no justification to the Genshin side's lack of improvement, communication and blaming It all on how Hoyo been spreading themselves, clearly other games are doing fine, hell, even the quality went up for these titles, but the Genshin folks are being the middle child in this situation where nobody gives a damn about nor the game Itself, I mean It's a cash grab where they can milk whenever they please, so that's a purpose ig. Point being, the Genshin team specifically is doing what they're doing intentionally, and keep in mind that they know there is a riot, but instead of tackling It, they been taking the wrong approaches instead, so If you ask me, Idk wtf is going on with these guys nor their ideology, which still remains a mystery to this day
HSR is from the same guys. Hoyoverse will still win if HSR is bigger than genshin, not the opposite. The boycott stuff was another way to make a clown out of Tectone and everyone thinking the same, and how they can't understand how whales that enjoy the game are not necessarily worried about the same things as them. Ofc Tectone will argue that he was a whale, but in terms of returns he already got that back and more. Tbh, more than sales, the community has to get their ideas straight, look for the real ways to improve the game more than "more rewardzzz plzzz" and refer to everyone playing the game, not just f2p or whales or dolphins or whatever.
Zenless Zone Zero is a combat focused game that doesn't have a lot of combat due to the disgusting abundance of the TV mini-game sections. Imagine playing a combat focused game only to be stopped later on by a senseless puzzle just because miHoYo wanted to. That's essentially the problem of ZZZ right now. Other than that, ZZZ is very stylish, comfy, and overall pleasant game if you don't count all the typical gacha game systems.
I am pretty sure they intend to capture a very casual audience with the TV games who will later on be overwhelmed by the combat. Thus they'll be tempted into spending to beat the game, especially with those good character designs. It's crazy how Hoyo just keeps finding ways to leech off people. The developer of Nikke is now creating the game Stellar Blade, which is a complete game and not a Gacha, which is very smart imo. Hoyo could have done that with the money they earned from Genshin. But no, they had to go on and invest more money into these stupid ass gachas, when Gachas fall off eventually, which makes it a poor investment. While AAA games last for decades and everyone remembers them fondly. It's crazy how they can't ever escape their scammy monetary practices mentality at all despite earning so much.
They severely overestimate Genshin thinking it has a stranglehold on everyone but honestly, it's just because it has no competition in the same lane yet. Star Rail showed that ironically and now, if they don't get it together, there are some contenders coming that could snatch the crown off Genshin a lot more easily than they think because people have no goals in Genshin. There's nothing to grind for, no real need for cons or 5 star weapons, or even characters after a certain point. They're way too comfortable.
Also i wanted to add, if you watch the Game Awards 2023, 2 months ago. Genshin barely got any ads, instead they pushed all the ads to their new game Honkai Star Rail's new planet, Penacony. Another note, Star Rail got more ads for Version 2.0 and even 2, COUNT EM TWO!! Live streams, than Genshin ever had in its life. They even got a music video trailer too Genshin's Fontaine is just another new map. Nothing special... Yeah Genshin is isn't getting shit lately. 4.5 will be the slow decline of Genshin. Chiori ain't shit.
Same here, the second Wuthering waves is out I am 100% gonna switch to it. Even if Genshin is a better game wuwa will be better in the long run because Kuro cares abt their players.
The interpretation the of the sales data is off. CN IOS made over 40mil in Dec but the 28mil from Gacharevenue is for Global + Japan and doesn't include CN. It seems like the Souldapop assumed the 28mil was for the entirety of the world but that is incorrect. CN ios alone just greatly outsold the rest of the world. Also the data from these charts miss CN android and PC data and Gacharevenue doesn't include PC and PS data either I believe. We can only get a general gist of things and can't make any large conclusions. Another thing I didn't understand was the whole bootstrapping thing. The definition he put up and when I google searched showed that it's a method to start up a company that doesn't use external funding or investors. Idk how he managed to see it as a company limiting their revenue to avoid taxes.
Because the guy is an idiot who doesn't actually understand what hes talking about. Funny people giving this guy attention when its just factually incorrect misinformation spreading.
@@kiuhh1118Do you know what will happen? Tectone will react to this and spread misinformation that the sales of this banner are false, just like he did about the censorship video last week.
Noe it does not include that, based on PSN rewards Genshin overcame even FIFA by revenue there, there is no specifics, but from EA reports we know that FIFA on PSN made over $2.9B, so Genshin have made more, also cut taxes, cut % platforms take, also take regional cuts. Also he forgets to mention that this data is not about Banners, but about overall spending on specific game on specific platform in specific period of time, that is literally written and fully described on this data site itself, but CCs as always forget to mention this "unimportant" information and that this patch have not only banners, but also 2 skins and also every year rewards for people who purchased something thought APP store in Genshin... so I'm not surprised that he manipulated definitions too...
Gotta love how a random page that does speculation on sales is instantly the company they dont release the numbers since year one ppl have been fooled by streamers showing that chart and spreading the lie that companies show sales
Yeah that's what I'm confused about. Why are they acting like Hoyoverse has anything to do with this. They never release any numbers about banner sales. Those of us in the community have always known that it is just some websites giving estimations based on... nobody really knows where it comes from. It has never been trustworthy.
@@Hy-BridAbroad honestly this is very problematic when you distribute lies into the movement is slowly turning into a clown show for rioting than a movement to get changes rn this and the mujin stuff is showing how little they care to put the right info and just make ppl angry for the sake of nothing
This statistics is taken from Chinese APP store's daily reports and funniest thing is that all this is written on this site, which shares this data, with all disclaimers that this is not about banners, but about how much money people spend on the specific game, on the specific platform in a specific period of time, what they did with their money in the game itself is known only to Hoyo and people who spend this money, but as always CCs forget to mention this "unimportant" information and people who are using this data from this site also experience some problems with reading what is actually told on the site itself...
@@Keiki-kun the end of story is the real end of the game. Look at hi3rd for example. The story ended, they are making another. For me the original game ended too. This is a sequel. You are saying that you stay until the end of the story, so the end of the actual game, to leave.
@@pontoancora If there is a sequel then it means the game is not over Honkai's story started since GGZ and continues to this day, it never ended Besides, I never said I'm going to play until the end, my priority is the story, not the gameplay
Should have call it the fall of genshin because hoyoverse as a whole is doing fine. Honkai impact, really generous. Honkai Star Rail, very generous. It's just Genshin who some reason run by really scummy and stingy people u can imagine it's crazy.
i donno what that guy was thinking putting FGO in there with game like Epic 7. the ceiling for whales is even lower, technically, in FGO since there is just the character and no weapon, and max copies need hard caps at 5. granted, makes up for that with shit pull rates, but fact still remains that you need less then Genshin in terms of pulls to get a character going in FGO, it's just a matter of getting them, which ... yeah ...
Having played FGO, all I can say is that I didn't bother saving for banners, because the rate was so low, no guarantee, and so on. There just wasn't a point unless you were a whale, and even then, the amount you had to spend was insane. So, personally, I'd definitely put FGO up there, character-wise (though Genshin's weapon banner... that definitely goes a long way towards evening them out).
FGO shouldn't be there. Being a turn base game, whatever char you get is good at that point. In fact, there are like 3 or 4 must haves in FGO the other ones are just filling spaces because these 4 characters are supports that increase the damage so much even a 1* is able to farm all content. FGO also has the usual GSSR banners, and many things so comparing it with other gachas is so stupid it shows how much people ignore about it.
@@Axterix13 cept it has a hard pity now. has for a while apparently, it's still to high imo (33 multis), but thats just FGO for you, and doesn't really change the over all level of investment is still lower over all due to the much lower levels of power creep compared to Mihoyo games.
I feel like Genshin players ARE AND CAN BE loyal, but there's only so much loyalty can stand after being treated like trash for 4 years. If this is true then it's pathetic how instead of making the game better they are wasting money they don't have on making it seem like their numbers are greater than they actually are, hell, I would even spend money on this game if they changed things, and I bet a lot of players feel the same
do people not know that apple have a 30% tax on every transaction on the ios store ? the number difference look more believable if you look at it that way, as genshinlab report ios sales not hoyoverse revenue do people not have 2 functioning neurons to put 2 and 2 together ? also what is this bullshit about not needing more than a C0 character or E0 in hsr ??? dafuq??? thats very obvious if you just look at videos as to what people use to clear content in both games. You DONT NEED anything in any hoyoverse game...people just want stuff C6R5, they dont spend for this stuff because they need it, its because they WANT IT. You people are missing the point and cant distinguish between NEEDING something and WANTING something in these games. also what the hell is this meta discussion when you are trying to discuss hoyoverse' revenue... people that believe this crap must be free to play if they actually think that whales spend this much because the need it.
