Necromancers are BETTER than EVER in Skyrim in 2022!

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 337

  • @user-wr6dj4ib9o
    @user-wr6dj4ib9o 2 ปีที่แล้ว +355

    necromancy is a pathway to many abilities some consider to be unnatural

    • @Daan-Dovah
      @Daan-Dovah 2 ปีที่แล้ว +30

      Have you heard the tragedy of the dragon cult

    • @user-wr6dj4ib9o
      @user-wr6dj4ib9o 2 ปีที่แล้ว +28

      @@Daan-Dovah have you ever heard the tragedy of shalidor the wise

    • @FBI-ju5no
      @FBI-ju5no ปีที่แล้ว +5

      And it's how I make all my friends!

    • @Gamerzombiex
      @Gamerzombiex ปีที่แล้ว +12

      Is it possible to learn this power?

    • @user-wr6dj4ib9o
      @user-wr6dj4ib9o ปีที่แล้ว +21

      @@Gamerzombiex not from the mages guild

  • @couchbear6108
    @couchbear6108 2 ปีที่แล้ว +215

    Necromancy is one way to raise a family

    • @furiouskaiser9914
      @furiouskaiser9914 2 ปีที่แล้ว +22

      Just don't get on a necromancer's bad side or he will have a bone to pick with you.

    • @furiouskaiser9914
      @furiouskaiser9914 2 ปีที่แล้ว +22

      And who says necromancers can't be comedians? They don't HAVE to be dead serious all the time!

    • @yohef4537
      @yohef4537 2 ปีที่แล้ว +9

      👆🏻gold, all of it👆🏻

    • @Blessed_V0id
      @Blessed_V0id ปีที่แล้ว +1

      Not one way, the best way. No arguments, no treachery, just good old fashioned adventures

    • @ZakM9
      @ZakM9 ปีที่แล้ว

      Hahahahaha hell yeah that's too good!

  • @aran.m977
    @aran.m977 2 ปีที่แล้ว +383

    Necromancy got a really good upgrade through the Anniversary edition. It really is a cool kind of magic that has big potential and could be even better when we get ES 6 .

    • @xBINARYGODx
      @xBINARYGODx 2 ปีที่แล้ว +24

      or you know, you could have installed a mod or two years ago and had it even better

    • @lazilycatharticone4191
      @lazilycatharticone4191 2 ปีที่แล้ว +60

      @@xBINARYGODx Mods shouldn't be what you need to complete a game mechanic. Even the fact that with Creation Club you have to pay extra to get that experience as a powerful necromancer, or summoner in general (because Lord knows why BGS cut most of the summons from previous games), is still ass.
      Sure you can cheat and use exploits like the ritual stone, with the Atherium crown and Azra's ring of Necromancy (if your game survives it) but that doesn't make up for the lack of spells. Hopefully BGS takes some inspiration from modders and implements that arcane diversity in the BASE GAME of the next TES.

    • @tycom9328
      @tycom9328 2 ปีที่แล้ว +11

      @@lazilycatharticone4191 Mods are better.

    • @lazilycatharticone4191
      @lazilycatharticone4191 2 ปีที่แล้ว +15

      @@tycom9328 never said they weren't TyTy, but they shouldn't be a shield for incompetence 😁

    • @Ahglock
      @Ahglock 2 ปีที่แล้ว +5

      @@lazilycatharticone4191 Not having everything you want isn't incompetence.

  • @grim9x8
    @grim9x8 2 ปีที่แล้ว +101

    I hope in es6 you can pay smiths and enchanters to upgrade your gear. It feels lame having every character being a part time smith.

    • @dominator146
      @dominator146 ปีที่แล้ว +4

      Yeah sucks

    • @RynJck
      @RynJck ปีที่แล้ว +3

      10 years in I don’t care anymore I just cheese it or just straight up cheat it in

    • @PrimeGRC
      @PrimeGRC ปีที่แล้ว

      Honed Metal mod fixes that.

    • @MrOggy96
      @MrOggy96 ปีที่แล้ว +3

      A smithing guild quest line would be awesome though

    • @SlimeBlueMS
      @SlimeBlueMS 11 หลายเดือนก่อน

      Exactly the point OP made, it sucks lol

  • @BigFortniteBaIIs
    @BigFortniteBaIIs 2 ปีที่แล้ว +31

    I stopped playing skyrim back in 2018 when my pc broke at the 3.5k hours mark. I always came back here and watched your guys videos which kept my connection with the game alive for so much longer. thank you ❤

  • @casualcrusader1547
    @casualcrusader1547 2 ปีที่แล้ว +6

    8:30 BRO WTF IS HAPPENING TO THAT SKELETON ON THE ROOF LMAO

  • @nicklovejoy2876
    @nicklovejoy2876 ปีที่แล้ว +16

    I like the comment on roleplaying over difficulty I remember doing a religious character who only used shields and restoration and I had a great time! (On novice)

  • @planetbob6703
    @planetbob6703 2 ปีที่แล้ว +13

    A suprise to be sure but a welcome one. More necromancy is always appreciated!
    I always want to control more undead at once and give them orders like the necromancers in dungeons are presumably doing behind the scenes. Something like "Guard this area" or "Go there and fight while I sneak past"
    I know the crown stone combo allows to raise countless zombies as many times as you want but using exploits just isn’t the same

  • @non3particular537
    @non3particular537 2 ปีที่แล้ว +17

    Heck yeah, necromancy! I do love all the new summons added and how each has its own special gimmick. I hope it gets its own special skill branch in ES6!

