5 Structure Ideas for the Pale Gardens

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  • เผยแพร่เมื่อ 11 ต.ค. 2024

ความคิดเห็น • 198

  • @edenwayne8407
    @edenwayne8407 วันที่ผ่านมา +43

    Since pillager mansions can't spawn in the pale gardens because pillagers are afraid of the creaking, it removes entire possible structures in the world which could have been explored by the players. So I really think that there should be an equivalent exchange here. They probably wouldn't add the mansion since pillagers are afraid to build there, but a smaller but more common structure could be nice.

  • @arlen7726
    @arlen7726 วันที่ผ่านมา +24

    What would be interesting as a rare naturally generated structure for the Pale Forest is something more akin to a Stonehenge or stone gazebo-like ruin, slightly overgrown by pale moss and a touch of glow-lichen, underneath which suspicious gravel can generate. additionally, allays could spawn naturally around it rather than being found exclusively imprisoned in illager/pillager structures.

  • @jennaxolotl6275
    @jennaxolotl6275 2 วันที่ผ่านมา +40

    these would all be amazing additions to the biome!

  • @Person_321
    @Person_321 2 วันที่ผ่านมา +108

    this biome gives a 70’s/80’s television vibe

  • @AmenKing1999Gaming
    @AmenKing1999Gaming วันที่ผ่านมา +20

    We do have the Woodland Mansion.
    Perhaps the Ghastly Manor (I'd like to call it) would be a great addition.

  • @LynxTheUnrelated
    @LynxTheUnrelated วันที่ผ่านมา +13

    All around great concepts for potential structures for the pale forest.
    I appreciate that you kept the detail of the builds around the same as other structures in game and didn't include blocks that could look cool in the build, but be really OP to be lootable from a smaller structure.
    My favorites were definitely the mausoleum and the haunted mansion. If I were to add onto them I think that the gravel graves could have suspicious gravel 1-2 layers underneath them and that could contain the loot within them.
    Great work! (^-^)

  • @TheEmeraldWeirdo
    @TheEmeraldWeirdo วันที่ผ่านมา +19

    I think the Root Cavern would work the best with what Mojang's trying to do with the Pale Gardens. Maybe tweak it a bit so that the stump itself is full of Creaking Hearts, so the player has some sort of challenge in getting in.

  • @AjaxXavior
    @AjaxXavior วันที่ผ่านมา +3

    This biome looks so cool. Minecraft grey scale is epic. Builds are awesome as always

  • @LarfOutLoud
    @LarfOutLoud 2 วันที่ผ่านมา +16

    Dope, feel like they should add a few new mobs and change the creaking's damage, this biome gives a 70’s/80’s television vibe,
    these would all be amazing additions to the biome!

    • @Eclipsity
      @Eclipsity วันที่ผ่านมา

      Mate, the creaking is meant to be a gang stalker, not warden 2 electric boogaloo.
      It's meant to be a strength in numbers type mob, not something that there should only be one of at any given time.

    • @Moonstudios-hd7vi
      @Moonstudios-hd7vi วันที่ผ่านมา

      make it stronger yeah, 1-2 hearts of dmg is too small, maybe 4 hearts of dmg and armor bypass

  • @Linardminecraft
    @Linardminecraft วันที่ผ่านมา +3

    Pale oak is a game changer! Cool Build ideas, very inspiring :)

    • @ThaMango1
      @ThaMango1  วันที่ผ่านมา

      Thank you :) And agreed - I loved building with it!

  • @crimsoncapricorn188
    @crimsoncapricorn188 วันที่ผ่านมา +6

    i really like the last one, because it reminds me of a place i saw in my dreams

  • @Zuko35999
    @Zuko35999 วันที่ผ่านมา +2

    These are really creative, i love all these concepts and i hope Mojang would take inspiration, the best part is how well you replicated the Minecraft structure build style