in short, it all stems back to my initial take during the launch of genshin that majority players that jumped into the game was NOT the target audience of the game devs. now the "contamination zone" that they created via not responding and attending to most complaints for the game improvements or adjustments was never taken seriously . now we are is this predicament where evryone is at each others neck for some reason. XD XD
Not sure why he includes Arknights on that "power creep" list. It doesn't fit in that category at all. It has relatively low power creep, and typically, when a new unit finds a home in the meta it is because it can do something other units can't, rather than because it has bigger numbers than an existing unit. A very sizeable chunk of the core six star units used for high level clears are among the very oldest in the game. It also caps its constellation equiv at 5, rather than six, and the benefit from them is much lower. And on top of that, there's no weapons to buy. Arknights is, overall, far nicer to players than Genshin. And if he's completely oblivious about Arknights, what other games did he just toss out as examples without any evidence? Loyalty I think he's off on as well. Like me, I looked at Genshin, how it rewards players, how it failed to make changes to improve QoL, failed to improve characters (Barbara, Qiqi, Noelle... all should generate particles from their Es, for example), and so on, and I basically said, "I'm not playing another game by this company." Yet so many players stuck with Genshin until HSR came out, and only then went to go try the new Hoyoverse game. And in the meantime, I'm still here in Genshin, never having left. I think he's quite wrong as to why Hoyoverse doesn't reward/improve Genshin. The other games are in competitive spaces. HSR, for example, is a turn based gacha game. Those are a dime a dozen. So to compete, it has to offer higher rewards. But Genshin? What are we going to do, play Tower of Fantasy? They are not investing because there is no need to. I think this is just another case where he's providing no evidence, but just spouting BS. I don't think it is coincidence that now, with a few possible competitors near release, suddenly we see QoL improvements. Mind you, if I'm right on this, I do think that makes Hoyoverse incredibly stupid. It reminds me of Everquest, when they were the top dog and ignored the players. End result, WoW happened, and WoW happened in part because it sought out some top EQ players and listened to what they had to say. Hoyoverse would have been far smarter to continue to improve their game, to create an even higher barrier to entry for a possible competitor. And as to players who left not returning, this is exactly why gacha games have energy caps that are under 1 days and daily log in rewards. They don't ever want you to quit logging in, because if you do, you're much more likely to realize that the game isn't actually that much fun, not for the time investment it takes. Overall, I see nothing in the video you're responding to that proves anything. Just conjecture, assumptions, and speculation. Not saying I believe the current banners are the best selling. Especially since we have no clue what exactly those numbers really mean. Definitely dislike Hoyoverse for how they run things, enough to not play any other game they make (though I do still play Genshin until I find another game I like better...hoping Arknights: Endfield will be that). Just that the video fails to provide any actual evidence to back up its conjectures.
I totally agree with you. That guy was just throwing any name he could, even FGO when it has no powercreep at all. And also these kind of videos are harmful bc they show how people confuse a better game with a game being generous and still buggy in their core, and what matters is the gameplay and not just eze 5* characters.
True. Also Ironic that the guy who spoke about this data forget to mention that this data is not about banners at all, but about overall spendings on APP store in specific period of time on Genshin as the game and not about any spendings on specific banner, but patch itself - Nahida, CL, 2 Skins and also rewards for people who made purchases on CHN New Year, but what specifically this people spend this money in the game itself is known only to Hoyo and those players only... and funny how all this CCs forget to mention this "unimportant" part of the data they speak about, when the site itself literally says what this numbers are actually about and where they were taken from, but the exact same CCs quite effectively were using exactly same data in past as some sort of - "undeniable truth"... But it quite dumb to speak about powercreep in Genshin (dunno about Arknights, this game is not not my cup of tea), cos Powercreep means that older characters lose their effectiveness value, Effectiveness, not attractiveness or some other preferences, when the same Noelle and same Barbara and the same Qiqi you mentioned have +/- the same and stable Completion value of Abyss 12, even if they are not very popular picks, their Completion index based on Akasha Data and Keqing Mains statistics is one of the most stable positives in the game and have not fall, vice versa Noelle's completion rate only increases last 2 years, since more and more players who play her learning how to play her properly. And cmon, this game is 3 years old already and people still have problems with energy on Noelle, Barbara or Qiqi ??? Really ?
I knew already the xianyun banner looked suspicious, not even the banner of Nilou and Nahida was that high, but all of a sudden a character that many of my friends already said they will skip just became so high in demand? what makes it suspicious is not that it's high, but it's numbers are high during all the Boycotting genshin was going on.
Ayo, hoyoverse is falling ? I will be there no matter what. The weird thing about them is, they think the player base is not loyal or worth it to give their care for, but in reality they just give no reason for anyone to be loyal to them. Like who tf want to go in a game just to pick mint and berry for hours ? There is no meaningful content to do.
With all of the newer live-service gacha games saturating the market, it is inevitable that players are gonna move on from Genshin, and HSR too for that matter. Still, kinda surprising that Genshin isn't as untouchable as I thought.
Tbh it's all speculations and people is still hurt genshin is not being brought down by their favorite games. It's understandable but also shows how people belive genshin devs, fans and ceo cares about others opinions. AFAIK there has been many moments when genshin sold less that others, has been accused of something, some "Chinese government department" was doing something against genshin, etc. It's all about "trust me bro" instead of factual things.
sorry if i write multiple comments but i just can't put everything in one single post. as a veteran player.. i found myself doing the streamer event.. stream 30 hours the new patch. I barely did 15 hours of game play, and i got all quest all events and 100% the whole area.. and i was taking it pretty slow. like playing at most 2-3 hours x day. What the hell are veteran players suppose to stream? dailies?
You mean to tell me that me and the boys not spending on welkin battlepass because we think the game is stagnant and annoying actually had an effect? What a wonderful world.
In my view ZZZ is going to fall very quickly 60% of the gameplay is you playing the TV minigame and walking around the lobby, 20% is the characters talking, and only 20% is you actually playing the game in Genshin you have the freedom of exploration and the story in Star rail you focus on the story and have more challenging gameplay ZZZ doesn't have any of that, what it does have doesn't look so good
1st about the discrepancies of CN IOS market data vs hoyo's revenue repport, does he takes into account that the IOS take 30%ish cut on the revenue? 2nd CN genshin player is protesting against mihoyo (kinda), all the friend that i know still pull tho (I'm studied in CN uni joined genshin wechat group, most of them still pulled xianyun or nahida cons) I wish hoyo can improve their treatment of players tho.
Also 2 skins, one on Shenhe, which have quite a loyal fanbase and very popular Ganyu, on Sales time, also on CHN New Year APP store itself and Genshin give some rewards to people who spend money on App store on Genshin... And btw, Whales do not really care about ingame rewards, I mean real Whales and not CCs who Whale for content.
I think the genshin Stan's are fake. Either paid or ai. They go unusually hard on op like 5 comments deep. When a lot of people don't care that much. Plus they keep the like ratio to 0 so it can't build traction. Just too many odd behaviors.
No one can defeat the power of the Baby Radish Archon...She had the most world breaking gacha sale of all time in a 1st day banner last year....I'm not surprised if she will surpass her own record again this time. Plus she also have 2 of the most jaw-breaking skin along with her...Our Mommy Shenhe & the Thicc Ganyu...with their Hot Mama Bird Xianyun...Plus its the Lantern Rite with a strong 4-star DPS Gaming....The Boycott will surely be forgotten by the excitement of players logging into the game.
this is the reason i support and want other games to flourish hoping WuWa and AK Enfield become big as well. Getting bored with Gen, thank god HSR isn't going the Gen way but who knows in the future I am wary about Hoyoverse.
I think a point was missed thought. These fake numbers were here since hsr came out and they lyed even in hsr. This isnt really related to the drama. At best the drama fueled this but they were always lyeing.
Can't say I see them do any kind of public statement as per point 1, but the rest is *somewhat* plausible. Change of leadership can happen, tho Cai aint going away for good for OBVIOUS reasons, just relocates to a different IP or becomes less involved in the direct process. Removing AR locked content is BASED and needed. Honkai Impact removed level gated story content about 1.5 years ago, with only certain modes, mostly end game stuff, being locked behind lvl 30 (which, after EXP revamp during the same update as removal of lvl gating, is not difficult to achieve on short notice). There is a huge list of things I wish Genshin addressed, tho ain't nobody reading allat, so I won't bother typing it out. As per replayable events, I do not think Genshin can afford this in the game form, bc of it's already egregious size, but perhaps having a website tab or TH-cam video or SOME kind of official resource that has the past event cutscenes (with the game directing you to them based on your story progression to keep the narrative flow) must be implemented. Or at least make them rerun. As per ZZZ hate, that's just the "this new thing = bad" mentallity. ZZZ is bad, before it people were yapping Star Rail looked bad and would die in 1 week. People hate on Honkai Impact 3rd Part 2 bc it's "nothing like Honkai". ZZZ, in my humble opinion, looks leagues better than any Hoyo game rn, the facial and character animations are very dynamic and show clear improvement over their other projects, with added Persona pizazz. Combat is more PGR styled, so the reception will depend.
11:47 ditto. I quit Genshin may 2023, just a few days after HSR release. I only keep up with HSR and PGR because they take less of my time. edit: ZZZ's situation is weird. It feels like the new HI3rd stuff compete against ZZZ and is self-destructive of Hoyo to do.
People really believe that the vast majority of the game's player base cares about a few free summons, or the lack of "end-game" content in a single player RPG game with open world exploration that is focusing mainly on the story, lore, and characters? Do you know why HoYo doesn't care about all the people crying about the rewards? Because they are an abysmally small but extremely vocal part of the player base. Most of us that actually know what to expect from the game, and have been playing since day one, don't care about the free rewards, we already get enough from the things we pay for (BP and Blessing), while we continue to enjoy the actual game which is amazing. HoYo doesn't care about the 1-2million (probably a massive overstatement) gacha addicts that don't have enough money to support their addiction, and don't even support the game financially, and they should never do so. If you are going to keep crying, just stop playing the game. No one will miss you, and the community will get better. edit: The one thing I want from HoYo right now, is to expand the Serenitea Pot gameplay, and maybe even overhaul the two starting areas of the game, which have been greatly outclassed b the newer ones.
do you think If people stop cry genshin will be better no will nothing happen because they should change end-game and make new games lets when wuthering wave come out and they for. sure will give many reward which is make genshin community left game for ww Because is better even as gacha system are better now hoyevers should do something they lost chainese players base it will be trouble. For them when they left for other game
I mean yeah the Nahida one was suspicious, whales already have her c6 and most ppl at least from what I know go for c0 characters and call it good since she's perfectly fine at c0. Only thing I could of think of was new players who saw all the unwanted Nahida hype and went for her but I doubt there was that many new players so yeah very suspicious. As for Cloud Retainer yeah she may be new but there's was no way she could surpass Raiden or any other archon for that matter. And the thing with star rail is they knew they were gonna have low sales with free Dr ratio and a Kafka rerun but they still did it anyway, that's why they're better imo because they at least gave it a shot but after that sadly it will never happen with Genshin possibly and honestly that's probably the one thing I can agree with the devs on. But no worries with 2.0, Black Swan, Hanabi or Sparkle, and Archeron they're gonna make much much more in the coming months. There is a lot more but even I have to admit that sadly the community is only focused on those characters forget about Aventurine even though he kinda cool.