  • @susinok
    @susinok ปีที่แล้ว +15

    Once I was playing a necromancer. I killed a bunch of wolves in The Rift, piled them up, and raised the entire pack with The Ritual Stone. It was epic!

    • @michealjones3297
      @michealjones3297 ปีที่แล้ว +2

      The Atherial crown let's you use the ritual stone indefinitely, instead of once a day

    • @SlimeBlueMS
      @SlimeBlueMS 11 หลายเดือนก่อน

      We all saw the video lol

  • @LadWithNoDad
    @LadWithNoDad 2 ปีที่แล้ว +11

    Something that would be really sweet for elder scrolls 6 is having a kind of longevity to your thrall, like imagine resurrecting a enemy that you hate, or a companion that you love and the longer that you have them enthralled the more they start to deteriorate and say after a certain amount of time eventually all you have is a skeleton wearing the clothing of your resurrection

    • @ElRicoVonQuelloIII
      @ElRicoVonQuelloIII ปีที่แล้ว

      You can literally mod all of that in. Real shit the necro mods have everything

    • @LadWithNoDad
      @LadWithNoDad ปีที่แล้ว +1

      You sure can, im saying it would be great in the future elders scrolls if you didn't have too :P

    • @ElRicoVonQuelloIII
      @ElRicoVonQuelloIII ปีที่แล้ว

      @@LadWithNoDad fair enough, honestly I just wish there was an rpg that didn't treat necromancy as glorified summoning

  • @RealUlrichLeland
    @RealUlrichLeland 2 ปีที่แล้ว +86

    I feel like necromancy would've been way cooler if the civil war quest line had been better. Imagine if you could re-animate an entire army like in game of thrones or shadow of war

    • @MatheusRodrigues-gm5tf
      @MatheusRodrigues-gm5tf 2 ปีที่แล้ว +8

      Just use the Ritual Stone and you have an army

    • @RealUlrichLeland
      @RealUlrichLeland 2 ปีที่แล้ว +2

      @@MatheusRodrigues-gm5tf Yeah it's decent if you use the aethereal crown with it, but it won't level your conjuration at all. Also it's a pain to transport them anywhere so you'll basically only have an army once you've killed everyone. If the ai was good enough that you could command them to attack a fort on their own it would be way cooler imo

    • @LandStrider23
      @LandStrider23 2 ปีที่แล้ว +9

      that has massive potential. could you imagine multiple factions or kingdoms amassing armies to take the fight to you and your undead or Deadric army. Could make a Mannimarco build.

    • @a.c.slater7989
      @a.c.slater7989 2 ปีที่แล้ว

      Imagine if Skyrim had skill checks like Fallout and you could summon a bunch of skeletons or some really powerful undead in a dungeon

    • @RealUlrichLeland
      @RealUlrichLeland 2 ปีที่แล้ว +2

      @@LandStrider23 Or a Potema one would be good for female characters

  • @Maliz_Ultraviolet_Lantern
    @Maliz_Ultraviolet_Lantern 2 ปีที่แล้ว +32

    You can raise the dead in Oblivion. Mannimarco’s staff as well as the spell rewarded in Shivering Isles for completing the unmarked quest at the Hill of Suicides do *exactly* that

    • @conmereth
      @conmereth 2 ปีที่แล้ว +18

      You're right but the spell can only be used once a day which isn't the greatest and you only get the staff by completing the Mage's Guild so if you want to do any necromancer roleplay besides good mage gone bad then it feels a little weird for your character to become a high ranking Mage's Guild member. You can be a necromancer in Oblivion but its very limited compared to Skyrim

    • @juliathehuman4732
      @juliathehuman4732 2 ปีที่แล้ว

      @@conmereth oh god is that pfp who I think it is?

    • @sheogoraththedaedricprince9675
      @sheogoraththedaedricprince9675 2 ปีที่แล้ว

      Ah you know your stuff. Flesh magic is just as good though. Good ol flesh atronach's.

    • @sheogoraththedaedricprince9675
      @sheogoraththedaedricprince9675 2 ปีที่แล้ว

      Ah I should have granted the ability to rase flesh atronach's! Missed opportunity I suppose. What? Who is this Frankenstein you speak of?

    • @Mooinator3000
      @Mooinator3000 2 ปีที่แล้ว +1

      The issue with Manninarco's staff is that it feels silly from a roleplay perspective. Like I want to play a necromancer so to become a necromancer I need to rise to the top of an organisation that is incredibly anti necromancy and kill the strongest necromancer so that I can then be a necromancer. It just feels wrong from an RP point of view in my opinion

  • @gamercore5216
    @gamercore5216 2 ปีที่แล้ว +2

    Gotta love the glitchy roof skeleton at 8:20

  • @warhammeronlinenut
    @warhammeronlinenut 2 ปีที่แล้ว +18

    I don't know if you guys have covered this idea in a previous video or podcast, but I'd love to hear your thoughts on the different kinds of Essential NPCs and what happens when they would die.
    For example Morrowind would let you kill them, but give you a warning text afterwards saying a quest chain will be broken if you don't return to a previous save. Whereas they're flat out unkillable in Skyrim. My personal take is that I prefer Morrowind's as it allows you to roleplay your character more, if you planned on having a certain character or guild be your enemy. I also just can't stand that Skyrim's are invincible. Forgive me, I haven't played Oblivion since it came out, so I forget how BG dealt with this issue in the game.

