I'd still be inclined to stuff a couple tendril generators into this deck via ETC. I also like the idea of greeding saloon brewmaster to combo with boom, boomboss or a tendril generator in a pinch
I've been trying out a much more greedy-defensive version of this where nearly every card contributes to armor generation. Sing-along buddy works very well with Justicar's hero power. The excavate package is there as well to enable badland brawlers, and the ox can be great for tempo. Ignis is there for a weapon that preferably helps gain even more armor. I honestly wish Prince was still in standard as there's just no room for a ton of other stuff I want to use over here as well. I also cannot stand fatigue so my version of Zil copies himself and shuffles himself into the deck. My endgame is actually Harth Stonebrew, he can generate some badass hands (e.g. Cube), especially cool when combined with the infinite Zils. I managed to win my most recent game with this by surviving endless waves of minions from an unholy DK opponent, but it was a very close call as I barely dealt with what came from his Scourge at 2 HP.
And yessir, there's no Odyn in my deck. Even if I hadn't dusted him post-nerf, I still wouldn't have placed him into the deck. This deck is pure control, actually close to the old-school control warrior.
I would put here Odyn with Sing-Along Buddy and Ignis for windfury weapon, you have for 5 mana (ignis 1 mana weapon, HP and Buddy) at least 20dmg if you hit windfury on weapon, in extreme odyn build you can get over 50dmg in one turn at 10 mana
@@khornelor6 Everyone well aware Justicar+Reno is not a combo, allright?Justicar is a win condition for mirror matches. If you're not facing tonnes of Warriors, you don't need this card at all. And in mirrors you most likely won't need to play Reno, unless they run Zilliax with Deathrattle to return to the deck.
As a returning player, idk wtf u mean by over-correcting but it seems as tho control warrior has been getting dismantled in the past 1/4. Control warrior should always be in s - b because of the archetype itself. If that bothers you, you might wanna re-consider your philosophy of HS. If there's no way to counter your opponent across the course of the game, what is even the point of of control warrior? Hearthstone players like you struggle to dampen your baby rage over things that are completely well within the limits of what's considered fair but because of the vast majority's ADD/ADHD and obsession for quick and easy wins, they forget. Especially whenever it feels bad to lose to someone who pulled your limbs off one by one.
I missed the part where this is better then classic highlander warrior with Dr Boom Zilly and Tholgar
Guess you skipped the first part
I'd still be inclined to stuff a couple tendril generators into this deck via ETC. I also like the idea of greeding saloon brewmaster to combo with boom, boomboss or a tendril generator in a pinch
I've been trying out a much more greedy-defensive version of this where nearly every card contributes to armor generation. Sing-along buddy works very well with Justicar's hero power. The excavate package is there as well to enable badland brawlers, and the ox can be great for tempo. Ignis is there for a weapon that preferably helps gain even more armor. I honestly wish Prince was still in standard as there's just no room for a ton of other stuff I want to use over here as well. I also cannot stand fatigue so my version of Zil copies himself and shuffles himself into the deck. My endgame is actually Harth Stonebrew, he can generate some badass hands (e.g. Cube), especially cool when combined with the infinite Zils. I managed to win my most recent game with this by surviving endless waves of minions from an unholy DK opponent, but it was a very close call as I barely dealt with what came from his Scourge at 2 HP.
And yessir, there's no Odyn in my deck. Even if I hadn't dusted him post-nerf, I still wouldn't have placed him into the deck. This deck is pure control, actually close to the old-school control warrior.
I would put here Odyn with Sing-Along Buddy and Ignis for windfury weapon, you have for 5 mana (ignis 1 mana weapon, HP and Buddy) at least 20dmg if you hit windfury on weapon, in extreme odyn build you can get over 50dmg in one turn at 10 mana
Yes its been a thing for like 2/3 expansions
I have a hero power druid for you. Less than 100 games but it feels really freakin strong.
I'm confused, how does Bran even trigger since the deck has duplicates? Am I missing something?
Holy shit that second game man
You forgot the mulligan again Clark i can't believe it 😤😤
keep the good cards, throw away the bad ones. hope this helps.
@@ClarkHellscream instructions unclear i kept ogre boulderfist and lost ):
@@ClarkHellscreamBoom! Problem solved. Love your content 😂🎉
7:52 mind=controlled
buy it buy it buy it buy it buy it buy it -hypnofrog
is there a place for ignise in this deck?
I wouldn't see why not. Try it with and without and see if you do better in some match ups
Still no counter to plagues so im not convinced this is better bro ,when i see pleagues go away for a while i can chill with highlander decks
It’s all fun and cool until they dirty rat your bran, dynamite boy, or dr boom
Dirty Rat their Dirty Rat first XD
Justicar and reno seem to counter eachother
You can put Justicar in ETC though
@@MachinegunnerMugZ the point is when you play reno your hero power changes, not the deck
@@khornelor6 Everyone well aware Justicar+Reno is not a combo, allright?Justicar is a win condition for mirror matches. If you're not facing tonnes of Warriors, you don't need this card at all. And in mirrors you most likely won't need to play Reno, unless they run Zilliax with Deathrattle to return to the deck.
When are we getting mulligan explanation?
code pls
the deck code has been added to the description
Nice, doesn’t use hero power - lose, that was stupid as f
i hate this game
As a returning player, idk wtf u mean by over-correcting but it seems as tho control warrior has been getting dismantled in the past 1/4. Control warrior should always be in s - b because of the archetype itself. If that bothers you, you might wanna re-consider your philosophy of HS. If there's no way to counter your opponent across the course of the game, what is even the point of of control warrior? Hearthstone players like you struggle to dampen your baby rage over things that are completely well within the limits of what's considered fair but because of the vast majority's ADD/ADHD and obsession for quick and easy wins, they forget. Especially whenever it feels bad to lose to someone who pulled your limbs off one by one.
What are you even talking about
sir this is a youtube comment section
You're the only one with baby rage my guy 😅