Today's words of the day are "more/maw" and "essentially". Got some exciting things happening on the channel soon! Patreon will be launched in the next week or so (hopefully), I will be continuing my playthrough of Lost in Random and also it looks like we might actually be getting some DLC for Little Nightmares 2! Thank you for the continued support. It genuinely means a lot.
@@Soren_Ld Great question! I will never paywall any theories. My ideas so far are for either more personal videos like blogs, or videos that are a bit more fun like “who would win in a fight between Six and the thin man”.
Thanks alot for making this! Im working on making my own horror games and i get alot of inspiration from your little nightmares theories ^^ i love them so much
Plus, one way the Maw makes sense that the rest of the world doesn’t: it isn’t warped. The building aren’t bending, the people aren’t just killing themselves or wasting way, the people on the Maw work with purpose. In the pale city, the buildings are bending, the people’s faces are warped and asynchronous, it’s all chaos and discord. The Maw makes sense because it isn’t touched by the signal tower.
@Pen but that’s the funny things: the places where there are tv’s have people that can’t WATCH. Roger is blind, he’s attracted by sound. The chefs are a bit more debatable, but they do wear masks, and the Granny seems to have a higher priority: children, living things. While there are TV’s, the Lady’s magic overrides the Thin Man’s. Though, I love your statement about the Thin Man manipulating the peoples’ need for escapism, that’s so well put!
@Pen The thing that struck me about the TVs in Little Nightmares 1 is that they play a specific one: the Veronica cooking song, and with movement. The TVs in LN2 on the other hand tend to be static images with, well, static and music over them. While it's hard to say what exactly is being said in the Veronica song, the slowed down lyric interpretations sound about right, especially the parts talking about 'halo ascending above our sea' and 'sent on a ferry upon our sea'. What if the Lady purposely keeps the TVs around, but only lets the Veronica signal through so if people get tempted to watch a TV they're only exposed to the commercial telling them about the ferry and sea... That they're already on.
Maybe the Maw and the Signal tower are opposing forces? Or just two "predators"/ruling forces that decided/agreed to not encroach on eachothers terretory/feeding grunds/zone of influence.
*It's heavily implied that the children were not always used for food.* Throughout the game we see infrastructure within the Maw clearly designed for beings of small size, from levers to ladders. Since the flooded parts of the Maw appear to have once been living quarters, I theorize that the children were once raised to work as maintenance crew and helpers for the ship's staff, likely after being transformed into Nomes. (We see Six performing such tasks in the game's concept art.) The man in charge of the children's training and care was the tall fellow we see hanging near the start of the game, who couldn't live with the new "let's just eat them" policy enacted by the Lady after she removed her sisters. This explains why the Maw is in such disrepair, and why its remaining staff are stretched so thin. The Janitor now has to do all the maintenance himself AND look after the children. The Twin Chefs have grown ill as they work non-stop to prepare every meal and clean every dish themselves. The Granny (who I theorize used to be the manager of the living quarters) now lives forgotten in the flooded underbelly, her entire section of the ship abandoned with nobody to maintain it. The Nomes now wander aimlessly through old maintenance passages, having forgotten their purpose.
This is honestly a far more interesting theory than all the popular ones, because it makes a lot of sense (even if there isn't a great amount of evidence to support it). You should spread this around, try to get someone to make an actual video about this.
@@PotatoPatatoVonSpudsworth there might be many Thin Men for all we know😂 One could have taken a break to The Maw and decided "F*ck no, I'm not going back to work, byee"
The way I thought of the Maw being “the only place that makes sense” is that is has a purpose and a structure. The children and fish are gathered for meat, the chefs cook the meat, the guests eat the meat, and the lady takes their life force to run the maw until someone overthrows her. Other locations like the school and hospital. Why teach children that can’t grow up and why help patients that just end up sitting in the dark all day. Comparatively the Maw makes more sense.
Cool! It just occurred to me as well that the maw probably makes sense to us because it is the only place where the old capitalistic society shines through. Nowhere in the mainland demonstrates a functioning society and how it even exists is alien to us.
I'm a big fan of this game, and I happened to watched SPIRITED AWAY (2001) made by Ghibli and it has A LOT of resemblance. especially the guest house and the maw
I feel like it's described as the only place that makes sense, because of how simple life is there for the guests. They eat. They sleep. They do it again. There's no drama, no responsibilities, and no worries about the post- apocalyptic world outside.
I always thought the maw is a living being. The guests are the food all the rooms are like organs and six is like a parasite. That's maybe why there aren't as many people as there used to be, because the maw is getting older.
I think tbsts the metaphor. Yes. But I dont think the maw itsself is alive. Its more a.... anomaly/events hotspot. And it bears the respective marks, the halls are filled with memory and .... something is keeping it going. Be that designe,magic, gremlins, etc.
Considering the amount of gluttony consuming the guests, I'm not sure the Lady has to cast a spell on them. They may willingly sign away their life if you promise them enough food to finally satiate them to the point they aren't hungry.
I have a really morbid theory that guests know they are going to die, and the Maw provides them a ritualistic, hedonistic way out. In the second game, you see people jumping from buildings, and everyone else suffering, so maybe the rich can afford a good death, while the poor have to take themselves out in more miserable way.
Every time I think I know everything there is to know about little nightmares these mysteries come out and I'm back to square one, good on you for managing to put it all together 😅
All he did was tell us surface level information that’s readily available by simply playing the game… The video was good, but this didn’t seem like some kind of revelation or anything.
The Maw won't die because it continually replaces the Lady. Six is the next one. There have been 5 others before, including the Lady that Six kills. That's why she's called six. I still don't think the children are consumed by the Guests. I feel they are reserved for the Lady who needs their life force to stay young (also why there are so many Nomes in the Maw). Love your theories Tericho!!!
That could also make sense as to why the guests want to eat Six so bad, maybe they're trying to take back the life force that the Ladies take from them?
This is a good theory as i recall the door thin man was behind has the number six right? if it does it explains that this has happened at least 5 times as this is a loop
It is possible that children are raised until they are sacrificed to the Lady. If they die from disease or depression before she can get to them, they are instead butchered and eaten so that the meat isn't wasted.
When it comes to the thin woman. I think her hunger is more than just power-hungry. Remember the kid after consuming her gains this power to consume the life force of everybody that comes near her. I think that was basically how the system worked. She drew The guests in The guests ate and ate until they were tired. When they went to sleep their life force would be taken from them and they die, Feeding her and then the body is chopped up to feed everybody else. And with that and the eye creature that is The source of the signal Tower. I basically assumed that little nightmares is basically Love craft horror. There’s really no happy ending. Only survival and the attempt to keep your sanity.