    • @Mooinator3000
      @Mooinator3000 2 ปีที่แล้ว +6

      Oblivion was the same as Skyrim in that essential NPCs couldn't die. This likely being due to the radiant systems put in that have NPCs do a lot more than just walk a couple of steps here and there and to prevent important storyline characters dying whilst you're on the other side of the world because they fell off something or clipped into a broken object and died from Bethesda.
      I think the best way would be to make essential NPCs unkillable by anything but the player

  • @DanteD84
    @DanteD84 2 ปีที่แล้ว +4

    I literally was just starting to make a Necromancer character and wanted to find a video to listen to and here this video is. Good timing 😂

  • @pieface663
    @pieface663 2 ปีที่แล้ว +62

    I hope they really go all in on the different magic playstlyes rather then just pure mage or battle mage in the next elder scrolls like necromancer paladin things like that I know you can do it but it's very limited I just want magic to be vastly expanded on without relying on mods

    • @motivateddad
      @motivateddad 2 ปีที่แล้ว +6

      plague doctor playstyle with poisons is one my wishlist

    • @tomaszpawlik5091
      @tomaszpawlik5091 2 ปีที่แล้ว +6

      Magic in general needs a big rework. Skyrim is the only rpg i can think of where mages are decent at early/mid game and get outscaled in the late game by warriors , fantasy laws dictate that it should be the opposite!

    • @Lorenzo_I.
      @Lorenzo_I. 2 ปีที่แล้ว +3

      I think implementing rituals for some spells would be a good idea. Like high level necromancy requiring certain ingredients to execute or having to enter a plane of oblivion to get top tier conjunction.

    • @一_一一一一一一一一
      @一_一一一一一一一一 2 ปีที่แล้ว +1

      1 thing thatd revolutionize magic in elder scrolls is being able to use spells without equipping them, so like a hotkey system so you actually have to cast the spell in stead of just holding it on standby until you want to use it, but itd be hard to implement to controller but other games have done it so idk

    • @一_一一一一一一一一
      @一_一一一一一一一一 2 ปีที่แล้ว

      and it really doesnt make sense that you can just hold the continuous essence of a spell in your hand without it costing anything to the player

  • @travus111
    @travus111 2 ปีที่แล้ว +83

    This really is the best part of the anniversary edition: the build variety, the more armour, weapons and spells.

  • @yosquiggly
    @yosquiggly 2 ปีที่แล้ว +5

    I'm really liking these new formats. I resisted to change at first, but now I believe!!! lol good work guys!

  • @Gabranicus
    @Gabranicus 2 ปีที่แล้ว +2

    "you can't play a necromancer in oblivion"
    Staff of worms or the power from the hill of suicides. Hell, you can even take over the house of an old lich, I loved my Oblivion Necro...

  • @whtwolfgames7983
    @whtwolfgames7983 ปีที่แล้ว +1

    Fudgemuppet: finally now we can play the necromancy game
    Me: *has been playing a necromancer since I got ordinator*

  • @SirAshford
    @SirAshford 2 ปีที่แล้ว +39

    I love necromancy in game as a concept and in gameplay. Some jank is inevitable but it’s an amazing experience in a way, having undead minions about. However, dremora lords are simply better.

    • @RyuKaguya
      @RyuKaguya 2 ปีที่แล้ว +6

      Eh I prefer the tide of flesh angle. Playing as a Death knight with destruction magic necromancy and swords is an experience especially using the undead as distractions while you are the heavy hitter.

    • @butcrack6786
      @butcrack6786 2 ปีที่แล้ว +1

      There are some fantastic thralls though. Just gotta do a little homework. Forget the hyper agro named guy but Bandit Chiefs get pretty crazy.

    • @butcrack6786
      @butcrack6786 2 ปีที่แล้ว

      Also, the cringe of dremora lord voices at this point is like unhearing crickets. Maaaaadening

    • @MarquisSmith
      @MarquisSmith 2 ปีที่แล้ว

      Respectfully disagree. Even in the base game, dead thralls had the potential to be stronger than daedric lords, simply because you could give them crafted gear. Now with all the new spells, necromancy offers many stronger options than the (still very good) lords.

    • @user-pf3kv4bv5s
      @user-pf3kv4bv5s ปีที่แล้ว

      @@RyuKaguya This is almost my build!
      Anciend Nordic Armor + Jagged Crown + Vampirism + Pale Blade = Most Lich look character

  • @masterneloth
    @masterneloth 2 ปีที่แล้ว +2

    Fudgemuppet about to have me make a new build every week

  • @nurrakugy5126
    @nurrakugy5126 2 ปีที่แล้ว +9

    To have the perfect necromancer experience is this creation addon and the following mods
    Undeath
    Undeath immersive lichdom
    The path of transcendence
    Undead FX
    The vile art of necromancy
    The dark arts
    Ordinator - conjuration skill tree
    Spells
    Mihail Bonelords (adds summon bonelord spells)
    Apocalypse
    Odin
    Mysticism
    Mihail Necromaster skills

    • @LiterallyScarecrow
      @LiterallyScarecrow 2 ปีที่แล้ว +1

      I'm on the process of modding my game in this way, so far it's been great. The hardest part was getting them in the correct order so they wouldn't crash, but I'm not mod savvy. I wish the creator of undeath ported it to SE, but they actually don't want to ;

    • @nurrakugy5126
      @nurrakugy5126 2 ปีที่แล้ว

      @@LiterallyScarecrow i would undeath to the very top of your load order. Because it is a quest mod and the broker has custom dialogue

    • @nurrakugy5126
      @nurrakugy5126 2 ปีที่แล้ว

      @@LiterallyScarecrow what system are you playing on?

