How to Build a City | TTRPG | Dungeons and Dragons 5e | Web DM

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  • เผยแพร่เมื่อ 16 ธ.ค. 2020
  • This week we're talking about cities and how to build them! This is our no-nonsense guide for Game Masters in how to build effective cities for your D&D/TTRPG campaign.
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ความคิดเห็น • 280

  • @WebDM
    @WebDM  3 ปีที่แล้ว +29

    Thank you for watching! Use the code WEBDM and get 10% off an annual premium Dungeon Fog subscription! Click: www.dungeonfog.com/webdm/ Help us Make the Show and Get WAY MORE: patreon.com/webdm

    • @StevenMichaelCunningham
      @StevenMichaelCunningham 3 ปีที่แล้ว

      The idea of a ultralopolis built by air, fire, Earth & water elemental monarchy in which the goal is to fuse the elements into a paradise......would it be a tropically shaded paradise of crystals? 🙃

    • @krispalermo8133
      @krispalermo8133 2 ปีที่แล้ว

      19:00 minutes in about ripping off travel guides, I use the magazine " Better Homes & Gardens," and other house floor plane magazines to run haunted houses with. Or front door to back doors from one house to another to create mega dungeons with.

  • @krikorajemian8524
    @krikorajemian8524 3 ปีที่แล้ว +69

    I like the idea of "roll a different die type for each faction, and see which numbers match", but if I was going to implement it, I would be tempted to reverse the order of die types. Powerful factions (government, powerful temples, primary mercantile concerns, etc.) get a d4, while less consequential factions (street gangs, minor guilds, etc.) get higher die types. This reflects the fact that the movers and shakers of the city interact with great frequency, while those of less import are less likely to rub up against other factions.

    • @RPanda3S
      @RPanda3S 3 ปีที่แล้ว +6

      I love this implementation.

    • @Draeckon
      @Draeckon ปีที่แล้ว +2

      Yoink.

  • @lobsterpaw
    @lobsterpaw 3 ปีที่แล้ว +149

    i'm literally in the process of trying to build a city for my session in 6 hours, lol. time to watch

    • @WebDM
      @WebDM  3 ปีที่แล้ว +25

      Perfect!

    • @seancornish8990
      @seancornish8990 3 ปีที่แล้ว

      Same boat

    • @nevoyu
      @nevoyu 3 ปีที่แล้ว +12

      I'm building a city that may or may not be the entire campaign setting for my next campaign.

    • @tuthe4674
      @tuthe4674 3 ปีที่แล้ว +6

      dont forget the continual flame street lights :-P

    • @nicholaslewis9845
      @nicholaslewis9845 3 ปีที่แล้ว +3

      My players are two sessions away from making it to the main city of my homebrew campaign. This timing saved a lot of us lol🙏🏼

  • @benhayward2597
    @benhayward2597 3 ปีที่แล้ว +281

    "We built this city of D6 rolls!"

    • @monty2732
      @monty2732 3 ปีที่แล้ว +7

      Oh that's good too!

    • @fredericleclerc9037
      @fredericleclerc9037 3 ปีที่แล้ว +1

      XD lolol

    • @ConnorSinclairCavin
      @ConnorSinclairCavin 3 ปีที่แล้ว +7

      Or with how most of my groups go:
      “We built this city on nat. One. Rolls!”

    • @garrettvise4732
      @garrettvise4732 3 ปีที่แล้ว +2

      @@ConnorSinclairCavin see this is a good one the others were cringe 😂

    • @ConnorSinclairCavin
      @ConnorSinclairCavin 3 ปีที่แล้ว

      @@garrettvise4732 thx for reminding me of this, i wanted to do the full song as a city’s theme

  • @seanhavern2384
    @seanhavern2384 3 ปีที่แล้ว +105

    It seems like Web DM comes out with content just as I need help with the exact point they are discussing. This is by far my favorite channel for improving my games as a DM.

    • @WebDM
      @WebDM  3 ปีที่แล้ว +12

      Thank you so much Sean!

    • @dallenmeche6587
      @dallenmeche6587 3 ปีที่แล้ว +2

      This is awesome and great. You should try Matthew colville too.

    • @seanhavern2384
      @seanhavern2384 3 ปีที่แล้ว +1

      @@dallenmeche6587 thanks for the reply, Matt is also great. His most recent video on when to say no is a breath of fresh air. It was nice to have someone with his experience and clout acknowledge that it is ok for the DM to push back against player ideas and ask for compromise when those ideas would significantly alter the tone, world, or plot of the game.

