For SEAF ammo shells, if you drop the shells and just before picking it back up you immediately hit the button to change weapons, it’ll throw the shell forward
Your gameplay is amazing. Definitely makes the workday go by faster, and my solo game is slowly improving. Thanks for making this channel and posting, this is better than than watching movies imo.
Does you think it's my challenge against Bugs, who has make him act, because of the video's commentary i've written few days ago ? For Sarge: Now that's i saw you in action against Bugs, it's quite more difficult in solo against them, as you can't one-shot them or destroy theirs spawns the same way that's you usually does with robots. So yeah, the difficulty is naturally one rank above, but not that much impossible for you by what i can see. :) Unlucky death :'( I valide the challenge. Great work Commander.
@@0b3r0ther I think that bugs are actually easier, but a bit more time consuming. It all comes down to luring them out of objectives and running in circles until you can interact with that terminal in peace 🤣 Some side objectives can be destroyed accross the map or require you to toss 2 nades and run away. Nests? Well, just yeet a 380 and come back after 5 minutes to destroy the remaining holes. The most annoying thing is the extraction, those patrols literally come out of nowhere. Next time i'll just wait out the clock and run in when the Pelican is landing.
@@Sarge94 And the extractions just got that way not too long ago with the patrol frequency increase. Before, I used to just call extraction and go prone somewhere and the bugs would never even see me until I was already on my way to Pelican 1. But aside from extraction? Yeah, it's just kiting bugs the whole time.
Just realized how crazy these helldivers are to run through all that snow carrying all that gear on these sucide mission and come back alive or dead... god damn.
30:00 I've rewatched this 4 times now, how in the deep fried McFuck did they lose you and let you go back to stealth to complete the objective. Nice Job!
Let's go Sarge!! Holy hell that was intense! I thought you accidently brought the supply pack instead of your signature jetpack lol I didnt realize you could use the supply backpack on yourself I swear I tried before and it didnt work. Amazing rotations learned a lot from this drop. Keep the hits commin!!
Thanks for watching Mike! Took me a while to realize how good the supply pack actually is, especially when combined with the medic armor. Those nearly infinitie stims really make a difference!
Quasar and Fire Breaker are my go-to for bug missions. Set the critters ablaze and you don't need to worry about them overwhelming you while reloading your support weapon
Man waiting for extraction must've been nerve wrecking. The bugs were chewing you up and spitting you corspe back out, they were trying to make sure you fail the mission 😂. Great gameplay tho!
So lucky a few times there :p the bugs are so much harder if they managed to pin you down a second because you just fly around like a ragdoll and get slowed by the disgusting bile
You can blast the sacks after a rocket pod, a botched 500kg or orb precision strike to finish it off. I do it myself very often. Even if the sacks are popped, amr will still do 50% damage to the sack area.
Running under titans and blasting away is easy enough after some practice. It's not always necessary though, since it's easy enough to at least pop the back sack to disable Bile spews and then use the AMR to one tap all lights and mediums to the body or head afterwards. DMRs also two tap body shots hunters, so headshots are optional for them.
Been a while since you head to the Terminid front. I personally wants to become a Hellbringers there, torching every bugs I can find. I guess unlike Automatons you can't do a Full Commando and sneak in here, huh.
Sarge, so many quotes on this clip, simply put you'll be called the "Ghost who walks amongst us!" Going forward, as for that ending, my word, Joel really wanted to kill you, placing the extraction point where it was, good game!
You don't actually think Joel manually places extraction points for every mission, do you? You can't possibly be that ignorant. It's called procedural generation and Joel has absolutely nothing to do with that aspect of the game.
@@Largentina. Lol, so you've made a comment, missing the 'inner joke' that Sarge and I have, well allow me to clue you in, in 1 of his previous videos, Sarge said that Joel was making extraction very difficult, so much that Pelican 1 can't clear the LZ, hence my joke on the extraction point in the above video!
@@Largentina. Of course, however, my simple advice, don't jump to conclusions, as for the 'joke' it's in the 'public domain' on his video in the comments section!
I'm curious why you threw the 500kg at 38:23, they hadn't seen you and it looked like you would have saved a lot of time waiting for them to find you. But great gameplay as always
I gots a question. is there a video of what to look for on the map to find the secondary objectives? It seems like you know what to look for to find them easy, but I’m dumb and have a hard time seeing it.
i can't link anything specific off the top of my head but search around on youtube, I've seen other channels covering map reading, it is absolutely a skill to be able to read the mini-map well and spot the stuff consistently.
SEAF artillery is the easiest one and looks the same for both Bugs and Bots. It's either a single circle or two circles next to each other, depending on the layout. When it comes to Bots, SAM sites and Gunship facilites are also pretty easy due to their characteristic shapes and colors.