    • @LiterallyScarecrow
      @LiterallyScarecrow 2 ปีที่แล้ว

      @@nurrakugy5126 I'm playing on PC, Legendary Edition from an old CD

  • @Hepheat75
    @Hepheat75 2 ปีที่แล้ว +15

    I've never tried a necromancer build, I think I'll give it a shot.

    • @ronaldrichter3981
      @ronaldrichter3981 2 ปีที่แล้ว +5

      Necromancer is always fun to play

    • @lfcmike12
      @lfcmike12 2 ปีที่แล้ว +4

      If you do, I'd suggest a few mods you're probably already aware of; Undeath remastered, Wintersun (to follow mannimarco), Apocalypse and ordinator. Some of the most fun I had on Skyrim on a necromancer build with those mods

    • @ArtificalHistoryI
      @ArtificalHistoryI 2 ปีที่แล้ว

      the build is all about waiting for your army finish off everything, might be boring for someone who wants to kill all by himself

    • @Hepheat75
      @Hepheat75 2 ปีที่แล้ว

      @@lfcmike12 Ok, thanks.

    • @lfcmike12
      @lfcmike12 2 ปีที่แล้ว +1

      @@Hepheat75 You're welcome, have fun :)

  • @Telvanni_Swit
    @Telvanni_Swit 2 ปีที่แล้ว +4

    Would absolutely adore a fresh necromancy build from you guys, specially considering the extra content and your new build vid style. I shall pray to Mannimarco for the hypothetical build coming in the future 🙏

  • @planetbob6703
    @planetbob6703 2 ปีที่แล้ว +9

    I really like playing necromancers...
    A good necromancy system is always great (I include absolutely broken in your favor as good)

  • @aran.m977
    @aran.m977 2 ปีที่แล้ว +46

    I swear the combat and magic could be extremly good in ES6. The discussion about how to balance combat and magic is to me extremly dumb. There can be done much with combat. Have racial combat styles that you could learn from different teachers or special attacks you could perform. And magic has limitless potential and could have a thousand unique and different spells. You just need to be creative and not simplify everything completly or think of the Skyrim system because Skyrim is a 10 years old game now there are ton more possibiltys. Don't limit your creativity by looking on this old game.

    • @mutanthybrid3466
      @mutanthybrid3466 2 ปีที่แล้ว +5

      Unfortunately, Bethesda has been limiting the game itself at each new release. I remember Arena 1 through Daggerfall and Morrowind and even some into Oblivion where the PC had open-ended capabilities in actions and to create their own spells and magic items to a degree severely limited in Skyrim. They started with wall climbing in Daggerfall suddenly being removed in Morrowind and Oblivion. Next went levitation and the Mark/Recall effects that were in Morrowind, now no longer. They had an enchanting and spell system that were top notch in creating truly customized effects and equipment that are now, sadly, shadows of their former selves. Now the magic system just feels like buying a gizmo at the store that is the same gizmo another person has. The game itself is good, but lacks the special spark that Arena games were supposed to have from the start.

  • @TheLoneCourier2077
    @TheLoneCourier2077 2 ปีที่แล้ว +4

    Really like these thumbnails.

    • @jesterssketchbook
      @jesterssketchbook 2 ปีที่แล้ว +2

      yup the yellow is eyecatching and simple, i like them too

  • @dooperdooper6679
    @dooperdooper6679 2 ปีที่แล้ว +1

    8:22 uh whatcha doing up there bud…

  • @havanadog7987
    @havanadog7987 2 ปีที่แล้ว +2

    Necromancy may be legal in cyrodiil, but few will admit to practicing it now that the mages guild has banned it.

  • @vexor7274
    @vexor7274 2 ปีที่แล้ว +4

    I would love for you guys to come up with a new Necromancer build with all the new content that's been added and maybe even another playthrough with it?

  • @kevinl9180
    @kevinl9180 2 ปีที่แล้ว +1

    Its crazy that people are still making videos on skyrim.. I started playing again about a month ago and can't stop. The modding community really put in some great work on this game

  • @CrawfordPrime
    @CrawfordPrime 2 ปีที่แล้ว +2

    My go to now role to play as is a morally grey necromancer who uses dark magic to fight other dark characters and becomes an all powerful Lich to be an immortal guardian who’ll never die. Using the mod Undeath really helps with that feel!

  • @nicholaskikirekov5178
    @nicholaskikirekov5178 2 ปีที่แล้ว +4

    I do wish they add some more nightblade kind of spells. For example teleporting attacks, ghost walks, summoning an assassins blade etc etc

  • @arwahsapi
    @arwahsapi ปีที่แล้ว +1

    I once found Serana necroing a dead cow after a giant attack in my hearthfire home

  • @cloudmane4159
    @cloudmane4159 2 ปีที่แล้ว +1

    2 tings about skyrim necromancy i dont like
    1) theres no option to summon skeletons/zombies thats come out of the ground. Seems like a given.
    2) no decay. They look like regular humans/animals….but glowing.

    • @user-pf3kv4bv5s
      @user-pf3kv4bv5s ปีที่แล้ว

      You need next mods:
      1. Undead summons emerge from the ground
      2. Undead FX

  • @jloren4647
    @jloren4647 2 ปีที่แล้ว +1

    Scott: Anyone ever tell you that you look like young Ian Thornley (Thornley, Big Wreck)

  • @ye4thorn
    @ye4thorn 2 ปีที่แล้ว +5

    You should re do the Dead Thrall video, adding in the AE options.

