Great playthrough! I liked it very much, wasn't able to watch the live stream. I made the Dutch translation for the Belgian publisher Jumping Turtle Games who will release the game in next January. Some remarks though for this stream: 30:00 "You can't place place a T-canal tile with an outlet to the right adjacent the left edge of the canal area, because there is no connection to the water source. There must be a connection." That's not correct. You think it is obvious, but it isn't. There is no need or obligation to connect the canal to the water source, as per the rules on page 11: "The water cube is moved onto the adjacent tile even if the tile does not link directly to the source." There is also a picture on page 15 of the rulebook, showing a water cube on a green canal tile that is not connected to the source at the left. 43:24 If Shrey had the T-canal tile with an outlet to the right at the top of the canal area as demoed earlier, he could (and is allowed) to let the water flow to the next vertical stream at the right, and then down to the bottom of the canal area. This way he could deny points to James (green) and Ken (red). That should have been explained. This is also explained in the example on page 15 of the rulebook where a water cube is going right in the Red Cross canal tile. The red canal is not connected to the stream at the right, but it is still legal. The water flows to the stream and then through the stream down the canal area.
Great playthrough! I liked it very much, wasn't able to watch the live stream. I made the Dutch translation for the Belgian publisher Jumping Turtle Games who will release the game in next January.
Some remarks though for this stream:
30:00 "You can't place place a T-canal tile with an outlet to the right adjacent the left edge of the canal area, because there is no connection to the water source. There must be a connection." That's not correct. You think it is obvious, but it isn't. There is no need or obligation to connect the canal to the water source, as per the rules on page 11: "The water cube is moved onto the adjacent tile even if the tile does not link directly to the source." There is also a picture on page 15 of the rulebook, showing a water cube on a green canal tile that is not connected to the source at the left.
43:24 If Shrey had the T-canal tile with an outlet to the right at the top of the canal area as demoed earlier, he could (and is allowed) to let the water flow to the next vertical stream at the right, and then down to the bottom of the canal area. This way he could deny points to James (green) and Ken (red). That should have been explained. This is also explained in the example on page 15 of the rulebook where a water cube is going right in the Red Cross canal tile. The red canal is not connected to the stream at the right, but it is still legal. The water flows to the stream and then through the stream down the canal area.
This might be the driest Suchy game yet, pun intended.
*Applause*
ricky nelson