Hello thank you for the interesting video. May I ask if there is a way to set the end of the loop played just once without making it in loop? thanks for the help
Hi, great tutorial, I am learning a lot. What is the object at the 'ezadc~' object's audio input channel1 on the left side of the screen? I am trying to find out what that object is and it does.
This video saved my project. One question: is there a way to get the value of the _position_ of the buffer (waveform) where the audio is currently playing? A moving cursor value, essentially.
Glad it helped! The right outlet of groove~ outputs a signal between 0 and 1 indicating the position in the buffer (0 is the beginning, 1 is the end). You could snapshot and scale it to your cursor
hello Mr. Gabriel, how do we prevent clicks when we turn-on loop on groove object? I heard that there is ''windowing'' to prevent it but I don't know how to do it. Can you help with these non-musical clicks?
thank you for the lesson.
Hello thank you for the interesting video. May I ask if there is a way to set the end of the loop played just once without making it in loop? thanks for the help
I don't know but I had some patches where I triggered groove from metro , now it doesn't work anymore in max 8
Hi, great tutorial, I am learning a lot. What is the object at the 'ezadc~' object's audio input channel1 on the left side of the screen? I am trying to find out what that object is and it does.
do you mean the "meter~" object? if yes that's a meter, here it's used to see that the mic is not clipping
This video saved my project. One question: is there a way to get the value of the _position_ of the buffer (waveform) where the audio is currently playing? A moving cursor value, essentially.
Glad it helped! The right outlet of groove~ outputs a signal between 0 and 1 indicating the position in the buffer (0 is the beginning, 1 is the end). You could snapshot and scale it to your cursor
@@gabrielbolanos4379 great, I'll get to work on this today! Have a great day where you are :)
hello Mr. Gabriel, how do we prevent clicks when we turn-on loop on groove object? I heard that there is ''windowing'' to prevent it but I don't know how to do it. Can you help with these non-musical clicks?
Check the help file of the trapezoid~ object- this should stop clicking when the groove object is looped.
@@gabrielbolanos4379 thank you so much
buenardo. espero más tutos!
ese truco con cycle está chévere