The creator of this room really missed the opportunity to use pool terms for the different zones in this floor. Instead of the “Safe Zone” and “Danger Zone”, they could have called them “The Shallow End” and “The Deep End”. Still, I love this level, it looks and feels much more ethereal compared to the rest of the Backrooms. Makes me want to make a small exploration game where you explore this floor. Also, fun fact, Jared Pike is also the guy who created all of the images of the Pool Rooms. He’s a 3D artist based in New York and has made a collection of these images he called “Dream Pools”. He’s pretty talented
i honestly like the poolrooms. so peaceful to me and the lighting really makes it more calming. as long as you stay at the starting area where it isnt very dark, its a very nice vibe
I literally had a vivid dream of this place but the walls were darker. there also were windows which you can look outside and see a huge body of water, no waves or anything, just calm water as far as the eye could see. though it does seem calming I couldn't fight the the anxiousness of not knowing where to go and what to do. wild stuff.
I had a dream similar to that, it was the poolrooms but it was a public pool and my old classmates were there. On one of the ends the water flooded down into a white void, so kinda spooky lol
@@melwugon3687 this person is talking about the original images, theyre all artworks by Jared and he is the original creator, people then decided to make it a level. and then Jared made the found footage video too
The poolrooms may be one of the most terrifying experiences to go through alone. Like, the waist deep water slows you down and you have no clue what's hiding behind the corner. God save you if its a sea monster, cause they get around water FAST
The poolrooms lore has become something really interesting for me. As of lately though, I have seen many people treat these like an alternate dimension to the Backrooms rather than a level in these. There is a footage where someone is seen accessing some sort of window in Level 0 that leads to a Poolrooms counterpart of this level. Or another one where someone is being stalked by a flat looking, black creature in the SAFE zone.
This level is actually extremely dangerous even ignoring any entities, considering your legs/feet will be in the water for hours at a time they will start to rot
I just had a cool fan made level idea for the backrooms. Level 3,484 AKA “The Comms Tower” Class: Unknown Safe? Secure? Complete entity devoid Level 3,484 is the only level where you can shape parts of the earthly, real reality. From this level you can send messages to specific people on earth who aren’t in the backrooms. However, these messages are different, since they aren’t actual messages. Rather, subtle signals that the person receiving the message will get throughout their day. For example, if you wanted to send a message about chickens, the receiver on earth might subtlety get hidden clues about chickens all day. Level 3,484 is like a control tower, with lots of control panels and buttons. The tower is circular, with windows on all sides. Outside the windows is constant rain, with a slight fluorescent yellow glow to the drops. It’s speculated the rain is actually almond water, but there is no exit or entrance out of the watchtower. The only way to access this level is by finding a plane, any plane. Then, you have to smash the control panel of the plane. The hole that you just made will be like an entrance directly into level 3,484. However, be warned because that entrance can close. The rain inside of level 3,484 indicates a timer. When the rain stops, your gateway back to where you came from Will close until someone else makes another hole into level 3,484. On several occasions, a few members of MEG have brought back reports. There are no entities here that we know of. Also, we have no clue whether it’s safe or not. So far, there is nothing unsafe about it, except for maybe the rain. Is it safe to drink? It remains undetermined what class this level would be. Edit: also if anyone knows how to put something like this on the wiki it would be appreciated
How do you get to a plane to smash a plane's controls if you can't get in or out of the comm tower? Edit: I went back to keep rereading to see if I was just not catching something. Yep, my fault. With seeing it correctly it sounds pretty neat.
This is now my favourite level just because how you explained it. I really like swimming and stuff and the lighting and how calm it is just makes it a calm vibe. As long as you don’t go to the danger zone it’s really nice
My fan made level: “Blockbuster” It’s a blockbuster where it look normal but when you touch the door handle, you faint and end up in “Blockbuster” The danger levels vary from 0-3, depending where you are at. You walk through a vhs tape maze, and you hear voices at different directions, they’re not hostiles, the voices guide you where to go, this danger level is 0. You go deeper into the maze and you end up in a small room where there’s a door that leads you to a empty blockbuster store, and there’s a exit at the end but when you look behind you the walls are behind you, the walls close in and there is a entity there, it’s a black mist that will kill you if touched or inhaled, just run to the exit and don’t open the door, jump through the door, you’ll end up where you entered and you can get on with your day.
Jared Pike actually made the images which inspired the poolrooms, he made the video because of Kane Pixel's video and people telling him his artwork would make a good backrooms level.
Honestly, I never expected that a game on the poolrooms I made influenced the fandom so much that they made content inspired off of my work, never expected my glitch-ton concept as well the dark blue tiled danger zone to pop out but hey that’s pretty cool! It’s funny to see my name in the author credits of the poolrooms wiki.
Bro in all honesty the ppl who come up with this must have like good architectural taste or sumn, bc DAMN do the rooms look unique nd quit nice, very good job to whoever comes up with these designs 😍
Level idea: level 492.7 This is a factory level and theoretically the source of almond water. The walls are tiled a dark grey color and the floor is a green carpet. You can find almond water in big storage totes. Although this level is filled with almond water, you can also find liquid pain, liquid silence, liquid sound, and lucky-o-milk. There are two entities on this level and the first is named C.E.O. It is unknown what c.e.o stands for, because it stands for something different. C.E.O doesn’t isn’t mainly hostile, but if you cause shenanigans, C.E.O will “fire” you and send you to level fun. C.E.O looks like a person with a suit on and Carries a briefcase around. Though his face is cut off. The next entities are workers. Workers basically just work, but these entities are holograms so you Can’t do anything to them. There are no bases here since the lack of any food. The Meg rating is 1 * not many entities * inhabitable space * safe & secure A way to get in this level is walking into any building in level 11 and say “take me to the factory.” A way to get out is by waiting 7 hours, then you have to find C.E.O’s office and telling him your shift is over. Then he will send you to a random level.
Last summer, I was watching some yt, and I found a video talking about this level, I watched it, and I decided to learn about this "backrooms" thing more. And that was where I got onto backrooms.
I can't be the only one who has ever dreamed about this kind of place. I for real have dreamed about a place JUST LIKE THIS! It is really scary to think about tbh, lol.
You and me both! I always remember being somewhere like this when I was little, but my mum said we never went swimming outside, so no chance at all of sunlight hitting water like this. It's one of the strongest 'feelings' of a memory I have. I found this song a few years back th-cam.com/video/Nf6gIn-C8jo/w-d-xo.html and I loved it - not only because of the music itself but the image too. It triggered it in me the best it ever has, I HAVE been somewhere like the poolrooms. I remember the low-angled sun glistening off the peaks of the gentle waves. I remember somewhat brutalism architecture, tall walls, blue sky, being alone.. The freakiest thing about it was seeing a poolrooms post on Instagram a year or so ago and saw on there thousands of other people have had this experience too, spooky! and those pictures that Jared Pike created really made me feel the closest to this 'memory' I have ever been.
