Realistic Neon in Cinema 4D and Redshift

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  • เผยแพร่เมื่อ 25 ม.ค. 2022
  • Hello everyone! In this tutorial I go over my method of creating a realistic clear tube neon sign using Redshift and Cinema 4D's Fog Volumes.
    As a bonus! Here's a $0 Gumroad link to the neon tube supports that I've made for my example project. They are free to download and use, so enjoy!
    Thanks for watching!
    Free Neon Assets:
    igobyzak.gumroad.com/l/3DNeon...
    PureRef:
    www.pureref.com/
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ความคิดเห็น • 79

  • @ChosenWan
    @ChosenWan 2 ปีที่แล้ว +2

    big thanks Zak, the way you think about the whole process really blew my mind. Really enjoyed watching this detailed break down. Really love it, man.

  • @DeadbatteryVT1300
    @DeadbatteryVT1300 2 ปีที่แล้ว +1

    An excellent tutorial! You speak so clear and concise and your attention to detail is great.

  • @rahulandesign
    @rahulandesign 2 ปีที่แล้ว +2

    One of the most indepth content on Cinema 4d & Redshift on TH-cam. Kudos to you Zak! Wholly enjoy your breakdowns. Just wanna say a million thanks to you for existing and sharing your learnings here.

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      Ah! Thanks so much!!

  • @JamesG714
    @JamesG714 ปีที่แล้ว +2

    This may be the best looking Neon I've ever seen.

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks so much!!

  • @MDC.Design.Motion
    @MDC.Design.Motion 2 ปีที่แล้ว +10

    Zak, I hope you're doing fine. I just wanted to comment and quickly say thank you for all the great content and tutorials you've shared over the last years. I've really learned a ton as you're really an outstanding teacher, with such a great natural feeling for presenting information. Really a rare skill to be found. Always a joy watching your videos, keep it up.

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      Wow, thank you so much for the kind words!!

  • @popitastic
    @popitastic 2 ปีที่แล้ว +1

    Beyond excellent. Subbed and looking forward to much more Zak!!

  • @mangosteen_media
    @mangosteen_media 2 หลายเดือนก่อน +1

    This is probably the hardest tutorial I've ever tried to follow along with. beginner warning - def intermediate to advanced. I couldn't even get the sweep to create the same volume as in the video.

    • @igobyzak
      @igobyzak  2 หลายเดือนก่อน

      Yeah this may be difficult for beginners but hang in there! If you run into specific problems feel free to ask here.

  • @postartificial
    @postartificial 2 ปีที่แล้ว +1

    Amazing tutorial as always!

  • @jinleung3994
    @jinleung3994 ปีที่แล้ว +1

    Your tutorial is great, thank you! All the best.

  • @darrenzdr6889
    @darrenzdr6889 2 ปีที่แล้ว +1

    Really love this work!thank you!

  • @andyboyle2615
    @andyboyle2615 2 ปีที่แล้ว +1

    Thank you - really cool tutorial

  • @marktomphotography
    @marktomphotography 2 ปีที่แล้ว +1

    Wow, really impressive how you broke this down and recreated all the component pieces. Bravo.

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Thanks so much!

  • @gamerprovlogs8784
    @gamerprovlogs8784 ปีที่แล้ว +1

    You best tutorial guy ever!

  • @mikebdaniels
    @mikebdaniels 2 ปีที่แล้ว +1

    Great tutorial, thanks for putting it together

  • @pelolocoblue
    @pelolocoblue 10 หลายเดือนก่อน

    This is a fantastic way of doing neon in c4d and redshift. Nice work

    • @igobyzak
      @igobyzak  10 หลายเดือนก่อน

      Thanks so much!

  • @imkavindu
    @imkavindu 2 ปีที่แล้ว +4

    Your voice and explanation remind me of good old Andrew Kramer's After Effects tutorials. Good Job! Subbed! Glad I found your channel.

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Whew! High praise! Thank you so much; loved Andrew Kramer's tutorials!