Around minute 8:00 it isn't really a bad thing tho. I like that the characters work without needing multiple copies as much as other gacha. It actually makes Genshin look better lol That said, they're idiots for not utilizing the aesthetics aspect of the game. They just won't release as much skins as they could've and should've been doing in the first place. Character and weapon skins would've been big, and if they priced it right (which they definitely didn't) people are gonna go crazy. They could've built skin rarities as well, where one is more expensive than the other and some skins are free and cheap. But nope, they choose to be lazy and do nothing at all in the game. That's the very least they could've done for their own sake. Obviously, they need to think about the end game content of the game because for god's sake, it's been 3 years and it's still only the Abyss, with a bullsht monster like the Wenut that wastes your time.
13:35 I tend to see people post stuff about Genshit and will defend Genshit, but ask them and they'll probably say they stopped playing the game a long time ago. They may play when there's new main quests, but I don't believe they actively play the game. They like the characters, that's the main appeal for them, and is also a driving force for why they get so defensive.
Funny that this guy needs to lie and manipulate data to somehow make his argument work, the thing is that this data is not about the banner sales itself, but about overall money spent on specific platform on a specific game in a specific period of time, exactly on Chinese APP store, also the data itself shows that a lot of money were spent on period of new skin releases on sales period specifically, also the data he mentions also specifically tells that this is statistics based on APP Market on the patch in overall - CL, Nahida, Skins and quite ironic that he forgets to even mention it, even worse, he specifically puts it the way that it's a data about money spent on specific banner, when the site he uses to prove his point literally says that it is not about specific banner itself.... Ironic how this "Fackcheker" manipulated the data and lied about data he used himself... 🤡
I am extremely worried that this drama as well as Hoyo’s recent Ls will result in Genshin’s cancelation. The game’s story has been so cool and interesting so far, I would be so sad if it never got a proper ending. 😢😔
In short, they recycle any money they get combined through their own game, and no loses will happen, all character "sales" are made up of numbers because only hoyo has a saying to which character gets what number.
Funny how that guy said hi3 rewards are for loyalty and skipped all the drama and all the people quitting when the powercreep was massive. Also ignoring many people just avoided it like a plague being a game so bad for content creation in the meaning of not being really good for devices other than smartphones. Hi3 was the game that was called to be what genshin was. Ofc, genshin success has also another ingredient that hi3 lacked that was optimization. It runs well and has many customization stuffs that hi3 still lack, and lacked for a whopping 7 years period. Also hi3 story was a nasty mess and hard to digest for the very first part. It's after some time they started working on the lore in a more profesional way. Also in houkai gakuen. But take a note how in houkai gakuen they will easily kill or forget about relevant characters when Kiana is being outshined, so it also has a lot of issues with the lore. I enjoy those 2 games along with genshin, and I'm pretty unbiased in my criteria when I've seen the good and bad of all 3, and know that hi3 is in its current place bc it did so many things wrong that being generous with its loyal fanbase never truly fixed anything, and people is less interested in part 2 than wuthering waves or so.
I remember Sekapoko calling his chatter greedy and childish because they said Hoyoverse has ignored their playerbase. I haven't watched him ever since that.
In china, a lot of big companies are in fact not listed and privately owned. China runs a completely different game over there, its hard for a western. Minded population to understand given set people have no intention whatsoever to know.
Okey just so you know the change of leadership will not happen David has two games already that he manage then, and also chiangyu genshin producer will not leave that position is beacuse he is one of the founders
@@fastedwarrior7353 aight... it just seems so extremely obvious to me. Even I thought of it years ago when I was thinking of releasing an app to boost the sales... this is a billion dollar company I mean... yeah
its not so hard to understand, that most of genshin revenue, comes from welkin moon and BP cause they are much cheaper and almost everyone can afford it, unless they force themselves to go f2p, 5-6 euro x month is nothing really. multiply that 5 euro for all the people using welking which is much more than how many whales are out there. Its marketing like when you see similar product of the same company, cheap one and expensive one.. but the product they want to sell is the one with the middle range price everyone can afford but doesn't look "that" cheap.
14:15 all of this to mee feels like they are stupid; they see no value on people who spend millions of dollars every banner?????? No value on the 150 bucks per year from all WM/BP players????
Genshin were telling all of us this whole time about their status in Xianyun. They rise like Xianyun's E, and then huge dip down, just like their profit and their player count. 😂
People keep thinking 5tars are where the whales dies but they fail to realize how disgusting getting a C6 4star is. You could pull 1000times and still not have a C6 4star lol
honestly.. this entire situation has kind of made me hate playing the game.. It just feels so wrong playing it, Nowadays I just log on to do the events grab a free wish or junk and log off, I just feel unmotivated to play the game... Playing honkai star rail a lot more now though! I'm usually not into turn based games but herta fixed the game for me :) kuru kuru kuru kuru kuru kuru kuru kuru kuru kururin kuru kururin kuru kuru kururin!
Sales wise hsr is doing fine. And I dont want hsr or any gacha to be as successful as genshin. Ive always believed that genshin got too popular and successful for its own good, and it shows. Same thing happening to pokemon.
Hoyoverse: "Should we give the players better rewards, inssue an apology and promise to change the game for the better to appease the playerbase?.........nah let's do everything except that."
If the assumption about Genshin's player loyalty is true, then it is very much the result of a self-fulfilling prophecy. Hoyo with their lackluster rewards has *NEVER* incentivised Genshin players enough to stay loyal to the game, so is it any surprise that they aren't?
Genshin stans are actually never spent a dime on that game. The day you c6 a character the fun and enthusiasm is gone cause you 36 abyss and there is nothing to Stan for
lmfao i knew that cause for just day1 it was very weird like how can a banner make more money than other banners that have lasted for 20 days in 1 day and that too after the boycott before people who are currently in boycott also spent money including those who are doing so rn so that was just not possible for that banner to skyrocket like that
Bc genshin is a massive game and has been selling so much they could afford hi3 and SR. It's no a big question how the game can sell that much when so many good things gathered around the new current banner.
one thing for sure, hoyo better start revamping weapon passive, a lot of them even if they have crit substats are shit if we compare with lightcones. We did good with the boycott so lets keep it up, light that booty cheeks in flame
There is not content in Genshin where you need anything better than 3* weapons to complete even Abyss 12 9*, unlike HSR. Genshin was promoted and pushed as a Casual Immersive Adventure and it stays the course it chose from the beginning.
Massive thanks for the reaction. One thing I'd like to expand upon, is that the point about loyalty was for Genshin fans as consumers. Despite all the fanfare and vitriol from a lot of the players, the consumer data doesn't back up the claim that they are loyal to the product. Thousands of people in need of mental health treatment thinking they're married to Hu Tao doesn't mean all that much if they aren't spending money on the game.
100%!! thanks for the video man, keep spreading the good word AMAZING DATA. i don't know how you're so underrated! KEEP IT UP!!
Do you realize why big data companies are not just looking for whales nor people that spend money?
It seems facebook or tiktok issues went over your miniscule head and you yourself are so narcissistic that can't even look for information about why companies will take many users into their servers. The data mining and data selling were topics heavily discussed years ago, and still a concern for many.
Ofc, not spending money but connecting to the game has so many implications it's just absurd to measure loyalty in terms of raw money from some dude's pockets.
@@Syokool Genuinely curious what data you think Hoyoverse is selling about people that they acquire by people playing their game but not even so much as entering their credit card information? What information that possibly compares in any way to the algorithm that identifies user interests on Facebook or Tiktok?
To the OP, I'd still be interested in seeing the connection to the active player data because it completes the puzzle in my view, but I can't be certain of the accuracy of the data I encountered. You confirmed the revenue pattern (probably because you used the same sources I did, lol). Revenue has continually decreased for Genshin, oddly enough active players have increased to 3x the amount when Genshin was at its peak revenue in late 2020/early 2021. It is atypical for a gacha game to increase its population while drastically decreasing its revenue. It would mean the game is drawing and retaining the wrong crowd (F2P) which is obviously not the goal of any company.
That seems to explain Genshin's treatment better than any other reason I can think of. Companies invest where they make the highest return, not where they are losing returns. The most loyal Genshin players simply aren't investing much at all ($9/year on average).
Open to and interested in any other conclusions, but from the data, I can't see where a boycott will get the company to do what the players actually want (invest more money in the game).
lol at the hu-tao comment xD
Meanwhile Hoyoverse are using destructive methods like giving out less rewards to try and get people to pay more in order to get characters. It does nothing but make people want to play less.
