Alrighty then for all those wondering Aggy took 116 total attempts to beat Malenia, which breaks down into 110 deaths to phase 1, 5 deaths to phase 2 and the final winning attempt. Time elapsed from the end of the intro cutscene to her death message was 4 hours and forty five minutes. Radagon and Elden Beast together took him 36 total attempts, with 30 deaths to Radagon, 5 deaths to Elden Beast and the final winning attempt. Additionally, Aggy walked into Malenia at around 1 am his time and then _didn't stop_ attempting the boss for the rest of the night. In that time he went to change cosmetics twice for the joker character. When he finally beat Malenia stream was ended for the night. Notable strategies employed for the boss fight include keeping Malenia in the center of the boss room as much as possible for the buff to lightning-elemental damage, constant inventory management to switch between Ritual Sword Talisman(+10% while at full health) to Assassin's Crimson Dagger(heal on successful crit, triggers twice per riposte), use of the Lightning Physick Tear and having to use bloodhound's fang to phase transition Malenia to get around the FromSoft quick-fix where she can't be phase transitioned by a riposte. Radagon required more strategy but was thankfully less bullshit about phase transitioning to Elden Beast. Notable parts of the boss fight include the obvious complete loadout change for the Elden Beast fight, the cursed Ritual Sword Talisman (which would consistently see Aggy fail a parry, taking damage and requiring to re-equip Crimson Dagger), the Elden Beast being significantly more aggressive once dropped to about 40% health (it consectively launched elden stars, attacked more aggressively while elden stars was active, and used longer true combo attacks), the elden beast having 22,000 something health(fully buffed damage was only possible for three minutes of the fight and the final attempt took almost twenty minutes by itself), fully-buffed damage doing around 574 damage if all three Carian Retaliation projectiles landed and traversing the entire boss room at least twice during the winning attempt.
Lobos just did a DS1 randomizer run. Something similar, but 1000X funnier happens 15 minutes in it if you're interested. It's genuinely one of the funniest thing I've ever seen happen in a game ever.
31:46 The Golden Retaliation didn't get nerfed because A) You HAVE to use the Erdtree Shield for it, and B) It wasn't abused in PvP to one shot players out of nowhere.
no way you beat soldier of godrick in only two tries, i'm gonna check the vod i'm sure it took you much more than than, he is the hardest boss after all
The thing about them nerfing Carian Retaliation while leaving Golden Retaliation alone: You can put Carian Retaliation on any shield capable of parrying. So you could put it on a buckler or a heater shield and call it a day. Minimal requirements for a ridiculous amount of damage, especially with the exploit where your opponent can't even see the projectiles in some cases. Golden Retaliation comes on one unique shield that upgrades with Somber Smithing Stones and has some pretty steep requirements compared to any of the small or medium shields you could slap Carian Retaliation on. Your opponent will also 100% know you have it if you have that shield out, and can actually see the projectile if you send it at them. Carian Retaliation was broken and needed a nerf. People were using an entirely different exploit with the Erdtree Greatshield, and both of these exploits got patched out anyway. Plus this upload is a month old so I doubt anyone will see this comment anyway.
Well the issue wasn't the damage. It was that you could parry your own spells or use glintstones to parry extremely reliably. So you could setup almost instantly anytime you wanted. The damage would've been fine if they just made it not been parryable by your own attacks. Instead they nerf bat it down so hard it is near unusable except in the early game. For an attack to never get better past 300 damage when there are bosses that have 10-22k hp is insane. I get you don't want things to melt bosses like sword of night and flame but did you not have anyone use these attacks before going huh maybe that's too much damage? Just seems like a lot of these should've been QA'd more. Instead of the mantra hey lets patch out things that were mainly used for PvE on a single player game.(Yes the carian retaliation was mainly pvp, but you could've just slowed the scaling instead of putting zero scaling on it).
Another advantages carian has over golden is that the erdtree shield is a great shield, it's a lot heavier and thus you either have to invest levels into endurance to up the equipload, give up talisman slots, or give up on using the better armors Compared to say putting retaliation on a buckler shield so you can wear the bull goat set
Its actually really interesting to see how you tried to parry like in DS3 at the beginning. I have parried so much in that game that my brain also thinks those parries on Soldier of Godrick and Margit should have hit
Parry timing in the Dark Souls games was always weirdly late, whereas it makes more sense in Elden Ring. So it'll take a bit of re-learning for Souls veterans, but overall it's far more intuitive now.