  • @chumley04
    @chumley04 วันที่ผ่านมา +23

    Great vid again ✨ heres my idea for a Pale Garden structure:
    Imagine, deep within the biome, a sunken hole in the shape of an eye. Tree branches lean down into the hole, as if the ground beneath them have collapsed, exposing their roots and obscuring the hole from above, besides the shape of a pupil.
    After you find a way down, dropping deep into the hole, in every direction an infinite, flat, ever-stretching cave grins with a sea of tree roots obscuring your vision, completely enshrouded in darkness. Sticking out of the ground, monuments in the shape of eyes, made in mossy stone bricks, hide between the branches, full of ancient artefacts and alluding to an ancient civilisation dating back to the ancient builders of the past. Dotted across the floor, sunken holes lay littered with sharp dripstone spikes, as if the floor from above and below are near collapse, yet just manage to stay in shape by the roots stretching from floor to ceiling.
    From the hole, a distant light can be spotted through the undergrowth, a beacon in the undergrowth. A bright light 💡 guiding you towards the centre of a temple, the light sandwiched between a piilar stretching from the roof of the cave to the centre of the temple. The structure itself asymmetrical in shape and cloaked in grey vines, ruined by decay and infested with The Creaking of darkness

  • @Drahnokks
    @Drahnokks วันที่ผ่านมา +2

    I really like the Castle one, it blends very well in the biome !

  • @dallindickinson9363
    @dallindickinson9363 16 ชั่วโมงที่ผ่านมา +1

    Those are really nice looking, the vibe is incredible.

  • @niezniszczalnychinczyk8701
    @niezniszczalnychinczyk8701 9 ชั่วโมงที่ผ่านมา +1

    These structures, pale flowers (so it would finally be a garden), and new tree shape is what this biome needs

  • @OhmHobby
    @OhmHobby วันที่ผ่านมา +4

    I swear it gives vibes of weeping angels

  • @PKryder
    @PKryder วันที่ผ่านมา +2

    Definitely a fan of the house. I reckon combining it with the sanctuary structure would work pretty well.
    I also had a random thought. I think making the Creaking Heart only mineable with a Netherite axe could probably help make the creaking a bit more difficult to get rid of. It could make exploring these structures more challenging if you find one early on.

  • @captgooey
    @captgooey วันที่ผ่านมา +1

    This makes me wanna play Minecraft again.
    Also I love the Root Cavern and Mausoleum

  • @Sergeant_Davey_Coterie_Of_Arms
    @Sergeant_Davey_Coterie_Of_Arms วันที่ผ่านมา +1

    I hope we get a build for this biome. You did a great job! Keep it up man!

  • @shadypixel4478
    @shadypixel4478 วันที่ผ่านมา +2

    I think this biome should have witchy structures, like different abandonet huts, abandoned villages, ritual circles, extra large trees with multiple creaking hearts, dried up wells, and there should be mud in this biome

  • @virtualcombat6425
    @virtualcombat6425 2 ชั่วโมงที่ผ่านมา +1

    I think what could be cool is if opening up the graves causes a curse, like more mobs to spawn or the creeking getting extra aggressive and fast.

  • @S.p.a.r_k
    @S.p.a.r_k 14 ชั่วโมงที่ผ่านมา +1

    Now this is what we want not a 2 hour sanding session for 3 pottery shards … loved the builds

  • @lpcurse3042
    @lpcurse3042 วันที่ผ่านมา +3

    I think the sanctuary could include a block that prevents mobs from spawning or entering its proximity. It can only be mined by a netherite pickaxe (or maybe not minable at all) and is fueled by various light sources.

    • @ThaMango1
      @ThaMango1  วันที่ผ่านมา +1

      That'd be really cool

  • @xultra_punkin
    @xultra_punkin วันที่ผ่านมา +1

    i love all but my favorite so far it's the Mausoleum
    i love the mood it looks and feels very spooky! i think they should add a graveyard to the biome

  • @Magicwaterz
    @Magicwaterz วันที่ผ่านมา +1

    I shared this idea on the Feedback discord and it was an Abandoned Greenhouse. My take on this is that I researched on what a Garden is and is defined as a place where you grow stuff. So, the lore implications here is that the Illagers from the Woodland Mansions tried to plant specific new plants as part of their experiment until something went wrong with one of their pale oak saplings they tried to plant in this place. It got out of hand and they decided to bail on the project, and what remains is the current Pale Garden taking hold on a part of the Dark Forest.
    Edit: As for loot, it could be items that were remnants of the experiment. I really wanted it to drop from Greenhouse Vaults as a way of saying this is a secret project that they don't want anyone to get their hands on.

  • @misori782
    @misori782 วันที่ผ่านมา +2

    Haha I love the manor looks exactly like the psycho house from psycho (1960)

  • @MarcusBelongia
    @MarcusBelongia 22 ชั่วโมงที่ผ่านมา +2

    Bro just by looking at the thumbnail I couldn't tell if it used grey scale or not, That just tells you that this biome is really P A I L...