I mean with Wuthering wave projeck mugen etc will come out, all anggry Genshin player will go and play this game as alternative and i heard From cbt Gacha sistem in Wuthering wave is far more F2P friendly then Genshin
@@alihmaulaakmal that will be problem ww will have to suffer from toxic genshin players just hope ww wont have death threats to VA
@@zulzineloso7531 Any game that is popular will have that toxicity. It's just a numbers game. Get enough people, you get a critical mass of the toxic types, and away you go. The number of overall people required for it to get toxic will vary due to various things (like a PvP game will take fewer), but regardless, get enough, and the toxic types will rise to the top.
@@alihmaulaakmalyou confuse genshin players hating SR for genshin payers hating all games.
Tbh the issue with SR is it being so mid, that going from genshin to SR is a downgrade, even with the so many rewards and better treatment.
But saying genshin players will hate ww is so stupid and absolutely incorrect since many players went straight to tower of fantasy openly, and never went back to it bc it was a bad game in terms of coding. You'll see many people waiting for ww, or p mugen from the genshin fanbase. The thing to make people stay or quit is simple, give those game the same grade of optimization genshin has in terms of the running code and people will willingly play 2 or 3 games like genshin. Make another genshin like with buggy features and people will quit like it was the case of ToF.
@Axterix13 exactly, like for instance, Roblox is a kid's platform, but because it's so popular you get so many toxic players in it. I somehow learned like 8 different ways of saying slurs cuz people constantly try to bypass the chat filter.
Mihoyo didnt report any number whatsoever from the very beginning, all stats we seeing now are third party or platform reports
Shh, it's fun watching people talking out of their asses believing they are right just because.
@Syokool but how do you know their wrong? Huh?
@@Shindy117because they are desperate to make this look convincing. That's copium overdose
Yeah, Mihoyo definitely is clueless about these numbers and wouldn't spend money on dummy accounts to raise those sales for those numbers they definitely don't know about, track and manipulate. They viewbot, follower bot, and reviewbot, but they definitely would never fake sales.
@@Thedarkbunnyrabbit of course not. That would increase their taxes, moron
The stats on xianyun banner looked very susoicious since the beginning. There's no way she could surpass Raiden.. They just tried too hard to hide their losses
what u talking about? she is with nahida -.- couple of my friends pulled c6 nahida this patch, so?
@@alavien
The data is talking about China, so whatever global does is irrelevant in this context.
Well, there're also 2 skins this time which could help. I think that really caught many off guard since everyone was expecting 1 new paid skin and 1 free skin like always. I converted some crystals because I didn't expect this as well, otherwise I would have enough to get both skins by now.
Yall know that sales page is pure speculation since day one?
@@supachaitengtakul5183 not only 2 skins but gaming is actually one of best char to play.. with Xianyou and at c6 he is so much better than xiao :) and he is "only" 4 star
Cloud Retainer and Nahida's 2nd rerun reportedly being the highest-grossing banner (initially) as well as being higher than Furina's is very sus. I do not believe it at all.
The main issue I have with the numbers is that we don't know what the numbers actually mean. If it is just income during that time, well, it makes this banner being higher than Furina's more believable, for various reasons:
1) The banners prior to Furina weren't huge. Which means people had primos saved, and consequently, less need to spend money on Furina. Like me, thanks to some luck and a lot of saving, I had to spend very little (as such things go) to get C6 Furina.
2) This banner is post Furina, so if Furina drained those savings, people will have to spend.
3) The costumes. They take gems, which you can't farm in game. So anyone wanting the costumes has to spend, unless they've saved up the 300 from Welkins over time.
4) CNY means red envelopes, which contain $$$. So those that this banner thing records have an influx of cash. And at the same time, the "first time buyer" thing refreshes, providing extra incentive to spend.
And no doubt I'm missing other potential variables as well.
Short of it, not knowing what the numbers actually mean means all sorts of factors could be at play.
There were many expectations about Furina than the ones held for the Cloud Retainer.
When Furina came out, it was after the low sales season of genshin, people saving money.
Cloud Retainer sells bc there's Nahida and Gaming there, being these 2 account changers nobody wants to skip.
The thing that was ridiculous is Navia selling a lot. Ofc people is moronic and will say Cloud Retainer's sales are garaje instead of actually looking how genshin sales have been changing for this last update.
@@Syokool I rather doubt most people care about Gaming much. He's hardly an account changer. He's nothing without Cloud Retainer, and even then needs C6 to be worthwhile. He's basically an inverse Faruzan... a "get C6" four star, but a DPS because his partner is a five star support... but only if you don't have Xiao. And if you aren't going to go C6, well, you can get him C0 for free. I also have seen all of one of him in co-op, and that's pretty low. I also don't see a ton of Nahidas either, but I'm not farming the right domain where I'd expect the new Nahida owners to be, so that's to be expected.
I do see plenty of Cloud Retainers, both for weekly bosses and the various other domains I am running. I think she has a lot of widespread appeal. People who don't have Jean can get an anemo healer for their Furina teams. She is handy for exploration, so people will like that. Some might like plunging. And so on. So I do think she sold pretty decently. Definitely better than Lyney or Wrizzy.
I don't think Navia selling as much as she did is that hard to believe, though. Her sales aren't through the roof, but in the middle of the pack, and she was paired with the human forehead, who always draws some interest. She's right after Furina, so high chance of people's primo savings having been drained. Content creators hyped her (and I would say overly so), and people are generally happy with her, even at C0. Plus being a geo DPS makes her a bit of a novelty. And to that, you can add her role in the story. In game, if you do a bunch of co-op stuff, you do run across her a fair amount. More than, say, Lyney or Wrizzy, even when they were first released. And, for that matter, at the first release point, than Neuv as well (though his power level means his use in co-op hasn't dropped off much at all, with people using him in domains they shouldn't, like the Wanderer weekly boss). I do think Navia will have a far bigger drop off when she re-runs, though, as the story impact will be gone by then, and all that's left is her being a geo...
@@Axterix13 Just an FYI, CNY for this year is on 2-10th. So it may not be a big factor for the 1st few days.
@@Axterix13 if you just don't want to pull on banner is ok, but to get high DPS with gaming you don't need Xianyun neither his C6.
If you read carefully on what you are missing is 20% atk and 40% of CD which is nice to have but your character won't go from 100 to 100k per hit just for that.
The reason gaming is so good is because his dmg multipliers and that plunge dmg was made a way since start of the game doesn't have ICD so any character that goes focus on that type of dmg can do "infinite" elemental reactions, Xianyun offers comfort at the time the rotation and more dmg (obviously) but we can ignore her slot for a gaming team because the character itself is capable of doing around 70k per hit (this if you build him like the character test) during his burst but you can even go higher and do 200k per hit at c0.
I knew this from the jump :) and the reason why is because they’re doing this suddenly is because they’re under the microscope of the government and they don’t want people talking about the game for business reasons. They’re striking channels buying bots and trying to make fake reviews to make the game seem better than it is. It’s embarrassing honestly so I can imagine them doing this as well.
With how Mihoyo is handling matters, if Genshin disappears tomorrow, I wont care anymore. Genshin is the first and my last Mihoyo game.
They have the false notion that less rewarding gameplay leads to more people spending, it’s a shame because NIKKE proves the exact opposite is true!
I’ve spent $240 happily playing Nikke and that’s excluding the 1000 pulls they’ve given new players for absolute free just playing the early campaign getting showered with SSRs
@@deathmetalcakefarts2751indeed! Blue Archive has been generous lately too and I was able to get many characters that I liked, so I happily spent for additional stamina just to be able to build as many of them as possible.
boy oh boy can't wait to see how the fans are gonna try and spin this as either false info or proof that those who complain are ungrateful and are running the poor multi billion company
I'll accept if not from obnoxious SR players or genshin haters, nor from Tectone and his usual way of throwing pebbles to nowhere looking for people's reaction.
Not just being fake, but much of these videos lack proof and are just jpeg with the source trust me bro on them.
Do you have any doubt that this is pure copium overdose?
And the really good thing about HSR is that they made it so that people can just log in only 2 times a week to achieve all of the BP rewards and farm materials. Simulated Universe you need to do only twice in a week to get all of the rewards...
And it's all done pretty fast so it's working for people who are very busy and can only afford to log in occasionally
They made it like that so you could play both games.
SR obnoxious fans went with the comparisons when the game itself has been quickly flopping from where it was at the beginning. Seele being the only one with that amount of sales is absurd.
Ofc fans will still saying "b but Topaz is going to sell more" then "b but Raiden Mei's copy will sell more" and so on. Instead of enjoying their game and staying of the genshin bs.
@@Syokool I mean yeah, of course the intention was exactly what you said, so that people could play both games.
But I can still appreciate that on its own even without Genshin being in the picture.
Literally. I have been able to do HSR daily consistently because of how Easy it is.
This also explains why Hoyo hasn't even bothered to give us anymore lore relevant events as of lately, and this is something I want the Content Creators to discuss about. Tell me, after the Enkanomiya event, what other limited event expanded on the lore ? There used to be some great events such as Chasm Underground's Perilous Quest (which is now available as a main quest), Albedo's special event quest, the first ever quest involving Scaramouche revealing the sky being fake, and the Enkanomiya Quest.
Every other main flagship quest of the patches ever since has been one of these fun-activity or festival quests involving mundane day-to-day stuff or nostalgia, basically being all just filler, as if I'm not playing a post-apocalyptic game but some isekai fantasy of an mc in a fun filled flowery world going about his daily dungeon slaying business and return to sing kumbaya with his friends. It's as if Hoyo is like, why bother giving them some good lore relevant and intensive quests that actually takes major effort from devs and the team when they can just recycle the same old stuff and put it out as the flagship event for the patch and be done with it. The only saving grace of this game for me are its Archon & Intermission Quests, new characters and major World Quest storylines, alongside the to-be-found ancient text filled exploration that I do read quite fondly. But I do know this game is for 'CASUALS' so they are not frequently making anymore the actual good stuff that makes the game exciting and enthralling to play.