Watery spaces induce a feeling of relaxation, safety, and focus in most people. This is something we evolved a long time ago in order to be extra aware and coherent in the presence of water, as it was often a matter of life and death. This combined with these kinds of liminal spaces make a space with an incredibly charming vibe to it. Honestly, I would love to visit a place like this level in real life.
4:14 AFTER YOU SAID:"and if you dont know anything about teh backrooms, sanity is vey important"AND AFTER THAT I THOUGHT YOU WERE GONNA SAY "because you dont wanna turn into this guy (and you jumpscare us with a sanity)
If and when you make another Fan-made Backrooms Levels video, here’s a level idea: Level 3618 “Flood Tower” Difficultly Class: 5 Extremely Unsafe Secure Minimal Entity Count Level 3618 is the 3619th level of the Backrooms. Description: Level 3618 appears to be a tower that stretches up over 17 trillion miles. Level 3618 is separated into three different zones, The Tower, The Halls, and The Room. The Tower can hold only one wanderer at a time, and when another wanderer enters The Tower, it will separate and create a new tower, which will hold that wanderer. The Tower will begin flooding shortly after a wanderer enters the zone. It starts as normal, non-harmful water, but eventually transforms into acid (33 thousand miles), then lava (66 thousand miles). The Tower reaches up over 300 thousand miles, and approximately at the 100 thousand mile mark, a door will appear. This door leads to The Halls. If you reach the top of the tower, you will enter a room that holds millions of bottles of Super Almond Water. The Halls appears to be an array of random halls that stretch about 3 thousand in all directions. If you happen across a door, pay attention to the color and label on it. If the color is black, with a label of a horse on it, the door will lead you to level 10. If you see a red door with another door labeled on it, it will lead to The Room. If the door is grey, and it has a city labeled on it, the door will teleport you to the Frontrooms, but in a dangerous area. The Room is 5 meters by 5 meters, and stretches up to infinity. The Room is the only zone in level 3618 where wanderers can see other wanderers. It holds a large supply of Almond Water, about 10,000 bottles, which restocks every 48 hours. Entities: Dummies, Partygoers, The Thing Dummies are human-like creatures, and CANNOT BE TRUSTED. Dummies can be seen traversing the tower, trying to reach the top. The Dummies, if you come in contact with one, will almost always push you into the flood. There is a large amount of these Dummies The Thing is located at the top of the tower, along with the Super Almond Water supply. The Thing tends to help wanderers get down back to the door that leads to The Halls. Colonies & Outposts: Climbers, M.E.G. Base Unknown The Climbers are located with The Thing, and are a group of 10 people who mean no harm to people who reach the top. M.E.G. Base Unknown is located in The Room, and holds 25 people. They study the effects and properties of Level 3618. Strangely, M.E.G. Base Unknown has no record of ever existing. Entrances and Exits: Entrances: You can no clip into this level by running at a wall in Level 69 Jumping into a manhole in the Frontrooms while being chased by either a chicken, cow, pig, or any other traditional farm animal. Exits: Walk through the black door with a horse in The Halls to get to level 10. Walk through the grey door with a city in The Halls to get to the Frontrooms. (I don’t have discord, so I put this here instead)
When Broogli mentioned the swimmers group I started crying. I don’t know how to swim, and I’m terrified of most water, but hearing that if I ever managed to make it to this level, there would be someone to teach me. Plus the other two colonies also sound really cool.
I'm currently making a Gmod map for this level, so far I got some of the rooms from the found footage, the long hallway at the end of the video and the main area. So if anyone plays Gmod and is interested in backrooms maps, I'll be helping you guys out.
@@moniqueengleman873 it’s what’s known as a ‘CreepyPasta’ - which I guess is a fan made horror series that is treated to be real. Isn’t the horror great! There is a psychological aspect to it known as “Liminal Space” which feeds of nostalgia:) Definitely look Into liminal spaces first and you will understand more about the unnerving feel the back rooms give you. :)
I was once dreaming about the poolrooms, can't believe I was dreaming at the "exit" where the stairs were, there was two ways to go, one pitch black(left side) and the right side containing a tiny bit of a light, I went to the pitch black and woke up. first ever backrooms dream, was really terrifying and scary for me because I didn't know what backrooms were yet. but now I just know a bit of it
I always remember being somewhere like this when I was little, but my mum said we never went swimming outside, so no chance at all of sunlight hitting water like this. It's one of the strongest 'feelings' of a memory I have. I found this song a few years back th-cam.com/video/Nf6gIn-C8jo/w-d-xo.html and I loved it - not only because of the music itself but the image too. It triggered it in me the best it ever has, I HAVE been somewhere like the poolrooms. I remember the low-angled sun glistening off the peaks of the gentle waves. I remember somewhat brutalism architecture, tall walls, blue sky, being alone.. The freakiest thing about it was seeing a poolrooms post on Instagram a year or so ago and saw on there thousands of other people have had this experience too, spooky! and those pictures that Jared Pike created really made me feel the closest to this 'memory' I have ever been.
I don't know why, but Level 37 feels like the most real level to me. I feel like I've been there before even though I know I haven't. There's something else I feel about it, but I'm not sure what. I've had a lot of dreams focused around this level, and that might be why it feels so real to me. All these things I feel about The Poolrooms is why it's been my favorite level ever since I heard about the Backrooms.
Everyone in the comments seems to love the pool rooms, calling it peaceful and everything, I actually clicked on this video because I get insanely uncomfortable looking at images of water, and even some pools horrify me in person. So these to me are some of the most horrifying backrooms to me...