Sarge when bots: GG EZ no re Sarge when bugs: death loops at extraction, _SWEET LIBERTY MY LEG,_ brings home the super samples anyway This has only reinforced my belief that low level bugs are easier than low level bots, but high level bugs are harder than high level bots. The Bile Titan is also unreasonably tanky and the shadowbuff was unnecessary, oneshot headshotting them with an antitank was the only good thing about them. With how many of the damn things there are you really ought to be able to clear them out more easily.
Quasar and breaker incend or dominator are the ONLY options above level 6. Everything else has been nerfed to uselessness. Dull as fuck, identikit to every other weapon, not effective. Just sucked all the fun out
The bugged patrols are overwhelming yeah; there are viable weapons other than those listed, it does require a lot of commitment to weapon mastery though
bots were too easy for sarge apparently he had to move on
It makes me happy that you are posting everyday. Im getting better by leaps and bounds watching you.
was struggling on hard in a duo before i started watching you, now it's pretty easy. getting into helldive difficulty won't be too far away.
For SEAF ammo shells, if you drop the shells and just before picking it back up you immediately hit the button to change weapons, it’ll throw the shell forward
Your gameplay is amazing. Definitely makes the workday go by faster, and my solo game is slowly improving. Thanks for making this channel and posting, this is better than than watching movies imo.
Thank you!
Nice to see you fighting against the bugs now!
Does you think it's my challenge against Bugs, who has make him act, because of the video's commentary i've written few days ago ?
For Sarge: Now that's i saw you in action against Bugs, it's quite more difficult in solo against them, as you can't one-shot them or destroy theirs spawns the same way that's you usually does with robots.
So yeah, the difficulty is naturally one rank above, but not that much impossible for you by what i can see. :)
Unlucky death :'(
I valide the challenge.
Great work Commander.
@@0b3r0ther I think that bugs are actually easier, but a bit more time consuming. It all comes down to luring them out of objectives and running in circles until you can interact with that terminal in peace 🤣 Some side objectives can be destroyed accross the map or require you to toss 2 nades and run away. Nests? Well, just yeet a 380 and come back after 5 minutes to destroy the remaining holes. The most annoying thing is the extraction, those patrols literally come out of nowhere. Next time i'll just wait out the clock and run in when the Pelican is landing.
@@Sarge94 And the extractions just got that way not too long ago with the patrol frequency increase. Before, I used to just call extraction and go prone somewhere and the bugs would never even see me until I was already on my way to Pelican 1. But aside from extraction? Yeah, it's just kiting bugs the whole time.
Cool to see you change it up and Liberate some bugs.
The extract was butt-clenchingly tight. Nice job soldier! 🎉
Just realized how crazy these helldivers are to run through all that snow carrying all that gear on these sucide mission and come back alive or dead... god damn.
Learning Lots from your play, always pro play loving it.
30:00 I've rewatched this 4 times now, how in the deep fried McFuck did they lose you and let you go back to stealth to complete the objective. Nice Job!
I know right! AI in this game is wild 🤣
Let's go Sarge!! Holy hell that was intense! I thought you accidently brought the supply pack instead of your signature jetpack lol I didnt realize you could use the supply backpack on yourself I swear I tried before and it didnt work. Amazing rotations learned a lot from this drop. Keep the hits commin!!
Thanks for watching Mike! Took me a while to realize how good the supply pack actually is, especially when combined with the medic armor. Those nearly infinitie stims really make a difference!
Absolute masterclass
Quasar and Fire Breaker are my go-to for bug missions. Set the critters ablaze and you don't need to worry about them overwhelming you while reloading your support weapon
Man waiting for extraction must've been nerve wrecking. The bugs were chewing you up and spitting you corspe back out, they were trying to make sure you fail the mission 😂. Great gameplay tho!
So lucky a few times there :p the bugs are so much harder if they managed to pin you down a second because you just fly around like a ragdoll and get slowed by the disgusting bile
You know bro was missing that jump pack
Especially since he decided to take the supply pack with the Quasar Cannon. A support weapon that requires no ammunition lol.
@@Largentina. I have a feeling the supply pack was for the nades/stims first and foremost
did not know incendiary grenades could close bug holes, today i learned!
26:47 YEET
That was beautiful
I'll be waiting for the DMR AMR bug run
*Bile Titan has entered the chat* me too 😎
You can blast the sacks after a rocket pod, a botched 500kg or orb precision strike to finish it off. I do it myself very often. Even if the sacks are popped, amr will still do 50% damage to the sack area.