    • @jeffbangle4710
      @jeffbangle4710 3 ปีที่แล้ว +2

      Let's test this. For next week, you *really* need help picking winning lottery numbers... ;)

  • @dustinrudisill6695
    @dustinrudisill6695 3 ปีที่แล้ว +78

    For Jim's question about a body that is a city, I kept thinking about 2001 Osmosis Jones and waiting for it to be mentioned, but it never was.

    • @Bluecho4
      @Bluecho4 3 ปีที่แล้ว +4

      I was thinking of Pathologic, but nice reference. I loved Osmosis Jones as a kid.

    • @Spartacus547
      @Spartacus547 3 ปีที่แล้ว +3

      It was mentioned in a previous episode when they were talking about a city they built inside of a dead God and I think they also mention Guardians of the Galaxy

  • @lucas23453
    @lucas23453 3 ปีที่แล้ว +13

    I recommend cool names for the districts.
    Instead of the "Mages District." You could call it something like "The Sonorous Spires." and have it be a bunch of stone shaped spires formed by Geomancers.
    Or instead of the "Market District." call it "The Gildstreets." so named because of the sheer amount of money that changes hands each day.
    Cool district names make for more interesting cities, they give em some character.

  • @captainnwalps6689
    @captainnwalps6689 3 ปีที่แล้ว +37

    As soon as I read the title my brain said “on rock and roll” I’m so glad y’all used that in the intro, you are definitely my people lol

    • @WebDM
      @WebDM  3 ปีที่แล้ว +5

      Welcome

  • @rjvaden3
    @rjvaden3 3 ปีที่แล้ว +108

    I’ve listened to this on the Patreon podcast three times. One of the best conversations I’ve listened to on D&D in a while. Or maybe I just want to focus on urban campaigns more lately. It’s a very good discussion.

    • @WebDM
      @WebDM  3 ปีที่แล้ว +13

      Thank you Jeff!

  • @DeetotheDubs
    @DeetotheDubs 3 ปีที่แล้ว +9

    When you mentioned a bar for wizards, the name that popped into my head was The Wipsy Tizard.
    Now I want to make a counselor sphinx that gives advice on people's problems.
    I liked Pruitt's suggestion of joining a fight out of spite for one party and not specifically to help the other.
    Great advice and tips, as always.

    • @WebDM
      @WebDM  3 ปีที่แล้ว +1

      Nice

  • @vallynblackleaf
    @vallynblackleaf 3 ปีที่แล้ว +48

    My Assassin's Guild has internal "Courts" based on their preferred methods. The Blades, the Flowers, the Arrows, and a few others

    • @josiebianchi3481
      @josiebianchi3481 3 ปีที่แล้ว +3

      cool so i'm stealing that idea, it's going right into my games, because that is one of the coolest things I've ever read

    • @vallynblackleaf
      @vallynblackleaf 3 ปีที่แล้ว +4

      @@josiebianchi3481 I share nothing online I dont want stolen. By all means use it! In my current game the party has one of the Flowers with them, the dice have consistently determined that she isn't great in combat but with 20 cha, Actor and specialization in deception and performance shes a brutal infiltrator (they may get to use her soon lol)

    • @questmarq7901
      @questmarq7901 3 ปีที่แล้ว

      @@vallynblackleaf u should think about contribution to the whole community, they help GMs like us (younger and unwise) to become better ;)

    • @greylithwolf
      @greylithwolf 3 ปีที่แล้ว +8

      "Welcome to the five courts of assassins." He gestures to the chairs assembled around a circular table. "There sits the lord of blades, there's the lord of arrows, and there sits the maiden of flowers. Next to her is the seat that bears the lady of snakes, and there..." He stops at the last seat. "Well. We don't really associate much with the lord of the barbed phallus."

    • @PhyreI3ird
      @PhyreI3ird 3 ปีที่แล้ว +2

      @@greylithwolf "Wouldn't that just be a mace?"
      "No, no. See, he also sometimes goes by The Lord of Gerbles."

  • @bryanwildt
    @bryanwildt 3 ปีที่แล้ว +16

    26:05, “The Dogmatic Temple of Aughra”.... did Pruitt just drop a Dark Crystal reference? Solid.

