This game really is more than meets the eye, it's fascinating to see what was kept and what was removed from the fighting system, as it was initially supposed to be a lot more elaborate and beefy.
This is the one game I could play over and over and not care if my saved data was there or not. Regardless if I’m starting at the beginning or at the same place I left off, the game still keeps me really interested and still makes me feel that nostalgia it once made me feel. Just stealing a bike and hearing the little jingle is precisely what I’m talking about
the game actually foreshadows the early get up mechanic, when you meet trent and troy in character sheets, trent knees you in the balls, and the game tells you that you need to mash the attack button to get up quickly, the same thing can happen when a adult knees you
6:37 so if they let us dodge like this, and students and peds had wake up unblockable moves. Reversals you had to input the correct button or else you take damage. This would have made the combat system even more fun and challenging. Getting into fights while at school wouldn't just be repeated spamming square. Lol. The cool part is that these features were created but just not used in the final version. Makes me think how much more fun the combat would have gotten. Lol.
Shows Bully was definitely going to be not only bigger, but more challenging compared to the simpler, final version. Odd also, that the Greasers have evade stats, even though they have no evade styles compared to the Preppies and Nerds.
@Selim Sultan Akbar The beta version may have been longer in story, plus more of a challenge. I do feel the final version feels more like a playtest version rather than a finished game (when compared to the beta at least).
3 years late but it was a leftover, in dennis opel’s tweets, he showed the earliest combat system in bully, in the footage, peanut could be seen evading attacks.
I have this idea that Bully is Rockstars version of Yakuza but for more leanient towards its western audience. There are more similarities than compared to GTA but set in a school.
after watching the video of the early bully development stages of dennis opel, i think there’s a possibility that someone can recreate all the fast evades at 6:37
Using kip ups for getting up quickly is a classic game cliche lol. Still, reminds me of this one time at a volleyball game where I actually had to use it to breakfall because I tripped and fell on my back. If only the game had been released with the original combat system, I would've probably replayed the game even more times than I already did. GTA 4 and Yakuza are games that I sometimes still play just to mess around with the melee.
Things is that I do really thinks that Bully has almost same exactly game mechanic but changed similar to The Warriors Game mechanic we're you press any buttons you gets up early/Break Fall While playing the warrior you gets up instant but Without pressing any button it will take long to gets up
Bully fighting system originally going to be like the Warriors. Some stealth mechanic (hiding in shadow) were also originally going to be in Bully, and those mechanic are part of the Warriors and the first Manhunt.
Two things I can add here: 1:39 :It seems like there was going to be a counter attack via the tackle as soon you broke the fall. 6:37 - 6:44: It fits with Jimmy's beta fighting style since originally R* was going add evading and counterattacks.
This game really is more than meets the eye, it's fascinating to see what was kept and what was removed from the fighting system, as it was initially supposed to be a lot more elaborate and beefy.
6:37 R* dodging Bully 2
Dempsey roll
More like Rockstar dodging gta 6💀
@@archivefolds rockstar dodging bully 2 manhunt 3 midnight club 5
@@archivefolds Nah B)
God hand actually R dodging 😎
I actually knew about the first feature, always when a ped knocked me down, I mashed the sprint button, and then I noticed that Jimmy recovers faster.
This is the one game I could play over and over and not care if my saved data was there or not. Regardless if I’m starting at the beginning or at the same place I left off, the game still keeps me really interested and still makes me feel that nostalgia it once made me feel. Just stealing a bike and hearing the little jingle is precisely what I’m talking about
True
Same. I’ve beaten this game on every console, I’m currently trying to get 100% on the series s. I just hope we get bully 2
They should have kept the randomized buttons for grappling it would’ve made combat a bit harder
I like the combat we got, but the beta combat looks alot more challenging. Also that motion blur looks cool.
the randomized buttons are like quick time events
Yeah, in the final game it's impossible to unintentionally get thrown, since all you have to do is press the gab button.
@@night-seeker666 idk it’s too easy
@@Summercamp1sland Yeah but it’s still fun. It’s not actually bad
6:37 me playing god hand
Lol me too
Cuz iam using boxing style
haha same
Me when using Rush in Yakuza
the game actually foreshadows the early get up mechanic, when you meet trent and troy in character sheets, trent knees you in the balls, and the game tells you that you need to mash the attack button to get up quickly, the same thing can happen when a adult knees you
6:37 is Kiryu spamming Rush evades and quicksteps
No one:
Daigo, about to lose in a Street Fighter match: 6:37
@LOUD TUZI FÉ BUGADOS eai mano
*whistle*
Yeah!
