The tech tree was invented by Francis Tresham for the Civilization board game. The original PC Civilization game adapted, with permission, most of its central mechanisms from the board game. Tresham also developed 1829 and 1830, railroads and stock market games, starting the "18xx" genre that includes hundreds of board games, and several digital adaptations. GOAT game designer if ever there was one.
Terribly limiting tech tree in my opinion. How about this: Let’s use the tech Sailing as an example. Upon researching sailing the player can decide on an ‘aspect’ of Sailing. All aspects grant the ability to enter coastal tiles, build improvements etc. But the player can decide if they want Sailing to grant a benefit to food production, commerce, or military production. Those could be the three aspects within Sailing. The same idea can applied to say metal working. Does the player want to increase the commercial benefit of the technology, improve their military prowess or use the tech more so in infrastructure? Thoughts?
I rewatched the part of the video where You edited the Advanced options settings for the game and as seen at 11:28 You chose Random (apparently a default option) for Your civilization... apparently You either shouldn't have even clicked on the Advanced options button at 10:53 instead of just Launch game button (which only remembered Your chosen leader and not the civilization) or after You should have either gone back by Back button or choose the civilization again.
I really like the changes they made. They got rid of a lot of the micromanagement and the civ/ age changes actually make the later game more interesting. I preordered the founders edition. Feb 6th can't come soon enough!!
The early decision space is nearly identical to Civ 5 & 6. Looking around the UI I understand everything. I got kinda burned out on Civ 6 after all the DLC so this is not a good feeling. Lots more interesting competition in this space since Civ 6. (Old World for example).
Oohhh, that guy next to Isabella looks like Jose Rizal, a Famed Hero in our country who is also famed for being a chick magnet who has girlfriends in the different nations that he went to. 😂
If you wanna get a feel for it, play Humankind. It does the same thing. It's actually pretty neat, because you're not really picking the Civ as much as the bonuses they grant your Civ. It allows you to build a more custom Civ over time.
Well, isn't it more strange that you can start as George Washington in 5000BC in previous games. Makes plenty of sense that your civ evolves and is called different names through time. Ancient Rome the state no longer exists, now it's Italy, and before that it was a bunch of kingdoms in the Medieval age.
@@HiLoMusic LOL, you might want to buy a dictionary bud. You can’t even claim they are not in-game graphics, they are literally in the game when you run it. Somebody in the production team looked at those graphics and thought it was OK quality for a 2025 game. Maybe for one guy doing this in his bedroom. If this was 10yrs ago they would still be poor. Look at the animation of those horses, this reminds me of games from the 1990s
@ from a professional standpoint, in-game graphics and cutscenes are differentiated very easily, since one is a pre-rendered video and the other is rendering things real time. CGI is never used for in-game graphics, even if from a definable perspective it might seem the same.
@@HiLoMusic Whether they are in a cut scene or not is some weird strawman you have decided to popup and argue around for unknown reasons. If the gameplay (maybe that is the professional term you forgot to use) graphics were the best in the world and other graphics (including cut scenes) were very poor. They would still be poor and part of the game. Get some help.
Oh don't be such a "half-glass empty" person i.e., a sourpuss 😛 They have re-invented the Civ formula from the ground up, each civs has more unique qualities, more unique units, more unique buildings/quarters with their own graphics, unique abilities, and every civ/leader has customized narrative events. We're also getting new gameplay systems. new progression systems, new era mechanics. New crisis mechanics for all three eras. Microtransactions used to mean micropayments for minor cosmetic stuff and fluff now it seems it applies to any and all post-launch content, which just goes to show how corrupted the term has become. Even if Firaxis continues to parcel out new Leader/Civ packs after launch apart from the "Crossroads of the World" DLC (and the other one whose name I forget), it's all going to add value and replayability to the game. If you don't think it's worth your money that's fine, you're welcome to sit this one out, but at the end of the day they are giving us our money's worth even with the base game. You can't just focus on what's not there while ignoring all the new things they've done to make this an ambitious overhaul of the civ franchise.
They already said there wont be any microtransaction. You can unlock everything just playing the game (except for twitch drop and other event like that, but its free so...)
I agree, but who will play it? People like you and I stopped having kids decades ago. Current generations do not have enough IQ points to play a Civ 4 style game. Grab Chronicles of Mankind, it and and other mods expand on Civ 4 enough so Civ4 becomes a fresh experience.
@txdmsk Yeah, I am modding it to this day myself. But I also think that a civ 4 like game isn't actually that complicated on the surface. It does get complicated when you get into the details, but playing a casual game or two on Warlord can be fun for modern audience.
@ It definitely is not very complicated. Especially with the difficulty slider. But it is more complicated that "modern audiences" are able to process. That is a thing that all AAA game studios accepted. With some exceptions, pretty much only modders and indie devs will make games that require more than 80 IQ points to play.
