I stopped a long time ago when WG started putting autoloaders on the game especially premium tanks with autoloaders. Kind of makes me sad how the game turned out, I have so many memories of this game and it became a part of me for 5 years. Anyways, GG.
I used to like German tanks. But when I got to tier 10 and purchased E100 I realized that the tier was mostly about autoloaders and they completely made German heavies totally obsolete 😢. Now I wish I had grinded the American or the eu tech tree in stead of the Germans. Tier 10 is broken by autoloaders. Tier 7 is broken by smashers.
Yep, in WoT autoladers can't oneside a match because there is more places to get in cover plus even tanks with 5-6 shells can't solo half of the team by themselves. In Blitz, autoloaders can nuke 10%ish of the enemy team HP in secs, per reload.
also the maps are alot bigger so autoloaders cant just absolutely rush you in a duo though triple autoloader playing together in WoT is still pretty crazy cuz whilst 2 play aggressive the other one can absolutely destroy enemies that choose to push back and you just take turns in poking so all stay alive to deal massive damage
@@Halimat2.0 clipping ur entire mag to a poor guy who just got a new tank and losing like 1600 of his hp they really need to nerf the loading time to 2.6 seconds
this is a magnum opus! epic video droodles, idk how many takes this was but it felt like a heartfelt first take and idk how WG can go on after top players can say stuff like this about their game, pretty mind blowing- they will probably cite some esoteric graphs someone from their design team made in 30 mins talking about the average player doing better than ever blah blah but this video, right here: this is facts, and facts dont care...
So we complain when our tanks don't do what we want then they change it to our requests. Then we complain some more! We've ALL BEEN THROUGH THIS BEFORE! There's always going to be alpha tanks. But when the Tech tree tanks get buffed, AND EVERYBODY HAS THEM, it's suddenly an emergency. I have 435 tanks. I'm going to keep playing them no matter what is alpha. When I get disgusted and discouraged from losing to autoloaders I'll play my autoloaders until I get sick of it that too, and go back. Let's not invest too much emotion into a game. BLITZ IS NOT MEANT FOR COMPETITION or SHOWCASING YOUR WINRATE! It was developed for quick intense battles on the go, for example to play on your lunch breaks, etc, etc. ****If you want perfection and competition play regular WOT***
Since autoloaders are op, battles last only like 3 to 4 minutes, before that, it was almost 5 or 6 minutes, even to the limit, but now if you get tracked in a complicated position you are gone by a ton of autoloaders or by wg mm giving the enemy 4 autoloaders and reloaders and you simple single shot tanks or 2 or 3 autoloaders
You make some good points at the beginning but also some of your complaints are just emotional like for example autoloaders being leeches they have long reloads to their clip they don't have the option to brawl and have higher risk to reward because if they have to clutch they're likely to lose because they can just be pushed once they dump their shells but inversely they do well when they have a good team because they have that burst damage
I think the point being made is that a player can just tag themselves along with another player for cover so they DONT get rushed, and still farm off their team brawling by poking once evert reload and essentially carry the game while not even brawling. Its like a profit margin for a business, autoloaders are dealing more damage (making money) vs taking damage (cost of purchase), everyone else is 1:1 usually, autoloaders are in the realms of 0:3/4 because they can poke just after the enemy shoots, track them and dump the next 2. Broken
@PrivyPrivateer you can do that with any tank in fact being a medium player that's how I play how your supposed to pumping shells into tanks after the heavies sponge the damage with their big health pools and tough armor
this is a new thing on EU server too, i recently observed, that the whole enemy team just go in one pack and overrun one side of the map. very hard to manage these situations. when the help arrives from the teammates, almost all the heavys gone or so. these kind of matches are awful
they happen alot which is why it's stupid to split to far up unless you're in a light you cannot leave the cover of teammates, players that for no reason decide to go solo or with 2 tanks to the opposite site usually push to far and get obliterated turning the match into a 7v5 after 30 seconds to a minute
Good players get punished due to the fact by the time you get into a good position your team has already fired one shot and died so your left with 3-4 tanks on average to deal with to secure a victory another reason I'm stuck at 57% win rate, why don't WG concentrate on the games matchmaking as it clearly needs work I guess WG prioritises profits over player satisfaction 👊
Autoloaders should stay in the game. But they need to be nerfed heavily to make them situational instead of a must. I would honestly slap 5-10 seconds of reload to every autoloader and maybe make the reserve shell of autoreloaders to make the tanks more punishing to play. For example, give the TVP a 30 second reload or the Carro 45t a 35-40 second reserve shell reload. Same for the Minotauro. In my opinion, autoloaders should go both ways; be an incredibly dangerous enemy, but also challenging to play as greed will be punished.