  • @Sasso-pf1mo
    @Sasso-pf1mo 2 ปีที่แล้ว +2

    My favourite build is the necrodancer. I spend my days reanimating dead creatures for nefarious purposes and spend my nights boogying hard on the dance floors of Riften.

  • @user-pf3kv4bv5s
    @user-pf3kv4bv5s ปีที่แล้ว

    "Ugh, that armor stinks of death. Have you been grave robbing?"
    ―Hold Guard

  • @lazilycatharticone4191
    @lazilycatharticone4191 2 ปีที่แล้ว +1

    When I made a Barbarian, I used the Morrowind class as inspiration. So Light Armor, Axes and Hammers/Maces, Blocking, Archery, Smithing, even threw in some Alchemy to roleplay that Berserker's Rage and living off the land. I chose to use the Forsworn armor, paired with Stormcloak Officer Boots/Gauntlets, sometimes swapping for Fur Gauntlets.

  • @chopsyoutube
    @chopsyoutube 2 ปีที่แล้ว +3

    necromancy is evil

  • @alvino3506
    @alvino3506 2 ปีที่แล้ว

    Love the necromancer build! This makes me wanna play again. Looking really good Michael, those arms are bulking up!

  • @Rayzorbladez
    @Rayzorbladez 2 ปีที่แล้ว +2

    I heard anniversary edition messed up old rim.

  • @bacd-nn2lg
    @bacd-nn2lg 2 ปีที่แล้ว +7

    I will be honest with all of this new stuff brought in Skyrim Anniversary Edition, it's really hard to decide what kind of Necromancer build you should use. You can overrun your enemies with numbers, or use a build centered around your character aspiring to becoming a lich with Mannimarco artefacts, and spells like drain health. You guys can make a lot of roleplay builds videos with this content.

  • @nowhereman2003
    @nowhereman2003 2 ปีที่แล้ว +1

    Oh no Skeletor is so scary.

  • @TheCrimsonElite666
    @TheCrimsonElite666 2 ปีที่แล้ว +1

    I think I have a theory as to why Necromancy throughout the games has gotten stronger since Daggerfall. In Plague of the Dead, zombies have risen from their graves throughout Skyrim, and while many of them are soldiers from the civil war, others might be from graves normally protected by Arkay's warding. There might be a reason as to why the wards are failing: Arkay is dying from the Necromancer's Moon, and in a future game, Mannimarco will kill him and take his place as one of the Divines. I'm starting to believe that the Necromancer's Moon is not a moon, but an asteroid designed to collide with the planet Arkay, kind of like Baar Dau but on a much bigger scale. You can see the effects of the Necromancer's Moon in Oblivion with the Worm Cult using it's light to make Black Soul Gems. By the events of Skyrim, undead are running rampant. Vampires tried to enforce a dominion, necromancers tried to bind Queen Potama onto Nirn, and zombies are roaming the earth threatening to plunge the land into a zombie apocalypse.
    Since Mannimarco was not the biggest fan of Arkay, it seems odd that his entire plan is to orbit around Arkay just to make Black Soul Gems easier to create. Arkay the Enemy makes it abundantly clear that Mannimarco wants to destroy and replace Arkay, and it looks like the Necromancer's Moon might be that instrument to enact that promise. I think that his end goal is to collide with Arkay, and use his remains to corrupt and devour Arkay until Mannimarco takes his place as one of the Nine Divines. It wouldn't be the first time Mannimarco tried to replace a god, he did attempt to use the Amulet of Kings to trap Molag Bal's soul and take his place as the Daedric Prince of Domination in ESO. It's scary to think that he nearly succeeded with that plan while he was a lich, now imagine what he can do after he achieved apotheosis.
    It's also not the first time Bethesda played the long game with certain events, the disasters that led to the Red Year originated from the events of Morrowind's main quest. As a side not, Bethesda kind of hinted that the next game will not have Restoration since it's implied that mages in the College of Winterhold dismiss it as a school of magic. I think Restoration will be axed off, and it'll be replaced with Necromancy by basing parts of its magic on the Necromancer class from ESO.

    • @gaminreasons8941
      @gaminreasons8941 ปีที่แล้ว

      Why would they axe Restoration? That doesn't even make sense. Colette is just a bitch, the only one that thinks Restoration isn't being taken seriously is her. She just has an awful personality and that's why people avoid her. She's just delusional and thinks it's her work that makes people avoid her and not her personality. Of all the magic schools no one complains about Restoration, guards will says skyrim needs more healers, religious figures still use the healing aspects of Restoration, and very importantly Restoration is still widely used by all kinds of magic users, wards and healing are common tricks used by enemies and allies alike. One of the spells Faralda might have you use is Healing Hands and Tolfdir's first lesson to the new batch of students is about using Wards to protect yourself despite his specialty being in Alteration.

  • @benwil6048
    @benwil6048 4 หลายเดือนก่อน

    My fav thrall is Ancano, he does nice lightning magic and he gets to suffer by being my thrall. Win win!
    I used "Recurring nightmare" which allows me to transform any humanoid corpse into Ancano from T3nd0's Perkus Maximus SSE

  • @matiskrawiec
    @matiskrawiec 2 ปีที่แล้ว +3

    I'm officially worried now: is Drew ok? Why is he not appearing in these?

