Death of ally:a lot Death of players:none Death or enemy:a lot Lore:the enemy and ally are friends but they are not friends now. The player are really strong. Ally some strong some defend some drive some weak. Enemy some strong some defend some drive some weak some use for test. We know the enemy are bad but they probably have family (don't hate is just my fan lore)
The one thing that i still thinking to these days .......what on purpose to killing all enemy in bodycount or elite....i know is kill everyone on that but what is there purpose did we are a evil or somekind of that
Death of ally:a lot
Death of players:none
Death or enemy:a lot
Lore:the enemy and ally are friends but they are not friends now. The player are really strong. Ally some strong some defend some drive some weak. Enemy some strong some defend some drive some weak some use for test. We know the enemy are bad but they probably have family (don't hate is just my fan lore)
Player who use perk field officer:l am VIP have bodyguard
Same i think that too, i think About the timeline of the SW:BS is
The one thing that i still thinking to these days .......what on purpose to killing all enemy in bodycount or elite....i know is kill everyone on that but what is there purpose did we are a evil or somekind of that
Yeah, in enemy sight, we are pure evil player
@@StickGamerNextGenmaybe public enemy gamemode are added for reason
I like the Ally more than the player ngl
Name the game? :/
Stick Warfare:Blood Strike
@@StickGamerNextGen thanks bro 🤑
👍
What is that music name?
Search "IT'S BEEN SO LONG Sped Up"
@@StickGamerNextGen Actually that's music
Player who use perk field officer:l am VIP have bodyguard