No exactly! When I was really young, my swim lessons was at this Olympic level indoor pool but the pool was so wide and so big and fhe walls were so high and it freaks me oit just talking about it
I think the poolrooms is really interesting. It has such an atmospheric feeling when you're looking at it that it's kinda just nice. Although the only positive level you can exit from it to is level 7. So sure as hell I don't wanna go there. Oh yeah, also sub2twoogli
Even though the Danger Zone is Class 4 Difficulty, I'd say it's pretty safe if you can find The Republic and ask for their help before The Entities find you
Man I was really hoping for more aquatic entities in the Backrooms xD but a glowing skeleton with a prosthetic limb is pretty cool. This actually gave me an idea for an entity I created! Or a fan made entity for this level specifically. It is a VERY long description I put a lot of thought into so I apologize 😅 The "Maidens" description; Some wanderers have also called them Sirens. They dwell in the deepest depths of the danger zone and appear as a ghostly woman with black hair long enough to hide They're faces. Wearing a white dress drenched in water. Skinny and slender. They will submerge themselves in the water with the last thing being seen is they're long hair disappearing into the chlorinated waters. An indication that they're in the area is you will hear a woman's hum in the darkness. Or in a corner of the danger zone see a black clump of hair floating in the water. Almost as if someone left a wig floating in a corner. The Maiden will then slowly rise from the water singing They're song and revealing themselves. How they hunt; They hunt by stalking a Wanderer slowly increasing they're fear. As they see a ghostly woman at the corner of they're eye and turn to see she has vanished. Maidens enjoy toying with Wanderers and love making them more paranoid and irritable. Once the wanderers sanity has reached its breaking point, a maiden will rise out of the water behind them singing or humming a song that paralyzes a victim with overwhelming fear. They will grab the victim by the face and aggressively pull them into the water breaking they're back or snapping back the neck and disappear. It doesn't matter how deep or shallow the water is. Once a Maiden has pulled you down in the water, you vanish. How to combat them: Maidens hate bright lights so if you have a flashlight or a light source and shine it at a maiden, they let out a scream and will vanish. Maidens also love music. If they hear music they will be in a trans state and hum along to the song quietly and leave the Wanderer alone. So if you have a music box or a device that plays music, your good. However they enjoy someone singing much more. If a Wanderer has a gentle and beautiful singing voice, Maidens will not only leave you alone, they will reward you! IF they enjoy your song. Maidens once sung to often give small vials of almond water, Liquid Silence and even full on squirt guns. If a Maiden REALLY loves your song, they will give you a rare item called "Maidens tears" appearing in a small vial as a clear liquid with a slight black tint attached to a necklace. If you splash this on yourself or wear it around your neck, hostile entities will see you as a fellow entity and be neutral around you. The liquid in the vial smells like wet dog though, so if you don't mind the smell you'll be well protected. Maidens also have been reported following behind wanderers and guiding them to the safest area of the level. YES you can tame a Maiden by singing to her. However this occurrence is very rare and you must be a very gifted singer to tame them. Once a Maiden is with you, others will leave you alone. They must stay in or around water. If a maiden is out of water or dehydrated for long periods of time, they will dry up quickly and turn into ash. This is however very rare and Maidens almost never leave the safety of the pool waters. If a maiden does not like your song, they will become enraged. Appearing from the water right infront of you moving they're hair revealing their face and rip out your throat. Everyone's a critic.
Damn. This is so cool! I can imagine the maiden so clearly and if I saw it I would be petrified. So, is it worth playing music rather than singing in case it doesn't like the song??
@@eggo4565 Playing music via a music box or device definitely is safer. Singing is more of a risk and reward situation with these entities. Singing is only absolutely necessary if you have someone in a group of wanderers that can sing well or if your music device dies.
@@dubstepXpower Loosely based off them unintentionally xD If you remember the water witches from the game Inside. A mix of that with the Grudge. Cause long black hair and white dresses are not only a common trope, but is always unsettling.
the backrooms poolrooms. such a magnificent place. If I'd pick someone to throw in there it would be Broogli because it would be fun to see him speedrun it...
My boyfriend showed me a video of poolrooms last night. And I said that I used to have a really vivid dream that looked just like that when I was about 11 or 12 and through my teenage years. Then he took me down the rabbit hole and I've been crawling out of my skin ever since. Found other levels I've "dreamt" of as well. But still the poolroom is the most prominent. I was always stuck in one room. And some man or something would never let me leave that room. It was a shallow kid pool with a rectangular indent in the wall next to a door like opening into a hallway of pool. I heard what I always interpreted as kids in the other rooms. But he would never let me leave. I went into this dream often. The most stand alone thing in it for me is that though the poolrooms are so similar and familiar, I dreamed of ballpit balls not water. But if I went under the balls I couldn't breathe like it was water. Never exactly the same from dream to dream. And it felt so real. So vivid that this dream still sticks in my head over 22 years later.
Same here! I always remember being somewhere like this when I was little, but my mum said we never went swimming outside, so no chance at all of sunlight hitting water like this. It's one of the strongest 'feelings' of a memory I have. I found this song a few years back th-cam.com/video/Nf6gIn-C8jo/w-d-xo.html and I loved it - not only because of the music itself but the image too. It triggered it in me the best it ever has, I HAVE been somewhere like the poolrooms. I remember the low-angled sun glistening off the peaks of the gentle waves. I remember somewhat brutalism architecture, tall walls, blue sky, being alone.. The freakiest thing about it was seeing a poolrooms post on Instagram a year or so ago and saw on there thousands of other people have had this experience too, spooky! and those pictures that Jared Pike created really made me feel the closest to this 'memory' I have ever been.
I guess I will do my level The name is “true cube” The class is undetermined This is a room of infinite cube shaped tiles everywhere made up of titanium but are not brake able. These cubes shift and move around so in some places you can climb into a cube but some cubes will be to far to climb. The farther you go from the center of the main cube the color of the titanium will become less saturated and more and more rusted it will get. The light source comes from lights that emit from the edges of the room. You can find objects from other levels randomly appear in some of these cubes. You always have the feeling that someone is right behind you like when you can sense someone is about to jump scare you. There are thin cracks between the cube tiles where a unknown gases emits that cause devastating effects if you stay in this level for to long like extreme nausea, extreme tiredness, and overheating in the body. This is when “the harvester” a 5 meter entity that comes and snatches your body when you are at your weakest and cleans it to the bone. This entity has a long thin body with its arms touching the ground with huge claws with long finger nails and black hair that touches the ground with grey moldy skin and a face that is missing that is just filled in with skin with random veiny eyes scattered around its body. You can also hear noises from any level if you listen from behind the cube walls. You can get here from any level. There is a very rare chance you find a perfect cube shape that is textured by what it is connected to. When you touch this cube you faint and appear in the true cube. To leave you must find a cube missing in the rooms. Crawl through this hole and this will send you to any level that has no entity’s. Wanderer’s very rarely come back from this place and when they do they hallucinate the harvester forever.
Ive always had memories of this place. I remember walking into the room with the spiral stairs and suddenly hearing an unbearable and disturbing noise coming from the other entrance. It started too chase after me and i quickly fled up the stairs. It kept telling me stuff. What came afterwards i don’t remember.