  • @777mekey9
    @777mekey9 2 ปีที่แล้ว +1

    I love your voice and your teaching!

  • @purplelight2947
    @purplelight2947 2 ปีที่แล้ว +1

    Thank you for exploring that!

  • @mrgrotey
    @mrgrotey ปีที่แล้ว +1

    Fantastic tutorial. I use 3DS Max and Arnold but I can take a wealth of knowledge from this and apply it. Thank you for taking the time to make this.

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks so much! That's great to hear!

  • @erolskiy
    @erolskiy ปีที่แล้ว +1

    Incredible research and tutorial!

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks so much!

  • @vlheikke5079
    @vlheikke5079 2 ปีที่แล้ว +1

    Cool video! Thank you!

  • @Ricardo-de9ju
    @Ricardo-de9ju 6 หลายเดือนก่อน +1

    Awesome content. Would love to see more RS stuff. Thanks for sharing interesting things, that makes the whole difference.

    • @igobyzak
      @igobyzak  6 หลายเดือนก่อน

      Thanks so much! More in the works!

  • @MattWhittingham
    @MattWhittingham 2 ปีที่แล้ว +1

    this was a great tutorial, learnt alot, thanks

  • @friedpixels
    @friedpixels 2 ปีที่แล้ว +1

    Just fantastic, thanks for the video and tip of the hat!

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Thanks so much!

  • @zblack8329
    @zblack8329 2 ปีที่แล้ว +1

    fantastic

  • @Dawood.k
    @Dawood.k 2 ปีที่แล้ว +1

    We need more tutorial on Redshift, keep going keep going

  • @EEE_motion
    @EEE_motion 2 ปีที่แล้ว +1

    great!!!

  • @atiochryst
    @atiochryst 2 ปีที่แล้ว +1

    Thanks⚡

  • @bruceketta6316
    @bruceketta6316 ปีที่แล้ว +1

    incredible tutorial... i think the best on youtube... really thanks!!

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks for watching! Glad it was helpful!

    • @bruceketta6316
      @bruceketta6316 ปีที่แล้ว

      @@igobyzak do you do private courses in 4d cinema and redshift?

  • @arvindsushil9333
    @arvindsushil9333 2 ปีที่แล้ว +1

    nice !

  • @cactusface23
    @cactusface23 5 หลายเดือนก่อน

    brilliant!

    • @igobyzak
      @igobyzak  5 หลายเดือนก่อน

      Thanks so much!

  • @ern_moldabek
    @ern_moldabek ปีที่แล้ว +1

    I think, Its best neon in 3d! Most realistic!

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks so much!

  • @777mekey9
    @777mekey9 2 ปีที่แล้ว +2

    nice

  • @marc_elll
    @marc_elll 11 หลายเดือนก่อน

    3:18 - applying reference
    5:48 - creating spline

  • @alessandrodamario3319
    @alessandrodamario3319 ปีที่แล้ว

    Great tutorial. Simple amazing! In my Cinema I don't have two tint options like in the video at 26:00 but only one. Anyone know why that may be?

  • @thomascollier7754
    @thomascollier7754 2 ปีที่แล้ว +1

    correction deformer to access the vertex map! 🤩

  • @antonverein
    @antonverein 2 ปีที่แล้ว +1

    Hi! Awesome tutorial, thank you! I have an issue though. Volume Builder doesn't have "Density" control, and i can't get the fog to look like the tutroial... I have r25 and r23 and both only have "Radius" control.

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Thanks for watching! Are you using Redshift to render? The density setting is in the Redshift volume material settings.

    • @antonverein
      @antonverein 2 ปีที่แล้ว +1

      @@igobyzak Thanks for the reply! Yes i'm using Redshift 3.0.65. I'm referring to the density settings you're tweaking at 18:34, are they now in the material settings? There are some density options on the "advanced" tab of the volume material, i'll try to play with them, thank you!