  • @Doughy_in_the_Middle
    @Doughy_in_the_Middle 3 ปีที่แล้ว +2

    As for Travel Guides, I wanted a city that was atop a plateau. I did some googling and found "Civita di Bagnoregio" in Italy and fell in love with the layout. The city is gorgeous. It's a HEAVY tourist destination.
    I yoinked down the maps and rough ideas of what buildings were what and have been using it for the last three sessions. It's got all these cool narrow winding roads and has this "old village" feel to it. Go to Google Street view and look around the town, it's amazing.

  • @acaeleus
    @acaeleus 3 ปีที่แล้ว +16

    You're always right on the pulse of what my group is up to and are constantly saving my hams with tips 😅. Love Web DM Wednesday.

    • @WebDM
      @WebDM  3 ปีที่แล้ว +3

      Glad to help save hams!

  • @WallyDM
    @WallyDM 3 ปีที่แล้ว +2

    I love building the city through many sessions as the PCs make allies and enemies, require services, hear rumors or need to seek out information or items. But, even more than building the city, I love it when the adventurers make contacts with NPCs and have an effect on the city with regards to business or politics. Great conversation, as always. Well done!

    • @WebDM
      @WebDM  3 ปีที่แล้ว

      Thanks Wally!

  • @williamozier918
    @williamozier918 3 ปีที่แล้ว +1

    Here's a quick map mking trick I learned that can scale up to a city: 1) draw a tic tac toe board, 2) draw a Tetris piece in the middle of each of the 9 squares, these are your 9 encounter locations. Now add one more tetris piece in any square you want that is your boss battle location. 3) draw the 'correct' path that leads from the starting point to the boss battle, this is your 'main path'. Make dead connections off the main path to make sure characters can reach each location and some will be dead ends. 4) Skin, scale and describe as appropriate.

  • @Bluecho4
    @Bluecho4 3 ปีที่แล้ว +8

    I've been meaning to flesh out some of the cities in my homebrew world. This video has given me a lot to think about. Thank you.

  • @DMXXCorps
    @DMXXCorps 3 ปีที่แล้ว +70

    "you need an earth elemental and a bard." This is how we get earth genasi

    • @Maverickstyg
      @Maverickstyg 3 ปีที่แล้ว +3

      There's no way that doesn't hurt.

  • @seancornish8990
    @seancornish8990 3 ปีที่แล้ว +32

    I think I may have made some of my cities too interesting. Players are like, "We will stay here" it has kinda turned into a urban campaigne. Im running more of a "sandbox" game.

    • @OkeyBestie
      @OkeyBestie 2 ปีที่แล้ว +2

      Please teach me 😂😭

  • @buttmunchmcnugget328
    @buttmunchmcnugget328 3 ปีที่แล้ว +15

    What a perfect episode for my needs, thanks guys!

  • @harjutapa
    @harjutapa 3 ปีที่แล้ว +29

    A+ pun in the intro.

  • @cameronf5893
    @cameronf5893 3 ปีที่แล้ว +5

    That dwarf pirate city sounds so coool! I wanna live there :)

  • @dudeist_priest
    @dudeist_priest 3 ปีที่แล้ว +3

    I need to make sure I have a notepad available everytime I watch your videos. Even just some of your throwaway ideas I think sound very fun

  • @mitchellmarks3886
    @mitchellmarks3886 3 ปีที่แล้ว +1

    I never watched a better more entertaining and knowledgeable D&D channel than Web DM. Thank you guys for all the videos you make.

  • @Just_Call_Me_Tim
    @Just_Call_Me_Tim 3 ปีที่แล้ว +1

    Guys, I just want to say that I've yet to see a video of yours that I didn't enjoy thoroughly! These longer ones are definitely my favorite. I'm a trucker and y'all keep my (probably) ADD brain sane on the long runs that make up my job. Míle buíochas!

  • @michaellauer8181
    @michaellauer8181 3 ปีที่แล้ว +3

    I'm always obsessed with pure urban campaigns! Doing Waterdeep, Dragon heist right now!

  • @CaspianTheMad
    @CaspianTheMad 3 ปีที่แล้ว +7

    A brand new Web DM episode, what a perfect birthday gift! Thank you guys for all that you do!

    • @WebDM
      @WebDM  3 ปีที่แล้ว +3

      Happy birthday!!!!

    • @CaspianTheMad
      @CaspianTheMad 3 ปีที่แล้ว +1

      @@WebDM Thank you so much!