Man I loved playing the T57 since I got it when spare parts were a thing, I just know that it will get a nerf soon which sucks, I hope it won't be too bad
@droodles what auto(re)loader tank is your favourite and why (please make about it a video with detailed explaining why you like it and what makes it strong/fun/unique)
Back the years in wotblitz there was sometimes heavy ranks meta or medium tanks meta or pay to win tanks meta (annihilator and smasher) but now its auto(re)loader meta💀
I like the concept of just balancing them by making their clip reloads longer so the punishment you risk during down time is alot greater, 20 seconds just doesn't feel as long as it used to (unless your a 183)
@@hexagonstudios5601 they will just stay longer in perfect cover and a 5 second reload is still alot faster than 10 second ones just not as ridiculous as doing 1200 damage in less than 5 seconds, autoloaders shouldn't do more damage in under 5 seconds than the highest alpha cannons that's just stupid especially since high alpha cannons tend to be inaccurate amongst other drawbacks but with autoloaders its just free extra damage
@@Halimat2.0 and if they poke out sideways with a 5 second intra clip they get completely bled out and all that Clip is rendered useless. At that point it's better to just have a single shot. Why do you think nobody plays the IS-3 Defender
@@hexagonstudios5601 tanks should not reward for poking sideways anyway and you do not get completely bled out you only get absolutely destroyed if any autoloader hits your trackwheel and gets 3-4 easy pens into you in a matter of seconds, also autoloaders shouldn't be able to just yolo you and pretty much instantly take all your health whilst you can only shoot back once
I swear every single time I match up against a tank I've never seen before it's an autoloader. I'd been playing a lot of Tier X and never seen a Pharaoh, so naturally the first time I see it I get hit for 200 and go "Oh, that's not too bad. Maybe it's really accurate." Dude then fires 2 more shots at teammates when I dive into cover. It's ridiculous. Tons of armor, autoloader, decent mobility. That's the formula nowadays lmao 25:18 That's some classic Blitz shit right there. Dude barely pokes and lands a shot RNGesus would never let you hit in a million years.
It depends a lot, on our server the auto reloads are considered the most horrible. They can't do anything or defend themselves. It depends on the map too, and there is no legal position for T57, it was treated like garbage after the Nerf. Currently the most powerful is Yoh. Tvp is being used less because it is bad.
If i was a WG dev that has a task of balancing tanks, i would remove the automatic reload on auto loaders while keeping it for the tanks with regular guns, also reducing accuracy and penetration
Tbh, I think it's near to impossible to balance this game because in one side we have the autoloader meta and in the other side we have the hulldown meta, so one or the other will be dominant and the hulldown meta is not excited either, I mean, that's the current meta on PC and everyone is complaining. So, yeah... Idk how the balance should work.
Yes but knowlege the map and know you need tho go tho that perfect spot whit that only type of tank and know how to fight in that position that is already skill
WG: *proceeds to buffing intraclip of every single autoloader/autoreloader** also wg: *nerfs most of single shot tanks on either dpm or hitpoints so its gonna be extra unbearable to fight against autoloaders**
Yes I agree, I often get destroyed and yolod by Autolouders even when iam hull Down in a chieftain or Is4 I still loos so much JP for not even making a Mistake
This autoloader meta allows people to play like absolute cretins, like the amount of times I've been yolod by a TVP or 50B and killed is more than I can count, it's getting ridiculous honestly.
Yep! I find myself more and more reluctant to play these days. In fact, haven't played for 2 weeks now. Nonetheless, best way to balance autoloaders: increase their intra-clip aim time to at least 7 seconds each, with dispersion value of at least 5.5. LoL! Hey, whoever said MG and shotguns are designed to replace rifles/sniper rifles?
I hate auto-loaders. Nothing more frustrating than doing my job on the frontline, and some idiot drives into a stupid position and takes 1200-1600 damage off me with almost 0 consequences. Or even better, TWO auto-loaders yoloing and bringing me from 100% to 0% in seconds. I can't even play my favorite tier 10 heavy, the VK 72, anymore cause it is just a magnet for auto-loaders.
If its not one autoloader im avoiding thats shooting me its another. There are at least 3 autos in each team now. It sucks driving a heavy single shot tank.
Thats why i have a dilemma while playing autoloader because its fun but i also have experience playing heavy tank and im telling you its fucking sucks to get clipped for more than 1k damage and just able to return like 400 damage
Currently loving my Obj 752.. idk if it's not that known but when tanks push me and feel that second hit for like 400 alpha they start backing up real real quick
Exactly I like great tanks that people can get for free, changing meta never bad, before this its hull down tanks meta nothing wrong since everyone can have the tanks.