    • @AL-nv4gk
      @AL-nv4gk 2 ปีที่แล้ว

      Drew left the channel unfortunately 😩

    • @MLPDethDealr32
      @MLPDethDealr32 2 ปีที่แล้ว +1

      he left, but has his own channel now btw. th-cam.com/users/DrewmoraYT

    • @matiskrawiec
      @matiskrawiec 2 ปีที่แล้ว

      @@AL-nv4gk Why did he leave?

  • @carterneis8469
    @carterneis8469 2 ปีที่แล้ว

    Excited for this guide to oblivion as someone who has basically just checked the major boxes on it. I enjoy it but haven’t done the dlcs just mains quest.

  • @kayn9651
    @kayn9651 2 ปีที่แล้ว +1

    My biggest issue with necromancer and summoner builds in general in Skyrim is that a lot of the gameplay is done in dungeons, which are really cramped. - And I do personally love that caves and crypts and basements feel appropriately claustrophobic, none of that MMO syndrome where "this random peasant burial site is a 75 acre mausoleum with 15 foot high vaulted ceilings and the cave itself is wide enough to fit a four lane motorway", but it makes summons be very fucking annoying.
    I play with Ordinator, and the best thing that added is a "Make way for your King" perk that literally lets you unsummon your minions for 20 seconds. But it only works on one specific type of minion added in by one specific perk line.
    It's why I play without followers, too, and it's honestly annoying... Last time I played Skyrim I got infuriated 'cuz I was playing a vampire necromancer type character, and in a tomb I had a perk trigger that summons 3 undead skeevers around you when you enter combat, but I got thrown into combat while in a tunnel full of oil puddles, and my rats not only triggered a trip wire that made the oil ignite, but they also got me stuck in place so I couldn't run to the safe alcove on the side. - So I literally had to sit there, stuck, unable to move, getting singed to shit by fire on the ground while my rats sat there toasting with me.
    And that's not even getting into how, due to positioning, your minions/followers have a tendency to just get in the way of you trying to cast spells, shooting arrows or swinging your weapon, and acting as meat shields -for the enemy-, more than they do for you. - You really end up having to run to Solstheim early to get the black book in the Bloodskaal ruin so you can start dropping AOE spells on top of the clusterfuck of minions and zombies. Otherwise it's unplayable. - Not to mention my coolest spells otherwise becoming unusable because Serana just becomes hostile from the friendly fire.
    It's seriously gotten to the point where I just take Serana with me, because she's lovable, but after every combat I formed a knee-jerk reaction type of habit where I run over and kill whatever NPC minion she raised because they're so obnoxious, and then go playing a sneaky dagger person just to make sure I can get to the enemy before Serana does and avoid open combat as much as possible.
    Biggest Quality of Life mod in the world would be one that lets you shove minions out of your way without needing to sprint into them... 'cuz 4 times out of 5, even if you do sprint into your minions they just stand there like a brick shithouse, then after 3 seconds of sprinting into them they get a stagger animation but don't actually budge an inch.

  • @kawadashogo8258
    @kawadashogo8258 ปีที่แล้ว

    One thing I always felt was really limiting was that you could only raise one or at most two undead at a time. Unless you had the Ritual Stone of course (which you could exploit with the aetherial crown bug, but this wasn't like a normal feature, and personally I found that it didn't work properly if you tried to raise too many at once; like some would disappear if you went through a loading screen). But normally you could only raise one or two undead. I always wanted to be able to be like the necromancer NPCs that have their little forts where they can have as many skeletons and whatnot as they please. It would be cool to have, like, a limit on the undead you can raise, but the limit goes up as your magical skill increases. So eventually you can have three, four, or five undead or more, but it's tied somehow to your skill level.
    Also it's frustrating that you can't normally raise animals or creatures, or even draugr, on any kind of permanent basis as thralls. So if you want a permanent undead polar bear by your side, you're out of luck (unless you have the ritual stone and aetherial crown, but then you have to just keep doing it over and over and it's kind of a pain).

  • @springheeljak145
    @springheeljak145 2 ปีที่แล้ว +1

    I really wish they'd apply this to ESVI instead of just editing Skyrim over and over

  • @headgames3115
    @headgames3115 2 ปีที่แล้ว +4

    Let's hope at least some of this transfers to ES VI. Along with sand and shadow magic, if it's in Hammerfell.

  • @Grymgar
    @Grymgar 2 ปีที่แล้ว +1

    One thing I'd love to see added to the aesthetic is texture changes as your thralls decay more and more. Maybe there is a mod out there for that. I think a phylactery feature and lich modifier (kind of like how vampire is handled) would be cool so that you can be undead and when you are killed return to your phylactery, find new body, voila!

  • @kieran8014
    @kieran8014 2 ปีที่แล้ว +2

    Really enjoying these discussion videos 🤌

  • @Cadaverous0711
    @Cadaverous0711 ปีที่แล้ว

    Imagine the Ebony Warrior's surprise when I trapped his soul in the Black Star and turned him into an Undead Thrall.

  • @bsidedrizzy
    @bsidedrizzy 2 ปีที่แล้ว

    loving this type of content! really hope you guys do that video you mentioned, your favourite builds to play and rp!