  • @aronaranyossy
    @aronaranyossy ปีที่แล้ว

    As a person of Budapest I really appreciate you pronounced it the right way! Thank you :)

  • @madmanwithaplan1826
    @madmanwithaplan1826 3 ปีที่แล้ว +2

    My favorite method for Creating a quick random city is draw the shape you want square circle ect. Pick a general theme so commerce capital small ect. Grab dice assigned ideas to different colors so greens are temples red is criminal establishment. Blue is political ect. Number of dice indicated a how strong or powerful a given location might be. So a 1 green is maybe a minor cleric feeding the people. While a 12 is the main temple of a god ect. Generates a good scope for a city pretty quickly

  • @akuthia
    @akuthia 3 ปีที่แล้ว +6

    Watching this is making me want to design a campaign and city where each district is built around a school of magic, and each district is capped by a tower in the inner ring of the city that houses that guild's arch mage...

  • @villiamkarl-gustavlundberg5422
    @villiamkarl-gustavlundberg5422 3 ปีที่แล้ว +1

    That intro joke put a smile on my face.
    ''Built this city on rock and ro-ooooool''
    So such a cheesy joke it borders on genius.

  • @vesperschake6241
    @vesperschake6241 3 ปีที่แล้ว +4

    Great video as per usual! Glad you mentioned Blades in the dark, it really is a master class city/faction game.

  • @joegaylord87
    @joegaylord87 3 ปีที่แล้ว +1

    I LOVE real cities with the serial numbers off. I have one party in New Orleans (with a hill based on Geneva's old city), another in Aberdeen, and I regularly use Grado and Venice as locations. At some point, I'll need to put up an adventure in Kinshasa, which has wild looking geography if you ever get to visit.

  • @ViktorTheMusician
    @ViktorTheMusician 3 ปีที่แล้ว +1

    WAIT, I THOUGHT THIS WAS AN OLD EPISODE
    I was literally JUST researching medieval Italian city-states (Venice specfically) and got this as a suggestion and thought I had definitely seen it before but a refresher would be great.
    But holy crap, what perfect timing lmao

  • @joerowles6701
    @joerowles6701 3 ปีที่แล้ว +2

    I've wanted this episode for six months. Thanks so much!

  • @benniek1050
    @benniek1050 3 ปีที่แล้ว +4

    Always spot on with the cold opens😂😂😂

  • @walidovofsiddharthatan6130
    @walidovofsiddharthatan6130 3 ปีที่แล้ว +16

    Has Jim heard about the Willow series?

    • @WebDM
      @WebDM  3 ปีที่แล้ว +9

      Yeah we had a big freakout

  • @Cyber_Zombie
    @Cyber_Zombie 3 ปีที่แล้ว +3

    Thank you so much for this video, a huge help as a new DM building a city. I love the dung Gnomes lol

  • @FolkMagician352
    @FolkMagician352 3 ปีที่แล้ว

    I, myself, am a new DM trying to find some players and time to play; but I must say WebDM has been an absolute gift for me with helping me out. I consider you guys to be an essential channel to follow. Thanks for all the help guys! Y'all are awesome!!

  • @poisonisFunguy182
    @poisonisFunguy182 3 ปีที่แล้ว

    This is a great video... I tend to run high exploration games around my world, but I am finally running a campaign that focuses solely around a large city and the advice of this video has been immensely helpful

  • @KorribanDallas
    @KorribanDallas 3 ปีที่แล้ว

    This is a wonderful topic that intersects with things I have going on in my current campaign. I love the content you all are putting out. I've been a long time listener but finally joined your Patreon just as soon as I could afford to. Keep rocking.

  • @nonya9120
    @nonya9120 3 ปีที่แล้ว +1

    Geezer here....
    LOL.. That intro described my settings greatest city to a tee. Basically its a human colony/arcology that was indeed built with earth elementals, magic and yes bards are key. They kept the colonists from going looney tuns along the way.
    Game on.

    • @leem4386
      @leem4386 3 ปีที่แล้ว

      that sounds wonderfully intriguing.

    • @nonya9120
      @nonya9120 3 ปีที่แล้ว

      @@leem4386 Thanks for the encouragement. It seems everyone is interested in broken/dark world dystopia these days. I think a mega city with almost uncharted wilderness a few weeks away will provide more than ample opportunity for adventures.

  • @sicklesorcerer1242
    @sicklesorcerer1242 3 ปีที่แล้ว

    I was literally just looking for a good city video the past few days. Perfect timing, thank you!

  • @johnphilipterrett9722
    @johnphilipterrett9722 ปีที่แล้ว +1

    I enjoyed the idea of Cockatrice beak soup, I seem to recall a story about stone soup I read somewhere...