AL is not ruin the game. But more like Matchmaking. Because Matchmaking doesn’t care what tank type you are in. Means the mm still going to let Ht vs Ht but they don’t count which tank is AL. Means you can have one whole team as AL and other team are defenseless. Which is a common trend in all WG Games.
So true.....you can have kran,50b, 57 heavy or yoh together along with a tvp or progetto...with a mino and the other team is just long reload big Alpha guns......
Tbh I agree. Autoloaders are busted and a nuisance on the battlefield. Sure their fun to play and drive around in but with the addition of 10.0’s all Guns loaded at start feature it turned passive aggressive tanks into full on aggressive rushers. Sure I’m a average player sitting at 51.92% or so win rate and play tier X often in tanks like the OBJ 268/4 getting out 6k damage every 10? Maybe 15 games when MM works right but, there has been far too many times where I start a match, get to a good frontline hull down position and a TVP or mino comes racing up from my sides and clips me for nearly all my health in the blink of a eye. Auto loaders need to be balanced the right way, and buffing inter clip reloads or letting them start fully loaded off the rip of a match isn’t it. I do hope WG gets the right idea to nerf and balance these tanks accordingly until then I’ll stick to tier VIII and VII in tanks like my scorpion G, T-44-85, T-44-100 and the likes where I can have fun and skill truly prevails. Very good in-depth analysis and video of these tanks droodles keep up the good work.
Your analysis is good pal..... But balancing only auto(re)loaders isn't that great.... There are pretty much many tanks in the game with enough dpm to completely destroy an autoloader while it's on a reload.... And not all shells of an autoloader can be guaranteed penetration, Unless you are very skilled or the enemy is a complete idiot.... Which is something very rare.... It's also very easy to destroy an autoloader....you need to prioritise it and focus fire it with your allies....most of them have weak ammoracks, and you know the rest.... A tvp or a 4005 is more dangerous than a jg e100 or a 183..... I would rather try to delete them first than those menacing tds..... An autoloader will always pick on isolated targets since that is it's playstyle....name any autoloader....all do the same....so don't be isolated and stick with your allies....even though you be in a 268/v4..... I don't disagree with you but I think starting with loaded guns at the beginning is actually preferable rather than roam around until your gun is loaded.... A word of advice....if you see autoloaders in enemy team while you load into match, consider your positioning..... Try to be near allies or be near a hard cover to hide ASAP..... That way you can either make the enemy deal less DMG to you or miss his shells altogether, making his autoloader useless.... The actual problem is not buffing or nerfing tanks or autoloaders for that matter......it's all about matchmaking.....WG needs to fix that first.....to make fair play.... You can be a tvp but if the enemy has a e50m and t62a then you are plainly useless..... You can't go 1 vs 2 against unequal types,tiers and numbers of tanks....
Man that 183 shot I agree the amount of times I get tracked even though its fcking impossible to gets on my nerves unfortunately its blitz like u said anyways I enjoy the content buddy carry on ❤
Auto loader are currently broken or is this a thing I almost want to quit auto loaders because this so many times I want my 3 shots I get a weak 1 shot and my reload is forever . when I need 3 shots to finish a higher tier tank and rushed him as I have no shot due to heavy Armor and my gun has no pen , my tank fires one shot and completely destroys me.
Hey Droodles do you have a list of equipment to use with what type of tank or tips of tricks? i've just started WotBz... I agree Auto-Loaders make games too quick and also make games less fun as you dont get chance to plan. And like myself being new i'm not fully upto scratch on what tanks are what and which ones have Auto-loaders. Eitherway Keep up the good work and Good vid. Although in a roundabout way promotes Auto-Loaders wouldnt surprise me if the battlefield will just be filled with a bunch of them.
Honestly, I feel like this is a bit over the top. The game wasn’t completely ruined. It shifted. You can still win against autoloaders. Personally, they weren’t fun or balanced beforehand. Something like the economical collapse of War thunder is something to be angry about, but I’m not sure if this is really ‘game destroying.’
I hate the fact that some autoloaders like tvp50/51, carro45t, amx50/b etc. Whene olayed by noobs can still ruin your game, rushing you and taking like 60-80% of your HP and than get killed anyway by your team.
The worst killer of the game is the gold bullets, which means you do better in the game when you invest money. It can be seen elsewhere: in consumables and how quickly you get 100% crew. You too look at the game list with the eye of the player's ranking. Of course, it's often less than 50% for those who play without real money, because stock tanks can't do it and they are really classless with bad cannons, engines and turrets. On top of these, the crew level is 50% and you don't use gold for ammunition in the game. The European Union banned looting in games and it could only apply to skins. It's a wonder that World of Tanks and World of Tanks Blitz haven't been hacked, but pay for win.