I’m usually scared of big things (don’t even think about jokes you could make out of that) like huge ships or planes and the maw is one of them and it just adds to the experience. So damn cool it reminds me of the game “inside”
Maybe the hunger comes from leaving the signal. Because as we see six gets her hunger from leaving. No one in the city shows signs of hunger, but maybe if you leave you get hungry because a part of you belong to the signal. So without the signal you miss something. This can also explain why the maw is the only place that makes sense. You can escape the world, but it comes with one price. The hunger, so the circle of food have to continue in the maw to keep them safe. It also looks like they all got exposed to the tv at one point because they wear masks. Idk 😆
I believe six actually gets her hunger from the Thin Man managing to steal her. Remember, shadow six appears as soon as this happens, and we see shadow six in the entirety of the moment six begins eating something. I think shadow six is a part of her that was broken off by the Thin Man, thus explaining her eternal hunger.
I don't think the Maw dies once the lady is defeated, an interesting thing is that six inherits a power that consumes not the flesh but the darkness as it were from the guests, pulling it into six and this causes the lights and the maw itself to react. I would say greed is the overall theme of the maw or desire. Those that arrive on the maw already seem to be gross and fat to begin with yet the maw draws them in and for the most part I think the lady is an extension of this, she is obsessed with image yet her own image is a lie which is why there are very few mirrors about. Just like the area where the guests stay, the image of a fancy restaurant is also a lie and it might be true that the lady draws them their with that lie but when Six inherits the power from the lady it isn't the same. Six is hungry for something and at the very beginning of the game it alludes that six used to belong to a family but is now by herself. Six's loneliness eats at them and in the end it isn't the flesh that satisfies her but perhaps their souls. Obviously the intent and history are not told directly to the player but the Maw itself has a power of it's own. Transforming others within itself, turning people into stone/nomes/monsters and while it might be a giant machine its hard to tell if it even requires supervision anymore as most of its inner workings appear unattended. There is certainly a power there that is pulling at the strings of others, consuming the guests, and bolstering the dark nature within others. But whatever it is the Maw is a predator even of itself and self maintaining.
I was trying to find the meaning of the Maw like months, but you explained it better than anyone today in just 11 minutes... You are pretty smart Tericho, keep up your amazing work!🖤
I personally felt the Maw was a sort of ark. Mean to keep certain people safe from... whatever. The thin man, magic,the world, the governments, etc. Just, at this point, the maw is more a relic and anomaly center then an ark. Mainly cause many are drawn to it for one reason or another.
I still think it's interesting that the beings like Six and Mono are still being referred to as children...I mean they are but they aren't human children...when playing the sequel I thought it was kind of disturbing that I kept finding child sized shoes but they were far too big for Six and Mono which leads me to an even better theory...maybe THEY are the little nightmares.
The story of LM plays with that idea, but first making it appear that Six is an innocent - a child-like figure trapped in this nightmare, trying only to survive and seek safety. It's very easy to lead the player into this assumption. The story than gradually undermines it, dropping increasingly un-subtle hints that Six is fully capable of ruthless cruelty to survive, and certainly no innocent child. By the end it's apparent that Six is just as much of a monster as all the others.
@@vylbird8014Both Six and Mono are "little nightmares", Six for the reasons you pointed out and Mono because he becomes Thin Man, they both are or end up as monters
does anyone else think there's some sort of twisted beauty to the Maw? I mean, the architecture and decoration always felt so terrifying yet mesmerising to me. Maybe I just really like Japanese architecture and creepy stuff.
It’s abstract in places. The warped design of certain room’s creates an idea of just-not-quite normal. The maw is called a boat, but it really is more of a submarine. It’s seen better days, but it still runs. No end in sight. No known beginning.
The maw existed before the pale city right? Given that there's a flier for it at the end of the 2nd game. Perhaps whatever the eye symbol is supposed to be that is the force behind what created both the tower and the maw and who knows what else.
@@WobblesandBean My theory is, the pale city and maw existed first, but not as distorted The maw may have been some sort of really complex submersible or under water city The pale city would have been a normal city Then the radio tower appeared, and started warping the world but Mainly the pale city Because of how far out into the ocean the maw is, i assume the radio tower's effect doesnt reach it as much as it would reach the pale city, so the maw and the people in it wouldnt be as distorted
@@iamafuckingfailure We do know that this world is gradually crumbling, possibly over several decades. As the signal tower started to gain power, people probably gradually left its area and the Maw was built in response. To build a structure as big as the Maw and to gather resources from a falling world would take years.
@@rendezvous5042 it's an important factor in the maw's design and why six dropped mono, since he destroyed her music box. She couldn't live without it, so she made the maw. It's also why she keeps humming the tune
@@thebeef420 Six didn't make the maw. Not sure where you got that idea from, but it is interesting that she may have dropped him because of her music box. But I dunno, that would make Six objectively eviI, for doing that to him simply out of spite.
Like it's original intention was as a safe place where you could go and be protected from the Signal Tower's influence, before the Lady came along and corrupted it into the place it is now?
I always saw little nightmares as a metaphor for the seven deadly sins. The obvious being gluttony and sloth as well as vanity, greed, wrath, pride and envy.
I know I commented this on another video, but ever since I had the idea, I've just been in love with it and it lines up so perfectly I want to get the idea out. My idea is that the nomes all throughout the maw in the first game are in a way being controlled by the lady sort of as a way to lure Six into her quarters to kill her, maybe to end some kind of loop, maybe for some other purposes, but obviously, her plan goes wrong. It seems like all throughout the game, you're following the nomes, and when you think of it from that perspective it actually looks like they're leading you somewhere, and the runaway kid was just another piece in the lady's plan to kill Six. Another thing that secures this idea even more is that the lady seems to have destroyed *almost* all the mirrors possibly in preparation of Six's arrival, but ends up missing one mirror. Maybe the lady watching from the distance at the start of chapter 4 isn't her watching over the guests entering the maw, but actually her keeping track of your progress. Same with the secret room in the DLC where you can see Six going through the Shoe Monster room.
Thing to be noted that if maw Is a living creature and the waterfall represents saliva the several holes represent nose and ears then granny lives in maws gastric juice and hence she could be changed by the surrounding or the gastric jucie she is living in and that's could also give us reason that why she catches children as the lady would had promised her to be out of there is she would catch the main protagonist of the LN comics
the maw is going to die unless six actually stayed there and became the lady, after all, where would she go after the ending of the first game? its already a fact that little nightmares 2 is a prequel so, we don't know what six did after she absorbed the power of the lady
@@JoeMama-yf8dd in the secret ending, dark six motions towards a paper for normal six to look at. the paper has an illustration of the maw on it, and then Six's hunger pains start as the screen fades to black, so it is assumed that LN2 is a prequel
@@JoeMama-yf8dd well it is likely its a prequel as one reason six was captured by the hunter if she had those powers she would not have been captured,And it might be that she lost them because of the signal tower so its safe to assume its a prequel.