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      Oh I see! I think that Density value is only for splines. A low value will look like spheres cloned along the spline, a high value gives a more solid looking spline, less splotchy.

    • @antonverein
      @antonverein 2 ปีที่แล้ว

      @@igobyzak exactly) mine looks like the spheres along the line. And what's weird, I don't have this setting on C4d R25, R23, or R24...

    • @alekglasrud143
      @alekglasrud143 2 ปีที่แล้ว

      I am having the same issue and cannot figure it out

  • @andrewhartsock7864
    @andrewhartsock7864 8 หลายเดือนก่อน

    What type of lighting setup do you use? The glass looks so clear in the renderview. Would really appreciate any input.

    • @igobyzak
      @igobyzak  8 หลายเดือนก่อน

      I think it's just a simple HDR for the ambient lighting since most of the light is coming from the emission of the neon.

  • @NoDataAvaliable
    @NoDataAvaliable ปีที่แล้ว +1

    Zak, thank you for your great work! I'm just starting to learn C4D, you tell everything in great detail.
    I updated to version 2023.1 and linear fields stopped working (red dots don’t change to yellow). In version 26 everything works great.
    Can you tell me how to fix this?

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks for watching! Hmm, I don't think there's any issue with linear fields. If this is for the vertex map are you sure you have fields enabled? Also, have you tried right clicking on your object in the object manager and selecting "Other Tags" - "Vertex Map"?

    • @NoDataAvaliable
      @NoDataAvaliable ปีที่แล้ว

      @@igobyzak Thanks for the answer!

    • @dmitriinizer
      @dmitriinizer ปีที่แล้ว

      ​@@NoDataAvaliable Hi! Can you please share how you fixed it? I have a similar problem.

    • @NoDataAvaliable
      @NoDataAvaliable ปีที่แล้ว

      @@dmitriinizer Hello! Unfortunately, I was unable to resolve this issue :(

    • @dimanizer
      @dimanizer ปีที่แล้ว +1

      @@NoDataAvaliable thanks for replying!
      I sent a ticket to Maxon support and they replied to as follows: "Your situation triggered a limitation you cannot circumvent that easily.
      The vertexmaps calculation is done prior the calculation of the Sweep generator, so the change is not seen by the Correection Deformer anymore.
      In this special situation, you might need to convert the Sweep into polygons and use the vertexmap directly on the polygonal object."

  • @_acu3470
    @_acu3470 2 ปีที่แล้ว +1

    Is it any possible to use a color gradient for the volume fog?

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      Well sorta. You can change the default black to white gradients in the Redshift volume material under scatter and absorption which will remap the colors based on the density.

    • @_acu3470
      @_acu3470 2 ปีที่แล้ว +1

      @@igobyzak ​ @i_go_by_zak Thank you very much Zak for your answer! Playing with scatter and absorption gradients kind of gives some results. I am actually trying to spread colors along the spline, sure you got me. I guess is not possible with this setup....

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      @@_acu3470 Ah I see. Yeah I don't think that's possible with a single Volume Builder; BUT! if you use multiple volume builders for the same spline, and fade one volume's density to zero along the spline, and fade a second Volume's builder to zero in the opposite direction, you could blend between two different RS Volume material colors that way.

    • @_acu3470
      @_acu3470 2 ปีที่แล้ว +1

      @@igobyzak Fantastic thank you! It works that way!

  • @autumnspectacle
    @autumnspectacle 2 ปีที่แล้ว +1

    redshift jesus id say

  • @DeadbatteryVT1300
    @DeadbatteryVT1300 2 ปีที่แล้ว

    I am not seeing my fog in the render? I am on R24

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      Yeah, gotta go into problem solving mode then. One thing to check, if you've renamed your volume builder after applying the Redshift material, you have to go back into the material and make sure your volume builder is in the scatter and emissions slots.

  • @aahritya_tv
    @aahritya_tv 2 ปีที่แล้ว

    r25 looks so bad!! i thought it was blender for a splic second:/