  • @jamiedavy_
    @jamiedavy_ 23 ชั่วโมงที่ผ่านมา +1

    Your builds are incredible!!

  • @edenwayne8407
    @edenwayne8407 วันที่ผ่านมา +2

    Woah I was just thinking about a giant tree stump or tree that looks like the origin of the moss. Right now, the biome just look random and out of place, but a centerpiece or multiple, would make it look more natural in my opinion

  • @invisiblesniper2767
    @invisiblesniper2767 วันที่ผ่านมา +1

    I really liked the root caven, it would be so awesome if you could use those to find caves, not just the small ones but bigger caves that you could have easy access to

  • @aaron_zona
    @aaron_zona วันที่ผ่านมา +2

    I think the mausoleum, or the root cavern would be the best since most of it is underground and pale gardens tend to be small. (The one in the video was probably from a single-biome customized world).

  • @lazycat836
    @lazycat836 วันที่ผ่านมา +2

    I was thinking that this could be a nice opportunity to add the Illusioner to the pale forest
    Maybe add a structure similar to the witch hut and the Illusioner could function as a male ver of the witch, a wizard or warlock of sort.
    And since one of Illusioner abilities is casting blindness on players, it would be deadly when combine with the Creakings.
    As well as its ability to form fake duplicates that could make u lose focus and divert your gaze for Creaking to move into u.

  • @epicgeometro
    @epicgeometro วันที่ผ่านมา +2

    Lore idea for why the Creakings cant enter the sanctuary:
    They're alleargic to pollen.

  • @Flesh-wl7bb
    @Flesh-wl7bb วันที่ผ่านมา +5

    Hey, a structure that at first sight seems like a random green house, but the outside has some cool implications that maybe, just maybe, it's a infection to all and it infected you already. Making it so that you have to find a cure, but it's in a giant labyrinth of caves, ancient structures, and living flesh, and it's not going to be easy due to the living flesh. The living flesh intentionally closes off random tunnels and later opens them at random times to disoriente you, a brand new mob called The Searcher. A giant and far creepier version of the creaking, and it's fast. The only way to provoke it is to be caught in the light coming straight through the eyeball. And oh boy, it's fast and extremely deadly. It doesn't matter how much health you have, one hit and you are immediately killed. Also in the labyrinth, stealth is your one and COMPLETELY ONLY method of getting away, because this thing can hear you talk into the mic or walk. Also it should be the first mob to have a animation when it kills you. Also you can only get into it by going into the structure, and well the entrance is where the two lights that shine through the eyeball colored and shaped windows, also once you get the cure, a animation plays where the player stabs it into their arm which now looks like a creeking's arm, and then it turns back to normal. Also yes, the cure is craftable only to you if you inject it into yourself for the first time.

    • @ThaMango1
      @ThaMango1  วันที่ผ่านมา +1

      Those are some awesome ideas! I especially love the idea of a green house; I'd certainly include that if I make a part two 🙂 Thank you

    • @Flesh-wl7bb
      @Flesh-wl7bb 6 ชั่วโมงที่ผ่านมา

      @@ThaMango1 your welcome :)

  • @memeeeisgud
    @memeeeisgud 2 วันที่ผ่านมา +9

    Erm, why is this video lacking views when he literally had hundreds of thousands watching him build the Minecraft movie scene

  • @jamesmansur8587
    @jamesmansur8587 วันที่ผ่านมา +1

    5:13 because of the bright flowers the pillars on the outside are like barriers because they don’t like something bright

  • @armnkm2738
    @armnkm2738 วันที่ผ่านมา +1

    5:05 maybe creakings hate or fear colourful flowers? like how the hoglin is scared of the warped fungus.

  • @BuyezSpaceOfficial
    @BuyezSpaceOfficial วันที่ผ่านมา +1

    These are all awesome, but I'd have to say the castle was my favorite, with the haunted house being a close second. You should put this on some feedback page for minecraft.

  • @mrhumpty
    @mrhumpty 2 วันที่ผ่านมา +2

    Part2 request :) Cool ideas. Hopefully Mojang takes some queues.