Level Die
@LOUD TUZI FÉ BUGADOS salve familia
@@PaiDoChris_Oficial eai parça
6:37 putting that part on *2 was hilarious, Jimmy Ultra Instinct
So that's why Ted disappears for a frame when using his boss style
Interesting
3:17 to 3:20 is my favourite move to stop from getting dropped to the ground.
WWE move
@@itdobelikedattho8112 RKO OUTTA NOWHERE
@@peppinowithagun3982 its a bulldog, since his arm is wrapped around the back of the neck instead of under like a rko. Ehh who cares close enough
@@elijahnakumura4375 bruh 2 months
@@peppinowithagun3982 bruh 4 months
6:37 me playing Yakuza 0
6:37 Jimmy ultra instinct
Still watching the content!
Same
@@F.I.B1 ik
@@F.I.B1 not same
Same
6:37 feels too much like a Yakuza game. The beta combat system really proves that too
I love the yakuza games so this looks like a plus to me lol
Jimmy goes full Majima
A mix of yakuza and god hand's stationary dodging.
Literally rush style
...So was that nut-kicking segment of the G&G mission in chapter 1 actually a poorly explained tutorial for getting up quicker all along?
probably
Jimmy was more athletic on the beta
Great to see another upload. Most interesting as always.
6:37 so if they let us dodge like this, and students and peds had wake up unblockable moves. Reversals you had to input the correct button or else you take damage. This would have made the combat system even more fun and challenging.
Getting into fights while at school wouldn't just be repeated spamming square. Lol.
The cool part is that these features were created but just not used in the final version.
Makes me think how much more fun the combat would have gotten. Lol.
th-cam.com/video/mS8x84orztg/w-d-xo.html
Body moting blur looks really cool. As if ur fast or u slowed down time.
0:54 i really wonder who at rockstar decided to remove that badass recovery move
It was probably more of a team thing since they might have felt it was too cartoony or something
@@ILikeSoda229 it would’ve made him more badass
it looks like a ninja or breakdancer move
That actually would've fit in gym classes
It could've been something similar to the warriors. If you tap the square button fast enough Jimmy will get up faster after getting knocked down.
4:03 damn. Thats escape animation was very smooth compared to other version
Shows Bully was definitely going to be not only bigger, but more challenging compared to the simpler, final version.
Odd also, that the Greasers have evade stats, even though they have no evade styles compared to the Preppies and Nerds.
@Selim Sultan Akbar The beta version may have been longer in story, plus more of a challenge.
I do feel the final version feels more like a playtest version rather than a finished game (when compared to the beta at least).
3 years late but it was a leftover, in dennis opel’s tweets, he showed the earliest combat system in bully, in the footage, peanut could be seen evading attacks.
6:37 damn! That some Yakuza 0 rush style some kind of shit
The randomised reversal should have stayed, would have made the grappler characters actually be something important when fighting
doesn’t work best with norton and hal
I have this idea that Bully is Rockstars version of Yakuza but for more leanient towards its western audience. There are more similarities than compared to GTA but set in a school.
wish they kept the unused breakfall it was badass
@Selim Sultan Akbar Lol but jimmy can pull off some cool moves tho
@Selim Sultan Akbar agreed i guess that's why he is short
after watching the video of the early bully development stages of dennis opel, i think there’s a possibility that someone can recreate all the fast evades at 6:37
I’m pretty there’s Mods out there that have all the evades
Yea
@@ILikeSoda229 I used them. They were pretty op.
6:37 Jimmy Becomes Baki The grappler
Using kip ups for getting up quickly is a classic game cliche lol. Still, reminds me of this one time at a volleyball game where I actually had to use it to breakfall because I tripped and fell on my back.
If only the game had been released with the original combat system, I would've probably replayed the game even more times than I already did. GTA 4 and Yakuza are games that I sometimes still play just to mess around with the melee.