The new update buffing autoloaders, people just spamming autoloaders everywhere, trash teamates that just payed their way to tier 10 or just not doing their job made me quit wotb
The solution is simple, WG should rework the MM and limit the number of autoloaders to 2 or 3 at most per team. I can't count how maby times i saw enemy teams with 4 or 5 autoloaders while my team didn't have any, and we got wiped out. By far the most toxic autoloaders and most toxic tanks are TVP's, AMX 50B and FV 4005. At least t57, m6 yoh and kran are somewhat balanced by the fact that they aren't particulary fast
Actually i think even the mino line is balanced it have a good gun because it a td have a good armor but his mobility is like that of a german super heavy and if can go in his side it s done because the mino can t even shot you if you are the averaje light/medium player
Alot of 40 percenterd using autolaoders too. Especially thr mino and t57. This mino decided to just rush me thinking i would be a quick kill for some reason but i run 60tp and ended that plan.
Even if they nerf autoloaders and autoreloaders 3 shot damage to equal 1 shot of an average tank it would still be op. I would let my team soften them up and then finish them off or act as a heavy sniper in the back.
Today i won 2vs2 tournament so easily because the enemies often took autloaders/autoreloaders but my bro and me took high dpm tanks 😂 we just rushed them when they had kranvagn and/or minotauro
Never mind high tiers. I just had five rounds in VK-H.. MM has to be broken. I got top three twice with one shot ! Top score with 1000 and 750 dmp. So many zero s..
In real life tanks autolaoders are very prone to ammo rack explosions. That is why all USA tanks still us manual load which has better ammo rack protection.
the intro not only precisely describes rebalancing, but it’s also packed with tension-ABSOLUTELY TOP NOTCH INTRO
Its fuckin cringe bro be quiet
Very good intro Droodles and is 100% correct
Only way it could’ve been better is if it had been voiced by sir David Attenborough
@@Hvycrcles Bro its fucking cringe since we dont need this dramatic of an intro for a game for 9 yr olds
I'd prefer it in an angry Samuel L Jackson. "There's mother f'n tanks, on this mf'n plane!!"
I stopped a long time ago when WG started putting autoloaders on the game especially premium tanks with autoloaders. Kind of makes me sad how the game turned out, I have so many memories of this game and it became a part of me for 5 years. Anyways, GG.
Agreed man, one of 2 final straws for me. The other being someone on the EU server, after the CIS player migration it became unplayable
premium tanks with autoloaders? i know carro 45 t, but is there anymore prem tanks with autoloaders?
@@neesialan8574 tier 8 and 9
Lol same
💯💯💯
I used to like German tanks. But when I got to tier 10 and purchased E100 I realized that the tier was mostly about autoloaders and they completely made German heavies totally obsolete 😢. Now I wish I had grinded the American or the eu tech tree in stead of the Germans. Tier 10 is broken by autoloaders. Tier 7 is broken by smashers.
Huge props to you for making a deep analysis on 9.1
Yep, in WoT autoladers can't oneside a match because there is more places to get in cover plus even tanks with 5-6 shells can't solo half of the team by themselves. In Blitz, autoloaders can nuke 10%ish of the enemy team HP in secs, per reload.
also the maps are alot bigger so autoloaders cant just absolutely rush you in a duo though triple autoloader playing together in WoT is still pretty crazy cuz whilst 2 play aggressive the other one can absolutely destroy enemies that choose to push back and you just take turns in poking so all stay alive to deal massive damage
If all autoloaders where slow and had bad penetration I think that would go a long way to balancing them
It’s not really about autoloaders but it’s about the tvp 50/51 and the shell reload boost and the quick magazine reload time
the TVP probably only play that tank together and get a winrate of over 80% with that but yeah not broken
@@Halimat2.0 clipping ur entire mag to a poor guy who just got a new tank and losing like 1600 of his hp they really need to nerf the loading time to 2.6 seconds
@@dogdoesntbite8685 imagine running dual TVPs or dual fv4005s
Or 4 sec interclip@@dogdoesntbite8685
this is a magnum opus! epic video droodles, idk how many takes this was but it felt like a heartfelt first take and idk how WG can go on after top players can say stuff like this about their game, pretty mind blowing- they will probably cite some esoteric graphs someone from their design team made in 30 mins talking about the average player doing better than ever blah blah but this video, right here: this is facts, and facts dont care...
So we complain when our tanks don't do what we want then they change it to our requests. Then we complain some more!
We've ALL BEEN THROUGH THIS BEFORE! There's always going to be alpha tanks. But when the Tech tree tanks get buffed, AND EVERYBODY HAS THEM, it's suddenly an emergency.
I have 435 tanks. I'm going to keep playing them no matter what is alpha. When I get disgusted and discouraged from losing to autoloaders I'll play my autoloaders until I get sick of it that too, and go back.
