Mission Editor Basics in Sea Power

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 19

  • @kanyon6539
    @kanyon6539 หลายเดือนก่อน +2

    Appreciate this, I seen several videos on editor but they all rush through it
    You seemingly took a slower approach and it greatly helps

  • @samhandy2623
    @samhandy2623 หลายเดือนก่อน +2

    6:13 crew skill affects damage control team’s efficiency for the moment. I think they are planning on adding more to it later.

  • @Sledge72au
    @Sledge72au หลายเดือนก่อน +4

    Have you noticed that when you change the group name in the mission editor, it reverts back to the default group name when you save the mission? Cheers for your tutorial.

    • @Dark_Morning
      @Dark_Morning หลายเดือนก่อน

      This happens when you only have one unit in a group. It always defaults back to that unit’s name.

    • @irememberjeepz
      @irememberjeepz หลายเดือนก่อน

      A lot reverts back in the editor. I’ve been fighting with trigger circles still appearing and messages not popping up with units spawning in during a trigger. That UI just doesn’t wanna save your selections between each trigger event.
      Anyway, you’re not the only one dealing with the bugs. 😄
      Still though, this game is a blast.

  • @ragingmenace1984
    @ragingmenace1984 หลายเดือนก่อน

    Hey! I just finished Desert Spear good work man!

  • @mikedignum1868
    @mikedignum1868 หลายเดือนก่อน

    Good info to have ...but how do you delete or edit a scenario you have already created?

    • @Dark_Morning
      @Dark_Morning หลายเดือนก่อน

      Under the first tab, scenario - there is a load button. To delete you’ll need to go find the file via windows and delete there.

  • @colinizatt7323
    @colinizatt7323 หลายเดือนก่อน

    Thank you. I tried to make a scenario where I had multiple enemy land object like warehouses. I set up a recon flight to Identify them and as I start the scenario the land targets are moving though I set the group position as locked? So by the time I arrive warehouses, oil refineries have moved to positions on the sea and are still moving. Am I missing something obvious here please?

    • @BrotherMunro
      @BrotherMunro  หลายเดือนก่อน

      Huh I’ve not encountered that one! Did you give them a move order at all?

    • @colinizatt7323
      @colinizatt7323 หลายเดือนก่อน

      @@BrotherMunro Thanks. No move orders and the editor says the speed is 0.

    • @colinizatt7323
      @colinizatt7323 หลายเดือนก่อน

      @@BrotherMunro FYI if it makes any difference that is with the latest update from the 16th November.

  • @jjhonka111
    @jjhonka111 หลายเดือนก่อน

    Does anybody know if there is a possibility to use some sort of scripts in Sea power mission editor?

    • @BrotherMunro
      @BrotherMunro  หลายเดือนก่อน

      You can use the trigger tab to set up a few things

    • @jjhonka111
      @jjhonka111 หลายเดือนก่อน

      @BrotherMunro can the triggers be used for example to spawn enemy units when some conditions are met?

    • @BrotherMunro
      @BrotherMunro  หลายเดือนก่อน +1

      @ sort of, you can use them to teleport units around so you can have units on the other side of the planet and then pop them into the operations area (though I’ve had trouble getting that to actually work)

  • @TheIceDragon225
    @TheIceDragon225 หลายเดือนก่อน

    I've tried using the editor for hours and concluded it's too buggy to bother with at this point

  • @KennyInSubic
    @KennyInSubic หลายเดือนก่อน

    Thanks

  • @solarkraken6863
    @solarkraken6863 หลายเดือนก่อน

    Now if they can make a world War 1 version of this game that would be awesome