Wait, what's the difference? I gave up on parrying jn this game since I never managed to do it consistenly and it always felt weird since I'm used to ds3 parrying
buckler parry Dark Souls 3: 8 frame startup, 10 frames active (60fps) buckler parry Elden Ring: 8 frame startup, 12 frames active (60fps) It's not significantly different, although it's slightly easier. There is no "relearning", just learning the timings of the enemy's attacks. In Dark Souls (Remastered) you have basically instant active frames, so compared to that it is different.
@@BigDBrian Yeah the difference isn’t the parrying, it’s the movesets. Enemy attacks are a lot faster during the actual damage animation but have much longer windups or switch between different speeds of attacks quickly. Whereas DS3 was very consistent with enemy attack speed and windups
Aggy, cool idea I just found: "quest rewards only run" -Use only the items/weapons/armor given to you directly by NPCs or dropped by them upon their canon death, -items from bosses or enemies during a questline are prohibited, -fists are allowed, so are upgrade materials, and talismans, -You can't by stuff, but you can sell what you have for runes;
@@hortator0767 I think part of Elden ring is that it’s designed to allow multiple builds to win, but they wanted to somewhat force people into not pigeonholing into one build the whole time.
I think the reason they kept the holy damage version scaling with the shield level is because Holy isn’t very damaging and is resisted by a lot of the boss so it’s way harder to cheese with it than the magic one.
47:25 Haligtree skip is absolutely amazing. I know Luc1 and Dist2 tried it before but I've only watched them fail. Literal jaw dropper watching it live.
The misericorde was a narrow dagger made to pierce the amour of seriously injured knights and put them out of their misery, parrying daggers should be doing more damage man.
There's an advice I saw once on better parrying in Elden Ring, which explained why you gotta be so much closer, and alter the timing, because it stated "Don't try to parry the weapon. Try to parry their arm."
Aggy's coping mechanism is by changing his appearance to Joker X'D You know what, I'll forgive the cheating on Godrick because of what you managed later in the run.
@@nepgeardam6807 I killed godrick, then activated grand lift of Dectus WITHOUT killing renalla first. I did not talk to Ranni at all. Then I talked to alexander for the first time in Redmane Castle Plaza, then killed Radahn. When I did things in that order, the questline hasn't broken for me yet. All the times it has broken for me on previous playthroughs, I didn't do things in this order. Maybe give this a shot? Im not sure if this order guarantees it not to break, but might as well try.
@@binbows2258 Thanks, I'll try this one in another save. What's weird about my last attempt was i completely ignored the questline until i got to Fire Giant. Then i went back and fought Radahn. Did his questline and suddenly he was there
I defeated Godskin Duo solely by using the Erdtree Greatshield parry to parry their blaackflame fireball throw. It wasn't too hard. Seems much easier than melee parry.
best part of watching this run was probably towards the end when he realized he was about to run out of storage space bc of how long the stream recording had become 😁
I can't believe he spent an hour on godskin noble and didn't realize the bridge he opened right before to show off the lvl 7 somber stone is literally a shortcut to godskin noble
He was kidnapped by the Iron Virgin in Raya Lucaria to get to the volcano manor the first time. The door to the shortcut's site of grace is locked from that side, only accessible from the main entrance. There is a grace site deeper in the town, but that runback is FAR more painful.
For some of the blocking issues Aggy had vs. Rykard, the jellyfish shield has 0% thrust block. It's stated in the item description, but idk if he ever found out :P
You gotta remember that the *only* reason this was so hard was because Wolf's bootleg cousin walf was the protagonist, otherwise this run could easily be finished in 2 minutes
I found him on my first playthrough to be annoyingly difficult, he just loved to spam Mogh's blood attack+the magic projectile which took 60% of my health per hit and his dodges were surprisingly good for an NPC, he actually killed me more times than the boss that comes just after him actually. Not my proudest achievement.