Well for one, the actress doing the voice overs for the entire game is European, but also, if you pay attention to the intro, it's following that sword through history. That sword isn't European so why would it show a European holding it? It didn't show any Native Americans or Africans either, should they bitch as well?
But at least half the (never heard before) leaders are female! We FINALLY GOT WHAT WE WANTED. For since I started playing Civ 25 years ago I was crying myself to sleep wishing I could finally play as an ungabunga female villager from a civilization that never did anything worth mentioning. Now we can finally all do that!
bro... the vietnam figure unlocks majapahit?? thats the messed up part here. shes not Indonesian. shes vietnamese. vietnam is not even on the same region as Indonesia. yes it's southeast Asia. but it's mainland southeast Asia and archipelago southeast Asia. if it's vietnam, it should be with thailand, Cambodia, myanmar, laos. if it's Indonesia, it's about Malaysia, Singapore, Brunei, Philippines it's like if you pick maya, but you unlock Argentina in modern era. hope they fix that. need to release Indonesian figure for Majapahit. and that vietnamese need to unlock vietnam
But Ben Franklin unlocking Rome you're silent on? Lol, Vietnam and Indonesia are in the same region, only separated by a body of water the width of the Mediterranean.
Weird how they copied Humankind's most hated feature, the new civilization for a new age. This will still sell like cupcakes, but they really don't give a damn anymore. 😅
*Degradation and simplification of games. The game was called "Civilization", but in the 7th they decided to move away from the concept of different civilizations, but left the name. I agree that the AI can't play, I ask to program one AI for all opponents, than to sharpen each opponent for its features, but even this was not in the 6th civilization. They released a ton of DLC for Civilization 6, but the AI dummies did not use even 10% of the DLC content.* Like the author, dislike the game
If people enjoy it, great and i wish them well. For me there are a tonne of issues. Only ten different civs per age means you will play the same opponents time after time after time and makes giant maps unworkable. No Britain in the game is a bizarre choice. As for civ switching, i could perhaps have lived with that, but untying leaders from their civ removes any tenuous link to historical figures and countries. There are also far too few civs for switches that could feel logical.
I'm nervous. This whole game seems like it's just a framework for them to slot in endless DLCs and microtransactions. $10 for this or that leader. $50 for a whole new era! By the end of it, you'll have to spend hundreds of dollars to get the complete game. The usual triple-A scummy BS. I'm probably going to pass on it until it goes on sale at a massive discount. Or maybe wait a couple of years until they release the "Complete Edition" with everything include for a sale price. I'm just not that interested in being nickel-and-dimed to death for what amounts to only a partial experience.
This game is garbage. -Forced diversity hire female leaders. -Leaders most people have never heard of. -Looks terrible. -3 map sizes? REALLY? -No real game options, such as ocean%, islands, barbarian intensity, resource distribution, and so on? -No victory condition options? -Gameplay looks meh. From the gameplay videos I watched it seems like "Civilization, but for idiots", like 6 and 5 were. -3 ages? REALLY? -Super limited tech tree, units, buildings, features. This is just a minimally viable shovelware garbage.
I get what you're saying about the forced diversity, but for unknown leaders, I think its cool to learn more about unknown leaders Ive never heard about, but that might be me loving history.
-Just because you slept through history class doesn't mean the leaders chosen for this game aren't historically important -Looks incredible, actually -Ages in this game are not even remotely comparable to how ages worked in previous games -Case in point: this video only shows part of the first age, which means only 1 of 3 tech trees, only 1 of 3 lists of buildings, etc.
"Rome was not built without bananas either" (Nook 2025)
The tech tree was invented by Francis Tresham for the Civilization board game. The original PC Civilization game adapted, with permission, most of its central mechanisms from the board game. Tresham also developed 1829 and 1830, railroads and stock market games, starting the "18xx" genre that includes hundreds of board games, and several digital adaptations. GOAT game designer if ever there was one.
Game mechanics cannot be copyrighted.
Terribly limiting tech tree in my opinion.
How about this:
Let’s use the tech Sailing as an example.
Upon researching sailing the player can decide on an ‘aspect’ of Sailing.
All aspects grant the ability to enter coastal tiles, build improvements etc.
But the player can decide if they want Sailing to grant a benefit to food production, commerce, or military production.
Those could be the three aspects within Sailing.
The same idea can applied to say metal working. Does the player want to increase the commercial benefit of the technology, improve their military prowess or use the tech more so in infrastructure?
Thoughts?
@@grinningtaverngaming395have you played Master of Orion 2?
Leveling up your Civ and your Leader looks really cool!