First genshin is an Isekai.
Second, people complained that those lore expanding limited quest were never available after their release, so new players never got the opportunity to play them.
Making re runs of those events would be nice, but also many people complain about genshin lack or excess of content, so it's all about how people never really pushed for more lore stuff and was content with it being in main and world quests.
Last windblume (I think) revealed who the voice was that we heard at the end of "Interlude III: Inversion of Genesis" and gave a proper introduction to the hexinzerkle
GAA 2 showed a number of character's back stories
@@AnimationStation3000 Yeah at the very least it expanded on the lore through an otherwise ordinary festival quest. My problem is why does every other main event has to be on this festival or fun-activity related theme.
@@Syokool Yes it's a sort of isekai game, but my point is it being more of a generic dungeon slaying isekai with the mc singing kumbaya with his friends after his daily business of beating the baddies that you have in heaps rather than a post-apocalyptic game with something major being very wrong at the moment and us finding it out.
Yes, people will and should complain about previous important limited event quests to be available for newer players. They literally gave the Chasm's Perilous quest as an Interlude Quest in the main questline, so there is absolutely no reason they couldn't give the other quests in a similar way.
And how in the world is players complaining of *EXCESS* of content a problem ? If casuals have so much problem having lot to do in the game, then simply don't play the parts that needs you to try hard. Why is this supposed to be an excuse for Hoyo to not release good events ?
@@sibertronssc5618 I can't argue with the first complain in your latest comment because at some point it's technically true. What I can add tho is that making good stories take time to make but this it's also highly subjective, to the extent that sometimes you may like a lot some part of the stories or hate others. I personally like all the stories they portrayed but obviously I have my favourites.
They have to take "detours" (events), which are easier to make and where sometimes they also test stuff that are added as a mechanic later sometimes. This is it's also the definition of "anime filler" technically and it's understandable that people complain about fillers in stories but it's hard to make a weekly anime/42 day update game on the go, even when having planification of ideas in mind for future updates and where I personally think are two separate development departments.
I would like and I also send the suggestions just in hope they add this events as permanent. What I can also understand is that this quests where designed for temporal/modified zones that they would need to add again to be available to do them in the first place and this ones had a considerably size or a strong change in the map. If they have the intention to do it in the future, I just hope they find the way to properly add them to the game given the case the latter it's true.
For the last part they already do that by having the main rewards at the easy tasks for events but I think it's also true that a lot of genshin players are casuals and that's why a lot of things they develop will sometimes not be enough for people that only play Genshin. I would prefer they to add some new permanent content to make use of the constant farming in a way that's accessible to casual players but that can also satisfy the more regular or tryhards.
Sadly a lot of the issues are also a reflection of the producer ideas and it's easy to see the diference between two producers that work for the same company but for different games.
Every “mighty” empire can fall down.
indeed
Nothing will last forever, any empire which retain their power eventually fall down.
The duration always depends on a constantly changing internal and external envionment regarding that empire. The better balance and actions for the internal ones and the proper adaptation to the external ones are the reason for said longevity.
Maaan does tectone gotta see this
It's he ur dad that u so worried about him 😂
Yes, bc he's so stupid to believe things from no source and stutter his way out of it when ppl like Asmongold demands those proofs.
@@yakimlukanov6964he's the baldemort of the Gacha game.
@@yakimlukanov6964 why would we be worried ? it's entertaining to watch his content, that's why.
He saw it and then stopped listening because the words were too big for him to understand, so he just said 'nu uh'
so self destructive its so fking funny
Why do you refuse to touch anything from mihoyo.
Me :
This is me rn and I'm a couple months into HSR. I'm really not trusting Hyv overall, not just bc of this but bc the whole GI vs HSR feels like advertisement for HSR on purpose. It makes me want to drop both games when I drop GI.
I doubt it'll make them go bankrupt, but I do think this might be a turning point where they stop acting almighty and arrogant, and potentially start treating their playerbase better. Because no matter how big or small, this incident has certainly affected their sales and potentially future sales as well. So they'd be really stupid if they decide to act the same as they've been. But then again, they weren't smart enough to figure out why 3 intertwined fates didn't work this time, so...
Nah they'll just count on HSR.
They are continuing to act like nothing is happening and trying to hide their business information/numbers.
@@GLoLChibswith its flop I bet they won't.
If fcking Nikke can trash SR around, ofc they will never leave genshin die.
@@SyokoolFlop on which metric ? In January charts, Nikke was second and HSR fourth. In December, HSR was second and Nikke 7th. Last time HSR was first was merely october, with Nikke 5th. (sensor tower)
The amount of copium overdose in this comment section...
@Souldapop What's the source for this "consumer data", were it all consumers?? Half of them, some part of the consumer base, who exactly were taken for these measures??? People who watch TH-cam? I no way, shape, or form do they represent even a half of genshin's casual community.
Hey V! Just wanna share something ;w; I was an artist content creator for genshin on 2022-2023, they did gave pretty good amount of gems, for every piece I made, provided that it aligns with the patch's theme/ character's birthday. But I dropped out around Q4 cuz they decided to change the term completely; where basically, you gotta 'compete' with eachother and only those who've met their "criteria" (as in leaderboard) will get gems, the rest? good luck :')
if this aren't petty idk what is...
there's a good thing about the new term tho, which you can get real money, but it's not guaranteed since you gotta compete anyway :")
They seriously implemented a PvP Gamemode in a sense, wth
14:51 that's true, on top of this all, how do Hoyoverse expect to keep the trust and loyalty players have If they themselves didn't treat them good, or at least gradually better, each year to begin with ? Cause we can't put our money on assumptions so as on shaky foundations and be like "Genshin might do that or pull It off one day" for so long when in 3 years nothing drastically changed, mind you that we still did It anyway and went through a long coping phase, but nobody in their right mind would expect that we'd keep our faith so high, and those who switched to HSR is just a way to trigger a wake up call to the Genshin team, furthermore, loyalty is still apparent when they consider the sole purpose of Wuthering Waves is to improve Genshin, also all these protests wouldn't happen If the game didn't have any loving fandom, so nah, there is still a shady and an obnoxious reason why the Genshin team in specific is doing this other than "players' loyalty".
Genshin team isn't the issue, Hoyoverse being the final okay on all of these practices is the issue. Hoyo is spreading themselves too thin over more games than they can financially uphold. That has nothing to do with Genshin team. HSR isn't going to trigger a wake up call since HSR players are telling Hoyoverse what they do is fine by playing.
@@GLoLChibsWell I wasn't suggesting what players should do, but rather commenting on what they're been doing or thinking already, plus with the QoL features and endgame content that HSR been given along the months, also how HI3 is getting a 2nd "game", there is no justification to the Genshin side's lack of improvement, communication and blaming It all on how Hoyo been spreading themselves, clearly other games are doing fine, hell, even the quality went up for these titles, but the Genshin folks are being the middle child in this situation where nobody gives a damn about nor the game Itself, I mean It's a cash grab where they can milk whenever they please, so that's a purpose ig. Point being, the Genshin team specifically is doing what they're doing intentionally, and keep in mind that they know there is a riot, but instead of tackling It, they been taking the wrong approaches instead, so If you ask me, Idk wtf is going on with these guys nor their ideology, which still remains a mystery to this day
HSR is from the same guys.
Hoyoverse will still win if HSR is bigger than genshin, not the opposite.
The boycott stuff was another way to make a clown out of Tectone and everyone thinking the same, and how they can't understand how whales that enjoy the game are not necessarily worried about the same things as them. Ofc Tectone will argue that he was a whale, but in terms of returns he already got that back and more.
Tbh, more than sales, the community has to get their ideas straight, look for the real ways to improve the game more than "more rewardzzz plzzz" and refer to everyone playing the game, not just f2p or whales or dolphins or whatever.
Zenless Zone Zero is a combat focused game that doesn't have a lot of combat due to the disgusting abundance of the TV mini-game sections. Imagine playing a combat focused game only to be stopped later on by a senseless puzzle just because miHoYo wanted to. That's essentially the problem of ZZZ right now.
Other than that, ZZZ is very stylish, comfy, and overall pleasant game if you don't count all the typical gacha game systems.
I am pretty sure they intend to capture a very casual audience with the TV games who will later on be overwhelmed by the combat. Thus they'll be tempted into spending to beat the game, especially with those good character designs.
It's crazy how Hoyo just keeps finding ways to leech off people.
The developer of Nikke is now creating the game Stellar Blade, which is a complete game and not a Gacha, which is very smart imo.
Hoyo could have done that with the money they earned from Genshin. But no, they had to go on and invest more money into these stupid ass gachas, when Gachas fall off eventually, which makes it a poor investment. While AAA games last for decades and everyone remembers them fondly. It's crazy how they can't ever escape their scammy monetary practices mentality at all despite earning so much.
I mean if you want a combat focused game just wait for honkai impact 3rd part 2
@@bl00by_ I play Honkai Impact 3rd for 2 years now (I'm Lvl. 88) and I like Genshin's as well as ZZZ's combat more.
They severely overestimate Genshin thinking it has a stranglehold on everyone but honestly, it's just because it has no competition in the same lane yet. Star Rail showed that ironically and now, if they don't get it together, there are some contenders coming that could snatch the crown off Genshin a lot more easily than they think because people have no goals in Genshin. There's nothing to grind for, no real need for cons or 5 star weapons, or even characters after a certain point. They're way too comfortable.