I don't know who needs this but a great tip for partying, instead of watching the weapon watch the hands, when the starts moving toward you is when you should parry
I was literally thinking to myself “wonder what happens if he mistakenly attacks without a guard counter on the killing blow” just before he killed Godrick 😂
About halfway through the video, wanna mention that Buckler has a unique default skill that you can't find anywhere else. The default skill is called buckler parry, and it's a faster parry than normal small shields.
I love the edit for this, because it's like 5 seconds of talking about the plan, and then either 2 seconds of the final parry, or like 2 minutes of just a death montage. Someone make a remix of Morgott's "Put these foolish ambitions to rest"
Hhhh did every challenge possible and died to the soldier of godrick. Destroyed Sekiro yet died to the mist noble. This is why I love you. You remind us every now and then that you're human just like us.
Him doing the entirety of Seluvis’s quest for essentially like 10 more points of damage is very sadly hilarious And then him trying to kill him and he disappears and the chat tells him he’s gone upstairs 💀
You can tell a challenge run from a meme run because on meme runs you'll kill Gideon with a silly weapon and on challenge runs you will actually die to Gideon.
Thanks for the inspiration! I do a only parry run now as well! Allready got Margit and Loretta. Now I got Calian retaliation and, golden parry, next one is the Tree Sentinel with his great shield!
Carian Retaliation was OP in PvP not only because it scaled with shield level, but also because it had a visual bug that prevented the opponent from dodging it. Also, the little swords only launch when you lock on to something, meaning people could hold on them indifinitely to throw the opponent off. The Erdtree Greatshield's skill damage scaling with its level makes sense because it's not spammable anymore like it was when the game launched.
Sekiro's aren't very nuanced so I guess. Press block before you get hit to parry. Bash guy to make him fall over. Real nuance there. About the deepest it gets is that lower health makes your stance come back slower but all that did in my playthrough was encourage cheesy strats.
it's funny that people said "Invalid" from Gilika when the run has been invalid since Godrick. anywhere past about 5 minutes in is invalid, this is known fact.
Actually… to make that sombre 7 jump. There’s a video on TH-cam by a user called blade, that if you copy the instructions exactly, you’ll make that jump first time every time… it’s ridiculously precise instructions for which I’m very grateful :D And the edits on your videos are amazing, the repeat deaths really make me chuckle… great job :)
Aggy, once its finished, are you going to try out the ER Swordsmanship mod? It adds the perfect block mechanic from Sekiro and from what we`ve seen, it works pretty good
Respect for having to wait out til you parry Phase 2 Maliketh 20 times in one fight to defeat him….that’s just levels of stubbornly sticking to a strategy I have to salute
Something I've always wondered. I've seen quite a few Elden Ring challenge runs and they never seem to wear armor. Is there any reason why? Do they just not want to spend points levelling endurance?
I think the "lore" of it is that hitless/damageless soul runs have no need for armor, so there wasn't really reason to bother with using it defensively
if anyone is curious as to why Aggy would just do a normal attack at times while trying to guard counter, its because he waited way to long to input the R2 after blocking a hit, you need to input the R2 immediately after a block and you wont have any issues
Yeah buckler parry is what makes it special compared to a normal parry, which does work differently between small shields, medium shields, and parrying weapons. And even then Carian Retaliation is actually just better, works the same on any shield that can use it, has better frame data, and only uses FP if you absorb a spell.
@@JakeFish5058 Yeah lmao it's kinda silly. Both start at 8 frames, earlier than most parries, but Carian lasts 3 frames longer. This video did frame data testing on all of them. th-cam.com/video/qOEcWX6cWeo/w-d-xo.html
Alrighty then for all those wondering Aggy took 116 total attempts to beat Malenia, which breaks down into 110 deaths to phase 1, 5 deaths to phase 2 and the final winning attempt. Time elapsed from the end of the intro cutscene to her death message was 4 hours and forty five minutes. Radagon and Elden Beast together took him 36 total attempts, with 30 deaths to Radagon, 5 deaths to Elden Beast and the final winning attempt.
Additionally, Aggy walked into Malenia at around 1 am his time and then _didn't stop_ attempting the boss for the rest of the night. In that time he went to change cosmetics twice for the joker character. When he finally beat Malenia stream was ended for the night. Notable strategies employed for the boss fight include keeping Malenia in the center of the boss room as much as possible for the buff to lightning-elemental damage, constant inventory management to switch between Ritual Sword Talisman(+10% while at full health) to Assassin's Crimson Dagger(heal on successful crit, triggers twice per riposte), use of the Lightning Physick Tear and having to use bloodhound's fang to phase transition Malenia to get around the FromSoft quick-fix where she can't be phase transitioned by a riposte.
