Just of note, both Zoe and June of the NISEI development and design teams (respectively) have mentioned that we're planning to move away from the strict "HQ because blue, R&D because green" ethos in future design. That doesn't mean Crim won't _ever_ have rewards for HQ runs again, but our teams want factions to feel different in how they access centrals and what they do when they get in, rather than just which centrals they target in the first place. Zahya rewarding accesses on both R&D and HQ can be seen as a step toward that. Thanks, as always, for your fantastic content. I'm so, so enjoying these videos!
"Versatile" Smuggler. :D That's really cool to hear! Colour me excited for the future of Criminal. Thanks for dropping the insight, and for all the great work. Cheers!
One of the best things to play with Tranquilizer is Cookbook and Simulchip. You throw down the Tranquilizer on something an let it derez. Let the corp rez something somewhere else, and at the end of the corp's turn you use simulchip to sac the snek and throw it on their new big thing. It comes in with 2 viruses thanks to cookbook, and then your turn immediately starts and you derez the ice. Not as fast as instant speed but with all those tools being in startup, it can be pretty oppressive with the lower card pool. I've seen this plus Botulus in a Tao deck and basically you might as well not be playing ice =P.
Your explanation of the way that Criminal pressure through cards like Inside Job backs up agendas so they start flooding HQ was a fascinating little bit of gameplay/game design insight, dang. I've been playing for years and that's never occurred to me. ...I never said I've been playing _well_ during that time. 😜 Thinking more about it, the way you describe Tread Lightly as a tool that makes Corps _scared_ reminds me a lot of how we used to talk about Stimhack. It's a cheap run event that the Runner can play on practically no credits, it thoroughly disrupts server math, and the threat of it is often just as impactful to the game than the event itself when played.
Fun thing how no one played easy mark. I remember when I learned the game I asked my friend why not every runner have 3 easy marks, it looked like such a good carded at the time. Great video, IMO you can go quickly over the cards you have already reviewed.
Thank you very much! The only thing I'd add about Smartware distributor is that... you can sell it to Aesop Pawnshop. And then it should be 2 clics for 6 creds or 3 clics (if you load it twice) for 9 credits and that's not that bad.
Hey Valerian! I'm not the biggest fan of the 'you can sell this to Aesop' argument, as that holds true for every card in the game. It's definitely true though, and gives you a panic button for when you don't think you'll be getting enough value over time. You could even consider Isolation, I guess, which is a card I've never played.
It is! But as far as I understand, 'load' is only used on effects that trigger when a card is installed. So a Daily Casts is loaded with 8 credits when installed, but the runner spend a click to place credits on a Smartware Distributor.
Load is only used when a card does something when "empty", so like a card that trashes itself when there's no credits. If a card doesn't do anything when empty, then has placed credits instead of loaded ones.
Quick question, are the NISEI cards new additional content for existing neturnner games? Or reprinted versions of pre existing cards with the NISEI veneer? (hope that makes sense).
It's a mix of both. NISEI has since released System Gateway (the entry-point product, which includes 73 brand new cards, alongside only 2 FFG-era reprints), as well as the entire Ashes cycle (126 brand new cards, with 4 FFG-era reprints). System Update 2021 was also just released this year, representing the general basis of the Standard format, and that is simply 82 FFG-era reprints with new NISEI styling. You can check out all the cards over on netrunnerdb.com
I don't have an exact source, but I've read that Damon Stone, the lead designer at the time, stated in a Facebook thread that Mobius was misprinted. Compare Mobius to Data Breach, another run event printed within the same cycle. One is a strictly better version of the other, and the superio R&D pressure card was somehow printed in Criminal. The entire Red Sand cycle was a real rough spot in terms of quality control. There were a lot of misprints and typos across the whole set (Data Loop, Standoff, Nerine 1.0, etc.). A huge bummer.
@@MetropoleGrid Thanks for the reply, it certainly makes sense for the card to be a misprint. I’m glad you are still making excellent Netrunner content!
Huh... weird. I was just pointing out the Smartware Distributor is an ONR card! I've been looking through ONR recently for cube reasons and happened to notice. Crazy stuff
@@IxoranX Oh wow! Found it - www.emergencyshutdown.net/webminster/cards/527 This has to be a direct reference - the theme/art is the exact same. That's awesome.
I still don't see the comparison between Red Team and 4x Dirty Laundry. Red Team would be as good as 4x Dirty Laundry if it cost 0 credits. As is, Red Team makes 7 credits over 5 clicks with an incredibly high upfront cost which is just bad -- like even in just System Gateway it's bad unless you happen to already have set up additional value per run or are getting free accesses.
I think the last part you wrote is exactly it - Red Team works great with additional value per runs. And I believe Gateway has all the support you need to build that engine. Zahya is already a great start.
Just of note, both Zoe and June of the NISEI development and design teams (respectively) have mentioned that we're planning to move away from the strict "HQ because blue, R&D because green" ethos in future design. That doesn't mean Crim won't _ever_ have rewards for HQ runs again, but our teams want factions to feel different in how they access centrals and what they do when they get in, rather than just which centrals they target in the first place. Zahya rewarding accesses on both R&D and HQ can be seen as a step toward that.
Thanks, as always, for your fantastic content. I'm so, so enjoying these videos!
"Versatile" Smuggler. :D
That's really cool to hear! Colour me excited for the future of Criminal.
Thanks for dropping the insight, and for all the great work. Cheers!
I think that's a good idea. You have some great minds putting these cards together.
What a great channel! I love hearing your voice.
Thanks Monketsu! Glad you've been digging the channel!
