Thanks a lot for your videos, I've crafted my first kinda endgame item :3. Sceptre Quality: +30% (augmented) -------- Quality does not increase Physical Damage (enchant) Grants 1% increased Elemental Damage per 2% Quality (enchant) -------- 40% increased Elemental Damage (implicit) -------- +26% to Damage over Time Multiplier (fractured) 103% increased Fire Damage +1 to Level of all Fire Spell Skill Gems Can have up to 3 Crafted Modifiers (crafted) 28% increased Damage over Time (crafted) +19% to Fire Damage over Time Multiplier (crafted)
Is it worth to do it with any other Alt Mod than Dmg Over Time Multi? I mean I have +100 Fire (Fracture) and hit T1 Fire Damage Suffix. Makes sense to gamble on it now?
what mnm said, it first adds the mod guaranteeing the +1 fire, then it removes 1 random mod besides the one that it just put on. (it cant remove the fracture mod)
Why do people keep asking about +2 items? The only one you can deterministically craft is the +1 all and the +1 phys. Recombinators are gone lol. It is VERY hard to get +1 all AND +1 fire without recomb
@@TOGGGAA1 why are you preventing him from making content and getting more views or subscribers? It's not like I'm asking him to spend 100div to make it, it's just on the crafting emulator anyway.
@@chester2875 how is me telling you how difficult it is to get certain +2 items preventing him from making videos in any way? Lol. Without recombinators you probably need to find a fractured +1 fire gems and fossil craft. Then annul off whatever you don’t want
@@TOGGGAA1 Ofc we all know what is going for +2 - Fractured +1 to spells . So yeah, better fractured inc 100% fire damage which probably around same and cost twice cheaper
you can starting with a +1 fire fracture and faceted fossil spam for +1 all then, if there is a prefix that has a caster tag with this you have 2 either anul, and or prefix 2 suffix, then you have to aisling for fire dmg prefix or fire dot suffix and multimod the rest, technically its a bit more damage but the cost is so much greater and the hassle of making it so much bigger that its not worth doing all of this.
You rolled 19% fire damage over time multi, at that point you could have rerolled the same crafted mod searching for that 20%? I have never used multimod so I don't know if you can do that.
You could've put one of the final multimod mods before harvest, which would save u 2 divines in case u hit prefs like you did, and me tho, lol, and just craft other mod after harvest
Another ignorant person giving advice trying to look smart, must be annoying for the video creator, but hey, atleast a comment is good for the channel engagement
Thanks a lot for your videos, I've crafted my first kinda endgame item :3.
Sceptre
Quality: +30% (augmented)
--------
Quality does not increase Physical Damage (enchant)
Grants 1% increased Elemental Damage per 2% Quality (enchant)
--------
40% increased Elemental Damage (implicit)
--------
+26% to Damage over Time Multiplier (fractured)
103% increased Fire Damage
+1 to Level of all Fire Spell Skill Gems
Can have up to 3 Crafted Modifiers (crafted)
28% increased Damage over Time (crafted)
+19% to Fire Damage over Time Multiplier (crafted)
Did you Regal the T1 Fire?
@@flotsch85 alt spammed for two days 😓
@@CisneyGassai holy moly thats a commitment, gratz :)
Thanks dude. Great video. I am trying to learn how to craft and this helps a lot
thank yo! i JUST finished this craft and its amazing!!!
can you explain how to craft a plus 2?
Now ima need you to make a “How to make a ED occultist endgame staff” great vid.
give me the stats you want in the order of priority and ill think of a decent way 2 get there, most likely only 5 mods though
If I end up with a fractured +2 or chaos damage, those 2 will be my 1st|chaos over time-spell damge-damage over time and maybe strength.
This seems a lot more sane than the gem method.
Getting t1 dot with alt and then regaling anuuling is fucking painful....
Is it worth to do it with any other Alt Mod than Dmg Over Time Multi? I mean I have +100 Fire (Fracture) and hit T1 Fire Damage Suffix. Makes sense to gamble on it now?
At the step you harvest craft augment fire, is it possible it removes fire dmg to spells and adds fire dmg to spells?
the craft Adds before it removes so it will add +1fire and then remove a mod
what mnm said, it first adds the mod guaranteeing the +1 fire, then it removes 1 random mod besides the one that it just put on. (it cant remove the fracture mod)
@@oct0_pus594 it cannot remove fractured mod.
Nice guide, ty
So say I have a fractured 25% damage over time multi and alt spam and get +1 all fire, what's the best way to craft from there?
Id say, aug (hope you get a prefix, if not beastcraft suf to pref) then multimod fire overtime and fire damage
You can also check his other video about the sceptre, where he shows this step.
th-cam.com/video/qG3sBDbrYC8/w-d-xo.html watch this
can you make a guide for the +1 fire +1 spell scepter for RF? nice video!
Why do people keep asking about +2 items? The only one you can deterministically craft is the +1 all and the +1 phys. Recombinators are gone lol. It is VERY hard to get +1 all AND +1 fire without recomb
@@TOGGGAA1 why are you preventing him from making content and getting more views or subscribers? It's not like I'm asking him to spend 100div to make it, it's just on the crafting emulator anyway.
@@chester2875 how is me telling you how difficult it is to get certain +2 items preventing him from making videos in any way? Lol. Without recombinators you probably need to find a fractured +1 fire gems and fossil craft. Then annul off whatever you don’t want
@@TOGGGAA1 Ofc we all know what is going for +2 - Fractured +1 to spells .
So yeah, better fractured inc 100% fire damage which probably around same and cost twice cheaper
you can starting with a +1 fire fracture and faceted fossil spam for +1 all then, if there is a prefix that has a caster tag with this you have 2 either anul, and or prefix 2 suffix, then you have to aisling for fire dmg prefix or fire dot suffix and multimod the rest, technically its a bit more damage but the cost is so much greater and the hassle of making it so much bigger that its not worth doing all of this.
Thank you!
You rolled 19% fire damage over time multi, at that point you could have rerolled the same crafted mod searching for that 20%? I have never used multimod so I don't know if you can do that.
you cant put multimod after you have 1 craft sadly
You could've put one of the final multimod mods before harvest, which would save u 2 divines in case u hit prefs like you did, and me tho, lol, and just craft other mod after harvest
you need to do that specific sequence of crafts to guarantee the +1 fire.
@@oct0_pus594 oh, yeah, u need to block caster spells damage
Another ignorant person giving advice trying to look smart, must be annoying for the video creator, but hey, atleast a comment is good for the channel engagement
is there any other way to get this mod like rng orb it
nice maybe if my mood is better i will try some poe and craft.