@@newchillynoble2412 I mean its normal since you dreamed of something you saw in real life not like dreaming of it without knowing people talk about it
When I first saw an image of this level, I thought it was just a whatever image that makes you feel uncomfortable for your childhood. However, it still does and five you the pool theme. This is cool.
Hard tile materials like concrete or marble amplify sound, but foam and other soft materials dampen sounds. My thoughts and theories are the safe zone has a hydrophobic material on its walls that is similar to foam and works like foam, and the danger zone has harder marble walls. There isn’t a way for marble tiles to absorb and dampen sounds in the safe zone. And the danger zone’s walls are actually colored black, with minimal light making them appear blue.
Poolrooms, more like MOISTrooms 😎
the moistrooms 😳
fr
Moisty moist moisture
READ MY NAME!!!!!!!!!!
!!!!!!!!
READ MY NAME!!!!!!!!!!
!!!!!!!!
The poolrooms just hit different for me, if the location existed in real life (as in just the pools with no danger) i would love to visit it
READ MY NAME!!!!!!!!!
!!!!!!!!
I would absolutely avoid it at all cost
@@sophiexiaofeifu8963 broogli brother
th-cam.com/video/4WDZhgsWQvI/w-d-xo.html
Jiri fr what if rick & morty enter the poolrooms?
same i love it so much
The creator of this room really missed the opportunity to use pool terms for the different zones in this floor. Instead of the “Safe Zone” and “Danger Zone”, they could have called them “The Shallow End” and “The Deep End”.
Still, I love this level, it looks and feels much more ethereal compared to the rest of the Backrooms. Makes me want to make a small exploration game where you explore this floor.
Also, fun fact, Jared Pike is also the guy who created all of the images of the Pool Rooms. He’s a 3D artist based in New York and has made a collection of these images he called “Dream Pools”. He’s pretty talented
omg yess i love the names
If you read the wiki, there is a deep end sub level (fandom).
@@thecubeguy4497 I haven’t so I didn’t know that.
Still, would’ve been nice if the creator had named these zones differently
i honestly like the poolrooms. so peaceful to me and the lighting really makes it more calming. as long as you stay at the starting area where it isnt very dark, its a very nice vibe
Not recomended to stay wet for long though. Get a waterproof gear if you dont want get a trenchfoot.
I relate the poolrooms have a peaceful ambient
Yeah, feels closely to vaporwave (wich im a huge fan of)
Yeah it’s like unsettling nostalgia for me idk about you
@brine playz 100%
I literally had a vivid dream of this place but the walls were darker. there also were windows which you can look outside and see a huge body of water, no waves or anything, just calm water as far as the eye could see. though it does seem calming I couldn't fight the the anxiousness of not knowing where to go and what to do. wild stuff.
Ooh, a mixture of poolrooms and level 0 then.
Y
J
J
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I had a dream similar to that, it was the poolrooms but it was a public pool and my old classmates were there. On one of the ends the water flooded down into a white void, so kinda spooky lol
Wow.
Same.
0:01 Intro
0:39 First Zone
3:26 Second Zone
4:15 Final Zone
5:12 Bases/Outposts
5:55 Entities
6:42 Entrance/Exit
7:08 Found Footage Review
8:07 Outro
Actually, the poolrooms are based off of Jared Pike’s images!
Pike was the one who made the images, and others made it into a backrooms level.
@@melwugon3687 this person is talking about the original images, theyre all artworks by Jared and he is the original creator, people then decided to make it a level. and then Jared made the found footage video too
Thank god someone addressed this because the dream pool existed way before this
@@Bloo27 yes exactly
Maxcommon xd is the author of this article or level
@@kwentongpotchero6750 yes thats the creator of the level, the images themselves are all artworks by Jared pike, he uses blender to create them
The poolrooms may be one of the most terrifying experiences to go through alone. Like, the waist deep water slows you down and you have no clue what's hiding behind the corner. God save you if its a sea monster, cause they get around water FAST
Pull an Ace Family and ride a jet ski through the pools and you will be fine
I felt like I been there as a family trip when I was 5
@@wubzic thats the point of liminal spaces..
@@jahirpozas9711 I know
There’s no Demon in the Poolroom, I shouldn’t swim here because I thought the Poolroom has Chemical.
IVE BEEN WAITING FOR THIS ONE! I've always been interested in the poolrooms, they always looked so cool.
READ MY NAME!!!!!!
!!!!!!!!
Grr bark bark which cartoon character should enter the poolrooms?
@@joshwright4799 uhhhhhhh no idea
The poolrooms lore has become something really interesting for me. As of lately though, I have seen many people treat these like an alternate dimension to the Backrooms rather than a level in these. There is a footage where someone is seen accessing some sort of window in Level 0 that leads to a Poolrooms counterpart of this level. Or another one where someone is being stalked by a flat looking, black creature in the SAFE zone.
That would either Transporters or Duller. This could be Unconfirmed.
This level is actually extremely dangerous even ignoring any entities, considering your legs/feet will be in the water for hours at a time they will start to rot
How fun
Could the almond water have cyanide?
U could go to the middle part though
What about the Main Center?
what if you have boots on?
I have a small question: have you ever considered making a video on level 404 and its tied-in levels? I think it'd make for an interesting exploration
He already has, do you mean something else?..
@@kirb2119 he's done a video on 404 but there's a few separate levels and entities that are connected to it that he hasn't done videos on
Like the whole story with nostalgia Gaius, e isle, the code, level 400, overseer b, blanche
Ohhhh that’ll be great :D
He did lvl 404 already just not it's tied in levels
I just had a cool fan made level idea for the backrooms.
Level 3,484 AKA “The Comms Tower”
Class: Unknown
Safe?
Secure?
Complete entity devoid
Level 3,484 is the only level where you can shape parts of the earthly, real reality. From this level you can send messages to specific people on earth who aren’t in the backrooms. However, these messages are different, since they aren’t actual messages. Rather, subtle signals that the person receiving the message will get throughout their day. For example, if you wanted to send a message about chickens, the receiver on earth might subtlety get hidden clues about chickens all day. Level 3,484 is like a control tower, with lots of control panels and buttons. The tower is circular, with windows on all sides. Outside the windows is constant rain, with a slight fluorescent yellow glow to the drops. It’s speculated the rain is actually almond water, but there is no exit or entrance out of the watchtower. The only way to access this level is by finding a plane, any plane. Then, you have to smash the control panel of the plane. The hole that you just made will be like an entrance directly into level 3,484. However, be warned because that entrance can close. The rain inside of level 3,484 indicates a timer. When the rain stops, your gateway back to where you came from Will close until someone else makes another hole into level 3,484. On several occasions, a few members of MEG have brought back reports. There are no entities here that we know of. Also, we have no clue whether it’s safe or not. So far, there is nothing unsafe about it, except for maybe the rain. Is it safe to drink? It remains undetermined what class this level would be.