I'm a simple man. I see Metropole Grid and a two-hour System Gateway review and I click
I click to draw. :)
One of the best things to play with Tranquilizer is Cookbook and Simulchip. You throw down the Tranquilizer on something an let it derez. Let the corp rez something somewhere else, and at the end of the corp's turn you use simulchip to sac the snek and throw it on their new big thing. It comes in with 2 viruses thanks to cookbook, and then your turn immediately starts and you derez the ice.
Not as fast as instant speed but with all those tools being in startup, it can be pretty oppressive with the lower card pool. I've seen this plus Botulus in a Tao deck and basically you might as well not be playing ice =P.
That's a super slick way to play it! Tomorrow's netrunnerdb deck list of the week is a Reina with all the requisite parts. I'll keep this in mind.
This is a masterpiece of analysis; very helpful! Thank you for making this series!
Amazing job, man! Learning the game from your videos!
Your explanation of the way that Criminal pressure through cards like Inside Job backs up agendas so they start flooding HQ was a fascinating little bit of gameplay/game design insight, dang. I've been playing for years and that's never occurred to me.
...I never said I've been playing _well_ during that time. 😜
Thinking more about it, the way you describe Tread Lightly as a tool that makes Corps _scared_ reminds me a lot of how we used to talk about Stimhack. It's a cheap run event that the Runner can play on practically no credits, it thoroughly disrupts server math, and the threat of it is often just as impactful to the game than the event itself when played.
Woohooo, another review!!!
Algorithm post! We're slowly getting back to physical Netrunner locally now that lockdowns are easying up, so these are very relevant. :)
Just checking out whats new at system gateway.
Fun thing how no one played easy mark. I remember when I learned the game I asked my friend why not every runner have 3 easy marks, it looked like such a good carded at the time.
Great video, IMO you can go quickly over the cards you have already reviewed.
Thank you very much!
The only thing I'd add about Smartware distributor is that... you can sell it to Aesop Pawnshop. And then it should be 2 clics for 6 creds or 3 clics (if you load it twice) for 9 credits and that's not that bad.
Hey Valerian! I'm not the biggest fan of the 'you can sell this to Aesop' argument, as that holds true for every card in the game. It's definitely true though, and gives you a panic button for when you don't think you'll be getting enough value over time. You could even consider Isolation, I guess, which is a card I've never played.
1:48:10 hhuh, I thought "load" was the new name for "place credits from the bank"
It is! But as far as I understand, 'load' is only used on effects that trigger when a card is installed. So a Daily Casts is loaded with 8 credits when installed, but the runner spend a click to place credits on a Smartware Distributor.
@@MetropoleGrid Ah, I see! What an oddly specific use case for such a potentially versatile keyword though.
Load is only used when a card does something when "empty", so like a card that trashes itself when there's no credits. If a card doesn't do anything when empty, then has placed credits instead of loaded ones.
I'm surprised you didn't pick up on the ONR reference, in name, art, and function, in Smartware Distributor!
I never saw that card in ONR! It was quickly pointed out in the comments, and it's the most direct homage I think we've seen so far. Super cool.
Quick question, are the NISEI cards new additional content for existing neturnner games? Or reprinted versions of pre existing cards with the NISEI veneer? (hope that makes sense).
It's a mix of both. NISEI has since released System Gateway (the entry-point product, which includes 73 brand new cards, alongside only 2 FFG-era reprints), as well as the entire Ashes cycle (126 brand new cards, with 4 FFG-era reprints). System Update 2021 was also just released this year, representing the general basis of the Standard format, and that is simply 82 FFG-era reprints with new NISEI styling.
You can check out all the cards over on netrunnerdb.com
Andrej, you aren't going to sing us the Carmen songs to see if we recognize them?
...I was considering it at the time...
@@MetropoleGrid It would have been the highlight of the video for me if you did!
Been away from the game for a long time but I remember Mobius and have never heard about it being a misprint. Is this true or a joke about bad design?
I don't have an exact source, but I've read that Damon Stone, the lead designer at the time, stated in a Facebook thread that Mobius was misprinted. Compare Mobius to Data Breach, another run event printed within the same cycle. One is a strictly better version of the other, and the superio R&D pressure card was somehow printed in Criminal. The entire Red Sand cycle was a real rough spot in terms of quality control. There were a lot of misprints and typos across the whole set (Data Loop, Standoff, Nerine 1.0, etc.). A huge bummer.
@@MetropoleGrid Thanks for the reply, it certainly makes sense for the card to be a misprint. I’m glad you are still making excellent Netrunner content!
My favorite is Shaper, for sure.
Oh no! My other comment got screened for review!
Whoops. I checked the 'held for review' section, and nothing came up. Sorry!
Huh... weird. I was just pointing out the Smartware Distributor is an ONR card! I've been looking through ONR recently for cube reasons and happened to notice. Crazy stuff
You rebel!
^_~
@@IxoranX Oh wow! Found it - www.emergencyshutdown.net/webminster/cards/527
This has to be a direct reference - the theme/art is the exact same. That's awesome.
@@MetropoleGrid Yeah it's cool to see Nisei "doing their homework" so to speak. I love it!
I still don't see the comparison between Red Team and 4x Dirty Laundry. Red Team would be as good as 4x Dirty Laundry if it cost 0 credits. As is, Red Team makes 7 credits over 5 clicks with an incredibly high upfront cost which is just bad -- like even in just System Gateway it's bad unless you happen to already have set up additional value per run or are getting free accesses.
I think the last part you wrote is exactly it - Red Team works great with additional value per runs. And I believe Gateway has all the support you need to build that engine. Zahya is already a great start.