Let's not invest too much emotion into a game. BLITZ IS NOT MEANT FOR COMPETITION or SHOWCASING YOUR WINRATE! It was developed for quick intense battles on the go, for example to play on your lunch breaks, etc, etc.
****If you want perfection and competition play regular WOT***
Since autoloaders are op, battles last only like 3 to 4 minutes, before that, it was almost 5 or 6 minutes, even to the limit, but now if you get tracked in a complicated position you are gone by a ton of autoloaders or by wg mm giving the enemy 4 autoloaders and reloaders and you simple single shot tanks or 2 or 3 autoloaders
It’s even worst for tds and heavies with long reloads cause then autoloaders just take advantage
I was excited for this kind of video, thx droodles to offering us this kind of content !
You make some good points at the beginning but also some of your complaints are just emotional like for example autoloaders being leeches they have long reloads to their clip they don't have the option to brawl and have higher risk to reward because if they have to clutch they're likely to lose because they can just be pushed once they dump their shells but inversely they do well when they have a good team because they have that burst damage
I think the point being made is that a player can just tag themselves along with another player for cover so they DONT get rushed, and still farm off their team brawling by poking once evert reload and essentially carry the game while not even brawling. Its like a profit margin for a business, autoloaders are dealing more damage (making money) vs taking damage (cost of purchase), everyone else is 1:1 usually, autoloaders are in the realms of 0:3/4 because they can poke just after the enemy shoots, track them and dump the next 2. Broken
@PrivyPrivateer you can do that with any tank in fact being a medium player that's how I play how your supposed to pumping shells into tanks after the heavies sponge the damage with their big health pools and tough armor
this is a new thing on EU server too, i recently observed, that the whole enemy team just go in one pack and overrun one side of the map. very hard to manage these situations. when the help arrives from the teammates, almost all the heavys gone or so. these kind of matches are awful
they happen alot which is why it's stupid to split to far up unless you're in a light you cannot leave the cover of teammates, players that for no reason decide to go solo or with 2 tanks to the opposite site usually push to far and get obliterated turning the match into a 7v5 after 30 seconds to a minute
Autoloaders are starting to make already quick games even shorter as well
So true. So many 2-3 min matches anymore, and usually a blowout for a team
Good players get punished due to the fact by the time you get into a good position your team has already fired one shot and died so your left with 3-4 tanks on average to deal with to secure a victory another reason I'm stuck at 57% win rate, why don't WG concentrate on the games matchmaking as it clearly needs work I guess WG prioritises profits over player satisfaction 👊
This video intro feels like a documentary lol.
Perfect description of the current autoloading meta “cancer”
Autoloaders should stay in the game. But they need to be nerfed heavily to make them situational instead of a must.
I would honestly slap 5-10 seconds of reload to every autoloader and maybe make the reserve shell of autoreloaders to make the tanks more punishing to play. For example, give the TVP a 30 second reload or the Carro 45t a 35-40 second reserve shell reload. Same for the Minotauro.
In my opinion, autoloaders should go both ways; be an incredibly dangerous enemy, but also challenging to play as greed will be punished.
I like your opinion
Nehhh, I’d make it’s intraclip worse, cause that’s the main issue with autoloaders nowadays. They are able to dump their damage much faster.
They need to have crao reload, slower clip, bad aim time or aftershot bloom
Many players don't leave base, they watch for noobs... Cross the map and be destroyed ! Thanks Blitz
Man I loved playing the T57 since I got it when spare parts were a thing, I just know that it will get a nerf soon which sucks, I hope it won't be too bad
If its nerf,other auto loaders needs nerf too
I was always an auto loader main, having 3-4 shots taking off half your HP then leaving is just way better than single shot at times
It’s just cat and mouse game by WG droodles
Make a line strong. People buy their way to new tanks etc
It’s the same same story
@@tontobb8956 Sucks to be others I guess Instead of being a meta slave I have found a tank i enjoy and play the shit out of it
Autoloaders need to be taken out of the game you can bum rush someone, ruin their game by doing 1,200 damage instantly
@droodles what auto(re)loader tank is your favourite and why (please make about it a video with detailed explaining why you like it and what makes it strong/fun/unique)
Back the years in wotblitz there was sometimes heavy ranks meta or medium tanks meta or pay to win tanks meta (annihilator and smasher) but now its auto(re)loader meta💀
Wow I like the documentary style intro
I want to see more dramatic videos like this. Fantastic Intro Droodles!
Might as well change the game to world of clippers.. Next update new med tank woth 80mm gun 20 shell clip
It's a similar situation on WoT PC but with TDs increasingly becoming the meta for the past 2 years
Great video, Droodles... love this type of analytical content. And now you know why I'm still a 48% player...