  • @AndrewClancyAKAPropheticOnion
    @AndrewClancyAKAPropheticOnion 3 ปีที่แล้ว

    Super useful... currently 3 sessions in to running a long term campaign, and while I had bullet pointed landmarks/important areas, the layout was a huge mess. Still struggling with scale/mapping, but just hearing other humans mention their ideas helped spark a lot of the organizational stuff, districts and so-on. Thanks!

  • @Y_Bull
    @Y_Bull 3 ปีที่แล้ว +3

    This is good stuff, im off to write my book, i will take advantage from these advices, you guys are the best!

    • @WebDM
      @WebDM  3 ปีที่แล้ว +2

      Thanks for the kind words!

  • @RoughBeardBlaine
    @RoughBeardBlaine 3 ปีที่แล้ว +1

    Perfect timing! I am starting a new campaign and it is my first "non-rails" campaign. I was looking for info on how to handle cities. Thanks, guys! =)

    • @WebDM
      @WebDM  3 ปีที่แล้ว +1

      Glad to help, Blaine!

  • @asaucedude
    @asaucedude 3 ปีที่แล้ว +2

    I'll never forget when my DM running Out of the Abyss told us about a "Deep Gnome City" and I instinctively said "WE DEEP GNOME CITY. WE DEEP GNOME CITY ON ROCK AND ROLLLLLL"

  • @LoLotov
    @LoLotov 3 ปีที่แล้ว +1

    Holy shit, the discussion of the firefighter factions being the ones involved in the conflict, but their patrons have only a vested interest in their success, made me imagine it as a kind of cold war. You can just keep zooming out, faction by faction, neighborhood by neighborhood, city by city, nation by nation, and you'll find the same interplay of power politics being acted out on a larger and larger scale. Those who are involved in a conflict, and those who have a vested interest in each side's success.

  • @dreadloresystem
    @dreadloresystem 3 ปีที่แล้ว

    I just recently shared this with my buddy who is running an OWoD Dark Ages, Masquerade game. Tons of good information here. I like how y'all focus on the "why" the city is there; it's essentially a story element, or as y'all say, it's almost a Character in and of itself.

  • @Cyb3rHusky
    @Cyb3rHusky 3 ปีที่แล้ว +1

    I love the idea of mephits changing based on their environment

  • @keatonhughes7269
    @keatonhughes7269 3 ปีที่แล้ว

    I am about to run an Urban game, and it will be my first time DMing a full adventure. I had really hit a low point in my writing and afraid I was going to have to scrap the idea. Thanks to this and the Mystery videos, I'm back on track and more excited than ever. The long-form content is really helpful.

  • @richardc3859
    @richardc3859 3 ปีที่แล้ว +1

    This is such perfect timing for me. Wrapping up the intro arc for my players right now, and its mostly been on rails. When we resume after the holidays, I'm taking the rails off after they're sent to the major capital of our world. So. this. helps. THANK YOU

    • @WebDM
      @WebDM  3 ปีที่แล้ว

      Awesome!! Tell us what you think

    • @richardc3859
      @richardc3859 3 ปีที่แล้ว

      @@WebDM loved it. Comparing it to human anatomy helps a lot. My custom world is based on the colonial philippines, so there's a lot here to lend to the idea of districts and the coming and going of different groups, migrant workers, etc. My players are dealing with the spread of a magical disease, so this helps me question how will that work in crowded areas, what conflicts come up between the districts and social classes? It also helped me link how this can connect to an arc after this- what outside forces are influencing politics and unrest in the city? Do the players venture out to deal with that, or do they hunker down and deal with the immediate problems? We'll see soon enough! Thank you so much for your content!

  • @AvonofTalamh
    @AvonofTalamh 3 ปีที่แล้ว +1

    I have been listening to this and Poke & Chill, playing a Platinum nuzlocke, and it is... the best vibe.

  • @wanderingshade8383
    @wanderingshade8383 3 ปีที่แล้ว

    As someone running an urban campaign (For two different groups!) this is good. I've already had Wintercrest as a working city for a long time and I love it

  • @ivyanderson7
    @ivyanderson7 3 ปีที่แล้ว

    The PERFECT episode for my game tonight! 6 games into a magical noir mystery homebrew game set in a Silverymoon that I've fleshed out and mapped into distinct districts and neighborhoods, all with a mapped-out political and economic structure that can be seen and interacted with, set a few centuries past the contemporary timeline where advanced arcana-powered technology has only just begun to flourish in Faerun. Giving my players a lot of depth for their characters and their stories that are woven into the settlement and surrounding area and they are diving right in! And you guys are always in my ear during prep sessions! Thanks for all you do!