We know the Maw only surfaces for another year, so Six will probably be trapped on it. Now that she has such great hunger, she probably stayed and fed on everyone. Either she would eventually take it over, or eat everyone and starve to death when there was no one left.
I interpreted the "sense" as meaning it's a place without discord. It's perpetual and safe for those not on the chopping block. While it seems nightmarish, it's not a nightmare in the sense that reason isn't abandoned. Woods where people are prey, a school where everyone misbehaves, a hospital where disfigurement is sought for, the signal tower, they're all disfigured from their intentions. The Maw intends to be what it is, thus it's different.
At this point, I think the theme of LN 1 is not hunger. Its controll. Controll over other. Controll over your surroundings, cobtroll over others (which is where hunger comes in) and most of all, controll over your own path and future.
One of my favorite guys on the jaw is the Rodger,aka the janitor, when he catches six, off camera he puts her back to a previous area, he dosent kill, he cleans like an actual janitor,you can see him wrapping kids that are dead to either hand em to the chefs or throws then out, cool guy
The Idea of the maw may be inspired by moving castle Design, but the fact it's lives on ocean probably comes from Zaratan, a monster who's represented in differents mythologies, as a gigantic turtle monster and in his hull carries a Island, and because of the gigantic size, sailors would dock and pretty much be drowed or eaten
funny i was watching a review of spirited away a few hours ago and was like "oh thats what happens in little nightmares with glutton humans....oh that looks like the janitor...oh those little guys are carrying coal like the kids"
I’ve Noticed That The Only Place That Has Really Gave A Person What They Want Was The Signal Tower. (Excluding Mono Because He’s The Power Source) It Gave Six An Escape From The World, And The Viewers, To Watch The Signal (Mono).
While we’re all here in the comments, I really recommend we watch Terichos play through of lost in random! Part 1 is the video before this, go check it out! Great video as always Tericho :)
I always wondered WHY the Little Nightmares artstyle and scenery drew me in so much. Makes total sense when you said it’s heavily inspired by the works of Studio Ghible
Roger may have originally lived in pale city and then was hired to work at the maw, he gets hypnotised by the TV which plays the veronica song, which is heard on another TV in little nightmares 2.
They probably don't need money since they spend all of their time on the Maw. The allure of safety and organization, along with a consistent purpose probably draws people in.
Tericho, keep up the great work! This was very intuitive and I enjoyed it alot. I dont have really anything to say, just wanted to drop a comment to help the channel :) See you next time!
Hey Tericho. There's speculation that a DLC for LN2 may have been confirmed on Bandai Namco's website. SuperHorrorBros covered it and I wonder if you could give us your take on it? Also still requesting a Shadow Six theory from you.
All really sound. But one thing that also would make far more sense on why the guests come - they are originally normal people with regular hunger, but The Lady has cursed them to have an insatiable hunger, which makes them want to come to the maw.
Well I think I actually have an explanation to why six is hungry. (Spoilers for the second game) The second game, timeline wise, comes before the first game. During the period where thin man is released in LN 2, six is taken.. but she leaves something behind. A shadowy, glitchy version of herself. Her soul, or something similar. Without her soul, or what she left behind, she was able to warp and change into a monster in the games ending sequence. She leaves Mono behind in a time loop, because she was scared. She arrives on the maw, with something missing. Something her body is trying to fill by causing her debilitating hunger. She gains pains from being so hungry because she's trying to get something she lost back, her soul. Her body is making her eat because thats what it thinks is missing. She eats the gnome and the lady because she doesnt know what else to do to get her soul back, or the part of her that she lost.
I always thought The Lady is Six's future self just like how Mono turned out to be the Thin Man and I think Six will be the next Lady. The overall time loop keeps happening even though in the Maw, there is no space warping or buildings are affected by the signal tower, I think time does. Mono is keep creating this time loop without realizing it
The time loop is only a fan theory - there's nothing in the games to really suggest it. No hints of time looping or travel. I favor the interpretation of parallels. The Maw and the Pale City are alike. Each is dominated by a 'person' of a sort, though it's not clear if they are a ruler or a prisoner themselves. The Maw has the Lady, and the Pale City has the Thin Man. Monsters that feed on weaker monsters. The role these figures hold is endless, but the individual is not. When their time comes, a new figure will grow strong enough to depose them - and take their place and their powers. The dual meaning of the title is an important key. Little Nightmares? Yes, these settings are a nightmare for our little protagonists. But little nightmare is also a term for an unruly child. The protagonists themselves are the real little nightmares. They are no innocent children - they are monsters like everyone else, doing what they must in order to survive. Both Six and Mono travel the same path: They are small, weak, prey. But they learn to survive, to fight back. To fight monsters, they embrace their own monsteous nature. They ascend to the top of the food chain, depose the powerful ruler of a domain, and take the place thus vacated. Six becomes the new Lady. Mono becomes the new Thin Man. There they shall remain, until the times for the cycle to repeat.
I have never played little nightmares, I have heard of it, but only the name. This seems really interesting, and I love the excessive horror. I will consider playing this game.
You should definitely check this out. As of now there are 3 games: LN 1 (+3 DLC), LN 2 and Very Little Nightmares (mobile IOS spin off). LN 3 will be released next year (hopefully) and while we're waiting for it they have a podcast where it's telling a different story. As of now the podcast (which you can find on yt) is on eps 4 and it's pretty damn good and that's coming from a guy who doesn't like podcasts. There are also comics and from what I understand they (for some reason) made two different series that were made by two different comic companies and those two aren't really connected to each other nor to the games but still have the same characters from the games. Idk it's really confusing but it does expand the world of LN
2:28 " little nightmares is dark with a side of darkness, in a dark source, with a frosting and sprinkles of darkness just in case it was not dark enough " this is how I will forever explain little nightmares
Six god her hunger from Mono's powers. Because after you complete the game and collect all the shadowy figures you see a cutscene of Six finding a picture of the Maw and her stomach (for the first time i think) growls. If your asking where I think she got his powers is when she held mono's hand for a slightly long period of time *then* dropped him. However this could just be Six deciding if she/he should save Mono
@@dhdfireblazershe got the hunger after she was taken by thin man. Her shadowy figure appears to mono when he's looking for six. She's now missing a part of herself and that's why she's so hungry. She dropped mono because she recognized him as the thin man. She goes through the door and the hunger hits her and so she finally heads to the maw
The maw is also name of black hole in star wars galaxy. The maw entrance look kinda like shape of black hole wit its disc like one in Interstellar movie and thing with the black holes is if you get in you newer getting out.
The coal is brought to the Maw via the large trawling nets. Most of the fish we see in the kitchens appear to be surface dwelling species not bottom dwellers where the trawling nets are located, so the nets must be being used for gathering coal from the seabed, which is then used to fuel the Maw.