Also i wanted to add, if you watch the Game Awards 2023, 2 months ago. Genshin barely got any ads, instead they pushed all the ads to their new game Honkai Star Rail's new planet, Penacony.
Another note, Star Rail got more ads for Version 2.0 and even 2, COUNT EM TWO!! Live streams, than Genshin ever had in its life. They even got a music video trailer too Genshin's Fontaine is just another new map. Nothing special...
Yeah Genshin is isn't getting shit lately. 4.5 will be the slow decline of Genshin. Chiori ain't shit.
Same here, the second Wuthering waves is out I am 100% gonna switch to it. Even if Genshin is a better game wuwa will be better in the long run because Kuro cares abt their players.
The interpretation the of the sales data is off. CN IOS made over 40mil in Dec but the 28mil from Gacharevenue is for Global + Japan and doesn't include CN. It seems like the Souldapop assumed the 28mil was for the entirety of the world but that is incorrect. CN ios alone just greatly outsold the rest of the world. Also the data from these charts miss CN android and PC data and Gacharevenue doesn't include PC and PS data either I believe. We can only get a general gist of things and can't make any large conclusions.
Another thing I didn't understand was the whole bootstrapping thing. The definition he put up and when I google searched showed that it's a method to start up a company that doesn't use external funding or investors. Idk how he managed to see it as a company limiting their revenue to avoid taxes.
Because the guy is an idiot who doesn't actually understand what hes talking about. Funny people giving this guy attention when its just factually incorrect misinformation spreading.
@@kiuhh1118Do you know what will happen? Tectone will react to this and spread misinformation that the sales of this banner are false, just like he did about the censorship video last week.
Noe it does not include that, based on PSN rewards Genshin overcame even FIFA by revenue there, there is no specifics, but from EA reports we know that FIFA on PSN made over $2.9B, so Genshin have made more, also cut taxes, cut % platforms take, also take regional cuts.
Also he forgets to mention that this data is not about Banners, but about overall spending on specific game on specific platform in specific period of time, that is literally written and fully described on this data site itself, but CCs as always forget to mention this "unimportant" information and that this patch have not only banners, but also 2 skins and also every year rewards for people who purchased something thought APP store in Genshin... so I'm not surprised that he manipulated definitions too...
This whole video is a joke. Desperate people grasping anything that confirm what they want the reality to be.
Gotta love how a random page that does speculation on sales is instantly the company they dont release the numbers since year one ppl have been fooled by streamers showing that chart and spreading the lie that companies show sales
Yeah that's what I'm confused about. Why are they acting like Hoyoverse has anything to do with this. They never release any numbers about banner sales. Those of us in the community have always known that it is just some websites giving estimations based on... nobody really knows where it comes from. It has never been trustworthy.
@@Hy-BridAbroad honestly this is very problematic when you distribute lies into the movement is slowly turning into a clown show for rioting than a movement to get changes rn this and the mujin stuff is showing how little they care to put the right info and just make ppl angry for the sake of nothing
Babies' first conspiracy theory. Tbh I was expecting more about hoyoverse manipulating those websites but it was a fluke.
This statistics is taken from Chinese APP store's daily reports and funniest thing is that all this is written on this site, which shares this data, with all disclaimers that this is not about banners, but about how much money people spend on the specific game, on the specific platform in a specific period of time, what they did with their money in the game itself is known only to Hoyo and people who spend this money, but as always CCs forget to mention this "unimportant" information and people who are using this data from this site also experience some problems with reading what is actually told on the site itself...
I just want to be able to see the end of the story and after that I'll be able to say "f u Mihoyo and bye"
So you are waiting to the movie end to exit the movie theater. Great...
@@pontoancora the film obviously won't tell the end of the game so no
in addition to the world stories found in world quests
@@Keiki-kun the end of story is the real end of the game. Look at hi3rd for example. The story ended, they are making another. For me the original game ended too. This is a sequel.
You are saying that you stay until the end of the story, so the end of the actual game, to leave.
@@pontoancora If there is a sequel then it means the game is not over
Honkai's story started since GGZ and continues to this day, it never ended
Besides, I never said I'm going to play until the end, my priority is the story, not the gameplay
@@Keiki-kun
But the story is the game.
And a sequel is another game. Stories can go to another game, but if the story ends, the actual game ends.
❗️❗️❗️Bald drama man incoming ❗️❗️❗️
DICKTONE INCOMING
we'll talk about it soon!
Tectone On His Way To Milk The Shit Out Of All The Drama
Is it drama when business problem is included?? @@VxVFiction
Tectone needs to share this
All they have to do is listen to the players....
Should have call it the fall of genshin because hoyoverse as a whole is doing fine. Honkai impact, really generous. Honkai Star Rail, very generous. It's just Genshin who some reason run by really scummy and stingy people u can imagine it's crazy.
Bro cooked some 3* michelin full course meal
thank god i found your video, i will check the original. man, when xianyun banner sales in CN spread i was so dissapointed but im glad it was a scam
i donno what that guy was thinking putting FGO in there with game like Epic 7.
the ceiling for whales is even lower, technically, in FGO since there is just the character and no weapon, and max copies need hard caps at 5.
granted, makes up for that with shit pull rates, but fact still remains that you need less then Genshin in terms of pulls to get a character going in FGO, it's just a matter of getting them, which ... yeah ...
Having played FGO, all I can say is that I didn't bother saving for banners, because the rate was so low, no guarantee, and so on. There just wasn't a point unless you were a whale, and even then, the amount you had to spend was insane. So, personally, I'd definitely put FGO up there, character-wise (though Genshin's weapon banner... that definitely goes a long way towards evening them out).
FGO shouldn't be there. Being a turn base game, whatever char you get is good at that point.
In fact, there are like 3 or 4 must haves in FGO the other ones are just filling spaces because these 4 characters are supports that increase the damage so much even a 1* is able to farm all content.
FGO also has the usual GSSR banners, and many things so comparing it with other gachas is so stupid it shows how much people ignore about it.
If you pulled Skadi like what, 4 years ago? You are still eating good. I used Hans Christian Anderson all the way into LB5
@@Axterix13 cept it has a hard pity now. has for a while apparently, it's still to high imo (33 multis), but thats just FGO for you, and doesn't really change the over all level of investment is still lower over all due to the much lower levels of power creep compared to Mihoyo games.
I feel like Genshin players ARE AND CAN BE loyal, but there's only so much loyalty can stand after being treated like trash for 4 years. If this is true then it's pathetic how instead of making the game better they are wasting money they don't have on making it seem like their numbers are greater than they actually are, hell, I would even spend money on this game if they changed things, and I bet a lot of players feel the same
do people not know that apple have a 30% tax on every transaction on the ios store ?
the number difference look more believable if you look at it that way, as genshinlab report ios sales not hoyoverse revenue
do people not have 2 functioning neurons to put 2 and 2 together ?
also what is this bullshit about not needing more than a C0 character or E0 in hsr ??? dafuq???
thats very obvious if you just look at videos as to what people use to clear content in both games.
You DONT NEED anything in any hoyoverse game...people just want stuff C6R5, they dont spend for this stuff because they need it, its because they WANT IT.
You people are missing the point and cant distinguish between NEEDING something and WANTING something in these games.
also what the hell is this meta discussion when you are trying to discuss hoyoverse' revenue...
people that believe this crap must be free to play if they actually think that whales spend this much because the need it.
in short, it all stems back to my initial take during the launch of genshin that majority players that jumped into the game was NOT the target audience of the game devs. now the "contamination zone" that they created via not responding and attending to most complaints for the game improvements or adjustments was never taken seriously . now we are is this predicament where evryone is at each others neck for some reason. XD XD
Not sure why he includes Arknights on that "power creep" list. It doesn't fit in that category at all. It has relatively low power creep, and typically, when a new unit finds a home in the meta it is because it can do something other units can't, rather than because it has bigger numbers than an existing unit. A very sizeable chunk of the core six star units used for high level clears are among the very oldest in the game. It also caps its constellation equiv at 5, rather than six, and the benefit from them is much lower. And on top of that, there's no weapons to buy. Arknights is, overall, far nicer to players than Genshin. And if he's completely oblivious about Arknights, what other games did he just toss out as examples without any evidence?
Loyalty I think he's off on as well. Like me, I looked at Genshin, how it rewards players, how it failed to make changes to improve QoL, failed to improve characters (Barbara, Qiqi, Noelle... all should generate particles from their Es, for example), and so on, and I basically said, "I'm not playing another game by this company." Yet so many players stuck with Genshin until HSR came out, and only then went to go try the new Hoyoverse game. And in the meantime, I'm still here in Genshin, never having left.
I think he's quite wrong as to why Hoyoverse doesn't reward/improve Genshin. The other games are in competitive spaces. HSR, for example, is a turn based gacha game. Those are a dime a dozen. So to compete, it has to offer higher rewards. But Genshin? What are we going to do, play Tower of Fantasy? They are not investing because there is no need to. I think this is just another case where he's providing no evidence, but just spouting BS. I don't think it is coincidence that now, with a few possible competitors near release, suddenly we see QoL improvements. Mind you, if I'm right on this, I do think that makes Hoyoverse incredibly stupid. It reminds me of Everquest, when they were the top dog and ignored the players. End result, WoW happened, and WoW happened in part because it sought out some top EQ players and listened to what they had to say. Hoyoverse would have been far smarter to continue to improve their game, to create an even higher barrier to entry for a possible competitor.
And as to players who left not returning, this is exactly why gacha games have energy caps that are under 1 days and daily log in rewards. They don't ever want you to quit logging in, because if you do, you're much more likely to realize that the game isn't actually that much fun, not for the time investment it takes.