    • @WebDM
      @WebDM  3 ปีที่แล้ว +1

      Thank you Anderson!

  • @aqueousconch1103
    @aqueousconch1103 3 ปีที่แล้ว +1

    The travel guide/brochure tip is really helpful

  • @missmyk
    @missmyk 3 ปีที่แล้ว +3

    I'm just about to start prepping an urban campaign and am so happy to have this video TT_TT

    • @WebDM
      @WebDM  3 ปีที่แล้ว +2

      Glad to help!

  • @caseysomers9700
    @caseysomers9700 3 ปีที่แล้ว

    I love the idea of body system as analogy for city building! Super helpful video as always

  • @caseycoker1051
    @caseycoker1051 3 ปีที่แล้ว

    I'm only half way through but so far I'm finding this video very inspiring. I apologize if you guys already talk about it later in this video, but I would love some ideas for where and how to start a campaign in a city instead of in a small town which is what a lot of people tend to suggest.

  • @TheLoyalOfficer
    @TheLoyalOfficer 3 ปีที่แล้ว

    Some ideas on campaigns in The Big City:
    Develop a make-sense table for your PCs who will INEVITABLY say: "I duck down an alleyway." As a DM, that is a big challenge in a city, actually. What if there are NO nearby alleys? Is your map going to be so detailed as to include them? If no alleys, what do the residents do with their garbage, etc.? Have a "I duck down" table for each city district, if necessary. Trust me - it really helps and adds some randomness for you to enjoy as a DM.
    And of course, for a good DM, any challenge is an opportunity. How about the PC ducks into an alley, and randomly triggers ANOTHER encounter? Two encounters at once?
    Also be ready for your PC's to open doors and climb walls. Do people leave their doors open? Locked? What about windows? Which buildings have balconies? Hanging laundry? Are there foot bridges? Climbable drainage pipes?

  • @rmjx2
    @rmjx2 3 ปีที่แล้ว

    I'm so excited. I've been hunting for a video like this! Thank you

    • @WebDM
      @WebDM  3 ปีที่แล้ว

      Awesome! Hope you find it inspiring.

  • @connor3158
    @connor3158 3 ปีที่แล้ว

    Oooh nice to hear my hometown get a shout out! But yeah, it makes it very difficult to make old medieval streets sound exotic and interesting when all my players are from York too!

  • @dreddbolt
    @dreddbolt 3 ปีที่แล้ว

    Faction interaction dice, I like that.
    As far as wilderness factions, it makes me think of fortresses of colonizing soldiers, indigenous tribes, wizards and/or hags working and living in secret (unbeknownst to the soldiers and tribes), underground civilizations, goblin caves, kobold caves... including a sort of civilization vs. wilderness campaign where the player characters ran afoul of the law trying to get some spicy dirt on the local colony lords, and got ran out of town, but were already established enough to get enough footing with the help of the most relevant wilderness faction. This can be like a part gold rush, part 'psuedo' revolutionary war... part... Weird West pioneer campaign, but with DnD monsters, an Underdark, and other planes of existence.

  • @DrVikingrMD
    @DrVikingrMD ปีที่แล้ว +1

    Guess I have to watch a bunch of Web DM again :D

  • @zachariaravenheart
    @zachariaravenheart 3 ปีที่แล้ว

    One of the major cities in my D&D world is called the Blue Coast. I created it in a game called Kingdoms and Castles. It's a nice little game for building cities and it's about $15 on Steam. I recommend it for anyone who wants a fun way to build a city and doesn't want to do a lot of work.
    Another perk to the game is it has randomly generated names for all the people living in it, so you can just use that if you want to! It definitely helped me a good deal in my last game I ran.

  • @sotbs2641
    @sotbs2641 3 ปีที่แล้ว

    Loved the shoutout to York. Gorgeous old town!

  • @NightClubSamurai
    @NightClubSamurai 3 ปีที่แล้ว +1

    this video came out at the right time, i'm building a whole island with 11 kingdoms on it for my players to explore

  • @DaltonTheDM
    @DaltonTheDM 3 ปีที่แล้ว

    This is nice timing. I've been mulling over the idea of running a City Focused campaign!