Things is that I do really thinks that Bully has almost same exactly game mechanic but changed similar to The Warriors Game mechanic we're you press any buttons you gets up early/Break Fall While playing the warrior you gets up instant but Without pressing any button it will take long to gets up
Holy shit this is so badass. Thanks for showing these
6:37 jimmy learned Rush Style
Bully fighting system originally going to be like the Warriors. Some stealth mechanic (hiding in shadow) were also originally going to be in Bully, and those mechanic are part of the Warriors and the first Manhunt.
hola, podrias enseñar a poner el reversal struggle? tengo un mod puesto y no quisiera sacarlo
Wee woo we need bully 2
3:15
Now THAT was awesome!!!!
I remember being able to roll on top of enemies when they took me down on ps2 I've maneged to do it once on pc, but I have no idea how
Is there any mod for those randomized buttons?
at 6:37 jimmy looks like the agent on the rooftop dodging neo's bullets in the matrix
Good stuff my man!
Is there a mod to add the cut content back in the game?
Why don't you add the P_Striker_A evades to not another selector?
6:38 jimmy if he got trained by kazuma kiryu
They get highlights when the animations start. Similar to a yakuza boss fight
I like the breakfall unused anim 1:06 it call kick up
6:36 Rush Style Jimmy.
0:54 what name is animation
Breakfall
omfg that dodging looks so sick I want to be able to use them while playing so bad please tell me it's possible or there's a mod out there
man i really wish rockstar made gta's combat system just good as the bully one
Replaying this fun game I just want to ask how to use this unused animation
Can someone credit all the soundtrack used in the bully game, Damn its so good.
What is the name of the first soundtrack
This is so dope
Two things I can add here:
1:39 :It seems like there was going to be a counter attack via the tackle as soon you broke the fall.
6:37 - 6:44: It fits with Jimmy's beta fighting style since originally R* was going add evading and counterattacks.
Holy hell...
Imagine if the breakfall and the Jimmy's evade was never cut...Really OP Hopkins...B r u h
L1 + X while fighting to perform the dodge
Ah, now that's actual quality content.
How did you implement the unused break fall animation
6:27 Jimmy mastered the Muso Tensei 😹
I like how this game still alive after ps4 announcement and xbox one announcement and still alive after ps5 announcement
@DreSaidSo this game is so special
Nobody:
dempsey roll:
6:37
Man that first song is rad!
the song is bike park
Does anyone have any bully mods for iphone 7 that is still working?
No, its not available for ios.
what's the song at 2:45 called? it actually sounds rlly good
great video too, btw
The second Go-kart race theme.
@@Anquavaous OH that's why i didn't recognize it, thanks
The evade System Looks similar to the Rush Style From Yakuza 0
May I ask you to make the subtitles larger? Can't really see em with my phone. Nice video btw :)
Why do all the cool things get unused?
Ikr dogde mechanic is really cool
Do you know which is the first song?
BMX park theme (when you are riding a bike inside).
@@deadpoolXYZ Do you have a link to this music by the chance?
Mod of this please
6:37
Kiryu!?!?!?
6:37 ultra instinct
...with a baby background music...
Yea I wouldnt mess with Jimmy when i seen 6:36
THE NOT ANOTHER SELECTOR MOD V4 PLEASE WITH MOVES THE VIDEO DEMONSTRATION PART 1 AND 2
I thought he did say that the currect one is the final version.. So there will be no update anymore
@@teukufadel8293 unless I add new moves
Music¿
The preps are not as annoying as I remember🤣
this is fire no cap
I wish GTA used the combat of the bully games
Just ignore this timestamp 5:34
like very good bro
deadpoolXYZ: "no second chance"
me: 3:04
I meant no second chance on a single grapple move. In that clip they went from standing grapple to mount grapple, which uses a new QTE.
@@deadpoolXYZ ok, i just made the comment as a joke
HAHA!
YOU'RE NOT ALEXANDER
NICE!
PHEEEW!
TIME FOR A LITTLE FUN
enemy and gene's taunts
and when gene gets a food item
@@weirdface1846 shit never got to read this. I meant the lines bc of the evading at the end, felt like GH's dodging.
@@elcobra98 true lol
RKO lol 3:17
Nice
very lit
nice
Muito foda
xd
Jimmy is an absolute BEAST
3:18 I know the meme is so 2015, but RKO OUTTA NOWHERE!!!