Radagon required more strategy but was thankfully less bullshit about phase transitioning to Elden Beast. Notable parts of the boss fight include the obvious complete loadout change for the Elden Beast fight, the cursed Ritual Sword Talisman (which would consistently see Aggy fail a parry, taking damage and requiring to re-equip Crimson Dagger), the Elden Beast being significantly more aggressive once dropped to about 40% health (it consectively launched elden stars, attacked more aggressively while elden stars was active, and used longer true combo attacks), the elden beast having 22,000 something health(fully buffed damage was only possible for three minutes of the fight and the final attempt took almost twenty minutes by itself), fully-buffed damage doing around 574 damage if all three Carian Retaliation projectiles landed and traversing the entire boss room at least twice during the winning attempt.
only 5 deaths to phase 2 Malenia is insane
I genuinely just read all that and will admit I'm satisfied with your very in depth analysis of this run👍
@@baglespelledwrong8159 it's because phase 1 took them so long that they became a master of parrying her by the time they hit phase 2
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
@@Nash- true both phases are super similar but phase 2 is just stronger in damage and there's more butterflies
26:43
Aggy: "they just refuse to use a parryable attack"
Morgott: *starts charging a parryable attack*
Cut
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
That one is way to risky to try to parry, I thought it wasn’t parryable because it’s a grad and those usually aren’t.
@@peepock7796 thats a diff attack actualy, they both use bloodflame
@@sanjailic5910 oh my mistake, still real risky either way
@@peepock7796 i think u can't even benefit off the parry cz the bloodflame lines still appear and explode
12:06 that lava slime finishing him off is one of the most hilarious thing i have seen in this year
This entire run was hilarious honestly
LOL I didn't even notice that thanks for marking it
That entire part killed me. Every single thing went wrong there, it was comical.
lool yep
Lobos just did a DS1 randomizer run. Something similar, but 1000X funnier happens 15 minutes in it if you're interested. It's genuinely one of the funniest thing I've ever seen happen in a game ever.
I dig the splice at 53:37 of the three parries into one seemingly continuous parry. Nice touch.
Yesss!!! It was sick
Wow I didn't notice it at first
There was another where he merged to
31:46 The Golden Retaliation didn't get nerfed because A) You HAVE to use the Erdtree Shield for it, and B) It wasn't abused in PvP to one shot players out of nowhere.
Yea but they could fix the damage and invisibility without making it nearly unusable
no way you beat soldier of godrick in only two tries, i'm gonna check the vod i'm sure it took you much more than than, he is the hardest boss after all
I mean he has easily beaten mist nobel so any boss should be easy. (Even Soldier of Godrick)
I watched the stream it actually took about 200 tries
@@Just_Adrian_ seems about right
This whole run confused me, hundreds of tries on the easiest boss (Malenia) but only two on soldier of godrick?
Soldier of Godrick is the new Mist Noble
The thing about them nerfing Carian Retaliation while leaving Golden Retaliation alone:
You can put Carian Retaliation on any shield capable of parrying. So you could put it on a buckler or a heater shield and call it a day. Minimal requirements for a ridiculous amount of damage, especially with the exploit where your opponent can't even see the projectiles in some cases.
Golden Retaliation comes on one unique shield that upgrades with Somber Smithing Stones and has some pretty steep requirements compared to any of the small or medium shields you could slap Carian Retaliation on. Your opponent will also 100% know you have it if you have that shield out, and can actually see the projectile if you send it at them.
Carian Retaliation was broken and needed a nerf. People were using an entirely different exploit with the Erdtree Greatshield, and both of these exploits got patched out anyway. Plus this upload is a month old so I doubt anyone will see this comment anyway.
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
Well the issue wasn't the damage. It was that you could parry your own spells or use glintstones to parry extremely reliably. So you could setup almost instantly anytime you wanted. The damage would've been fine if they just made it not been parryable by your own attacks. Instead they nerf bat it down so hard it is near unusable except in the early game.