  • @TheRealW.S.Foster
    @TheRealW.S.Foster 2 ปีที่แล้ว +1

    I can't help but think that Bethesda could've made Necromantic Grimoire even better if they added in the chance for players to become liches, like Mannimarco - in fact, that could've been a single CC mod on its own. If Skyrim does ever receive any more CC mods (which is doubtful, but a guy can dream), then I hope they add in the opportunity to turn into a lich.
    But knowing me, that's only one thing of many I'd like to see... but that's another comment for another day.

  • @paulgrattan3885
    @paulgrattan3885 2 ปีที่แล้ว +3

    The Serana dialogue mod is about to get an update soon to let you teach the new Necromancy spells to her. Looking forward to that.

    • @user-wr6dj4ib9o
      @user-wr6dj4ib9o 2 ปีที่แล้ว +1

      serana using necromancy already all necromancy spells in the game is useless exceot dead thrall

    • @paulgrattan3885
      @paulgrattan3885 2 ปีที่แล้ว +2

      @@user-wr6dj4ib9o It's called variety and options. And you sound like someone who hasn't used or used properly the new grimoire spells. Some of them come with added benefits.

  • @davidlane1248
    @davidlane1248 11 หลายเดือนก่อน

    All the new necromancy stuff is honestly a bit overwhelming. There's SO much of it and a lot of the spells have massive overlap in the usefulness tiers they represent
    That all said, stuff like the staff of worms essentially giving you dead thrall (but better) much earlier and the disenchantable robes that let you have a third summon and the helmet of worms/bone wolf giving necromage vampires so many more options just makes necromancy so much more fun and allows for different "kinds" of necromancers
    For example, I have a true necromancer character that summons allies and bound weapons... But I also have a wood elf hunter that likes to have friends around for fun, so I just used the extra summon enchantment and the staff of worms to have 3 permanent thralls in addition to serana and teldryn as two followers
    There's also weird spells like the cursed ghost that uses all your magicka to determine the warriors strength that allow even non necros to summon a temporary meat shield, no matter the level. The variety is really nice

  • @mythicmars4848
    @mythicmars4848 2 ปีที่แล้ว +2

    I like to add mods that make the game a bit more player irl skill based while still relying on perks, that way gear doesn’t factor in as much

  • @vkngmerc9323
    @vkngmerc9323 2 ปีที่แล้ว +1

    Everything looks beautifully interesting but it’s missing one thing, power of the lich and becoming a lich THAT would complete everything

  • @codyjames796
    @codyjames796 2 ปีที่แล้ว +2

    Really thinking about getting this game again for the 4th time lol

  • @jayke6408
    @jayke6408 2 ปีที่แล้ว +1

    a dark elf necromancer??!?

  • @crabbuckets7506
    @crabbuckets7506 2 ปีที่แล้ว +4

    Unrelated but I finished skyward sword today! Collected everything ✌

    • @spr_g_follower_2
      @spr_g_follower_2 2 ปีที่แล้ว

      Nice. thats a good choice of game, an under-rated one imo.

  • @lazulenoc6863
    @lazulenoc6863 2 ปีที่แล้ว +1

    Now I'm thinking of playing a heretical Dunmer who raises the undead, just to spite their ancestors.

  • @SkaterBlades
    @SkaterBlades 2 ปีที่แล้ว +1

    Oh just want to bring up an argument with the difficulty option when playing weak builds. If you intentionally weaken your build for aesthetics, you can change the difficulty to something lower and still have the difficulty be the equivalent to expert or master. Difficulty is all relative to the build and gear, running around with dragonbone gear at level 20 on master can be easy, running around with orc gear at level 30 on adept can be much harder. Just set the difficulty so the game is as hard as you want it to be for your build and point in the game

  • @PsychicAlchemy
    @PsychicAlchemy ปีที่แล้ว +1

    I haven't tried it yet but I'm hoping to make a Namira cultist sometime.

  • @floop_the_pigs2840
    @floop_the_pigs2840 2 ปีที่แล้ว +1

    8:30 I'm dead

  • @harrierr628
    @harrierr628 2 ปีที่แล้ว

    I have been watching your Skyrim anniversary playthrough. It was very entertaining.

  • @dentureadventure1490
    @dentureadventure1490 ปีที่แล้ว

    Necromancy is the path I always wanted ever since I read about manni marco

  • @Nekomancer69
    @Nekomancer69 2 ปีที่แล้ว +5

    I miss Drew.

  • @landonshults5239
    @landonshults5239 2 ปีที่แล้ว +2

    GOAT Talk

  • @drakemyers4444
    @drakemyers4444 ปีที่แล้ว

    I'm currently running 3 role-playing build each unique and lore friendly. 1st is a Dunmer champion of the Reclamations inspired actually by your video. With AE I expanded upon it by using Ebony Blade and Mail along with azuras star then adding Goldbrand and Ring of Kahjiit. Having Dremora minions and horse and using strong fire magic. Destroying the cult of almalexia and volkihar as they are the true enemies. Added also a hobby of collecting dwemer Artifacts going along with heart of lorkhan. Really in depth
    Second is essentially a Death Knight , Breton seemed the most viable option. Necromancer with heavy armor and umbra commanding legions of Undead, Skeletal Colossus and Deathpriest and making true to the cult of the worm
    3rd is an Argonian shadowscale. I think with the addition of bow of Shadows and grey Cowl making them a follower of nocturnal as he sees the Shadows as part of the void and in such considers her a matron to Sithis as well as using fenriks Welcome to unlock doors and touch of death as another tool to kill alongside deadly poisons

  • @Fliteska
    @Fliteska 2 ปีที่แล้ว +1

    Need to get Scott a mic arm

  • @Sylentmana
    @Sylentmana 2 ปีที่แล้ว

    That skeleton sperging out on the ceiling had me laughing way too hard.