Edit: also if anyone knows how to put something like this on the wiki it would be appreciated
That's actually pretty cool man! I'd love to see this level on the wiki
@@momimscared2093 thanks, I have no idea how to put something on the wiki tho
How do you get to a plane to smash a plane's controls if you can't get in or out of the comm tower?
Edit: I went back to keep rereading to see if I was just not catching something. Yep, my fault. With seeing it correctly it sounds pretty neat.
Are there any supplies? 👀
@@the.pan_tincan224 I guess scrap metal, not really anything else
This is now my favourite level just because how you explained it. I really like swimming and stuff and the lighting and how calm it is just makes it a calm vibe. As long as you don’t go to the danger zone it’s really nice
ikr!
Yeah
My fan made level:
“Blockbuster”
It’s a blockbuster where it look normal but when you touch the door handle, you faint and end up in “Blockbuster”
The danger levels vary from 0-3, depending where you are at.
You walk through a vhs tape maze, and you hear voices at different directions, they’re not hostiles, the voices guide you where to go, this danger level is 0. You go deeper into the maze and you end up in a small room where there’s a door that leads you to a empty blockbuster store, and there’s a exit at the end but when you look behind you the walls are behind you, the walls close in and there is a entity there, it’s a black mist that will kill you if touched or inhaled, just run to the exit and don’t open the door, jump through the door, you’ll end up where you entered and you can get on with your day.
goood
This level isn’t brought up much. But it is so basic yet abstract and I really enjoy this level
There is already an animation of this level
There’s a couple
@@JV8314 true.
love how it looks even though how basic it seems
That’s because it’s a level from the fandom wiki
Jared Pike actually made the images which inspired the poolrooms, he made the video because of Kane Pixel's video and people telling him his artwork would make a good backrooms level.
yeah i laughed for a minute when broogli said that kane oixels made a video based off of the poolrooms
@Aran_G Jared Pike was the one who created them he made the images before they were even classed as a backrooms level.
nice
Enderman will hate this level
FR
True
Honestly, I never expected that a game on the poolrooms I made influenced the fandom so much that they made content inspired off of my work, never expected my glitch-ton concept as well the dark blue tiled danger zone to pop out but hey that’s pretty cool! It’s funny to see my name in the author credits of the poolrooms wiki.
What game did you make?
What Game? Can you give a link
4:15 The subtitle:😰🪓🪦🔪🏴☠
The music: 🦄💐😘🧚♀💆♀💃
Love your channel it just helps me to learn the backroom lore which other youtubers dont explain very well
READ MY NAME!!!!!!
!!!!!!!!
Broog
Pikachu which water pokemon should enter the poolrooms?
Bro in all honesty the ppl who come up with this must have like good architectural taste or sumn, bc DAMN do the rooms look unique nd quit nice, very good job to whoever comes up with these designs 😍
the safe zone looks so relaxing. i'd love to go to this if they made it into a real pool.
@MonkeymanJones where?
Safe zone makes me feel so unnerved. I think the endless white tiles are what feels so off
Level idea: level 492.7
This is a factory level and theoretically the source of almond water. The walls are tiled a dark grey color and the floor is a green carpet. You can find almond water in big storage totes. Although this level is filled with almond water, you can also find liquid pain, liquid silence, liquid sound, and lucky-o-milk.
There are two entities on this level and the first is named C.E.O. It is unknown what c.e.o stands for, because it stands for something different. C.E.O doesn’t isn’t mainly hostile, but if you cause shenanigans, C.E.O will “fire” you and send you to level fun. C.E.O looks like a person with a suit on and Carries a briefcase around. Though his face is cut off. The next entities are workers. Workers basically just work, but these entities are holograms so you Can’t do anything to them. There are no bases here since the lack of any food. The Meg rating is 1
* not many entities
* inhabitable space
* safe & secure
A way to get in this level is walking into any building in level 11 and say “take me to the factory.”
A way to get out is by waiting 7 hours, then you have to find C.E.O’s office and telling him your shift is over. Then he will send you to a random level.
“Safe and secure”
People who are allergic to water: excuse me, but I think this information is completely wrong
And the Almond Water too. Some people are ALLERGIC to almonds.
Enderman in poolrooms lol
Last summer, I was watching some yt, and I found a video talking about this level, I watched it, and I decided to learn about this "backrooms" thing more. And that was where I got onto backrooms.
Fun fax: the guy who made the poolroom images (and i believe the whole idea came from him) is jared pike himself
The idea with walls that react different to sound on the same level is pretty interesting
I can't be the only one who has ever dreamed about this kind of place. I for real have dreamed about a place JUST LIKE THIS! It is really scary to think about tbh, lol.
Same here, it was actually a pretty tranquil dream
Same
You and me both!
I always remember being somewhere like this when I was little, but my mum said we never went swimming outside, so no chance at all of sunlight hitting water like this. It's one of the strongest 'feelings' of a memory I have.
I found this song a few years back th-cam.com/video/Nf6gIn-C8jo/w-d-xo.html
and I loved it - not only because of the music itself but the image too. It triggered it in me the best it ever has, I HAVE been somewhere like the poolrooms. I remember the low-angled sun glistening off the peaks of the gentle waves. I remember somewhat brutalism architecture, tall walls, blue sky, being alone..
The freakiest thing about it was seeing a poolrooms post on Instagram a year or so ago and saw on there thousands of other people have had this experience too, spooky! and those pictures that Jared Pike created really made me feel the closest to this 'memory' I have ever been.
same got a dream into a similar location like that
i really love Jared Pikes work, hes super talented
as a person who can't swim, this would be TERRIFYING for me
READ MY NAME!
!!!!!!!!!
all places seemed not that deep, so probably fine
@@claudetheclaudeqc6600 loll yeah but im short so 🤷♀️🤷♀️
@@claudetheclaudeqc6600 broogli brother
th-cam.com/video/4WDZhgsWQvI/w-d-xo.html
@@msaraa. ah, that's explain
Watery spaces induce a feeling of relaxation, safety, and focus in most people. This is something we evolved a long time ago in order to be extra aware and coherent in the presence of water, as it was often a matter of life and death. This combined with these kinds of liminal spaces make a space with an incredibly charming vibe to it. Honestly, I would love to visit a place like this level in real life.
It was actually a pretty interesting because I didn't hear much about this level
READ MY NAME!!!!!!
!!!!!!!!
Mark bruk what if the Simpsons enter the poolrooms?