I like the concept of just balancing them by making their clip reloads longer so the punishment you risk during down time is alot greater, 20 seconds just doesn't feel as long as it used to (unless your a 183)
make the bullet interclip longer instead of 1.5-3 seconds make it 5-7 seconds or lower the alpha of autoloaders significantly
@@Halimat2.0 that makes them kinda pointless, you balance them by clip reload so they are punished more if they don't make the most of their clips
@@hexagonstudios5601 they will just stay longer in perfect cover and a 5 second reload is still alot faster than 10 second ones just not as ridiculous as doing 1200 damage in less than 5 seconds, autoloaders shouldn't do more damage in under 5 seconds than the highest alpha cannons that's just stupid especially since high alpha cannons tend to be inaccurate amongst other drawbacks but with autoloaders its just free extra damage
@@Halimat2.0 and if they poke out sideways with a 5 second intra clip they get completely bled out and all that Clip is rendered useless. At that point it's better to just have a single shot.
Why do you think nobody plays the IS-3 Defender
@@hexagonstudios5601 tanks should not reward for poking sideways anyway and you do not get completely bled out you only get absolutely destroyed if any autoloader hits your trackwheel and gets 3-4 easy pens into you in a matter of seconds, also autoloaders shouldn't be able to just yolo you and pretty much instantly take all your health whilst you can only shoot back once
I feel the best solution is to increase the time between clips. That would work.
I swear every single time I match up against a tank I've never seen before it's an autoloader. I'd been playing a lot of Tier X and never seen a Pharaoh, so naturally the first time I see it I get hit for 200 and go "Oh, that's not too bad. Maybe it's really accurate." Dude then fires 2 more shots at teammates when I dive into cover. It's ridiculous. Tons of armor, autoloader, decent mobility. That's the formula nowadays lmao
25:18 That's some classic Blitz shit right there. Dude barely pokes and lands a shot RNGesus would never let you hit in a million years.
It depends a lot, on our server the auto reloads are considered the most horrible. They can't do anything or defend themselves. It depends on the map too, and there is no legal position for T57, it was treated like garbage after the Nerf. Currently the most powerful is Yoh. Tvp is being used less because it is bad.
If i was a WG dev that has a task of balancing tanks, i would remove the automatic reload on auto loaders while keeping it for the tanks with regular guns, also reducing accuracy and penetration
Tbh, I think it's near to impossible to balance this game because in one side we have the autoloader meta and in the other side we have the hulldown meta, so one or the other will be dominant and the hulldown meta is not excited either, I mean, that's the current meta on PC and everyone is complaining. So, yeah... Idk how the balance should work.
Yes but knowlege the map and know you need tho go tho that perfect spot whit that only type of tank and know how to fight in that position that is already skill
WG: *proceeds to buffing intraclip of every single autoloader/autoreloader**
also wg:
*nerfs most of single shot tanks on either dpm or hitpoints so its gonna be extra unbearable to fight against autoloaders**
Bruhh The only tank that needs a buff is The BC 25
@@JackAbcjzapand the SU-101 and Centurion 1
This is soooo gooood!!! Thank you so much for making this video! I agree with your opinion and Wg NEEDS to see this!
I'm an autoloader player but I really prefer the classic playstyle that autoloaders had before the 9.1 update
Why carro attachments are glitching?
Probably render distance
@@edwardnkuna2571bruh it s the skin it a pattern because that is a skin a troll one.that see that is glitching but it alright
XD i remember some battles in which our team was 7 clippers haha, i felt the pain of the opposite team
What do you think should t57 have reticle calibration or not?
Yes I agree, I often get destroyed and yolod by Autolouders even when iam hull Down in a chieftain or Is4 I still loos so much JP for not even making a Mistake
This autoloader meta allows people to play like absolute cretins, like the amount of times I've been yolod by a TVP or 50B and killed is more than I can count, it's getting ridiculous honestly.
E100: I have no such weakness *proceeds to slap autoloader for 640 before running behind cover
Yep! I find myself more and more reluctant to play these days. In fact, haven't played for 2 weeks now.
Nonetheless, best way to balance autoloaders: increase their intra-clip aim time to at least 7 seconds each, with dispersion value of at least 5.5.
LoL! Hey, whoever said MG and shotguns are designed to replace rifles/sniper rifles?
Is the compromise to nerf all autoloaders and bring back missles?
😀🤔
I hate auto-loaders. Nothing more frustrating than doing my job on the frontline, and some idiot drives into a stupid position and takes 1200-1600 damage off me with almost 0 consequences. Or even better, TWO auto-loaders yoloing and bringing me from 100% to 0% in seconds. I can't even play my favorite tier 10 heavy, the VK 72, anymore cause it is just a magnet for auto-loaders.
If its not one autoloader im avoiding thats shooting me its another. There are at least 3 autos in each team now. It sucks driving a heavy single shot tank.