Overall, I see nothing in the video you're responding to that proves anything. Just conjecture, assumptions, and speculation.
Not saying I believe the current banners are the best selling. Especially since we have no clue what exactly those numbers really mean. Definitely dislike Hoyoverse for how they run things, enough to not play any other game they make (though I do still play Genshin until I find another game I like better...hoping Arknights: Endfield will be that). Just that the video fails to provide any actual evidence to back up its conjectures.
I totally agree with you. That guy was just throwing any name he could, even FGO when it has no powercreep at all.
And also these kind of videos are harmful bc they show how people confuse a better game with a game being generous and still buggy in their core, and what matters is the gameplay and not just eze 5* characters.
True.
Also Ironic that the guy who spoke about this data forget to mention that this data is not about banners at all, but about overall spendings on APP store in specific period of time on Genshin as the game and not about any spendings on specific banner, but patch itself - Nahida, CL, 2 Skins and also rewards for people who made purchases on CHN New Year, but what specifically this people spend this money in the game itself is known only to Hoyo and those players only... and funny how all this CCs forget to mention this "unimportant" part of the data they speak about, when the site itself literally says what this numbers are actually about and where they were taken from, but the exact same CCs quite effectively were using exactly same data in past as some sort of - "undeniable truth"...
But it quite dumb to speak about powercreep in Genshin (dunno about Arknights, this game is not not my cup of tea), cos Powercreep means that older characters lose their effectiveness value, Effectiveness, not attractiveness or some other preferences, when the same Noelle and same Barbara and the same Qiqi you mentioned have +/- the same and stable Completion value of Abyss 12, even if they are not very popular picks, their Completion index based on Akasha Data and Keqing Mains statistics is one of the most stable positives in the game and have not fall, vice versa Noelle's completion rate only increases last 2 years, since more and more players who play her learning how to play her properly.
And cmon, this game is 3 years old already and people still have problems with energy on Noelle, Barbara or Qiqi ??? Really ?
9:20 sorry, but have you considered new players?
I knew already the xianyun banner looked suspicious, not even the banner of Nilou and Nahida was that high, but all of a sudden a character that many of my friends already said they will skip just became so high in demand? what makes it suspicious is not that it's high, but it's numbers are high during all the Boycotting genshin was going on.
Just like gdp fake numbers the chinese govt publishes 🤣🤣
another thing I got to know from "dreams" is that HoYo will slowly make even HSR more and more stingy, but not now
Yup If things get really _really_ bad then they can just abandon GI milk it as much as possible and move on to HSR and
Where can i sleep and "dream" about this topic good sir?
It sure is funny seeing how boycottgenshin failed and now people are trying everything to prove that the banner sales are false
Ayo, hoyoverse is falling ? I will be there no matter what.
The weird thing about them is, they think the player base is not loyal or worth it to give their care for, but in reality they just give no reason for anyone to be loyal to them. Like who tf want to go in a game just to pick mint and berry for hours ? There is no meaningful content to do.
Don't be a shill bro, they treat you like a pay pig. And they're not falling yet anyways, they made billions.
@@fiaschampion3379 Are you dumb ? I will be there TO WATCH IT happen
@@fiaschampion3379 I will be there to see it happen when they fall. No idea which clown delete my comment previously
With all of the newer live-service gacha games saturating the market, it is inevitable that players are gonna move on from Genshin, and HSR too for that matter. Still, kinda surprising that Genshin isn't as untouchable as I thought.
Tbh it's all speculations and people is still hurt genshin is not being brought down by their favorite games.
It's understandable but also shows how people belive genshin devs, fans and ceo cares about others opinions. AFAIK there has been many moments when genshin sold less that others, has been accused of something, some "Chinese government department" was doing something against genshin, etc.
It's all about "trust me bro" instead of factual things.
sorry if i write multiple comments but i just can't put everything in one single post.
as a veteran player.. i found myself doing the streamer event.. stream 30 hours the new patch.
I barely did 15 hours of game play, and i got all quest all events and 100% the whole area.. and i was taking it pretty slow. like playing at most 2-3 hours x day.
What the hell are veteran players suppose to stream? dailies?
You mean to tell me that me and the boys not spending on welkin battlepass because we think the game is stagnant and annoying actually had an effect?
What a wonderful world.
In my view ZZZ is going to fall very quickly
60% of the gameplay is you playing the TV minigame and walking around the lobby, 20% is the characters talking, and only 20% is you actually playing the game
in Genshin you have the freedom of exploration and the story
in Star rail you focus on the story and have more challenging gameplay
ZZZ doesn't have any of that, what it does have doesn't look so good
I didn't play zzz cbt but from gameplay perspective wise, it kinda look like honkai impact 3rd.
@@alppac9341 yeah it's Honkai with extra boring steps
Sadly
1:00 Correct i've tried to find the tickers for them but there's none
So what are we gonna put for a new name in genshin to show them we are mad ? 🗿
qiqifallen.
the memories it brings are too strong not to use it
Noted 👍
I mean the have been boting followers since the first anniversary, This is like childrensplay in comparison
1st about the discrepancies of CN IOS market data vs hoyo's revenue repport, does he takes into account that the IOS take 30%ish cut on the revenue?
2nd CN genshin player is protesting against mihoyo (kinda), all the friend that i know still pull tho (I'm studied in CN uni joined genshin wechat group, most of them still pulled xianyun or nahida cons)
I wish hoyo can improve their treatment of players tho.
Also 2 skins, one on Shenhe, which have quite a loyal fanbase and very popular Ganyu, on Sales time, also on CHN New Year APP store itself and Genshin give some rewards to people who spend money on App store on Genshin... And btw, Whales do not really care about ingame rewards, I mean real Whales and not CCs who Whale for content.
We love the people trying to milk everything out of this drama it’s getting kinda sad
And why would believe a person on Internet too that its my question. Its 50 -50 right
I think the genshin Stan's are fake. Either paid or ai. They go unusually hard on op like 5 comments deep. When a lot of people don't care that much. Plus they keep the like ratio to 0 so it can't build traction. Just too many odd behaviors.
A friend of mine just found a chest in hsr containing 50 intertwined fates
No one can defeat the power of the Baby Radish Archon...She had the most world breaking gacha sale of all time in a 1st day banner last year....I'm not surprised if she will surpass her own record again this time.
Plus she also have 2 of the most jaw-breaking skin along with her...Our Mommy Shenhe & the Thicc Ganyu...with their Hot Mama Bird Xianyun...Plus its the Lantern Rite with a strong 4-star DPS Gaming....The Boycott will surely be forgotten by the excitement of players logging into the game.
this is the reason i support and want other games to flourish hoping WuWa and AK Enfield become big as well. Getting bored with Gen, thank god HSR isn't going the Gen way but who knows in the future I am wary about Hoyoverse.
I think a point was missed thought.
These fake numbers were here since hsr came out and they lyed even in hsr.
This isnt really related to the drama.
At best the drama fueled this but they were always lyeing.
Can't say I see them do any kind of public statement as per point 1, but the rest is *somewhat* plausible.
Change of leadership can happen, tho Cai aint going away for good for OBVIOUS reasons, just relocates to a different IP or becomes less involved in the direct process.
Removing AR locked content is BASED and needed. Honkai Impact removed level gated story content about 1.5 years ago, with only certain modes, mostly end game stuff, being locked behind lvl 30 (which, after EXP revamp during the same update as removal of lvl gating, is not difficult to achieve on short notice). There is a huge list of things I wish Genshin addressed, tho ain't nobody reading allat, so I won't bother typing it out.
As per replayable events, I do not think Genshin can afford this in the game form, bc of it's already egregious size, but perhaps having a website tab or TH-cam video or SOME kind of official resource that has the past event cutscenes (with the game directing you to them based on your story progression to keep the narrative flow) must be implemented. Or at least make them rerun.
As per ZZZ hate, that's just the "this new thing = bad" mentallity. ZZZ is bad, before it people were yapping Star Rail looked bad and would die in 1 week. People hate on Honkai Impact 3rd Part 2 bc it's "nothing like Honkai". ZZZ, in my humble opinion, looks leagues better than any Hoyo game rn, the facial and character animations are very dynamic and show clear improvement over their other projects, with added Persona pizazz. Combat is more PGR styled, so the reception will depend.
That explains why the QoL updates they've giving us are beginner friendly and doesn't really do anything for us vetern players
11:47 ditto. I quit Genshin may 2023, just a few days after HSR release. I only keep up with HSR and PGR because they take less of my time.
edit: ZZZ's situation is weird. It feels like the new HI3rd stuff compete against ZZZ and is self-destructive of Hoyo to do.
Holy shit what a great vid. Bro was cooking so hard I skipped lunch xD
People really believe that the vast majority of the game's player base cares about a few free summons, or the lack of "end-game" content in a single player RPG game with open world exploration that is focusing mainly on the story, lore, and characters?
Do you know why HoYo doesn't care about all the people crying about the rewards? Because they are an abysmally small but extremely vocal part of the player base. Most of us that actually know what to expect from the game, and have been playing since day one, don't care about the free rewards, we already get enough from the things we pay for (BP and Blessing), while we continue to enjoy the actual game which is amazing.
HoYo doesn't care about the 1-2million (probably a massive overstatement) gacha addicts that don't have enough money to support their addiction, and don't even support the game financially, and they should never do so.
