Savegame update - serialized Mission & Objectives

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 5

  • @nfrancisj2122
    @nfrancisj2122 5 ปีที่แล้ว

    When you save after collecting 2 coins, when you load again, the 2 coins you've collected should not be available. You may need to store a coin collected variable. And not spawn that coin.

    • @UnrealTefel
      @UnrealTefel  5 ปีที่แล้ว

      This is on purpose. State of the world is mot being saved.

    • @nfrancisj2122
      @nfrancisj2122 5 ปีที่แล้ว

      Unreal Tefel, Ahh I see. Cool then. 😀 Maybe think about implementing it? Most games in your genre save world stats.

    • @UnrealTefel
      @UnrealTefel  5 ปีที่แล้ว

      @@nfrancisj2122 Yes but saving your current world is not part of the plugin. When you are developing a game you create or generate your own world with actors and states on it.
      Of course saving state of those few stars in the plugin example wouldn't be a problem.

    • @nfrancisj2122
      @nfrancisj2122 5 ปีที่แล้ว

      Unreal Tefel roger that! Thanks for sharing. We all appreciate it.