Supabase is about to solve Flutterflow's biggest problem

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  • เผยแพร่เมื่อ 12 พ.ย. 2024

ความคิดเห็น • 27

  • @molefiramontseng7538
    @molefiramontseng7538 2 ชั่วโมงที่ผ่านมา

    Algolia + supabase will do for me❤

  • @tulasireddy6557
    @tulasireddy6557 3 วันที่ผ่านมา +1

    Appwrite is very nice ❤❤

  • @AndrewBurchfield
    @AndrewBurchfield 4 วันที่ผ่านมา +1

    I’ve never related to a video more! Thank you for your style and delivery and creative structure!

    • @johnckealy
      @johnckealy  4 วันที่ผ่านมา

      Thank you!

  • @mazenalsakkaf
    @mazenalsakkaf 4 วันที่ผ่านมา

    Many thanks, John.

  • @EdoardoCalderale
    @EdoardoCalderale 4 วันที่ผ่านมา

    Thank you for the suggestions!

  • @niyonda_clothing
    @niyonda_clothing 5 วันที่ผ่านมา

    Insightful.

  • @niyonda_clothing
    @niyonda_clothing 5 วันที่ผ่านมา

    I would like to ask if you can help put me through how to integrate a USSD API into my flutterflow app.

    • @johnckealy
      @johnckealy  5 วันที่ผ่านมา

      kealy.studio 🙂

  • @GeorgeDicu-hs5yp
    @GeorgeDicu-hs5yp 2 วันที่ผ่านมา

    how the heck its overpriced?? have you seend the prices??
    reads are 0.03 pe 100.000 doc reads..so at 1milion read per day its 0.03 (us-central1 region)
    that is $0.3 per day and $9 per month...so tell me, did you read the documentstion before this video?
    How is 30 milions Reads pe month at $9 expensive??

  • @theslongest
    @theslongest 4 วันที่ผ่านมา +1

    Thinking Firestore is underwhelming or overpriced? Sounds more like a skill issue-you're probably just using it wrong

    • @techjandro
      @techjandro 4 วันที่ผ่านมา

      Yeah, it depends on how “good/bad” implemented it is, which is true for other similar services as well but it’s more likely to happen in Firebase due to its nature, also, because the lack of a f*ckng (sorry) pricing gap that makes developers to feel more terrified of using Firestore.

    • @Mhddhn
      @Mhddhn 3 วันที่ผ่านมา +2

      Of course, Firebase is expensive, and it’s not a question of skills. Imagine you create an application that displays a list of posts. If your app is heavily used, each post viewed will count as a read. So, with thousands of users, and if each person views hundreds of posts per month, do the math: you’ll see how Firebase becomes unsuitable for certain types of projects. And that’s not even counting the cost of writing and deleting data. Maybe you’re used to developing static applications with single elements. But as soon as you handle lists of objects, you’ll understand the issue.

    • @theslongest
      @theslongest 3 วันที่ผ่านมา

      @@techjandro I think you meant 'cap' instead of 'gap.' You can easily set up a function to stop service at a certain cap, and there's even a Firebase extension called 'auto-stop billing' to make this easy.
      These issues mostly don’t exist if you know the right tools, which is why they're often just skill-related challenges. That said, platforms like FlutterFlow can sometimes attract newer tech users, making these challenges more common.

    • @theslongest
      @theslongest 3 วันที่ผ่านมา

      @@Mhddhn Sounds like another skill issue 😉 Comments are too short for a full answer, but in your scenario, you can optimize by modeling data around the use case or leveraging Firestore Data Bundles to reduce reads.

    • @techjandro
      @techjandro 3 วันที่ผ่านมา

      @@theslongest ​​⁠yeah sorry, I meant cap, and yes, you are correct about the stop billing function but since it depends on other GCloud services and turns off ALL SERVICES (because it’s turning on the billing account, not the actual services) in the account and it’s not immediate or very intuitive (for most beginners in Firebase or gcloud) - but well, also very recently I was more aware of vendor locking etc so Firebase started to look a little bit like an option for MVP etc instead of production ready, but hey! A really Firebase lover myself, it just does make more sense for me and my reality/projects nature to go for similar alternatives, but really like using it. In any case, I mostly agree with the skill issue here.