  • @Pillbug9
    @Pillbug9 วันที่ผ่านมา +2

    I think it would be cool if the structure was like the jungle temple or ancient city in that it has a redstone puzzle in it, maybe using the creaking heart's redstone interactions? Like a hidden door opens letting you access the creaking heart if you lure a creaking close to the door. It would use the fact that a comparator outputs a stronger signal the closer a creaking is to the heart it's next to or something like that... Now I kinda want to go build a door that works like that!😅

    • @ThaMango1
      @ThaMango1  วันที่ผ่านมา

      I wish that I was decent at redstone so I could give this a try lol, very nice ideas :)

  • @Duque2-
    @Duque2- 2 วันที่ผ่านมา +4

    i love these ideas :o i actually made my own video on something similar to your Mausoleum structure as well which is funny

    • @ThaMango1
      @ThaMango1  2 วันที่ผ่านมา +1

      Thank you! Just checked the video out, I love the Creaking Crypts that you built 🙂

    • @Duque2-
      @Duque2- 2 วันที่ผ่านมา +1

      @@ThaMango1 oh i didnt expect you to watch it lol, thank you :D

  • @AetherialDusk
    @AetherialDusk 18 ชั่วโมงที่ผ่านมา +1

    One idea that I'm going to build once the update releases officially, is a witch's cabin

  • @shanemcderment5959
    @shanemcderment5959 วันที่ผ่านมา +1

    i swear mojangs community is way more creative than they are, these would be so dope

  • @BlueDiasDB
    @BlueDiasDB วันที่ผ่านมา +4

    Im thinking more about the lore and how it makes sense. All Illagers are afraid of the Creaking, and the Pale Garden is a variant of the Dark Oak Forest where the Illagers live in Mansions, so its likely the Pale Garden and Creaking are some sort of experiment gone wrong by them hence why they run away from it. Thus I dont think it makes sense for a proper structure to be in the biome like it was build AFTER the corruption, what makes more sense could be like a ground zero situation, some sort of old Illager lab entirely haunted and desertet. Or smaller corruption patches by the biome like your last Idea and the biome corrupting the ecosystem.

    • @mohammedsharawi7327
      @mohammedsharawi7327 วันที่ผ่านมา

      Or it could be used as protection like in dungeons and ancient cities they used monster as protection so a mob hated illager used the fact that they are scared of the creaking as protection

  • @Agentfoxman
    @Agentfoxman วันที่ผ่านมา +2

    For that garden where the creeking can’t get you maybe have it be like holy land or something that’s been blessed by a god or goddess or maybe the spirit of a past victim of the creekings that was a powerful wizard or potion master and they used thier skills to make a safe haven as they took their last breath so future victims could have a safe place. Please do a part 2 and for an idea maybe build a haunted house or a different version of the woodland mansion or something similar and if you do the haunted house maybe have the creeking heart as the power source for the haunted house or something. Nm about the haunted house forgot you already did one.

  • @BOXESinAHOUSE
    @BOXESinAHOUSE วันที่ผ่านมา +1

    All are cool but the last one looked amazing

  • @SuperLlama88888
    @SuperLlama88888 วันที่ผ่านมา +1

    Wow! The new tuff blocks work so well with the new biome! I wish all these structures would be added but unfortunately all the vanilla structures are pretty boring...
    Amazing building, as usual!

  • @David-o6u6s
    @David-o6u6s วันที่ผ่านมา +2

    This has gotten a surprisingly few amount of likes, weird, but I enjoyed it very much!

  • @SnoShooh
    @SnoShooh 2 วันที่ผ่านมา +3

    Mojang should definitely add more to the pale gardens and some of these structures could work

  • @orcas99
    @orcas99 2 วันที่ผ่านมา +2

    Dope, feel like they should add a few new mobs and change the creaking's damage for the biome tho.

  • @Hyperforg
    @Hyperforg วันที่ผ่านมา +1

    maybe the pale garden should have a greenhouse with creaking, plants and loot :p

  • @Dogey_Dogger
    @Dogey_Dogger ชั่วโมงที่ผ่านมา

    I love these ideas and really hope one of them or some structure at least gets added, because if not it would be a completely missed opportunity. Also another structure could be like an abandoned village, similar to the zombie village except more creepy and have statues and such.