Where did mono get his tv powers from. Is the maw itself cursed or are the guessed cursed to get onto the maw Is shadow six a cruse or a guilt feeling? Who's the kid who gave six that piece of bread? In the kitchen upstairs the chefs have a picture of a boy on the wall who also appears on the frame wall from the dlc and i think also the little nightmares art work, who is he. In the kitchen the fish hanging from above are Incredible huge size but in the last chapter outside of the maw there us a seagull that looks pretty normal size compaired to the maw. Is everything big or is six just small? Had to make a lot of questions so he mabey will read them and continue the Theories. Cuz they are kind of empty now.
In LN2 the Wilderness has a lot of animals that are way bigger than they should be. Like where one of the glitches are there’s a rat you can run and jump on
The one thing I always felt so disappointed by was how the creators advertised the Maw as this HUGE vast submarine, but the environment was so limited. I truly wish they made the first game longer and kept a lot of the stuff from their beginning trailers. I would have loved a deeper environment and more explorative story. But I am a ride or die for LN1 and LN2 lol I absolutely live for the lore ❤😅
It doesn't die because in this universe, the children are doomed to become who they kill. Six becomes the lady, and the whole thing starts all over again. As an act of revenge on the world, she lures the gluttonous people who wanted to eat her, drains their life, and recycles their meat back into the food, stealing and selling their valuables and burning their abandoned suitcases and clothes for fuel.
@Tericho I saw the evidence and what the devs said, and they didn't say that she wasn't. They danced around it to not give a clear answer, you know, the thing they do to try and keep us interested.
Six is hungry because in the second game wich is a prequel Six betrays Mono and consumes his power but that power is too much for her so an empty void in her stomach opens so she is super hungry BTW the lady is the future Six so she’s also in a cycle that’s why the lady doesn’t fight back while Six is eating her so she is eating her self
i can see how cool it would be with a game or an dlc in the below part of the maw. (i know the boy dlc is in the middle of the maw i mean like below where the net is)
I think it's always a bit risky to try to impose a rational framework onto supernatural horror. I meant it's a legitimate take and it is very much human nature to do so, but I don't know whether it is truly necessary for something like the Maw to have an economy.
submarines use something called ballast its similar to a fish's air bladder the maw probably has something similar where it stores air/water to rise or sink
Way I see it, the maw is merely an extention of The Signal Tower with The lady/witch serving broadly the same purpose as Thin man/Mono. Shadow 6 is Mono/Thin man's legacy as her demon or guardian? Yes howls moving castle, what I thought at 1st too! And of course spirited away 👍👍 Some of those ropes are Likley anchors 2
Today's words of the day are "more/maw" and "essentially".
Got some exciting things happening on the channel soon! Patreon will be launched in the next week or so (hopefully), I will be continuing my playthrough of Lost in Random and also it looks like we might actually be getting some DLC for Little Nightmares 2!
Thank you for the continued support. It genuinely means a lot.
I’m excited and happy for you!! You deserve the support :)
what kind of content will be on patreon?
@@Soren_Ld Great question!
I will never paywall any theories. My ideas so far are for either more personal videos like blogs, or videos that are a bit more fun like “who would win in a fight between Six and the thin man”.
Thanks alot for making this! Im working on making my own horror games and i get alot of inspiration from your little nightmares theories ^^ i love them so much
@@Chicagospy Your making games??? That’s cool. If there free then I wouldn’t mind making a play through video on my channel to promote them
Plus, one way the Maw makes sense that the rest of the world doesn’t: it isn’t warped. The building aren’t bending, the people aren’t just killing themselves or wasting way, the people on the Maw work with purpose. In the pale city, the buildings are bending, the people’s faces are warped and asynchronous, it’s all chaos and discord. The Maw makes sense because it isn’t touched by the signal tower.
@Pen but that’s the funny things: the places where there are tv’s have people that can’t WATCH. Roger is blind, he’s attracted by sound. The chefs are a bit more debatable, but they do wear masks, and the Granny seems to have a higher priority: children, living things. While there are TV’s, the Lady’s magic overrides the Thin Man’s. Though, I love your statement about the Thin Man manipulating the peoples’ need for escapism, that’s so well put!
@Pen The thing that struck me about the TVs in Little Nightmares 1 is that they play a specific one: the Veronica cooking song, and with movement. The TVs in LN2 on the other hand tend to be static images with, well, static and music over them. While it's hard to say what exactly is being said in the Veronica song, the slowed down lyric interpretations sound about right, especially the parts talking about 'halo ascending above our sea' and 'sent on a ferry upon our sea'. What if the Lady purposely keeps the TVs around, but only lets the Veronica signal through so if people get tempted to watch a TV they're only exposed to the commercial telling them about the ferry and sea... That they're already on.
@@howareyoumoreofaclownthanme the veronica theory is completely fake, the song is like a century old
Yea
Maybe the Maw and the Signal tower are opposing forces?
Or just two "predators"/ruling forces that decided/agreed to not encroach on eachothers terretory/feeding grunds/zone of influence.
*It's heavily implied that the children were not always used for food.*
Throughout the game we see infrastructure within the Maw clearly designed for beings of small size, from levers to ladders. Since the flooded parts of the Maw appear to have once been living quarters, I theorize that the children were once raised to work as maintenance crew and helpers for the ship's staff, likely after being transformed into Nomes. (We see Six performing such tasks in the game's concept art.)
The man in charge of the children's training and care was the tall fellow we see hanging near the start of the game, who couldn't live with the new "let's just eat them" policy enacted by the Lady after she removed her sisters.
This explains why the Maw is in such disrepair, and why its remaining staff are stretched so thin. The Janitor now has to do all the maintenance himself AND look after the children. The Twin Chefs have grown ill as they work non-stop to prepare every meal and clean every dish themselves. The Granny (who I theorize used to be the manager of the living quarters) now lives forgotten in the flooded underbelly, her entire section of the ship abandoned with nobody to maintain it. The Nomes now wander aimlessly through old maintenance passages, having forgotten their purpose.
This is honestly a far more interesting theory than all the popular ones, because it makes a lot of sense (even if there isn't a great amount of evidence to support it). You should spread this around, try to get someone to make an actual video about this.
This theory makes so much sense! It also makes what happens in the games that much more... upsetting
That’s a pretty good theory, but the hanging man seems much more likely to be the thin man
@@Potato_the_third | ...no? Did you play the second game? Not to spoil anything, but the identity and fate of the Thin Man are VERY clearly defined.