Thats why i have a dilemma while playing autoloader because its fun but i also have experience playing heavy tank and im telling you its fucking sucks to get clipped for more than 1k damage and just able to return like 400 damage
I totally agree. Autoloaders have ruined the game. I hope this issue gets traction and gets dealt with quickly!
Currently loving my Obj 752.. idk if it's not that known but when tanks push me and feel that second hit for like 400 alpha they start backing up real real quick
Exactly I like great tanks that people can get for free, changing meta never bad, before this its hull down tanks meta nothing wrong since everyone can have the tanks.
Thank you, bro
I just played a match in the 50tp and got ammoracked by a tvp in the first 2 minutes. I tried to fix the ammorack but it was so fast I couldnt😂
AL is not ruin the game. But more like Matchmaking. Because Matchmaking doesn’t care what tank type you are in. Means the mm still going to let Ht vs Ht but they don’t count which tank is AL. Means you can have one whole team as AL and other team are defenseless. Which is a common trend in all WG Games.
So true.....you can have kran,50b, 57 heavy or yoh together along with a tvp or progetto...with a mino and the other team is just long reload big Alpha guns......
Tbh I agree. Autoloaders are busted and a nuisance on the battlefield.
Sure their fun to play and drive around in but with the addition of 10.0’s all Guns loaded at start feature it turned passive aggressive tanks into full on aggressive rushers.
Sure I’m a average player sitting at 51.92% or so win rate and play tier X often in tanks like the OBJ 268/4 getting out 6k damage every 10? Maybe 15 games when MM works right but, there has been far too many times where I start a match, get to a good frontline hull down position and a TVP or mino comes racing up from my sides and clips me for nearly all my health in the blink of a eye.
Auto loaders need to be balanced the right way, and buffing inter clip reloads or letting them start fully loaded off the rip of a match isn’t it.
I do hope WG gets the right idea to nerf and balance these tanks accordingly until then I’ll stick to tier VIII and VII in tanks like my scorpion G, T-44-85, T-44-100 and the likes where I can have fun and skill truly prevails.
Very good in-depth analysis and video of these tanks droodles keep up the good work.
Your analysis is good pal.....
But balancing only auto(re)loaders isn't that great....
There are pretty much many tanks in the game with enough dpm to completely destroy an autoloader while it's on a reload....
And not all shells of an autoloader can be guaranteed penetration, Unless you are very skilled or the enemy is a complete idiot.... Which is something very rare....
It's also very easy to destroy an autoloader....you need to prioritise it and focus fire it with your allies....most of them have weak ammoracks, and you know the rest....
A tvp or a 4005 is more dangerous than a jg e100 or a 183..... I would rather try to delete them first than those menacing tds.....
An autoloader will always pick on isolated targets since that is it's playstyle....name any autoloader....all do the same....so don't be isolated and stick with your allies....even though you be in a 268/v4.....
I don't disagree with you but I think starting with loaded guns at the beginning is actually preferable rather than roam around until your gun is loaded....
A word of advice....if you see autoloaders in enemy team while you load into match, consider your positioning.....
Try to be near allies or be near a hard cover to hide ASAP.....
That way you can either make the enemy deal less DMG to you or miss his shells altogether, making his autoloader useless....
The actual problem is not buffing or nerfing tanks or autoloaders for that matter......it's all about matchmaking.....WG needs to fix that first.....to make fair play.... You can be a tvp but if the enemy has a e50m and t62a then you are plainly useless.....
You can't go 1 vs 2 against unequal types,tiers and numbers of tanks....
The FV4005 was balanced just right before the buff. Now its less unique :(
Man that 183 shot I agree the amount of times I get tracked even though its fcking impossible to gets on my nerves unfortunately its blitz like u said anyways I enjoy the content buddy carry on ❤
How many times did droodles say flat in this video
What about the progetto 65
If you’re talking about all autoloaders then why just specifically play the T57?
Auto loader are currently broken or is this a thing I almost want to quit auto loaders because this so many times I want my 3 shots I get a weak 1 shot and my reload is forever . when I need 3 shots to finish a higher tier tank and rushed him as I have no shot due to heavy Armor and my gun has no pen , my tank fires one shot and completely destroys me.
Had to be said.
Will WG do anything about this?
I don't think so
@@karelpirek6446 $$$ is all they want to do anything about.
Indeed
Autoladers are gamebreaking
If there going to keep autoloader?