  • @Bwubdle198
    @Bwubdle198 วันที่ผ่านมา +1

    This biome reminds me of the old Halloween Mash Up pack 🥲😢😭

  • @mich705
    @mich705 วันที่ผ่านมา +7

    I really like the structures but having the creaking inside of monster spawners makes no sense

  • @WorldWeave
    @WorldWeave วันที่ผ่านมา +1

    While I agree that structures would make the biome a bit more interesting, I don’t think they should be tied to the Creaking, it seems pretty clear that they’re supposed to be tied to the trees, mostly in the designs of the hearts and Creaking themselves, and I think needing to find the heat hidden in a tree is much more terrifying, especially since you need to look AWAY from them to find the hearts, thus making yourself vulnerable while you try to find the heart

  • @hatmanbuilder
    @hatmanbuilder วันที่ผ่านมา +1

    I think the structure must contain a number of activated hearts hidden inside it, so the place will be infested with creakers at night.

  • @KefkeWren
    @KefkeWren 10 ชั่วโมงที่ผ่านมา +1

    I think you've misunderstood something about how the Creaking works. It's not a single heart per biome that's tied to all the Creakings. Creakings are like evil dryads. Each one is tied to a specific heart, in a specific tree.

  • @pigsensei.
    @pigsensei. วันที่ผ่านมา +1

    hell yeah he added my sugestion as well, shreks house :D

  • @overpower3382
    @overpower3382 2 วันที่ผ่านมา +11

    These builds are all really cool, but they make me think you don't quite understand how the creaking works. Every individual creaking mob is connected to its own creaking heart, and every creaking heart can only summon one creaking, so having a structure with a challenge to protect one doesn't make any sense, especially the second one with the room full of creakings and the final one with the creaking spawners. If they're not connected to a creaking heart, they'll just have one health and will disappear for good as soon as it's day time. That or they just won't spawn at all. Also, the particles that appear with you attack a creaking will show you where the creaking heart is, so there is no "looking through the forest of trees until you happen to find the right one."

    • @ThaMango1
      @ThaMango1  2 วันที่ผ่านมา +6

      Thank you; I'm glad you like the builds! Regarding the hearts, things can always be switched up seeing as it's an early snapshot 🙂 And even with the particles it took me a while to find some of the hearts as the forests are so dense lol

    • @Wabit-b6k
      @Wabit-b6k 2 วันที่ผ่านมา +1

      Do you mean don’t quite understand?

    • @overpower3382
      @overpower3382 2 วันที่ผ่านมา +1

      @@Wabit-b6k Yeah I did.

  • @waterized
    @waterized 2 วันที่ผ่านมา +6

    I wish there was a creaking village :( imagine how cool it would be! With haunted villagers or smth. Btw cool builds!

  • @Empled
    @Empled วันที่ผ่านมา +1

    5:13 hollowed ground like a church. if it's holy the demonic cracking can't get in.
    maybe give it a timer like if you click on a protection block in the safe zone.

  • @unknown.ben2006
    @unknown.ben2006 23 นาทีที่ผ่านมา

    My favourites are the mausoleum and the garden sanctuary. They are simple, blend in perfectly within the biome and make justice to its name. The castle is also a great idea, although I think a more minimalist, abandoned look would work better, because I think the one you built feels a bit "too much" and not so natural as it could be.

  • @BlitzyTehPony
    @BlitzyTehPony 4 ชั่วโมงที่ผ่านมา +1

    I think something based on The Twilight Zone would fit the biome too

  • @crystalskylight177
    @crystalskylight177 2 ชั่วโมงที่ผ่านมา +1

    I Think It Would Be Very Horrifying And Challenging If The Building Would Be An Asylum, Kinda Similar To The Woodland Mansion, But Different And Again, More Challenging.

  • @chikengunkid7537
    @chikengunkid7537 วันที่ผ่านมา +1

    YES PART TOO PLEASE

  • @alexdacat7052
    @alexdacat7052 วันที่ผ่านมา +1

    the gravel of the graves for the haunted house could be suspicious gravel instead

  • @DefterLion
    @DefterLion วันที่ผ่านมา +2

    Fire builds 🔥🔥🔥

  • @vedawokwokwok
    @vedawokwokwok วันที่ผ่านมา +1

    Cool,I'd like to try this.