@@PotatoPatatoVonSpudsworth there might be many Thin Men for all we know😂
One could have taken a break to The Maw and decided "F*ck no, I'm not going back to work, byee"
The way I thought of the Maw being “the only place that makes sense” is that is has a purpose and a structure. The children and fish are gathered for meat, the chefs cook the meat, the guests eat the meat, and the lady takes their life force to run the maw until someone overthrows her. Other locations like the school and hospital. Why teach children that can’t grow up and why help patients that just end up sitting in the dark all day. Comparatively the Maw makes more sense.
this was beautiful and i enjoyed reading this comment
"They order the food, we cook the food, and we serve the food. We repeat this for 40 years and then we die."
Cool! It just occurred to me as well that the maw probably makes sense to us because it is the only place where the old capitalistic society shines through. Nowhere in the mainland demonstrates a functioning society and how it even exists is alien to us.
That, and because the broadcast of the Tower can't reach it when it's so far out to sea.
I'm a big fan of this game, and I happened to watched SPIRITED AWAY (2001) made by Ghibli and it has A LOT of resemblance. especially the guest house and the maw
I feel like it's described as the only place that makes sense, because of how simple life is there for the guests. They eat. They sleep. They do it again. There's no drama, no responsibilities, and no worries about the post- apocalyptic world outside.
Except the fact that they end up dead by going there. But I see your point!
@@Tericho at least they still have some of their mind in comparison to those in the city
I always thought the maw is a living being. The guests are the food all the rooms are like organs and six is like a parasite. That's maybe why there aren't as many people as there used to be, because the maw is getting older.
I really like this theory
The guests are very nice and POLITE to the or-gans.
But the BAD show-offy Six is VERY RUDE! And must leave through the cat flap.
@@kgpspyguy haha Don't hug me I'm scared reference.
Guests* parasite* that's*
I think tbsts the metaphor.
Yes.
But I dont think the maw itsself is alive.
Its more a.... anomaly/events hotspot.
And it bears the respective marks, the halls are filled with memory and .... something is keeping it going.
Be that designe,magic, gremlins, etc.
Considering the amount of gluttony consuming the guests, I'm not sure the Lady has to cast a spell on them. They may willingly sign away their life if you promise them enough food to finally satiate them to the point they aren't hungry.
They were fat when they got on.
Good point
I have a really morbid theory that guests know they are going to die, and the Maw provides them a ritualistic, hedonistic way out. In the second game, you see people jumping from buildings, and everyone else suffering, so maybe the rich can afford a good death, while the poor have to take themselves out in more miserable way.
Xue xue xue xue xue xue xue xue xue xue xue d
Wow, that actually makes sense.
Oh wait that’s actually a really good concept :0
Ooh, I quite like this actually!
And the rich are the fat monsters because they have money for food, but the poor are the tin monsters because they don’t have money
Every time I think I know everything there is to know about little nightmares these mysteries come out and I'm back to square one, good on you for managing to put it all together 😅
All he did was tell us surface level information that’s readily available by simply playing the game…
The video was good, but this didn’t seem like some kind of revelation or anything.
nice, good for you
The water leaking from the entrance of the Maw makes it look like it's drooling
EXACTLY WHAT I THOUGHTTT
The Maw won't die because it continually replaces the Lady. Six is the next one. There have been 5 others before, including the Lady that Six kills. That's why she's called six. I still don't think the children are consumed by the Guests. I feel they are reserved for the Lady who needs their life force to stay young (also why there are so many Nomes in the Maw). Love your theories Tericho!!!
That could also make sense as to why the guests want to eat Six so bad, maybe they're trying to take back the life force that the Ladies take from them?
Well actually, your theory might be wrong, because in the final boss the Lady spesifically needs to be hitten SİX TİMES to be defeated.
This is a good theory as i recall the door thin man was behind has the number six right? if it does it explains that this has happened at least 5 times as this is a loop
Finally someone said it
It is possible that children are raised until they are sacrificed to the Lady. If they die from disease or depression before she can get to them, they are instead butchered and eaten so that the meat isn't wasted.
I actually noticed the mouth of the maw looks like, one of the chefs masks mouth
Ohh *Quack* Your right XD i always thought it looked like the thicc guests
Stimmt.
@@PibbyJevilja nicht wahr
When it comes to the thin woman. I think her hunger is more than just power-hungry.
Remember the kid after consuming her gains this power to consume the life force of everybody that comes near her.
I think that was basically how the system worked.
She drew The guests in
The guests ate and ate until they were tired.
When they went to sleep their life force would be taken from them and they die,
Feeding her and then the body is chopped up to feed everybody else.
And with that and the eye creature that is The source of the signal Tower. I basically assumed that little nightmares is basically Love craft horror.
There’s really no happy ending. Only survival and the attempt to keep your sanity.
Thin woman? You mean The Lady?
@@MissBossy yeah, I couldn’t remember her name.
(or even if they had officially given her name.)
@@Nazo-kage I like your theory!
I’m usually scared of big things (don’t even think about jokes you could make out of that) like huge ships or planes and the maw is one of them and it just adds to the experience. So damn cool it reminds me of the game “inside”
Well, seems like your BIGGEST fear is BIG things
@@inspirion5500 hah true. Just an infinite loop of me being scared😂 scared of big things including the fear of big thin- Damn that’s confusing.
@@DEADEYESSS But aren’t we all scared of big “things” sometime. 😏
@@iammeltedvengence1234
God damn it they said don't even think about it YOU HAD ONE JOB
Do you ever look down and start to freak out that you’re on top of a giant ball?
Maybe the hunger comes from leaving the signal. Because as we see six gets her hunger from leaving. No one in the city shows signs of hunger, but maybe if you leave you get hungry because a part of you belong to the signal. So without the signal you miss something.
This can also explain why the maw is the only place that makes sense. You can escape the world, but it comes with one price. The hunger, so the circle of food have to continue in the maw to keep them safe. It also looks like they all got exposed to the tv at one point because they wear masks. Idk 😆
Cool idea
I believe six actually gets her hunger from the Thin Man managing to steal her. Remember, shadow six appears as soon as this happens, and we see shadow six in the entirety of the moment six begins eating something. I think shadow six is a part of her that was broken off by the Thin Man, thus explaining her eternal hunger.
finally someone said this because i have the same theory too
So if the maw "makes sense" because if it follows the rules does that mean the pale city is "chaotic" because it doesn't?
yep!
I don't think the Maw dies once the lady is defeated, an interesting thing is that six inherits a power that consumes not the flesh but the darkness as it were from the guests, pulling it into six and this causes the lights and the maw itself to react.
I would say greed is the overall theme of the maw or desire. Those that arrive on the maw already seem to be gross and fat to begin with yet the maw draws them in and for the most part I think the lady is an extension of this, she is obsessed with image yet her own image is a lie which is why there are very few mirrors about. Just like the area where the guests stay, the image of a fancy restaurant is also a lie and it might be true that the lady draws them their with that lie but when Six inherits the power from the lady it isn't the same. Six is hungry for something and at the very beginning of the game it alludes that six used to belong to a family but is now by herself. Six's loneliness eats at them and in the end it isn't the flesh that satisfies her but perhaps their souls.