For an attack to never get better past 300 damage when there are bosses that have 10-22k hp is insane. I get you don't want things to melt bosses like sword of night and flame but did you not have anyone use these attacks before going huh maybe that's too much damage? Just seems like a lot of these should've been QA'd more. Instead of the mantra hey lets patch out things that were mainly used for PvE on a single player game.(Yes the carian retaliation was mainly pvp, but you could've just slowed the scaling instead of putting zero scaling on it).
Another advantages carian has over golden is that the erdtree shield is a great shield,
it's a lot heavier and thus you either have to invest levels into endurance to up the equipload, give up talisman slots, or give up on using the better armors
Compared to say putting retaliation on a buckler shield so you can wear the bull goat set
I saw your comment
Hey I saw it brother, and response was well researched and concise. A+
45:10 to be honest, that's just feels like Hoaroah Loux's combat style. You showing him mad respects with figthing that way.
Nah man, fist counter.
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
Its actually really interesting to see how you tried to parry like in DS3 at the beginning. I have parried so much in that game that my brain also thinks those parries on Soldier of Godrick and Margit should have hit
Parry timing in the Dark Souls games was always weirdly late, whereas it makes more sense in Elden Ring. So it'll take a bit of re-learning for Souls veterans, but overall it's far more intuitive now.
Wait, what's the difference? I gave up on parrying jn this game since I never managed to do it consistenly and it always felt weird since I'm used to ds3 parrying
@@jonzinizin5498 You can parry the weapon on sight a lot of the time versus 3 was predictive parrying.
buckler parry Dark Souls 3: 8 frame startup, 10 frames active (60fps)
buckler parry Elden Ring: 8 frame startup, 12 frames active (60fps)
It's not significantly different, although it's slightly easier. There is no "relearning", just learning the timings of the enemy's attacks.
In Dark Souls (Remastered) you have basically instant active frames, so compared to that it is different.
@@BigDBrian Yeah the difference isn’t the parrying, it’s the movesets. Enemy attacks are a lot faster during the actual damage animation but have much longer windups or switch between different speeds of attacks quickly. Whereas DS3 was very consistent with enemy attack speed and windups
At 55:07 the music is perfectly synced to the riposte. The choir hits on both strikes, very cool.
PLEASE remake this with the deflecting hardtear!!!
31 hours long run in a one super entertaining 1 hour long video. Man that's why I love Aggy. Such a good content
Shoutouts to his editor
Hes one of my favorite contents
@@StrigWilson Shout out to my granny
@@ahmadalaama7217 he's such a good content
Shoutout to my cousin
Love how this took more time than the *crafted item only run*
Because he didn’t do Mohg and Malenia in that one
Parrying and crits in general got hard nerfed in Elden Ring
"I am Malenia. Blade of Miquella."
*smiles* "So I've heard."
That was such a great reaction before the fight even began, lol!
I am- I am- I am- I am- I am- I am-
Aggy, cool idea I just found: "quest rewards only run"
-Use only the items/weapons/armor given to you directly by NPCs or dropped by them upon their canon death,
-items from bosses or enemies during a questline are prohibited,
-fists are allowed, so are upgrade materials, and talismans,
-You can't by stuff, but you can sell what you have for runes;
Lazrus did a video like that
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
when he accidentally killed godrick someone in the chat said "Guard Counters Usually Run" lmao
I will forever be salty that Mohg isn't parriable. He looks *so parriable* it hurts. It hurts!
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
they should’ve made more bosses parriable period, really wonder why they didn’t do that
@@hortator0767 I think part of Elden ring is that it’s designed to allow multiple builds to win, but they wanted to somewhat force people into not pigeonholing into one build the whole time.
@@prestonhal honestly my biggest gripe is how much they took away from the hardcore sl1 type builds to beat the game
you can hit golden retaliation on the bloodflame he throws at you. i'll never fight him again without doing that it's the shit
I think the reason they kept the holy damage version scaling with the shield level is because Holy isn’t very damaging and is resisted by a lot of the boss so it’s way harder to cheese with it than the magic one.
47:25 Haligtree skip is absolutely amazing. I know Luc1 and Dist2 tried it before but I've only watched them fail. Literal jaw dropper watching it live.
maybe u can also watch Qttsix from Taiwan, his speedruns are also incredible (with this Haligtree skip and others skip of course).