I love the poolrooms concept it’s by far my favourite
4:14 AFTER YOU SAID:"and if you dont know anything about teh backrooms, sanity is vey important"AND AFTER THAT I THOUGHT YOU WERE GONNA SAY "because you dont wanna turn into this guy (and you jumpscare us with a sanity)
Legend has it you can see nikocado swimming in the poolrooms, harnessing the water to gain more water weight
😭😭
READ MY NAME!!!!!!
!!!!!!!!
It's just water weight!1!1!1
@@Broogli broogli brother
th-cam.com/video/4WDZhgsWQvI/w-d-xo.html
Lmao
If and when you make another Fan-made Backrooms Levels video, here’s a level idea:
Level 3618 “Flood Tower”
Difficultly Class: 5
Extremely Unsafe
Secure
Minimal Entity Count
Level 3618 is the 3619th level of the Backrooms.
Description: Level 3618 appears to be a tower that stretches up over 17 trillion miles. Level 3618 is separated into three different zones, The Tower, The Halls, and The Room.
The Tower can hold only one wanderer at a time, and when another wanderer enters The Tower, it will separate and create a new tower, which will hold that wanderer. The Tower will begin flooding shortly after a wanderer enters the zone. It starts as normal, non-harmful water, but eventually transforms into acid (33 thousand miles), then lava (66 thousand miles). The Tower reaches up over 300 thousand miles, and approximately at the 100 thousand mile mark, a door will appear. This door leads to The Halls. If you reach the top of the tower, you will enter a room that holds millions of bottles of Super Almond Water.
The Halls appears to be an array of random halls that stretch about 3 thousand in all directions. If you happen across a door, pay attention to the color and label on it. If the color is black, with a label of a horse on it, the door will lead you to level 10. If you see a red door with another door labeled on it, it will lead to The Room. If the door is grey, and it has a city labeled on it, the door will teleport you to the Frontrooms, but in a dangerous area.
The Room is 5 meters by 5 meters, and stretches up to infinity. The Room is the only zone in level 3618 where wanderers can see other wanderers. It holds a large supply of Almond Water, about 10,000 bottles, which restocks every 48 hours.
Entities: Dummies, Partygoers, The Thing
Dummies are human-like creatures, and CANNOT BE TRUSTED. Dummies can be seen traversing the tower, trying to reach the top. The Dummies, if you come in contact with one, will almost always push you into the flood. There is a large amount of these Dummies
The Thing is located at the top of the tower, along with the Super Almond Water supply. The Thing tends to help wanderers get down back to the door that leads to The Halls.
Colonies & Outposts: Climbers, M.E.G. Base Unknown
The Climbers are located with The Thing, and are a group of 10 people who mean no harm to people who reach the top.
M.E.G. Base Unknown is located in The Room, and holds 25 people. They study the effects and properties of Level 3618.
Strangely, M.E.G. Base Unknown has no record of ever existing.
Entrances and Exits:
Entrances:
You can no clip into this level by running at a wall in Level 69
Jumping into a manhole in the Frontrooms while being chased by either a chicken, cow, pig, or any other traditional farm animal.
Exits:
Walk through the black door with a horse in The Halls to get to level 10.
Walk through the grey door with a city in The Halls to get to the Frontrooms.
(I don’t have discord, so I put this here instead)
So this level is a high risk high reward by extreme
@@GrehTheSentient yep, it’s also based on a game I used to play
@@averagelightningenjoyer285 cool
@@averagelightningenjoyer285 *Flood escape vibes intensifies*
The poolrooms are really cool, and I love your explanations of levels as well!
Imagine getting Trench Foot in the Backrooms. Considering wounds heal SLOWER, it'd be a fate worse than death at a certain point.
When Broogli mentioned the swimmers group I started crying. I don’t know how to swim, and I’m terrified of most water, but hearing that if I ever managed to make it to this level, there would be someone to teach me. Plus the other two colonies also sound really cool.
I'm currently making a Gmod map for this level, so far I got some of the rooms from the found footage, the long hallway at the end of the video and the main area. So if anyone plays Gmod and is interested in backrooms maps, I'll be helping you guys out.
Watching these explanations and then seeing found footage of that room is a great experience
So this is all a video game?
Not in real life?
👵. Granny here👋
This was freaking me out.
I didn't see any towels!😅😬
@@moniqueengleman873 it’s what’s known as a ‘CreepyPasta’ - which I guess is a fan made horror series that is treated to be real.
Isn’t the horror great!
There is a psychological aspect to it known as “Liminal Space” which feeds of nostalgia:)
Definitely look Into liminal spaces first and you will understand more about the unnerving feel the back rooms give you.
:)
@@undragonetunchat4543 ok thanks 👍😁
@@undragonetunchat4543 thanks! I will.
@@moniqueengleman873 make sure you come back to contribute and embrace in the horror!
I was once dreaming about the poolrooms, can't believe I was dreaming at the "exit" where the stairs were, there was two ways to go, one pitch black(left side) and the right side containing a tiny bit of a light, I went to the pitch black and woke up. first ever backrooms dream, was really terrifying and scary for me because I didn't know what backrooms were yet. but now I just know a bit of it
so now u know how u would felt if u noclipped into the backrooms, scared and alone
I always remember being somewhere like this when I was little, but my mum said we never went swimming outside, so no chance at all of sunlight hitting water like this. It's one of the strongest 'feelings' of a memory I have.
I found this song a few years back th-cam.com/video/Nf6gIn-C8jo/w-d-xo.html
and I loved it - not only because of the music itself but the image too. It triggered it in me the best it ever has, I HAVE been somewhere like the poolrooms. I remember the low-angled sun glistening off the peaks of the gentle waves. I remember somewhat brutalism architecture, tall walls, blue sky, being alone..
The freakiest thing about it was seeing a poolrooms post on Instagram a year or so ago and saw on there thousands of other people have had this experience too, spooky! and those pictures that Jared Pike created really made me feel the closest to this 'memory' I have ever been.
I love the video so much
Thanks for adding the dangerous sub-levels or zones, I genuinely don’t care what they’re called but thanks. :)
The poolrooms are honestly very interesting. Being a liminal space that resembles a pool would be cool but creepy. Great video Broogli. Sub2Twoogli
Poolrooms be creepy af :(
Yeah it’s SPOOOOOOKY
@@Broogli 👍
I don't know why, but Level 37 feels like the most real level to me. I feel like I've been there before even though I know I haven't. There's something else I feel about it, but I'm not sure what. I've had a lot of dreams focused around this level, and that might be why it feels so real to me. All these things I feel about The Poolrooms is why it's been my favorite level ever since I heard about the Backrooms.
i want this to exist in real life, with no monsters of course. it’d be so relaxing to just float around
I really Like ur video Keep up the Good work :D and i'm a big fan of Backrooms
Everyone in the comments seems to love the pool rooms, calling it peaceful and everything, I actually clicked on this video because I get insanely uncomfortable looking at images of water, and even some pools horrify me in person. So these to me are some of the most horrifying backrooms to me...