Obviously the intent and history are not told directly to the player but the Maw itself has a power of it's own. Transforming others within itself, turning people into stone/nomes/monsters and while it might be a giant machine its hard to tell if it even requires supervision anymore as most of its inner workings appear unattended. There is certainly a power there that is pulling at the strings of others, consuming the guests, and bolstering the dark nature within others. But whatever it is the Maw is a predator even of itself and self maintaining.
Those nets that scrape the sea floor are also used for collecting coal.
Das wusste ich nicht.😅
so that means there’s coal on the seabed?
I was trying to find the meaning of the Maw like months, but you explained it better than anyone today in just 11 minutes... You are pretty smart Tericho, keep up your amazing work!🖤
Blob
I personally felt the Maw was a sort of ark. Mean to keep certain people safe from... whatever.
The thin man, magic,the world, the governments, etc.
Just, at this point, the maw is more a relic and anomaly center then an ark.
Mainly cause many are drawn to it for one reason or another.
Same tho I think they are tryna keep everybody safe and the chefs just don't know about it maybe????
I still think it's interesting that the beings like Six and Mono are still being referred to as children...I mean they are but they aren't human children...when playing the sequel I thought it was kind of disturbing that I kept finding child sized shoes but they were far too big for Six and Mono which leads me to an even better theory...maybe THEY are the little nightmares.
I agree I also don’t think that the are children. There are so many different species in the game, a human child wouldn’t fit in
The story of LM plays with that idea, but first making it appear that Six is an innocent - a child-like figure trapped in this nightmare, trying only to survive and seek safety. It's very easy to lead the player into this assumption. The story than gradually undermines it, dropping increasingly un-subtle hints that Six is fully capable of ruthless cruelty to survive, and certainly no innocent child. By the end it's apparent that Six is just as much of a monster as all the others.
@@vylbird8014Both Six and Mono are "little nightmares", Six for the reasons you pointed out and Mono because he becomes Thin Man, they both are or end up as monters
oh i wonder if that's why everything in the world tries to kill them on sight to begin with..
does anyone else think there's some sort of twisted beauty to the Maw? I mean, the architecture and decoration always felt so terrifying yet mesmerising to me. Maybe I just really like Japanese architecture and creepy stuff.
It’s abstract in places. The warped design of certain room’s creates an idea of just-not-quite normal. The maw is called a boat, but it really is more of a submarine. It’s seen better days, but it still runs. No end in sight. No known beginning.
The maw existed before the pale city right? Given that there's a flier for it at the end of the 2nd game. Perhaps whatever the eye symbol is supposed to be that is the force behind what created both the tower and the maw and who knows what else.
By that logic, the city had to have come first, in order for the flyer to be placed within it.
@@WobblesandBean
My theory is, the pale city and maw existed first, but not as distorted
The maw may have been some sort of really complex submersible or under water city
The pale city would have been a normal city
Then the radio tower appeared, and started warping the world but Mainly the pale city
Because of how far out into the ocean the maw is, i assume the radio tower's effect doesnt reach it as much as it would reach the pale city, so the maw and the people in it wouldnt be as distorted
@@iamafuckingfailure We do know that this world is gradually crumbling, possibly over several decades. As the signal tower started to gain power, people probably gradually left its area and the Maw was built in response. To build a structure as big as the Maw and to gather resources from a falling world would take years.
As you smash the music box in LN2 (in the end), you can see that it looks like the maw
Yas, I saw that as well 😁😁
@@rendezvous5042 it's an important factor in the maw's design and why six dropped mono, since he destroyed her music box. She couldn't live without it, so she made the maw. It's also why she keeps humming the tune
@@thebeef420 that's true i think🤠
@@thebeef420 Six didn't make the maw. Not sure where you got that idea from, but it is interesting that she may have dropped him because of her music box. But I dunno, that would make Six objectively eviI, for doing that to him simply out of spite.
@@WobblesandBean the lady runs/powers the maw, six replaces the lady. How does she not?
I always got the impression that the maw was taken over, and was once a more normal and less evil place.
Like it's original intention was as a safe place where you could go and be protected from the Signal Tower's influence, before the Lady came along and corrupted it into the place it is now?
@@thealiencommunicator well I think it was just an ordinary cruise that turned into a terrible place by greed and gluttony
@@fontunetheteller410 perhaps, though it would be a strange business practice to have a cruise that stays underwater for 364 days of the year.
Kind of like Bioshock!
The Maw always reminds me of cruise ships where many women and children go missing, never to be seen again.
I always saw little nightmares as a metaphor for the seven deadly sins. The obvious being gluttony and sloth as well as vanity, greed, wrath, pride and envy.
I know I commented this on another video, but ever since I had the idea, I've just been in love with it and it lines up so perfectly I want to get the idea out. My idea is that the nomes all throughout the maw in the first game are in a way being controlled by the lady sort of as a way to lure Six into her quarters to kill her, maybe to end some kind of loop, maybe for some other purposes, but obviously, her plan goes wrong. It seems like all throughout the game, you're following the nomes, and when you think of it from that perspective it actually looks like they're leading you somewhere, and the runaway kid was just another piece in the lady's plan to kill Six. Another thing that secures this idea even more is that the lady seems to have destroyed *almost* all the mirrors possibly in preparation of Six's arrival, but ends up missing one mirror. Maybe the lady watching from the distance at the start of chapter 4 isn't her watching over the guests entering the maw, but actually her keeping track of your progress. Same with the secret room in the DLC where you can see Six going through the Shoe Monster room.
@@Gabrielfromuktrakill This comment is cool and true. 👍
I'm really late lol but this is a very good theory
Thing to be noted that if maw Is a living creature and the waterfall represents saliva the several holes represent nose and ears then granny lives in maws gastric juice and hence she could be changed by the surrounding or the gastric jucie she is living in and that's could also give us reason that why she catches children as the lady would had promised her to be out of there is she would catch the main protagonist of the LN comics
the maw is going to die unless six actually stayed there and became the lady, after all, where would she go after the ending of the first game? its already a fact that little nightmares 2 is a prequel so, we don't know what six did after she absorbed the power of the lady
was it confirmed a prequel?
@@JoeMama-yf8dd in the secret ending, dark six motions towards a paper for normal six to look at. the paper has an illustration of the maw on it, and then Six's hunger pains start as the screen fades to black, so it is assumed that LN2 is a prequel
@@KungFuBroFist yeah ik but who knows
@@JoeMama-yf8dd well it is likely its a prequel as one reason six was captured by the hunter if she had those powers she would not have been captured,And it might be that she lost them because of the signal tower so its safe to assume its a prequel.
