UPDATE: THE TUTORIAL IS NOW TOTALLY FREE This tutorial will show you my general process for achieving this particular style. Based on the video, you can experiment with the settings and find what suits you best! However, if you want to copy/paste the EXACT graphic settings that I use, you can download tutorial from my shop. IT'S NOW TOTALLY FREE! ko-fi.com/s/34debd2f32
I do make a world map but only I get to see it. To start the game, I mask out everything that the characters don't know. Then I create a simplified overlay highlighting places and previous encounters that are relevant to the PCs and write in anything that they may have heard rumors about in the area but not providing the specific location. I give this map to each PC to start. Each PC receives a different map with different info on it. They can then share that info or not share it with the other PCs. The ranger might say, "I know of a safe place nearby that we can camp.", for example. After the session, the PCs update their maps. I also allow them to buy maps (some accurate some not and some intended to be misleading). Most maps are not geographically accurate. Rather, distances are provided in terms of travel time. "Three days ride". 15 hours. 10 min, 30 sec, etc. When asking NPCs for directions, they will say the same. "The ruins are 3 days ride, due West of the village." I never give them an accurate geographic map with everything marked on it. I do however supply them with perspective encounter maps when that is appropriate. "This is the view of the Wyverns lair that you see." If they ask, how high is the cliff, I tell them. How far away is that tree. I tell them. "About 50 paces." They can estimate distances if they can see them. "How deep is the pit." "You can't see the bottom".
As to maps, Just make the map in layers, one layer for each character type, then click on which features in the layer to include, then write in things like “encountered orcs” or “healing herbs” etc. to get them started. As to the perspectives. Just give them the drawing when they get near the location. Draw as many as you need. Spend the time and $$$ to make a diorama or mock up only when you need to.
Super helpful video. Thank you. Here's my question: Can I populate my mountains? I am just getting started. I am interested in making a series of about 197 mountain ranges, each with multiple peaks (5-27). I would like to be able to populate individual mountains/peaks with altar spaces, beasts (1-3 representative species for many peaks), and various alchemical products (plant, mineral, etc.). Can you provide a meaningful tutorial for this need?
I don't think I have ever subscribed so fast to a TH-cam channel. Been storytelling for 5 years now and my map is really due for a remake, but restarting campaign cartographer gives me panic attacks lol. This is exactly what I was looking for. Inkarnate here I come!
The map is certainly beautiful. But why didn’t you make it according to the rules of climate zoning? Do you have the equator on this map? Because there should be a jungle at the equator.
UPDATE: THE TUTORIAL IS NOW TOTALLY FREE
This tutorial will show you my general process for achieving this particular style. Based on the video, you can experiment with the settings and find what suits you best!
However, if you want to copy/paste the EXACT graphic settings that I use, you can download tutorial from my shop. IT'S NOW TOTALLY FREE! ko-fi.com/s/34debd2f32
I do make a world map but only I get to see it. To start the game, I mask out everything that the characters don't know. Then I create a simplified overlay highlighting places and previous encounters that are relevant to the PCs and write in anything that they may have heard rumors about in the area but not providing the specific location. I give this map to each PC to start. Each PC receives a different map with different info on it. They can then share that info or not share it with the other PCs. The ranger might say, "I know of a safe place nearby that we can camp.", for example. After the session, the PCs update their maps. I also allow them to buy maps (some accurate some not and some intended to be misleading). Most maps are not geographically accurate. Rather, distances are provided in terms of travel time. "Three days ride". 15 hours. 10 min, 30 sec, etc. When asking NPCs for directions, they will say the same. "The ruins are 3 days ride, due West of the village." I never give them an accurate geographic map with everything marked on it. I do however supply them with perspective encounter maps when that is appropriate. "This is the view of the Wyverns lair that you see." If they ask, how high is the cliff, I tell them. How far away is that tree. I tell them. "About 50 paces." They can estimate distances if they can see them. "How deep is the pit." "You can't see the bottom".
That sounds insane!
As to maps, Just make the map in layers, one layer for each character type, then click on which features in the layer to include, then write in things like “encountered orcs” or “healing herbs” etc. to get them started. As to the perspectives. Just give them the drawing when they get near the location. Draw as many as you need. Spend the time and $$$ to make a diorama or mock up only when you need to.
how the fuck do i hide all layers
I've changed from cutting rivers into the background to actually painting rivers as a layer on top, much more realistic
This was really well done. Extremely helpful.
new fortnite map lookin lit
HA!
Don’t…….
Too soon
What are the dimensions of your map? I’ve been using the default landscape and it’s always too crowded
Great video! I just subscribed
very very impressive, subbed!
_Thanks for doing this, great job!_
Super helpful video. Thank you. Here's my question: Can I populate my mountains?
I am just getting started. I am interested in making a series of about 197 mountain ranges, each with multiple peaks (5-27). I would like to be able to populate individual mountains/peaks with altar spaces, beasts (1-3 representative species for many peaks), and various alchemical products (plant, mineral, etc.). Can you provide a meaningful tutorial for this need?
Will you make another tutorial like this but for city maps?
I'm new at inkarnate, I'm already advanced
A sacrifice to the algorithm, not my thing but interesting vid and well thought out
Awesome work!!! Thank you!
Great video!!!
Agradeço pelos ensinamentos, seu vídeo ficou ótimo!
Uhhhhhhhhh 😅 did I mess up on my tablet... Trying to find something to help me visualize the map for my first ever discord server
When i look it up on steam it wont show the game
Inkarnate is a subscription based website
I don't think I have ever subscribed so fast to a TH-cam channel. Been storytelling for 5 years now and my map is really due for a remake, but restarting campaign cartographer gives me panic attacks lol. This is exactly what I was looking for. Inkarnate here I come!
comment for the algo
Is this using the free or pro version?
Was this opened in a website or app?
sorry its a great video but not very noob friendly. idk where my layers are, filters are etc D:
nice
I need pro and I cannot buy subscriptions add a lifetime subscription please
can you export this to rpg maker?? unity? unreal?
The only export options are images, so if you need to use it as a jpg then yes otherwise not really
Just like art in general. Shadinf and showing can make even the worst looking ark look decent
The map is certainly beautiful. But why didn’t you make it according to the rules of climate zoning? Do you have the equator on this map? Because there should be a jungle at the equator.
He did say its not realistic