Ah fellow masochist
No exactly! When I was really young, my swim lessons was at this Olympic level indoor pool but the pool was so wide and so big and fhe walls were so high and it freaks me oit just talking about it
3:24 you should have said "Its just a theory... A BACKROOMS THEORY"
Hehe ikr
I think the poolrooms is really interesting. It has such an atmospheric feeling when you're looking at it that it's kinda just nice. Although the only positive level you can exit from it to is level 7. So sure as hell I don't wanna go there.
Oh yeah, also sub2twoogli
Favourite level by far
imagine a cat at the poolrooms🤣
Water:IM YOUR WORST ENEMY CAT
Cat:AHHHHHHH AHHHHHHHHHH AHHHHHHHHHHHH AHHHHHHHHHHHHHH AHHHHHHH AHHHHHHHHH AHHHHHHHH AHHHH AHHHHHHHHHHH AHHHHHHHHH
Even though the Danger Zone is Class 4 Difficulty, I'd say it's pretty safe if you can find The Republic and ask for their help before The Entities find you
Supporting a small content creator with 86 likes 😔😔😔😔😔😔😔😔
🤨
@@Broogli I know, I'm just so generous 🥰
Technically every level could have an entity because of the wretched cycle
When Broogli had 88k,only 2 months passed,u got popular pretty fast
Ive never seen such a amazing explanation i love it
According to mr backrooms, this is level -33.1
Great vid btw 👍
It's now Level 37 actually
@@ninyaninjabrifsanovichthes45 F37 actually, fandom levels are considered a segment of their own
Man I was really hoping for more aquatic entities in the Backrooms xD but a glowing skeleton with a prosthetic limb is pretty cool.
This actually gave me an idea for an entity I created! Or a fan made entity for this level specifically. It is a VERY long description I put a lot of thought into so I apologize 😅
The "Maidens" description;
Some wanderers have also called them Sirens. They dwell in the deepest depths of the danger zone and appear as a ghostly woman with black hair long enough to hide They're faces. Wearing a white dress drenched in water. Skinny and slender. They will submerge themselves in the water with the last thing being seen is they're long hair disappearing into the chlorinated waters. An indication that they're in the area is you will hear a woman's hum in the darkness. Or in a corner of the danger zone see a black clump of hair floating in the water. Almost as if someone left a wig floating in a corner. The Maiden will then slowly rise from the water singing They're song and revealing themselves.
How they hunt;
They hunt by stalking a Wanderer slowly increasing they're fear. As they see a ghostly woman at the corner of they're eye and turn to see she has vanished. Maidens enjoy toying with Wanderers and love making them more paranoid and irritable. Once the wanderers sanity has reached its breaking point, a maiden will rise out of the water behind them singing or humming a song that paralyzes a victim with overwhelming fear. They will grab the victim by the face and aggressively pull them into the water breaking they're back or snapping back the neck and disappear. It doesn't matter how deep or shallow the water is. Once a Maiden has pulled you down in the water, you vanish.
How to combat them:
Maidens hate bright lights so if you have a flashlight or a light source and shine it at a maiden, they let out a scream and will vanish.
Maidens also love music. If they hear music they will be in a trans state and hum along to the song quietly and leave the Wanderer alone. So if you have a music box or a device that plays music, your good.
However they enjoy someone singing much more. If a Wanderer has a gentle and beautiful singing voice, Maidens will not only leave you alone, they will reward you! IF they enjoy your song. Maidens once sung to often give small vials of almond water, Liquid Silence and even full on squirt guns.
If a Maiden REALLY loves your song, they will give you a rare item called "Maidens tears" appearing in a small vial as a clear liquid with a slight black tint attached to a necklace. If you splash this on yourself or wear it around your neck, hostile entities will see you as a fellow entity and be neutral around you. The liquid in the vial smells like wet dog though, so if you don't mind the smell you'll be well protected. Maidens also have been reported following behind wanderers and guiding them to the safest area of the level. YES you can tame a Maiden by singing to her. However this occurrence is very rare and you must be a very gifted singer to tame them. Once a Maiden is with you, others will leave you alone. They must stay in or around water. If a maiden is out of water or dehydrated for long periods of time, they will dry up quickly and turn into ash. This is however very rare and Maidens almost never leave the safety of the pool waters.
If a maiden does not like your song, they will become enraged. Appearing from the water right infront of you moving they're hair revealing their face and rip out your throat. Everyone's a critic.
Damn. This is so cool! I can imagine the maiden so clearly and if I saw it I would be petrified. So, is it worth playing music rather than singing in case it doesn't like the song??
@@eggo4565 Playing music via a music box or device definitely is safer. Singing is more of a risk and reward situation with these entities. Singing is only absolutely necessary if you have someone in a group of wanderers that can sing well or if your music device dies.
Also Thank you! XD I definitely took inspiration off the Grudge, The Ring, and even the under water girls in the game Inside.
Sounds like mythological descriptions of mermaids, cool concept .
@@dubstepXpower Loosely based off them unintentionally xD If you remember the water witches from the game Inside. A mix of that with the Grudge. Cause long black hair and white dresses are not only a common trope, but is always unsettling.
This level scares me the most I cant imagine being alone in a pool with a bunch of monsters unless ur in the safe zone but its still scary
The deeper zones contain monsters
i’m old and when broogs said “danger zone” i started singing 😫
The VR visit of the pool rooms was fun. Best part? No monsters. Just a relaxing version of the pool rooms.
1:28 fresh water?
Lol they're one of my favorite liminal spaces of all time, something in their design is giving me weird vibes.. I like it
Needs mermaids
the backrooms poolrooms. such a magnificent place. If I'd pick someone to throw in there it would be Broogli because it would be fun to see him speedrun it...
READ MY NAME!!!!!!!!!!
!!!!!!!!
I had a dream once of the pool rooms without even knowing what the backrooms was as a kid and now I’m like how?
I WAITED SO MUCH TIME FOR YOU TO DO THIS LEVEL YES IM SHREIKING
My boyfriend showed me a video of poolrooms last night. And I said that I used to have a really vivid dream that looked just like that when I was about 11 or 12 and through my teenage years.