  • @mariachi3217
    @mariachi3217 วันที่ผ่านมา +1

    We still don’t know exact what made the pale garden. Is it an infection? Curse? Naturally occurring? All these can lead to very interesting structures
    If it’s an infection or curse then a paled mansion could be an occurring structure
    If it’s a naturally occurring thing then entire pillager related structures are out but I definitely feel like a lot more could occur like giant pale oak. If a stump exist another intact one could also exist.

  • @MrMericiful
    @MrMericiful วันที่ผ่านมา +1

    Imagine if there were fences and signs to guide people on where to go to not get attacked and if you go beyond them you will be in danger

  • @AndreiTudorie-zn7ql
    @AndreiTudorie-zn7ql 5 ชั่วโมงที่ผ่านมา +1

    4:02 dark souls castle

  • @lucienmc3100
    @lucienmc3100 วันที่ผ่านมา +1

    They should add in pale garden is
    Blood bucket, blood bottle, vampire, werewolf, wraith, ghost, weapon scythe,

  • @M1L06OOI
    @M1L06OOI วันที่ผ่านมา +1

    manor would be perfect

  • @Человекутюг-я5ъ
    @Человекутюг-я5ъ วันที่ผ่านมา +1

    I will tell you one thing-creakings spawned by eggs and spawners can be killed from one punch because the have 1 heart.They will be immortal only with heart

  • @lucienmc3100
    @lucienmc3100 วันที่ผ่านมา +1

    I WANT THAT SO BAD ITS SO FIRE!!!!

  • @barany1227
    @barany1227 9 ชั่วโมงที่ผ่านมา +1

    Hear me out 1:29
    Making a double chest with pale wood makes it look like a coffin

    • @ThaMango1
      @ThaMango1  5 ชั่วโมงที่ผ่านมา

      genius

  • @morganshortt5955
    @morganshortt5955 วันที่ผ่านมา +1

    I Would Like To see a mausoleum or the haunted house or the root cavern

  • @johncarlo6597
    @johncarlo6597 5 ชั่วโมงที่ผ่านมา +1

    I hope the mobs become pale mobs when they entered the pale garden

  • @baljot414
    @baljot414 วันที่ผ่านมา +2

    I finally can get white wood with no mods

    • @aaron_zona
      @aaron_zona วันที่ผ่านมา

      White fences will look so good. The most generic fence in a movie is usually white.

  • @nicholasmontgomery8594
    @nicholasmontgomery8594 3 ชั่วโมงที่ผ่านมา

    I think a neat, simple structure can be a forgotten cabin, similar to the one in Evil Dead. They could reuse an abandoned village house asset, decorate it and add a trapdoor basement. Maybe even spawn an ax pillager or something.

    • @ThaMango1
      @ThaMango1  3 ชั่วโมงที่ผ่านมา

      I literally just finished building a cabin with a basement for part 2! :)

  • @cartersouthern
    @cartersouthern วันที่ผ่านมา +1

    Woooooooo! I got my stump!

  • @Amyas-x3w
    @Amyas-x3w วันที่ผ่านมา +1

    Great video!!!! I like the Grian vibe lol!!!!

  • @CharlieAntonio-kb8vn
    @CharlieAntonio-kb8vn วันที่ผ่านมา +2

    Someone show this video to Mojang before the update releases on December I'm in the pale Garden does have good plants but it needs more make it more scary I mean it is Halloween so why not I love it so much by the way

  • @sillycatsruntheworld
    @sillycatsruntheworld วันที่ผ่านมา +1

    they probably wont add the first one because they wanna avoid accidental encouragement of grave robbery

  • @D1rt_Block
    @D1rt_Block วันที่ผ่านมา +1

    You literally made the pale garden better

  • @monkeyboi5341
    @monkeyboi5341 วันที่ผ่านมา +1

    Continue Stampy's lovely world transformation or I will spam to get your attention because I want a full world transformation honestly in every place in the world from the world itself, nether, end and underground of the world. BTW love this video

  • @dedicated_plant024
    @dedicated_plant024 วันที่ผ่านมา +1

    I love your ideas!

  • @aamirrt
    @aamirrt 2 วันที่ผ่านมา +1

    MOM WAKE UP, THAMANGO UPLOADED AGAIN!!!!

  • @EnderJack17
    @EnderJack17 วันที่ผ่านมา +1

    *the tower*
    Giant and tall ancient tower, like battle tower but empty
    Full of exposed holes so be careful not to fall
    The loot is mid

  • @Zo-oZCoolCatZ
    @Zo-oZCoolCatZ วันที่ผ่านมา +2

    The creaking heart is not actually acivated in any of the builds (except the last one). You need to place it between 2 pale wood. But nice video tho.