  • @zephyr835
    @zephyr835 2 ปีที่แล้ว +1

    The Bloodworm Helm does go well with the Dragonplate.

  • @narosedraconis2424
    @narosedraconis2424 2 ปีที่แล้ว

    I love Skyrim
    But when I played it, I felt like I had to play a Nord.
    so I'm glad they gave Necromancy a proper upgrade.
    I wish they did it with all magic in game.

  • @SkaterBlades
    @SkaterBlades 2 ปีที่แล้ว

    I love conjuration but never really used necromancy as much as i did the summons because every summon, besides the familiar, is just better than most dead npcs. Having 2 wrathmen, dremora or storm atronachs with you feels incredibly powerful. I played as the ice warrior build you guys made and added conjuration just so i could have 2 frost atronachs following me around. With necromancy you want to have few but very powerful zombies or you want to be able to create a small army as a necromancer.
    Shadow of war did necromancy very well and i always go into a necromancy build at the end of that game. With the right gear you can get health and damage buffs for your minions and with the right weapons you can have a 50% chance to resurrect a zombie on a stealth kill or 25% chance to do so in combat. With those 2 builds combined you can walk into a camp alone and just by fighting you'll resurrect some minions that are less numerous but more powerful than the remaining minions. As you resurrect more and more it gets to a point where you can watch the army you created from nothing tear apart their former allies. In my opinion, shadow of war has the best necromancy system I've used in a game

  • @codeninja1
    @codeninja1 2 ปีที่แล้ว +1

    I've noticed a slight trend with some the bigger game companies starting to bring back higher difficulty or more complex games. Hopefully Bethesda will put more options in ES6 instead of the dreadful oversimplification of skyrim.

  • @abattlecatfromakavir
    @abattlecatfromakavir ปีที่แล้ว

    Phyndrix Magic Evolved and Psychotik's Necromancy mods, use them together and suddenly Skyrim's Mage builds have a ton more options.

  • @gregriessland1552
    @gregriessland1552 2 ปีที่แล้ว

    This was great for me, because I always end up playing necromancers. Loved the new additions.

  • @BalianBlue_
    @BalianBlue_ 2 ปีที่แล้ว

    While I typically play the Paladin in these games, I do multiple builds of different types. I've done it all basically, though I rarely play the Necromancer/summoner as well as the stealth archer. One of my most fun characters was a modded playthrough with the Undeath lich mod as well as apocalypse spells, the Ordinator perks and finally a mod that lets you collect dead bodies as well as traps. I played an evil lich whos looks were based off of Yennefer from The Witcher series who transcended into Lichdom and collected the most powerful bodies in all of Skyrim, storing them in an infinite pocket dimension with a spell, and taking the ones she saw fit out to reanimate. Also used The Dark Arts mod to make Necromancy a little more involved.

  • @cloudmane4159
    @cloudmane4159 2 ปีที่แล้ว +1

    I hope they have some scientific summoner in Starfield. A roboticist or alien beast trainer would be sweet….but scifi has its own zombies with viruses, etc that’s virtually unexplored territory in scifi rpgs…

  • @PromotingTruth
    @PromotingTruth 6 หลายเดือนก่อน

    Wow first time ever seeing you guys!

  • @ErnestoCifer
    @ErnestoCifer 2 ปีที่แล้ว +3

    Always were

  • @Playaplaya18
    @Playaplaya18 2 ปีที่แล้ว +1

    Casual necromancer playthrough streams? I'm down for that.

  • @nosredep7873
    @nosredep7873 2 ปีที่แล้ว +2

    It's necromancers not necromancer's

  • @wateryposedion5235
    @wateryposedion5235 2 ปีที่แล้ว +1

    Can yall put these on spotify? Pretty much the only way i get to consume yalls content

  • @darthgorthaur258
    @darthgorthaur258 2 ปีที่แล้ว +2

    0:30 "oblivions just got everything" and then you remember Morrowind is what you mean to say I sure lol

  • @KT-ki6gz
    @KT-ki6gz 2 ปีที่แล้ว +1

    Can we get a leveling up at the gym video? 😅

  • @lord_haemorrhage9455
    @lord_haemorrhage9455 2 ปีที่แล้ว

    Haha, I was so shocked to see you both are so BUFF 😂 other videos where just show your faces don't reflect that 😅

  • @Priceluked
    @Priceluked 2 ปีที่แล้ว

    Woah this perspective of proof that Fudgemuppet is more than one person!

  • @Blutgolem
    @Blutgolem 2 ปีที่แล้ว +1

    Fudgemuppet, pls make a build with the new spirit ghost spells

  • @callumwoodward1591
    @callumwoodward1591 2 ปีที่แล้ว

    Aesthetic wise the necromancy robes and hoods added look fantastic but the spells added just make it even more rich and now a genuine role playing option.

  • @mythicmars4848
    @mythicmars4848 2 ปีที่แล้ว +1

    Man I bought anniversary edition on Xbox and then ended up getting a pc so I have access to more mods and you know playing the game in 4K with over 300 mods with consistent fps, but I lost creation club content

  • @stevensurnear8938
    @stevensurnear8938 2 ปีที่แล้ว +1

    Can you please make an updated necromancer build? I'd love to see it!

  • @ewanhastie3843
    @ewanhastie3843 2 ปีที่แล้ว

    Another mint video lads