Then he took me down the rabbit hole and I've been crawling out of my skin ever since. Found other levels I've "dreamt" of as well.
But still the poolroom is the most prominent. I was always stuck in one room. And some man or something would never let me leave that room. It was a shallow kid pool with a rectangular indent in the wall next to a door like opening into a hallway of pool. I heard what I always interpreted as kids in the other rooms. But he would never let me leave. I went into this dream often. The most stand alone thing in it for me is that though the poolrooms are so similar and familiar, I dreamed of ballpit balls not water. But if I went under the balls I couldn't breathe like it was water.
Never exactly the same from dream to dream. And it felt so real. So vivid that this dream still sticks in my head over 22 years later.
Same here! I always remember being somewhere like this when I was little, but my mum said we never went swimming outside, so no chance at all of sunlight hitting water like this. It's one of the strongest 'feelings' of a memory I have.
I found this song a few years back th-cam.com/video/Nf6gIn-C8jo/w-d-xo.html
and I loved it - not only because of the music itself but the image too. It triggered it in me the best it ever has, I HAVE been somewhere like the poolrooms. I remember the low-angled sun glistening off the peaks of the gentle waves. I remember somewhat brutalism architecture, tall walls, blue sky, being alone..
The freakiest thing about it was seeing a poolrooms post on Instagram a year or so ago and saw on there thousands of other people have had this experience too, spooky! and those pictures that Jared Pike created really made me feel the closest to this 'memory' I have ever been.
I guess I will do my level
The name is “true cube”
The class is undetermined
This is a room of infinite cube shaped tiles everywhere made up of titanium but are not brake able. These cubes shift and move around so in some places you can climb into a cube but some cubes will be to far to climb. The farther you go from the center of the main cube the color of the titanium will become less saturated and more and more rusted it will get. The light source comes from lights that emit from the edges of the room. You can find objects from other levels randomly appear in some of these cubes. You always have the feeling that someone is right behind you like when you can sense someone is about to jump scare you. There are thin cracks between the cube tiles where a unknown gases emits that cause devastating effects if you stay in this level for to long like extreme nausea, extreme tiredness, and overheating in the body. This is when “the harvester” a 5 meter entity that comes and snatches your body when you are at your weakest and cleans it to the bone. This entity has a long thin body with its arms touching the ground with huge claws with long finger nails and black hair that touches the ground with grey moldy skin and a face that is missing that is just filled in with skin with random veiny eyes scattered around its body. You can also hear noises from any level if you listen from behind the cube walls.
You can get here from any level. There is a very rare chance you find a perfect cube shape that is textured by what it is connected to. When you touch this cube you faint and appear in the true cube.
To leave you must find a cube missing in the rooms. Crawl through this hole and this will send you to any level that has no entity’s.
Wanderer’s very rarely come back from this place and when they do they hallucinate the harvester forever.
Oh damn you need more attention for this than you got
make a video on this level brotha
Okay, but imagine how many people have peed in THAT pool-
🥴🥴🥴
@@Broogli bro?
Aaaaahh yes, another amazing video from my favorite youtuber, keep up the good work broogli :D
I feel like I’ve lived in the poolrooms and seen before some were in my life like I find it beautiful then scary
I saw a google maps picture of the real backrooms, which was making me laugh but made me terrified this thing actually exist.
READ MY NAME!!!!!!!!!
!!!!!!!!
Cords on the map? Please
@@JellySquidAKAMiku broogli brother
th-cam.com/video/4WDZhgsWQvI/w-d-xo.html
@@JellySquidAKAMiku sure
@@iamasmattypeofguy what are they?
Day 33 of asking Broogli to do a short on King Rasputin Bartholomew III
I have no idea what that is but you go
@@s1rluc45 king ras is a dog entity
@@s1rluc45 broogli brother
th-cam.com/video/4WDZhgsWQvI/w-d-xo.html
3:18 Me who actually is allergic to almonds 😳😳😳😳😰😰😰😰
Bye bestie
you have such a entertaining voice like idk you could talk about anything and I wouldn’t get bored
Poolscapes will always be some of my favorite liminal spaces. Love Jared Pikes renders
Ive always had memories of this place. I remember walking into the room with the spiral stairs and suddenly hearing an unbearable and disturbing noise coming from the other entrance. It started too chase after me and i quickly fled up the stairs. It kept telling me stuff. What came afterwards i don’t remember.
The scary thing is that I dreamed about this place last night before this vid was released
@@newchillynoble2412 I mean its normal since you dreamed of something you saw in real life not like dreaming of it without knowing people talk about it
@@NobleKanna But i had never seen a place like this before
@@newchillynoble2412 Well then your brain just created a pool room because you must like water or pools or swimming
@@NobleKanna but it looked just like this and i hadn't swam in a year, either way its weird
havent visited this channel in 3 months or more, i remember you at 4k subs :) glad to see you progress this far
basically Sonic's worst nightmare.
Yeah!
Nice job bro keep up the good work
When I first saw an image of this level, I thought it was just a whatever image that makes you feel uncomfortable for your childhood. However, it still does and five you the pool theme. This is cool.
broogili I rembember when you had only 9000 subs... keep up the great work!
it gives me 80s vibes and the "purple lighting" really fits that 2:59
It has been the most coolest thing to watch theses videos and the channel grow. Your amazing.😎👍
I really don’t know why nobody has made this into a VR game yet.
4:53 moral of the story drink the water and go back to the frontrooms
I love the poolrooms level because it reminds me of swimming pools like at the YMCA or hotels and I find them calming. Great video
6:06
Me: "Glitchtons? Sounds like *GLITCHTRAP* to me!"
Jared pike creating the poolrooms is something I’ve been thinking about for a while. It’s pretty neat.
Another amazing video as always. Keep it up!
Hard tile materials like concrete or marble amplify sound, but foam and other soft materials dampen sounds. My thoughts and theories are the safe zone has a hydrophobic material on its walls that is similar to foam and works like foam, and the danger zone has harder marble walls. There isn’t a way for marble tiles to absorb and dampen sounds in the safe zone. And the danger zone’s walls are actually colored black, with minimal light making them appear blue.
Make a video of the scariest backroom level or lvl 141.💀 It’s literally giving me nightmares.
I learn most of backrooms from you thank you so much
I Don't Know Why, But The Pool Rooms Feel Like The Place Where I First Learnt To Swim, The Walls, the green water... Its Now My Favorite Level XD
If I knew there was no escape from the Backrooms I'd just find the Poolrooms and chill basically waiting to die
+1
I’d really like the poolrooms! If…. I knew how to swim 😏 R.I.P me idk how to swim 😂