hi is there a way to get the markers from the music what i exported from logic or cubase or soundforge? Latest FmodStudio didnt visible the markers inside a wav or aif files. It would be really helpfull!
Is there a way to use a trigger in Unreal Engine to set the intensity so that the music jumps to a specific marker? I’ve set everything up as in the video but I can’t work out how to make any use of what I’ve done. :(
So sad that no structured tutorials were mad for FMOD, it's just random explanations all over youtube, on the other and Wwise has complete free course with videos.
Great refresher for looping! Thanks!
hi is there a way to get the markers from the music what i exported from logic or cubase or soundforge? Latest FmodStudio didnt visible the markers inside a wav or aif files. It would be really helpfull!
Is this the FMOD integration where the music gains intensity as the laptop's battery meter approaches 0%?
Im trying to transition to the next level of intensity on the VERY NEXT BEAT after the parameter crosses a certain threshold. How can this be done?
is there a way of muting lets say a drum layer when there are no enemies and turning it on when they are close? cant figure that out
Is there a way to use a trigger in Unreal Engine to set the intensity so that the music jumps to a specific marker? I’ve set everything up as in the video but I can’t work out how to make any use of what I’ve done. :(
Good video!
By the way, cheack your battery, I was nervous about your macbook powering off before the video finish!!!!!! :-P
You are very good teacher, Sally! Thnanks :)
Facebook notification sound at 11:02 😂
I was actually searching where I received a message for like 5 minutes :D
So sad that no structured tutorials were mad for FMOD, it's just random explanations all over youtube, on the other and Wwise has complete free course with videos.
That is actually not very clear....sorry...