We know the Maw only surfaces for another year, so Six will probably be trapped on it. Now that she has such great hunger, she probably stayed and fed on everyone. Either she would eventually take it over, or eat everyone and starve to death when there was no one left.
I interpreted the "sense" as meaning it's a place without discord. It's perpetual and safe for those not on the chopping block. While it seems nightmarish, it's not a nightmare in the sense that reason isn't abandoned. Woods where people are prey, a school where everyone misbehaves, a hospital where disfigurement is sought for, the signal tower, they're all disfigured from their intentions. The Maw intends to be what it is, thus it's different.
At this point, I think the theme of LN 1 is not hunger.
Its controll.
Controll over other. Controll over your surroundings, cobtroll over others (which is where hunger comes in) and most of all, controll over your own path and future.
Control over your spelling?
One of my favorite guys on the jaw is the Rodger,aka the janitor, when he catches six, off camera he puts her back to a previous area, he dosent kill, he cleans like an actual janitor,you can see him wrapping kids that are dead to either hand em to the chefs or throws then out, cool guy
Sweet, it's interesting that you still get ideas out of this old game.
Ik I love that he does
Yay
2017
The Idea of the maw may be inspired by moving castle Design, but the fact it's lives on ocean probably
comes from Zaratan, a monster who's represented in differents mythologies, as a gigantic turtle monster and in his hull carries a Island, and because of the gigantic size, sailors would dock and pretty much be drowed or eaten
funny i was watching a review of spirited away a few hours ago and was like "oh thats what happens in little nightmares with glutton humans....oh that looks like the janitor...oh those little guys are carrying coal like the kids"
1:35 i knew ittt, the moment i saw the monsters eating so much, i remember spirited away ❤️
2:25 I thought you were gonna say "Light Nightmares dark with a side of whimsical." but yeah, that works to.o.
I’ve Noticed That The Only Place That Has Really Gave A Person What They Want Was The Signal Tower. (Excluding Mono Because He’s The Power Source) It Gave Six An Escape From The World, And The Viewers, To Watch The Signal (Mono).
capital letters on every word lol
@@MattRanks They probably love it that way, or have a different ocd reaction
@@goldenangle3394 ah i see
Why Do You Type Like This
@Zesty Zucc What’s agonising?
Edit: also what’s wrong with the way I type?
Holy actually crap I’ve been wanting you to make a video on this
While we’re all here in the comments, I really recommend we watch Terichos play through of lost in random! Part 1 is the video before this, go check it out! Great video as always Tericho :)
"childrens just give up hope."
IryS flashback*
I always wondered WHY the Little Nightmares artstyle and scenery drew me in so much. Makes total sense when you said it’s heavily inspired by the works of Studio Ghible
I didn't realize little nightmares' design was actually inspired by ghibli I just felt like they were similar
Roger may have originally lived in pale city and then was hired to work at the maw, he gets hypnotised by the TV which plays the veronica song, which is heard on another TV in little nightmares 2.
They probably don't need money since they spend all of their time on the Maw. The allure of safety and organization, along with a consistent purpose probably draws people in.
What if the MAW has a gift shop? Like theres a place where you can buy the old gustest belongings to make more funds
Tericho, keep up the great work! This was very intuitive and I enjoyed it alot. I dont have really anything to say, just wanted to drop a comment to help the channel :) See you next time!
I love the “Howl’s Moving Castle” comparison.
I never thought about it but I can totally see the inspiration.
I've read that book! Howl was hilariously stupid sometimes (Sickness go brrrr)
I do believe ItsJustJord discovered that the Maw was not what it is now
Probably the lady cares for the children so that they forget about all this guest killing eating things and then they get killed after
Terry’s just gonna keep on rolling with content. Love to see it!
Hey Tericho. There's speculation that a DLC for LN2 may have been confirmed on Bandai Namco's website. SuperHorrorBros covered it and I wonder if you could give us your take on it?
Also still requesting a Shadow Six theory from you.
All really sound. But one thing that also would make far more sense on why the guests come - they are originally normal people with regular hunger, but The Lady has cursed them to have an insatiable hunger, which makes them want to come to the maw.
No wonder I fell in love with the art! Spirited away! The janitor kinda resembles kamaji
You deserve way more subscribers, your the perfect youtuber we all need.
If I recall you can grow certain types of plants from artificial bulbs, in fact I think some nuclear shelters do that.
Love your Videos, because of them i could get Little Nightmares 2 After some Discussions with my Patents:D
Well I think I actually have an explanation to why six is hungry. (Spoilers for the second game)
The second game, timeline wise, comes before the first game.
During the period where thin man is released in LN 2, six is taken.. but she leaves something behind. A shadowy, glitchy version of herself.
Her soul, or something similar.
Without her soul, or what she left behind, she was able to warp and change into a monster in the games ending sequence.
She leaves Mono behind in a time loop, because she was scared.
She arrives on the maw, with something missing. Something her body is trying to fill by causing her debilitating hunger. She gains pains from being so hungry because she's trying to get something she lost back, her soul. Her body is making her eat because thats what it thinks is missing.
She eats the gnome and the lady because she doesnt know what else to do to get her soul back, or the part of her that she lost.
"you see the guests enter the maw through the mouth which metaphorically represents that the maw is consuming them"
Love Little Nightmares theory’s :)
I always thought The Lady is Six's future self just like how Mono turned out to be the Thin Man and I think Six will be the next Lady.
The overall time loop keeps happening even though in the Maw, there is no space warping or buildings are affected by the signal tower, I think time does.
Mono is keep creating this time loop without realizing it
The time loop is only a fan theory - there's nothing in the games to really suggest it. No hints of time looping or travel. I favor the interpretation of parallels. The Maw and the Pale City are alike. Each is dominated by a 'person' of a sort, though it's not clear if they are a ruler or a prisoner themselves. The Maw has the Lady, and the Pale City has the Thin Man. Monsters that feed on weaker monsters. The role these figures hold is endless, but the individual is not. When their time comes, a new figure will grow strong enough to depose them - and take their place and their powers.
The dual meaning of the title is an important key. Little Nightmares? Yes, these settings are a nightmare for our little protagonists. But little nightmare is also a term for an unruly child. The protagonists themselves are the real little nightmares. They are no innocent children - they are monsters like everyone else, doing what they must in order to survive. Both Six and Mono travel the same path: They are small, weak, prey. But they learn to survive, to fight back. To fight monsters, they embrace their own monsteous nature. They ascend to the top of the food chain, depose the powerful ruler of a domain, and take the place thus vacated. Six becomes the new Lady. Mono becomes the new Thin Man. There they shall remain, until the times for the cycle to repeat.
2:40 - Actual Maw Analysis
6:36 - Damn I never knew.
I have never played little nightmares, I have heard of it, but only the name. This seems really interesting, and I love the excessive horror. I will consider playing this game.