24:30 You're not alone. The advisors and the throne room were the cherry on top, that made Civ2 legendary, instead of merely great.
I rewatched the part of the video where You edited the Advanced options settings for the game and as seen at 11:28 You chose Random (apparently a default option) for Your civilization... apparently You either shouldn't have even clicked on the Advanced options button at 10:53 instead of just Launch game button (which only remembered Your chosen leader and not the civilization) or after You should have either gone back by Back button or choose the civilization again.
I really like the changes they made. They got rid of a lot of the micromanagement and the civ/ age changes actually make the later game more interesting. I preordered the founders edition. Feb 6th can't come soon enough!!
Frederick the Great, Himiko and José Rizal are the last leaders... Meaning, Prussia is the last Modern Age civ
Can't wait for this game! I've been playing Sid Meier's games since Colonization!
Said no one ever.
Civ 5, 6 and 7 are lowest common denominator shovelware for people whose parents are blood related.
@@txdmsk You're one of those morons that conflates streamlining to a reduction in strategic complexity.
@@txdmsk 🤡
The early decision space is nearly identical to Civ 5 & 6. Looking around the UI I understand everything. I got kinda burned out on Civ 6 after all the DLC so this is not a good feeling. Lots more interesting competition in this space since Civ 6. (Old World for example).
Oohhh, that guy next to Isabella looks like Jose Rizal, a Famed Hero in our country who is also famed for being a chick magnet who has girlfriends in the different nations that he went to. 😂
He is
Is that Jose Rizal?
it looks like jose rizal :D
Yes
I find it very strange to choose a new civ after some time.
If you wanna get a feel for it, play Humankind. It does the same thing. It's actually pretty neat, because you're not really picking the Civ as much as the bonuses they grant your Civ. It allows you to build a more custom Civ over time.
Well, isn't it more strange that you can start as George Washington in 5000BC in previous games. Makes plenty of sense that your civ evolves and is called different names through time. Ancient Rome the state no longer exists, now it's Italy, and before that it was a bunch of kingdoms in the Medieval age.
I dont get it at all. Why to have historical something at this point if its all so unrelatable? Everything can be just randomly generated
@@LordBLB I would rather suggest Millennia. The way Humankind does it is far too jarring and you barely spend any time before switching.
@@SteinerNeinThere is a fun Humankind mod that reduces the total civs to 3, like Civ 7. I enjoyed that A LOT more.
Wow some of those graphics in the intro are on the dodgy side. I liked the giant horse at 1:53 that doesn’t get smaller as it goes into the distance 🤣
I skipped all of that intro, don't know why people think that sells their game.
Those aren't graphics - thats a pre-rendered cut scene
@@HiLoMusic LOL, you might want to buy a dictionary bud. You can’t even claim they are not in-game graphics, they are literally in the game when you run it. Somebody in the production team looked at those graphics and thought it was OK quality for a 2025 game. Maybe for one guy doing this in his bedroom. If this was 10yrs ago they would still be poor. Look at the animation of those horses, this reminds me of games from the 1990s
@ from a professional standpoint, in-game graphics and cutscenes are differentiated very easily, since one is a pre-rendered video and the other is rendering things real time. CGI is never used for in-game graphics, even if from a definable perspective it might seem the same.
@@HiLoMusic Whether they are in a cut scene or not is some weird strawman you have decided to popup and argue around for unknown reasons. If the gameplay (maybe that is the professional term you forgot to use) graphics were the best in the world and other graphics (including cut scenes) were very poor. They would still be poor and part of the game. Get some help.
Why Octavian got FAS?
is that Nelson?!
they're going to micro transaction this to death... the whole leader/civilization thing they did smacks of it...
Oh don't be such a "half-glass empty" person i.e., a sourpuss 😛 They have re-invented the Civ formula from the ground up, each civs has more unique qualities, more unique units, more unique buildings/quarters with their own graphics, unique abilities, and every civ/leader has customized narrative events. We're also getting new gameplay systems. new progression systems, new era mechanics. New crisis mechanics for all three eras.
Microtransactions used to mean micropayments for minor cosmetic stuff and fluff now it seems it applies to any and all post-launch content, which just goes to show how corrupted the term has become. Even if Firaxis continues to parcel out new Leader/Civ packs after launch apart from the "Crossroads of the World" DLC (and the other one whose name I forget), it's all going to add value and replayability to the game.
If you don't think it's worth your money that's fine, you're welcome to sit this one out, but at the end of the day they are giving us our money's worth even with the base game. You can't just focus on what's not there while ignoring all the new things they've done to make this an ambitious overhaul of the civ franchise.
They already said there wont be any microtransaction. You can unlock everything just playing the game (except for twitch drop and other event like that, but its free so...)
Anyone know if this will run well on ARM64 PCs?