"That was pretty good"
Immediately puts foolish ambitions to rest
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
No one:
My ambitions: Resting foolishly 😂😂😂😂😂😂😂😂😂
The misericorde was a narrow dagger made to pierce the amour of seriously injured knights and put them out of their misery, parrying daggers should be doing more damage man.
Love the editing in this one. Compilations of dying over and over while making random noises is a classic c:
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
This man’s perseverance to push past Rykard with guard counters, and to Parry the Noble to death at like level 40 with +7 bloodhounds fang. Well done
1:37 first death to Soldier of Godrick ever recorded
Lordsworn greatsword would have been a great weapon for this run, high pose damage for guard counter, and does extra critical hit damage
There's an advice I saw once on better parrying in Elden Ring, which explained why you gotta be so much closer, and alter the timing, because it stated "Don't try to parry the weapon. Try to parry their arm."
Fun fact: lilaggy is the god of parries in sekiro
Edit: not in elden ring
There's 2 more guys who parry tf out in both games
ONGBAL: "What's a god to a non-believer?"
@@alexanderander7495 ongbal is like a whole diffrent level
@@alexanderander7495 who dont believe in anything
I envy and also fear ongbal's inhuman levels of patience.
Aggy's coping mechanism is by changing his appearance to Joker X'D
You know what, I'll forgive the cheating on Godrick because of what you managed later in the run.
Realizing the TH-cam video is an hour long "Holy shit". Realizing the total time for the play through is 30+ hours "Sweet Zombie Jesus!"
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
We need an updated version of this run with the Deflecting Hardtear.
Can't wait for the deflecting hardtear run
He did all of seluvis' quest but still killed Alexander even though all he had to do was run to like 2 places...
you know the problem with that quest is that it bugs for some reason
@@nepgeardam6807 i thought the problem was that you needed to go to farum azula
@@yes3330 it took me about NG+5 to finally make him appear at Farum Azula, He keeps getting stuck at Radahn's
@@nepgeardam6807 I killed godrick, then activated grand lift of Dectus WITHOUT killing renalla first. I did not talk to Ranni at all. Then I talked to alexander for the first time in Redmane Castle Plaza, then killed Radahn. When I did things in that order, the questline hasn't broken for me yet. All the times it has broken for me on previous playthroughs, I didn't do things in this order. Maybe give this a shot? Im not sure if this order guarantees it not to break, but might as well try.
@@binbows2258 Thanks, I'll try this one in another save. What's weird about my last attempt was i completely ignored the questline until i got to Fire Giant. Then i went back and fought Radahn. Did his questline and suddenly he was there
Golden Retaliation also scales with Faith on top of Shield Upgrade. A +9 Erdtree Greatshield does ~900 on a retaliation in PvP
The fact that they fixed a bug by breaking phase one of the fight is hilarious.
I defeated Godskin Duo solely by using the Erdtree Greatshield parry to parry their blaackflame fireball throw. It wasn't too hard. Seems much easier than melee parry.
When you said you could parry your own spells, I immediately thought of projectile boost from ULTRAKILL.
best part of watching this run was probably towards the end when he realized he was about to run out of storage space bc of how long the stream recording had become 😁
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
The buckler shield (aka the really small one) has the most active parry frames for anyone that doesnt know
Until you put Carian Retaliation on any shield.
This is the first time in history that Soldier of Godrick was defeated by a mortal.
This mans attitude is so good. He hits a boss twice, gets one shotted in 13 seconds, pauses and says "we can make this work"
And then he does
i havent laughed this hard in a challenge run than in that godrick fight lmao
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
Me at the start: Damn this looks like such a fun run, I should try it.
Me 15 minutes in: never mind lmaooo
Yeah I tried a parry focused run and it was not nearly as fun as I imagined it would be
I can't believe he spent an hour on godskin noble and didn't realize the bridge he opened right before to show off the lvl 7 somber stone is literally a shortcut to godskin noble
He was kidnapped by the Iron Virgin in Raya Lucaria to get to the volcano manor the first time. The door to the shortcut's site of grace is locked from that side, only accessible from the main entrance. There is a grace site deeper in the town, but that runback is FAR more painful.