  • @drehmomentfpv4064
    @drehmomentfpv4064 3 ปีที่แล้ว

    I think this is now one of my favorite Web DM videos.
    And boy, do I think one could make a great worldbuilding game out of this. Think Microscope, but with rules focused on City Building and the City's History.

  • @jh1859
    @jh1859 3 ปีที่แล้ว +1

    21:18 "Sweet basilisk meats and cockatrice hot wings" That is why we play this game, folks. Edit: All organic basilisk meats with no added artificial basil.

  • @Tysto
    @Tysto 2 ปีที่แล้ว

    Great info! A city needs the guild/city council (same guys), bailiff (not mayor), county sheriff (constable in a town), county judge, arms merchant, & a few inns and taverns, plus a bad guy of some sort. Magic items should only be bought & sold thru a special dealer who is maybe only in the capital city. No public library, but maybe a sage, scribe, or priest with a few books. And a coroner.

  • @SomoneTookMyName
    @SomoneTookMyName 3 ปีที่แล้ว

    Did some research on Blades in the Dark. Well, I ordered it and cannot wait to get my mitts on it.

  • @Grinnar
    @Grinnar 3 ปีที่แล้ว +24

    Fun fact. My players, don't tell them, will get to build a city.

    • @jemm113
      @jemm113 3 ปีที่แล้ว +5

      We actually have a similar thing right now! except we're the players and we were given a starting settlement by Mordekeinen, on account of being mid ranking members of his organization.
      My evocation wizard has a backstory with the elementals and does conjury as a secondary profession, and plans on binding elementals for services within the city, for now mostly mining and construction via earth elementals.

    • @Grinnar
      @Grinnar 3 ปีที่แล้ว +2

      @@jemm113 the game I'm a player in, we've been slowly building up an abandoned town that has a green dragon juvenile in it. We're not growing too quickly, I think. I'm unsure. It's from, I like it a lot.

  • @dio52
    @dio52 3 ปีที่แล้ว

    One of the most useful questions you can ask to make a city feel believable is "why was this city built here?" You can come at it from a lot of directions too. You can start with a place and develop a purpose, or start with a theme and flesh out its surroundings. Might be for trade, maybe agriculture, maybe strategic defense, or religious significance, but people always settle in a specific location for a specific reason. The city doesn't even need to actively serve its original purpose either, it could be an ancient city from a long dead culture that has been settled again,

  • @mutantdrumsticks
    @mutantdrumsticks 3 ปีที่แล้ว

    I'm running an Exandira campaign (explorer's guide to wildemount but a different continent), and I made a city that was an enclave/floating city that went into hiding before the calamity. Think a city of mages & clerics in a huge cave under a mountain. But its upside down because the mountain itself was the flying city (proctiv's move mountain esque)

  • @seymourfields3613
    @seymourfields3613 2 ปีที่แล้ว

    I have a concept of city cleaning being done by an army of wizard apprentices with prestidigitation. As they study, they learn more, and finally take on their own apprentice to teach prestidigitation to, freeing them from having to clean the city an hour every day.

  • @kazuhirosamadesu5650
    @kazuhirosamadesu5650 3 ปีที่แล้ว

    An hour of web dm? Fuck yeah! Advice on something I literally need asap fuck yeah! Merry Christmas to me

  • @ericsmith223
    @ericsmith223 3 ปีที่แล้ว +1

    Great episode again. I drink every time Jim says "evocative"

  • @Ghastly_Grinner
    @Ghastly_Grinner 3 ปีที่แล้ว

    City based D&D is my absolute favorite D&D so much to do

  • @Gordyan_Knot
    @Gordyan_Knot 3 ปีที่แล้ว

    I recently began construction of what I plan to be the largest city in my first homebrew setting, well timed.

  • @blitzthekraken9832
    @blitzthekraken9832 3 ปีที่แล้ว

    In my cities, I usually assign each shop a want or need on the fly. Like the potion master wants some giant clippings for something he is working on. Or the trinket shop, is need of large ocean shells to sell. Or the black smith is trying to work on something magical, but needs a patron to Sponsor it. Or the seamstress is looking for a particular silk. I’ve always felt that you can build a cool city lay out, cities by volcanoes, or sky fall cities, but it’s the people inside it that make it memorable, the settings just makes it a bit intriguing. I also believe that players that explore within the confides of DM knowledge always have more appealing games, versus just trying to wonder for wondering sake. But ya my cities for the most part are mapped out and usually I only have about 5 cities in an entire world because the are darn hard to create.