  • @callmeshortiestuff5210
    @callmeshortiestuff5210 วันที่ผ่านมา +1

    This sub-biome perfectly fits for american gothic builds but it gives off Over the Garden Wall vibes, anyone watch that hidden gem series?

  • @alexdacat7052
    @alexdacat7052 วันที่ผ่านมา +2

    how does a creaking mob spawner even work? i thought they needed an activated creaking heart at night time to exist

  • @Crepex_522
    @Crepex_522 วันที่ผ่านมา +1

    Ima Give these Structures Better Names, stand back Ima Cook
    1. Creaky Crypt
    2. Creaking Castle
    3. Saturated Sanctuary
    (Lore because yes. The Creaking Can’t enter Because of a Magical Curse Put on the Land That drained all color from parts of a dark oak forest, also causing some of the trees to turn sentient And evil making the Creaking to defend itself, but they can’t Enter the Garden Because There Are Allays There that protect it, as well as the flowers. Idk of this makes Sense)
    4. The Pale Manor (Would be cool if there were white pumpkins that spawn there)
    5. Creaking Cavern
    Most of the names were kinda repetitive but I wanted to add names that fit the biome :|

    • @ThaMango1
      @ThaMango1  วันที่ผ่านมา

      Very nice names, much cooler indeed! I love The Pale Manor especially :)

    • @Crepex_522
      @Crepex_522 20 ชั่วโมงที่ผ่านมา

      @@ThaMango1 thx! also Yea I agree

  • @meimingyao
    @meimingyao วันที่ผ่านมา +1

    really good

  • @victorbenevenuto1137
    @victorbenevenuto1137 วันที่ผ่านมา +2

    I have the update in bedrock android. Because I am part of beta.I am not using snapshot. But I can't find the pale garden biome😶 but it does have the bundles, the creaking, and pale garden items. Idk why I got the update so early. But it's still fun! By the I am rating your structure ideas a 10000000/10👏

  • @Morg1603
    @Morg1603 19 ชั่วโมงที่ผ่านมา +1

    Well, I know my favourite

  • @Muffinator2018
    @Muffinator2018 2 วันที่ผ่านมา +1

    Im planning a large library build on a server that uses creaking hearts as a security system or as "librarians" if you will

  • @tytoalba605
    @tytoalba605 วันที่ผ่านมา +1

    The creeking is an ent a tree spirit its a defender of nature if a structure existed I'd say elven ruins would make sense and skulk not the warden blocks but skulk hinting at the reason the biome and the race that lived there are gone why elven because they were friends to ents in lore.
    So the idea of a ruin that like your build idea the sents avoid would be because of the skulk linking the skulk corruption to the over world id add it spawning a skulk cave underneath.
    This because of the hide and seek mob they suggested could hint to other villager like races that could be added like say dark elves who live in caves and avoid skulk and the ancient city like say in lush caves are hidden even villages but a combo of living under ground and being connected to nature and being from the forests that become the pale gardens would have the dark elves you spot in caves and mine shafts and those that connect to the lush caves being more like high elves never seen outside their hidden village.
    Then it'd hint the existence of dwarves as the race that built the ancient city and taught the humans Redstone as the ancient city is the deepest structure.
    Making them and possibly human players as responsible for their demise and the warden dwarves could then of escaped to the end or are trapped in the skulks demention .
    The end structures look a bit elven to me so some of them could be settled in the end.
    Villagers are a human like race but can become witches when hit by lightning and clearly share a history with illagers who fit the pale garden corruption skulk theory as in villagers used to be much better builders and made the mantion then the corruption reached the surface and its connection to the pale garden explains the villagers who got altered by the corruption.
    But I want new races of villagers anyway
    Like mushroom people in the mushroom biome
    Dwarves, elves, lizard men, beast fulk etc like there's a few fantasy mods I've used to re skin villagers but it'd be cool to have more species or races of villagers.
    And to link lore.like the dwarves of the ancient city would be like in Skyrim as lost to another demention this could make the villagers trade change they wanted better by linking certain books etc to different species of villagers.

  • @Wolf-oc6tx
    @Wolf-oc6tx วันที่ผ่านมา +1

    Please do part two.