You should definitely check this out. As of now there are 3 games: LN 1 (+3 DLC), LN 2 and Very Little Nightmares (mobile IOS spin off).
LN 3 will be released next year (hopefully) and while we're waiting for it they have a podcast where it's telling a different story. As of now the podcast (which you can find on yt) is on eps 4 and it's pretty damn good and that's coming from a guy who doesn't like podcasts.
There are also comics and from what I understand they (for some reason) made two different series that were made by two different comic companies and those two aren't really connected to each other nor to the games but still have the same characters from the games. Idk it's really confusing but it does expand the world of LN
isn't it weird that one of the chefs looks just like the maw.
Never ending hunger
sounds like me on a Saturday morning
I'd described Little Nightmares' style as "Eerie Whimsy." It takes the coziness of Ghibli and old claymation films, and takes away all comfort.
2:28 " little nightmares is dark with a side of darkness, in a dark source, with a frosting and sprinkles of darkness just in case it was not dark enough " this is how I will forever explain little nightmares
I have been inspired to make a maw diorama
LN YOOOOOOOOOOOO!!!
Keep making LN content I love it!!!!
I hope we go back to the maw in little nightmares III and in the trailer we did see fish corpses dropping down from somewhere so maybe
Six god her hunger from Mono's powers. Because after you complete the game and collect all the shadowy figures you see a cutscene of Six finding a picture of the Maw and her stomach (for the first time i think) growls. If your asking where I think she got his powers is when she held mono's hand for a slightly long period of time *then* dropped him. However this could just be Six deciding if she/he should save Mono
And yes i mostly got this from super horror bros I think
My memory sucks and he could of never even touched this topic or perhaps I got it from one of your theories
@@dhdfireblazershe got the hunger after she was taken by thin man. Her shadowy figure appears to mono when he's looking for six. She's now missing a part of herself and that's why she's so hungry.
She dropped mono because she recognized him as the thin man.
She goes through the door and the hunger hits her and so she finally heads to the maw
3:16 Picture shows 5 ladies which helps to show why 6 is named 6 not only because of how it's the 6th loop, but as she is also another Lady.
It is kinda crazy that the maw making sense is true, it’s even still the most comforting area in this abysmal nightmarish world
The maw is also name of black hole in star wars galaxy. The maw entrance look kinda like shape of black hole wit its disc like one in Interstellar movie and thing with the black holes is if you get in you newer getting out.
I love the ship design. Great world building
You took a fall into the Maw, where hungers always peeking
I just subbed!🥳
Stomach rumbled just as you said “and we get hungry”
Wish anyone make a diorama of The Maw
And a diorama of RK and The Granny
Cool explanation!
one must imagine mono happy…
My question is…why was the maw created, and why are children brought here?
The coal is brought to the Maw via the large trawling nets. Most of the fish we see in the kitchens appear to be surface dwelling species not bottom dwellers where the trawling nets are located, so the nets must be being used for gathering coal from the seabed, which is then used to fuel the Maw.
Hell yeah let's goooo bro I'm madly in love with your videos so much keep it up
Where did mono get his tv powers from.
Is the maw itself cursed or are the guessed cursed to get onto the maw
Is shadow six a cruse or a guilt feeling?
Who's the kid who gave six that piece of bread?
In the kitchen upstairs the chefs have a picture of a boy on the wall who also appears on the frame wall from the dlc and i think also the little nightmares art work, who is he.
In the kitchen the fish hanging from above are Incredible huge size but in the last chapter outside of the maw there us a seagull that looks pretty normal size compaired to the maw. Is everything big or is six just small?
Had to make a lot of questions so he mabey will read them and continue the Theories. Cuz they are kind of empty now.
In LN2 the Wilderness has a lot of animals that are way bigger than they should be. Like where one of the glitches are there’s a rat you can run and jump on
Little Nightmares being a sort of shadowfell Ghibli is fertile ground for lore and world building inspo
This brings back the fondest of memories
It's a Nightmare, it isn't supposed to make sence. My story changed like 6 times. At least the narrative I gave it did.
Keep going with your Vidos pls There realy good!!
The one thing I always felt so disappointed by was how the creators advertised the Maw as this HUGE vast submarine, but the environment was so limited. I truly wish they made the first game longer and kept a lot of the stuff from their beginning trailers. I would have loved a deeper environment and more explorative story. But I am a ride or die for LN1 and LN2 lol I absolutely live for the lore ❤😅
always love this, even being on a military base I still watch this!
Not a fan of Six after what she did to my boy Mono
It doesn't die because in this universe, the children are doomed to become who they kill. Six becomes the lady, and the whole thing starts all over again. As an act of revenge on the world, she lures the gluttonous people who wanted to eat her, drains their life, and recycles their meat back into the food, stealing and selling their valuables and burning their abandoned suitcases and clothes for fuel.
The devs for LN1 have pretty much confirmed that six isn't the lady.
@Tericho I saw the evidence and what the devs said, and they didn't say that she wasn't. They danced around it to not give a clear answer, you know, the thing they do to try and keep us interested.
I think what it means by the maw being normal is that it’s not warped
Six is hungry because in the second game wich is a prequel Six betrays Mono and consumes his power but that power is too much for her so an empty void in her stomach opens so she is super hungry BTW the lady is the future Six so she’s also in a cycle that’s why the lady doesn’t fight back while Six is eating her so she is eating her self
6:14 "The maw I think about it"
Amazing not sure of this was on purpose or not but either way I laughed at it.
i can see how cool it would be with a game or an dlc in the below part of the maw.
(i know the boy dlc is in the middle of the maw i mean like below where the net is)
I think it's always a bit risky to try to impose a rational framework onto supernatural horror.
I meant it's a legitimate take and it is very much human nature to do so, but I don't know whether it is truly necessary for something like the Maw to have an economy.
5:41 the thin man ending with him killing himself into the time loop remaining chair.
But didn't mono kill the thin man
i'm probaly just really stupid but how can the maw just rise out of the water and then submerge again?
submarines use something called ballast
its similar to a fish's air bladder
the maw probably has something similar where it stores air/water to rise or sink
u actually sound rlly stupid cant beleive u ppl existt
@@sgnalan1412 i would assume that not many people know how submarines work so yeah, no need to be rude mate
@@MattRanks she shouldnt have wrote such an illiterate comment
@@sgnalan1412 not everyone researches submarines buddy
Calm down you’re making a big deal out of nothing
Way I see it, the maw is merely an extention of The Signal Tower with The lady/witch serving broadly the same purpose as Thin man/Mono.
Shadow 6 is Mono/Thin man's legacy as her demon or guardian?
Yes howls moving castle, what I thought at 1st too! And of course spirited away 👍👍
Some of those ropes are Likley anchors 2
Little nightmares would draw in Bill cipher with its weirdness and craziness, but he would still reign ontop