  • @druid_zephyrus
    @druid_zephyrus 3 ปีที่แล้ว +2

    I am surprised it got to 36:00 before sewage was discussed.
    That is where I begin all city development. City builders. D&D. War. Everything is based upon food intake and outtake. No food. no persons. no sewers. no food.
    Just like Irl, always make friends with the people serving your food and those cleaning it up after you. because they hear everything as near invisible entities in society.
    The Honeydipper was a lucrative business in medieval times. Separating uric acids and human fertilizer for their various purposes.
    Preservatives such as alcohol, salts, ammonia all can be acquired utilizing human urine. You can make leathers and dyes.
    And then obviously the seeds pregerminated from yesterday's lunch fueled the beginnings of the science of botany. Nitrogen for soils...
    And if you let it sit and rot you get all sorts of plagues and disease outbreaks that could render the Cleric structure of your city overwhelmed...and now I somehow made it back to 2020. sorry guys.

  • @jacknelson3973
    @jacknelson3973 3 ปีที่แล้ว +1

    I wish I had a group a guys like you to RPG with, Love the show!!

    • @jacknelson3973
      @jacknelson3973 3 ปีที่แล้ว

      Have been playing on and off since 1984

  • @lanceward5904
    @lanceward5904 3 ปีที่แล้ว +1

    Hey, you guys are awesome. Thank you for what you do.

    • @WebDM
      @WebDM  3 ปีที่แล้ว +1

      Thanks Lance. Very nice of you to say.

  • @samchafin4623
    @samchafin4623 3 ปีที่แล้ว

    I guess I should have expected a Starship reference from the guy running the Spelljammer game.
    Also, and I know no one asked, the game Godbound has a free version on DrivethruRPG, and it includes somereally useful charts for building noble courts, crimminal organizations, and governmental bureaucracies that help you identify who the primary power players are in any organization that the PCs might have to deal with, as well as important but less powerful NPCs. Great stuff for city building!

  • @Kevlar-78
    @Kevlar-78 3 ปีที่แล้ว

    Starship intro. Blank stare. Now the song is stuck in my head Pruitt !! Damn you !

  • @Conrad500
    @Conrad500 3 ปีที่แล้ว

    HOLY SHIT! I'm currently building a city for my next game. Let's see how close this reflects my own methods xD

  • @zachsmalley2380
    @zachsmalley2380 2 ปีที่แล้ว

    Love this video. Thanks guys

  • @CronDon93
    @CronDon93 ปีที่แล้ว +1

    I love the opening skits lmao

  • @VikingSchism
    @VikingSchism 3 ปีที่แล้ว +1

    I've been working on building a city-based campaign - I feel like lately I've wanted a campaign where the players can really get attached to the setting over time

  • @Belly6815
    @Belly6815 3 ปีที่แล้ว

    I love York, the shambles is ace. Its so chaotic and winding

  • @SleventyFive
    @SleventyFive 3 ปีที่แล้ว

    An excellent resource for how specific guilds can is the Livery Companies of London. There's 110 of them including separate ones for Wax Chandlers and Tallow Chandlers.

  • @spacecowboy3952
    @spacecowboy3952 10 หลายเดือนก่อน +2

    And another day passes that I miss web dm

  • @ConnorSinclairCavin
    @ConnorSinclairCavin 3 ปีที่แล้ว

    I tend to build up from world laws to world shape to natural systems to life to sentience and then build my cities from stone one up, simulating the groups and individuals until i have everyone’s history and such... but thats a very in depth and slow way to do things X-p i do like the anatomy idea and the travel guide idea... using those together might allow for a pretty quick and easy mix and match system to be makeable.

  • @jackgraham3988
    @jackgraham3988 3 ปีที่แล้ว

    I'm gonna be running a campaign with some homebrew cyberpunk-y rules (Technomancer's Textbook), and this video is perfect

  • @seangorby7468
    @seangorby7468 3 ปีที่แล้ว +4

    This video is brought to by Sennheiser.
    "Get that good Jim Davis ASMR with Sennheiser."

  • @nickelcrave9829
    @nickelcrave9829 3 ปีที่แล้ว

    one of the most helpful videos yet

  • @beatlespock92
    @beatlespock92 3 ปีที่แล้ว

    Talk about timing. I was pondering all last night about a city-based campaign, and when I went to start writing, BOOM this video appeared from the ether.

    • @WebDM
      @WebDM  3 ปีที่แล้ว +1

      our scrying worked!!

  • @fry7320
    @fry7320 3 ปีที่แล้ว

    This needs to be a series