Now that was a hell of a run! I have been wanting to do something similar but with the extendo wand but this was even better just a hyper mobile buzz saw. Absolutely devastating and the utilization of every material you had was icing on the cake. So a quick tip about the area of effect modifier (unique) that you got, it actually benefits from having more area of effect on the spells, so if you put the area of effect plus modifier on those hammers they would have done exponentially more damage than even what you were seeing (effectively the bigger it is before being reduced by the unique the more damage it does in the end). Another tip is the Rebound spell coupled with Tracking and Fall makes for some fun bouncy damage. Can't wait to see what you come up with next, also cool to be recognized in your video thank you for that.
If you put a boundary stone on a wand with a boundary stone, both effects work and if you put the same type on a wand that already has the boundary stone, it'll stack and make it better.
The hourglass relic and the blast surge relic actually work really well together. You want to make your spells as big as possible, then use blast surge to half it and turn every 1m reduced into +100% damage. With the extra slots on the wands, you would've been better off using the Area Boost to give all your wands the Damage Boost+ or Core of Flame spells. I'm not sure if it would've been better to split up the move boundary stones so that you had two instances running separately rather than trying to alternate casts of the storm spells on the same wand faster; but worth testing.
59:16 I feel like “Blast Surge” was highly misunderstood. You could use the “Range Enhanced” items to massively increase the size of something like “Thunderstorm” to 20 meters. Then Blast surge would cut that in half by 10m. And for every one meter reduced, you gain +100% damage. So if it reduces 10 meters, you gain +1,000% or +(x10) damage! (Granted I don’t know how big a meter actually is in this game)
I've had some truly monterous rune hammer builds, probably one of the most busted things they added, zero mana drain and they get buffs from everything on the wand, woof
My favorite run I got so far was I had three wands with distance moved cast then I use lightning dash and orbit and like six time durations and move speed relics. I filled twofill two with Cthulhu tentacles and one with auto navigate meteor. All had poison. Very fun. One click per room though.
Heyo! Can you try to do colorful cloak/bouquet with so much butterflies?(Butterfly spam) I wanna see the chaos with the butterfly funny things because butterflies have the coolest comboes(i always use them)
Now that was a hell of a run! I have been wanting to do something similar but with the extendo wand but this was even better just a hyper mobile buzz saw. Absolutely devastating and the utilization of every material you had was icing on the cake. So a quick tip about the area of effect modifier (unique) that you got, it actually benefits from having more area of effect on the spells, so if you put the area of effect plus modifier on those hammers they would have done exponentially more damage than even what you were seeing (effectively the bigger it is before being reduced by the unique the more damage it does in the end). Another tip is the Rebound spell coupled with Tracking and Fall makes for some fun bouncy damage. Can't wait to see what you come up with next, also cool to be recognized in your video thank you for that.
If you put a boundary stone on a wand with a boundary stone, both effects work and if you put the same type on a wand that already has the boundary stone, it'll stack and make it better.
Fun fact:boundary:cast makes everything go fast because when on energized state you "cast" things without actually casting them
FYI, at the beginning when you used the statue to get rid of the 2 curses:
The invincibility potion will prevent that damage.
The hourglass relic and the blast surge relic actually work really well together. You want to make your spells as big as possible, then use blast surge to half it and turn every 1m reduced into +100% damage.
With the extra slots on the wands, you would've been better off using the Area Boost to give all your wands the Damage Boost+ or Core of Flame spells.
I'm not sure if it would've been better to split up the move boundary stones so that you had two instances running separately rather than trying to alternate casts of the storm spells on the same wand faster; but worth testing.
20:17 you can lightning dash across the fences and lava. Hope it helps someone!
59:16 I feel like “Blast Surge” was highly misunderstood.
You could use the “Range Enhanced” items to massively increase the size of something like “Thunderstorm” to 20 meters.
Then Blast surge would cut that in half by 10m. And for every one meter reduced, you gain +100% damage. So if it reduces 10 meters, you gain +1,000% or +(x10) damage!
(Granted I don’t know how big a meter actually is in this game)
I've had some truly monterous rune hammer builds, probably one of the most busted things they added, zero mana drain and they get buffs from everything on the wand, woof
My favorite run I got so far was I had three wands with distance moved cast then I use lightning dash and orbit and like six time durations and move speed relics. I filled twofill two with Cthulhu tentacles and one with auto navigate meteor. All had poison. Very fun. One click per room though.
My favorite wand I cant wait to see how this goes!
Heyo! Can you try to do colorful cloak/bouquet with so much butterflies?(Butterfly spam) I wanna see the chaos with the butterfly funny things because butterflies have the coolest comboes(i always use them)
i think the visibility relic is just a 2nd form of long neck and you already had that turned off.
2:06:24 the initial burst is from demontail cuz you killed the boss