@@andrewmuir7938 ohhh damn that makes sense
For some of the blocking issues Aggy had vs. Rykard, the jellyfish shield has 0% thrust block. It's stated in the item description, but idk if he ever found out :P
The description says something about not blocking thrusting attacks, but it actually has 100% thrust resistance and blocks them just fine.
@@PunkZombie1300That’s the most From thing ever if true
You know, I watch all the streams, and I still find myself being surprised during certain moments in these videos. Still love your content, RIP Walf.
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
This run gonna be wild in the dlc now that sekiro parry is in the game now
You gotta remember that the *only* reason this was so hard was because Wolf's bootleg cousin walf was the protagonist, otherwise this run could easily be finished in 2 minutes
That parry at 55:07 lining up perfectly with the boss music was 🤌
This video has shown how strong Gideon should have been. I always just use my mimic and kill him in under 5 seconds, lol. He does immense damage.
My favorite way to kill Gideon is with Inescapable Frenzy. Melts his hp in like 2 seconds
I found him on my first playthrough to be annoyingly difficult, he just loved to spam Mogh's blood attack+the magic projectile which took 60% of my health per hit and his dodges were surprisingly good for an NPC, he actually killed me more times than the boss that comes just after him actually.
Not my proudest achievement.
Gideon was surprisingly easy I think I just spammed him to death
My hookclaws melted him first try on my first run, every other weapon has taken a ton of tries. Maybe he gets stronger for each save you have lol
He killed me more than Malenia my first run.
This was astonishing to watch, your commitment to the challenge is remarkable, great content
Imagine a mist only run where you can only mist spells and incantations
I don't know who needs this but a great tip for partying, instead of watching the weapon watch the hands, when the starts moving toward you is when you should parry
LilAggy working hard to find the most miserable way to beat Elden Ring and I'm here for it.
The transitions during the final Malenia attempt were *chef's kiss*
I was literally thinking to myself “wonder what happens if he mistakenly attacks without a guard counter on the killing blow” just before he killed Godrick 😂
Is that the hit that made the entire run not count?
@@jg9739 yes
The endless rabbit hole of build crafting is my favorite part of videos like this, it gives me a lot of appreciation for the game.
About halfway through the video, wanna mention that Buckler has a unique default skill that you can't find anywhere else. The default skill is called buckler parry, and it's a faster parry than normal small shields.
I love the edit for this, because it's like 5 seconds of talking about the plan, and then either 2 seconds of the final parry, or like 2 minutes of just a death montage. Someone make a remix of Morgott's "Put these foolish ambitions to rest"
12:12 Aggy is probably the first Tarnished in history to die to those fire snails
Walf's dying groan spammed multiple times sounds exactly like the octopus boss from Diddy Kong racing and i can't stop laughing every time I hear it 🤣
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
Hhhh did every challenge possible and died to the soldier of godrick. Destroyed Sekiro yet died to the mist noble. This is why I love you. You remind us every now and then that you're human just like us.
We need a spin off game for Walf.
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
Him doing the entirety of Seluvis’s quest for essentially like 10 more points of damage is very sadly hilarious
And then him trying to kill him and he disappears and the chat tells him he’s gone upstairs 💀
TIL warming stone heals bosses. Awesome run!
I appreciate the dedication to the Malenia fight!
The editing in these elden ring challenge runs have been fantastic!
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
You can tell a challenge run from a meme run because on meme runs you'll kill Gideon with a silly weapon and on challenge runs you will actually die to Gideon.
Aggy, these runs are entertaining. I love the supercuts of every death.
The thing I love about the Elden Ring and other souls games is, with enough skill, you could do ALMOST anything.
Who else is just re-watching these videos because they are waiting for the first dlc to be announced
Yeah rya is best of the "maidens" like ranni is great but rya is so pure and adorable and wonderful.
Ok so I just saw Sekiro and clicked. Didn't even notice the Elden Ring part lol
Thanks for the inspiration! I do a only parry run now as well!
Allready got Margit and Loretta. Now I got Calian retaliation and, golden parry, next one is the Tree Sentinel with his great shield!
The sad thing is that ONGBAL treats parrying Malenia like it’s simple breathing.
53:38 that was an awesome transition
It’s fitting that a run about parrying and guard countering ends with you dual wielding shields.
Should definitely redo this now that there is the sudden block flask.