They should nerf the heck out of the pen. Way more bounces.
my boi wit da documentary
bro just yesterday i did got yolowed by the 50 B in an IS-7 and guess what , 1300 of my HP gone how simple is that
AUTOLOADERS ARE BROKEN
@droodles can you please make a video about the best autoloaders on tier 9,8,7 and 6🥺
Hey Droodles do you have a list of equipment to use with what type of tank or tips of tricks? i've just started WotBz... I agree Auto-Loaders make games too quick and also make games less fun as you dont get chance to plan. And like myself being new i'm not fully upto scratch on what tanks are what and which ones have Auto-loaders. Eitherway Keep up the good work and Good vid. Although in a roundabout way promotes Auto-Loaders wouldnt surprise me if the battlefield will just be filled with a bunch of them.
I do have experience in the original WoT game but that was like 8 years ago.
Thank you for video😊❤
Honestly, I feel like this is a bit over the top. The game wasn’t completely ruined. It shifted. You can still win against autoloaders. Personally, they weren’t fun or balanced beforehand. Something like the economical collapse of War thunder is something to be angry about, but I’m not sure if this is really ‘game destroying.’
Imagine a TVP 50/51 bullying an E50 M.
Some paper tank like Grille 15 suffer the most from this auto-loader existence
I hate the fact that some autoloaders like tvp50/51, carro45t, amx50/b etc. Whene olayed by noobs can still ruin your game, rushing you and taking like 60-80% of your HP and than get killed anyway by your team.
The worst killer of the game is the gold bullets, which means you do better in the game when you invest money. It can be seen elsewhere: in consumables and how quickly you get 100% crew. You too look at the game list with the eye of the player's ranking. Of course, it's often less than 50% for those who play without real money, because stock tanks can't do it and they are really classless with bad cannons, engines and turrets. On top of these, the crew level is 50% and you don't use gold for ammunition in the game. The European Union banned looting in games and it could only apply to skins. It's a wonder that World of Tanks and World of Tanks Blitz haven't been hacked, but pay for win.
Actually cracked up when he said “smoking coke”, that’s wild in reality.
Bring chat back
The new update buffing autoloaders, people just spamming autoloaders everywhere, trash teamates that just payed their way to tier 10 or just not doing their job made me quit wotb
Auto reload is only good when you have an ally helping you, now without help, they are considered useless.
bro the opening music reminded me of Stop it Slender 2 on roblox
Blitz is still more balanced then Wot Pc
He's thinks autoloaders are broken, wait til he hears about the waffle e100 before it got removed from pc and nerf'd from wot console💀💀💀
The solution is simple, WG should rework the MM and limit the number of autoloaders to 2 or 3 at most per team. I can't count how maby times i saw enemy teams with 4 or 5 autoloaders while my team didn't have any, and we got wiped out. By far the most toxic autoloaders and most toxic tanks are TVP's, AMX 50B and FV 4005. At least t57, m6 yoh and kran are somewhat balanced by the fact that they aren't particulary fast
Actually i think even the mino line is balanced it have a good gun because it a td have a good armor but his mobility is like that of a german super heavy and if can go in his side it s done because the mino can t even shot you if you are the averaje light/medium player
Nice big topic video ! ❤
I've grinded T57 before update and it will take time for me to use this tank properly
T57 is a gae tank, and it even affects the attitude of its player as you can see in this video. A clear example.
Alot of 40 percenterd using autolaoders too. Especially thr mino and t57. This mino decided to just rush me thinking i would be a quick kill for some reason but i run 60tp and ended that plan.
Even if they nerf autoloaders and autoreloaders 3 shot damage to equal 1 shot of an average tank it would still be op. I would let my team soften them up and then finish them off or act as a heavy sniper in the back.
I just got the 4005, and when im paired with a top we just destroy any tank in the lobby it truly is broken
intro sounded like a Chatgpt script, regardless sounds great love the change of commentary droods!
Hate the autoloaders, specially when you encounter two of them in a platoon.
The least they can do is,,fix the match making by giving 1 auto loader or auto reloader in each game
Top job, mate
Today i won 2vs2 tournament so easily because the enemies often took autloaders/autoreloaders but my bro and me took high dpm tanks 😂 we just rushed them when they had kranvagn and/or minotauro
Never mind high tiers. I just had five rounds in VK-H.. MM has to be broken. I got top three twice with one shot ! Top score with 1000 and 750 dmp. So many zero s..
In real life tanks autolaoders are very prone to ammo rack explosions. That is why all USA tanks still us manual load which has better ammo rack protection.
Please make a video about Crew Skill guide that will definately help new players.
28:56 and if WG kept the old frontal armor that she'll could of bounce
Nice could you do a Conway video with its troll head armour? Thanks and great videos
Still don't understand how that damn thing gets bounces
I suck with my T57, apparently it has good armor but I always get penned 🗿
Don't rely on its armor.
Any good player will know how to pen you even if hull down
I absolutely love the B-C, by far my most fav tank
Imagine if the bat chat had its 1950 damage clip that it has on pc and console