If you are going to keep crying, just stop playing the game. No one will miss you, and the community will get better.
edit: The one thing I want from HoYo right now, is to expand the Serenitea Pot gameplay, and maybe even overhaul the two starting areas of the game, which have been greatly outclassed b the newer ones.
do you think If people stop cry genshin will be better no will nothing happen because they should change end-game and make new games lets when wuthering wave come out and they for. sure will give many reward which is make genshin community left game for ww
Because is better even as gacha system are better now hoyevers should do something they lost chainese players base it will be trouble. For them when they left for other game
I mean yeah the Nahida one was suspicious, whales already have her c6 and most ppl at least from what I know go for c0 characters and call it good since she's perfectly fine at c0. Only thing I could of think of was new players who saw all the unwanted Nahida hype and went for her but I doubt there was that many new players so yeah very suspicious. As for Cloud Retainer yeah she may be new but there's was no way she could surpass Raiden or any other archon for that matter.
And the thing with star rail is they knew they were gonna have low sales with free Dr ratio and a Kafka rerun but they still did it anyway, that's why they're better imo because they at least gave it a shot but after that sadly it will never happen with Genshin possibly and honestly that's probably the one thing I can agree with the devs on. But no worries with 2.0, Black Swan, Hanabi or Sparkle, and Archeron they're gonna make much much more in the coming months. There is a lot more but even I have to admit that sadly the community is only focused on those characters forget about Aventurine even though he kinda cool.
Can't wait to abandon genshin until wuthering waves is released 😊
Yes, like when Tower of Fantasy was launched.
@@Syokoolnah big bro WW will definitely be good I trust Koro Games it won’t be as popular as Genshin but it will stand on its feet
@@Dank-Ewok hardcore sweaty players are not soo many but very loud people
Only counterpoint to "whales dont do reruns" is those doing giveaways or buying on another account
Around minute 8:00 it isn't really a bad thing tho. I like that the characters work without needing multiple copies as much as other gacha. It actually makes Genshin look better lol
That said, they're idiots for not utilizing the aesthetics aspect of the game. They just won't release as much skins as they could've and should've been doing in the first place. Character and weapon skins would've been big, and if they priced it right (which they definitely didn't) people are gonna go crazy. They could've built skin rarities as well, where one is more expensive than the other and some skins are free and cheap. But nope, they choose to be lazy and do nothing at all in the game. That's the very least they could've done for their own sake. Obviously, they need to think about the end game content of the game because for god's sake, it's been 3 years and it's still only the Abyss, with a bullsht monster like the Wenut that wastes your time.
Can you link the original vid please 🥺
Dang. So the Nahida and Xianyun banner really was faked. Didn't know they were doing so poorly. 😮
13:35 I tend to see people post stuff about Genshit and will defend Genshit, but ask them and they'll probably say they stopped playing the game a long time ago. They may play when there's new main quests, but I don't believe they actively play the game. They like the characters, that's the main appeal for them, and is also a driving force for why they get so defensive.
13:30 those are just f2p that don't want to admit they wasted 3 years of their life on a game that never improve
Yeah great video from his part, he really explains
Funny that this guy needs to lie and manipulate data to somehow make his argument work, the thing is that this data is not about the banner sales itself, but about overall money spent on specific platform on a specific game in a specific period of time, exactly on Chinese APP store, also the data itself shows that a lot of money were spent on period of new skin releases on sales period specifically, also the data he mentions also specifically tells that this is statistics based on APP Market on the patch in overall - CL, Nahida, Skins and quite ironic that he forgets to even mention it, even worse, he specifically puts it the way that it's a data about money spent on specific banner, when the site he uses to prove his point literally says that it is not about specific banner itself.... Ironic how this "Fackcheker" manipulated the data and lied about data he used himself... 🤡
I am extremely worried that this drama as well as Hoyo’s recent Ls will result in Genshin’s cancelation. The game’s story has been so cool and interesting so far, I would be so sad if it never got a proper ending. 😢😔
At this rate its extremely possible for this to happen.
There is no chance of this happening.
@@OnigoroshiZero Why not?
Lmao no way you actually think that
@@crimsonkomodoproductions5761you’d really think that huh? 😂 don’t worry about it LOUD minority always complain.
In short, they recycle any money they get combined through their own game, and no loses will happen, all character "sales" are made up of numbers because only hoyo has a saying to which character gets what number.
12:50 well I've been playing Houkai Gakuen and Honkai Impact 3rd for a long so of course I'm loyal to Honkai.
Funny how that guy said hi3 rewards are for loyalty and skipped all the drama and all the people quitting when the powercreep was massive.
Also ignoring many people just avoided it like a plague being a game so bad for content creation in the meaning of not being really good for devices other than smartphones.
Hi3 was the game that was called to be what genshin was. Ofc, genshin success has also another ingredient that hi3 lacked that was optimization. It runs well and has many customization stuffs that hi3 still lack, and lacked for a whopping 7 years period.
Also hi3 story was a nasty mess and hard to digest for the very first part. It's after some time they started working on the lore in a more profesional way. Also in houkai gakuen.
But take a note how in houkai gakuen they will easily kill or forget about relevant characters when Kiana is being outshined, so it also has a lot of issues with the lore.
I enjoy those 2 games along with genshin, and I'm pretty unbiased in my criteria when I've seen the good and bad of all 3, and know that hi3 is in its current place bc it did so many things wrong that being generous with its loyal fanbase never truly fixed anything, and people is less interested in part 2 than wuthering waves or so.
I remember Sekapoko calling his chatter greedy and childish because they said Hoyoverse has ignored their playerbase. I haven't watched him ever since that.
In china, a lot of big companies are in fact not listed and privately owned. China runs a completely different game over there, its hard for a western. Minded population to understand given set people have no intention whatsoever to know.
Okey just so you know the change of leadership will not happen
David has two games already that he manage then, and also chiangyu genshin producer will not leave that position is beacuse he is one of the founders
Where's the proof?
I'm sorry guys but how is this a big reveal?
I thought this was common knowledge for years are you fing serious? 😅😅😅
This is actually new for me but it explains a lot of things.
@@fastedwarrior7353 aight... it just seems so extremely obvious to me. Even I thought of it years ago when I was thinking of releasing an app to boost the sales... this is a billion dollar company I mean... yeah
i can see genshin giving out a free standard banner 5* sbnecause they are old, but never a new character
its not so hard to understand, that most of genshin revenue, comes from welkin moon and BP cause they are much cheaper and almost everyone can afford it, unless they force themselves to go f2p, 5-6 euro x month is nothing really. multiply that 5 euro for all the people using welking which is much more than how many whales are out there.
Its marketing like when you see similar product of the same company, cheap one and expensive one.. but the product they want to sell is the one with the middle range price everyone can afford but doesn't look "that" cheap.
Jesus this drama has been milked so much at first i was in for it but jesus, it's the only topic they only talk about
I feel a little sad, because I trully love Genshin Impact. I hope they improve the game, and those ideas are a nice begining.
Once the game passes 20GB on my phone I'm leaving like HI3 and Genshin
14:15 all of this to mee feels like they are stupid; they see no value on people who spend millions of dollars every banner?????? No value on the 150 bucks per year from all WM/BP players????
Genshin were telling all of us this whole time about their status in Xianyun. They rise like Xianyun's E, and then huge dip down, just like their profit and their player count. 😂
People keep thinking 5tars are where the whales dies but they fail to realize how disgusting getting a C6 4star is. You could pull 1000times and still not have a C6 4star lol
good video but your mic is way too loud compared to the video
honestly.. this entire situation has kind of made me hate playing the game.. It just feels so wrong playing it, Nowadays I just log on to do the events grab a free wish or junk and log off, I just feel unmotivated to play the game...
Playing honkai star rail a lot more now though!
I'm usually not into turn based games but herta fixed the game for me :)
kuru kuru kuru kuru kuru kuru kuru kuru kuru kururin kuru kururin kuru kuru kururin!
Sucks for you I love playing the game
@@TheRoleplayer40k lol I guess I'm burnt out or somethin, Enjoy the game tho bro, 👍
Sales wise hsr is doing fine. And I dont want hsr or any gacha to be as successful as genshin. Ive always believed that genshin got too popular and successful for its own good, and it shows. Same thing happening to pokemon.
Bruh more than 3 years playing and they put what we asked on honkai plus shit treatment bc we are not loyal? Well.. not anymore I guess
Hoyoverse: "Should we give the players better rewards, inssue an apology and promise to change the game for the better to appease the playerbase?.........nah let's do everything except that."
Wuthering Waves is coming soon 👋
If the assumption about Genshin's player loyalty is true, then it is very much the result of a self-fulfilling prophecy. Hoyo with their lackluster rewards has *NEVER* incentivised Genshin players enough to stay loyal to the game, so is it any surprise that they aren't?
Genshin stans are actually never spent a dime on that game. The day you c6 a character the fun and enthusiasm is gone cause you 36 abyss and there is nothing to Stan for
lmfao i knew that cause for just day1 it was very weird like how can a banner make more money than other banners that have lasted for 20 days in 1 day
and that too after the boycott before people who are currently in boycott also spent money including those who are doing so rn so that was just not possible for that banner to skyrocket like that
Bc genshin is a massive game and has been selling so much they could afford hi3 and SR. It's no a big question how the game can sell that much when so many good things gathered around the new current banner.
one thing for sure, hoyo better start revamping weapon passive, a lot of them even if they have crit substats are shit if we compare with lightcones. We did good with the boycott so lets keep it up, light that booty cheeks in flame
There is not content in Genshin where you need anything better than 3* weapons to complete even Abyss 12 9*, unlike HSR. Genshin was promoted and pushed as a Casual Immersive Adventure and it stays the course it chose from the beginning.
if Hovoyo dont take us serious then we say fck we will make them fall hard that Luke 10:18
Hope that fill the brims on someone regretting spending money for carbon copies .
Cuz , it's best to play on f2p . switch the schedule to 10:00 Pm.