True, it's probably a bit more complicated since you need a clear shot on the sack, but definitely doable. Might give it a go one day 😉
Running under titans and blasting away is easy enough after some practice. It's not always necessary though, since it's easy enough to at least pop the back sack to disable Bile spews and then use the AMR to one tap all lights and mediums to the body or head afterwards. DMRs also two tap body shots hunters, so headshots are optional for them.
was hoping to see the free gas strikes used, even if only used to close holes
6:04 Great move!
Nice video, i prefer bots overall especially for extracting when bugs always just come out of nowhere and know exactly where you are every time lol
Been a while since you head to the Terminid front.
I personally wants to become a Hellbringers there, torching every bugs I can find.
I guess unlike Automatons you can't do a Full Commando and sneak in here, huh.
Unfortunately they way the nests are set up it is almost impossible to full clear full stealth
It's been a while indeed. And yes, once the bugs spot you, you're pretty much on the run for the rest of the game lol.
the fact that this loadout uses the same tools to kill bile titans as bile spewers is hilarious
Sarge, so many quotes on this clip, simply put you'll be called the "Ghost who walks amongst us!" Going forward, as for that ending, my word, Joel really wanted to kill you, placing the extraction point where it was, good game!
You don't actually think Joel manually places extraction points for every mission, do you? You can't possibly be that ignorant. It's called procedural generation and Joel has absolutely nothing to do with that aspect of the game.
@@Largentina. Lol, so you've made a comment, missing the 'inner joke' that Sarge and I have, well allow me to clue you in, in 1 of his previous videos, Sarge said that Joel was making extraction very difficult, so much that Pelican 1 can't clear the LZ, hence my joke on the extraction point in the above video!
@@TM86880 Well, of course I wouldn't know about some joke between two people that only they have seen lol.
@@Largentina. Of course, however, my simple advice, don't jump to conclusions, as for the 'joke' it's in the 'public domain' on his video in the comments section!
@@TM86880 I didn't jump to conclusions. Hence me saying YOU CAN'T BE THAT IGNORANT, as opposed to actually calling you ignorant or another name.
Looks like ya hit some poor feller's dog, Sarge.
I'm curious why you threw the 500kg at 38:23, they hadn't seen you and it looked like you would have saved a lot of time waiting for them to find you. But great gameplay as always
Yup, that ended up being a bad decision. Was worried i'm gonna get swarmed, which happened anyway.
I gots a question. is there a video of what to look for on the map to find the secondary objectives? It seems like you know what to look for to find them easy, but I’m dumb and have a hard time seeing it.
i can't link anything specific off the top of my head but search around on youtube, I've seen other channels covering map reading, it is absolutely a skill to be able to read the mini-map well and spot the stuff consistently.
6:05 Well played! 1:24 which objectives do you primarily locate just using map?
SEAF artillery is the easiest one and looks the same for both Bugs and Bots. It's either a single circle or two circles next to each other, depending on the layout. When it comes to Bots, SAM sites and Gunship facilites are also pretty easy due to their characteristic shapes and colors.
Is there a different density of mobs on different planet ? Mine solo at about SEAF would have spawn 2 breaches...
It's all fun killing bugs, until you got dropped into a bile spewer world lol
Idk man bugs are scary, they got too many legs.
I think watching that extract gave me a hernia
Sarge's skill will be shine on automaton front.😅
34:54 how the hell you survived this onslaught I'll never know! 😮
U r soo cool😎 what think about streaming?
Maybe in the future, for now i'll be posting gameplays ;)
What booster is it making u move so fast bro?
Why did it say you dropped samples right after landing on the planet?
It was probably the last thing that happened on his previous mission right before boarding the Pelican. It does that sometimes.
😲
ur gun sets them on fire? i want it!
Sarge when bots: GG EZ no re
Sarge when bugs: death loops at extraction, _SWEET LIBERTY MY LEG,_ brings home the super samples anyway
This has only reinforced my belief that low level bugs are easier than low level bots, but high level bugs are harder than high level bots. The Bile Titan is also unreasonably tanky and the shadowbuff was unnecessary, oneshot headshotting them with an antitank was the only good thing about them. With how many of the damn things there are you really ought to be able to clear them out more easily.
Would you ever consider doing some commentary to get a better insight to some of the choices you make, etc.?
Quasar and breaker incend or dominator are the ONLY options above level 6. Everything else has been nerfed to uselessness. Dull as fuck, identikit to every other weapon, not effective. Just sucked all the fun out
Not to mention the ever present patrols... They're doing a great job at killing the game.
The bugged patrols are overwhelming yeah; there are viable weapons other than those listed, it does require a lot of commitment to weapon mastery though
The hunters are sooooo annoying.