31:32 well, Retaliation you can hold for basically infinitely after the magic is yoinked.
Carian Retaliation was OP in PvP not only because it scaled with shield level, but also because it had a visual bug that prevented the opponent from dodging it. Also, the little swords only launch when you lock on to something, meaning people could hold on them indifinitely to throw the opponent off.
The Erdtree Greatshield's skill damage scaling with its level makes sense because it's not spammable anymore like it was when the game launched.
@@Erick-tv8oq Thank you for putting what I said in a *Much* more well stated and thought out way. XD
throwback to when this game came out and people were saying that its parry/stance break mechanics were just as nuanced as Sekiro's
Sekiro's aren't very nuanced so I guess. Press block before you get hit to parry. Bash guy to make him fall over. Real nuance there. About the deepest it gets is that lower health makes your stance come back slower but all that did in my playthrough was encourage cheesy strats.
“I’m begging you to do a sword attack!”
-immediately dies to a sword attack
Be careful what you wish for I guess.
My butt cheeks clenched so fast when you killed godrick without the counter
Mad props for cutting this down an enjoyable viewing time :)
it's funny that people said "Invalid" from Gilika when the run has been invalid since Godrick.
anywhere past about 5 minutes in is invalid, this is known fact.
Actually… to make that sombre 7 jump. There’s a video on TH-cam by a user called blade, that if you copy the instructions exactly, you’ll make that jump first time every time… it’s ridiculously precise instructions for which I’m very grateful :D
And the edits on your videos are amazing, the repeat deaths really make me chuckle… great job :)
Aggy, once its finished, are you going to try out the ER Swordsmanship mod? It adds the perfect block mechanic from Sekiro and from what we`ve seen, it works pretty good
bro you deserve 10 million subscriber for the content you make. Amount of patience you have is incredible.
Parry souls.
Respect for having to wait out til you parry Phase 2 Maliketh 20 times in one fight to defeat him….that’s just levels of stubbornly sticking to a strategy I have to salute
Something I've always wondered. I've seen quite a few Elden Ring challenge runs and they never seem to wear armor. Is there any reason why? Do they just not want to spend points levelling endurance?
I think the "lore" of it is that hitless/damageless soul runs have no need for armor, so there wasn't really reason to bother with using it defensively
@@zairevariegata3421 makes a lot of sense for hitless but I see it in stuff like Lennys torch only run for instance where he just wore a robe.
@@leowulf5280 It’s most likely for the light load then, since light load has better rolling than medium or large.
World Is the Best Elding Ring: th-cam.com/video/Qb8cuVqbmrk/w-d-xo.html
@@ghpst5219 medium and light roll have the same amount of s and just about same speed, light roll goes like 2 feet farther
This is one of my favorite videos. Literally every time you can parry something, I will.
Also, the timing is *incredibly* strict, but you can parry waterfowl dance's very first contact
if anyone is curious as to why Aggy would just do a normal attack at times while trying to guard counter, its because he waited way to long to input the R2 after blocking a hit, you need to input the R2 immediately after a block and you wont have any issues
Isn't buckler only better bc it has the "buckler parry" skill? So putting an AoW on it makes it pointless
Yeah buckler parry is what makes it special compared to a normal parry, which does work differently between small shields, medium shields, and parrying weapons. And even then Carian Retaliation is actually just better, works the same on any shield that can use it, has better frame data, and only uses FP if you absorb a spell.
@@Leap623 wait carian has better parry frames?? wtf lmao
@@JakeFish5058 Yeah lmao it's kinda silly. Both start at 8 frames, earlier than most parries, but Carian lasts 3 frames longer. This video did frame data testing on all of them.
th-cam.com/video/qOEcWX6cWeo/w-d-xo.html
Your slow descent into madness throughout this run pleases me. Such content, much wow :)
13:13 “the Snussy”
52:04 I think this is the first time I've seen Aggy look genuinely frustrated 😂
Can't believe this legend was able to parry soldier of godrick, took me hours to learn his moveset to parry him.
11:54 his face is pure joy on a ingame timer of 4h24m.... 11:59 it's 4h 30m and it's pure misery. Please do more stuff like that
this teaches us a very important thing
Dont delay your guard counters
The timer obviously never learned to say no to drugs