Oh, you will need more arms than that.
I'll wait for the 75% sale.
no a 90% sale
What a weird production. Who green lit this mechanic? A corporate board room white board with shareholders? I smell a bomb incoming.
They should finally go back to the Civ 4 formula.
I agree, but who will play it? People like you and I stopped having kids decades ago. Current generations do not have enough IQ points to play a Civ 4 style game.
Grab Chronicles of Mankind, it and and other mods expand on Civ 4 enough so Civ4 becomes a fresh experience.
@txdmsk Yeah, I am modding it to this day myself. But I also think that a civ 4 like game isn't actually that complicated on the surface. It does get complicated when you get into the details, but playing a casual game or two on Warlord can be fun for modern audience.
Go back and play civ 4 then lmao
@@HiLoMusic Well, and you can go play the crap they are releasing this time then thank you very much.
@
It definitely is not very complicated. Especially with the difficulty slider. But it is more complicated that "modern audiences" are able to process. That is a thing that all AAA game studios accepted. With some exceptions, pretty much only modders and indie devs will make games that require more than 80 IQ points to play.
Not a single european in the intro, very modeirn
utopia
Well for one, the actress doing the voice overs for the entire game is European, but also, if you pay attention to the intro, it's following that sword through history. That sword isn't European so why would it show a European holding it? It didn't show any Native Americans or Africans either, should they bitch as well?
Oh no, poor baby 😢
@@bigdog91paper if they could hold a claim on being the pinnacle of civilization at any point in history then yes
But at least half the (never heard before) leaders are female! We FINALLY GOT WHAT WE WANTED.
For since I started playing Civ 25 years ago I was crying myself to sleep wishing I could finally play as an ungabunga female villager from a civilization that never did anything worth mentioning. Now we can finally all do that!
This will be the first civ game I've ever passed on.
May be mine as well, other than beyond earth I have played them all.
Not for me, I love the new changes
bro... the vietnam figure unlocks majapahit??
thats the messed up part here.
shes not Indonesian. shes vietnamese.
vietnam is not even on the same region as Indonesia. yes it's southeast Asia. but it's mainland southeast Asia and archipelago southeast Asia.
if it's vietnam, it should be with thailand, Cambodia, myanmar, laos. if it's Indonesia, it's about Malaysia, Singapore, Brunei, Philippines
it's like if you pick maya, but you unlock Argentina in modern era.
hope they fix that.
need to release Indonesian figure for Majapahit.
and that vietnamese need to unlock vietnam
But Ben Franklin unlocking Rome you're silent on? Lol, Vietnam and Indonesia are in the same region, only separated by a body of water the width of the Mediterranean.
@@bigdog91paper Lol indeed, people gona be so upset about some civ transitions, that are neighbours, without ANY width of distance between them.
DENUVO though....D:
No Montezuma of Ghandi?
Not yet
My first impression is that the price scaling is ridiculous
Weird how they copied Humankind's most hated feature, the new civilization for a new age.
This will still sell like cupcakes, but they really don't give a damn anymore. 😅
humankind is honestly a great experience. I bet in 5 years everyone will be all nostalgic 😆😂🤣
Thank God no more cartoony leader artstyle, i never liked civ 6 because of that
*Degradation and simplification of games. The game was called "Civilization", but in the 7th they decided to move away from the concept of different civilizations, but left the name. I agree that the AI can't play, I ask to program one AI for all opponents, than to sharpen each opponent for its features, but even this was not in the 6th civilization. They released a ton of DLC for Civilization 6, but the AI dummies did not use even 10% of the DLC content.*
Like the author, dislike the game
Finally I can rule the world as Bongobongoland
You mean Italy? Or was it bunga bunga 🤔
Is it just me, or does the whole UI look like something out if an indie Unity game? The font, the lines, the everything really.
No hot seat, horrendous pricing, content hidden behind price to establish fomo, no modern day era and civiliazation change. Hard pass :(
I agree with everything except the civ change. Seems cool to me.
Civ change is a very intriguing and promising idea.
Cry about it and continue playing civ4 or civ5
What a kick in the nuts to civ fans.
Modern era dlc inc
Lost any interest in civ 7 after seeing this, game looks exactly like all prior version with some mods and a brand new 70 dollar price tag. I'm out
If people enjoy it, great and i wish them well. For me there are a tonne of issues. Only ten different civs per age means you will play the same opponents time after time after time and makes giant maps unworkable. No Britain in the game is a bizarre choice. As for civ switching, i could perhaps have lived with that, but untying leaders from their civ removes any tenuous link to historical figures and countries. There are also far too few civs for switches that could feel logical.
And " welcome to the firaxis volunteer marketing department "🤫
Hard pass to even more simplification and pandering.
Meh, I was sorely disappointed by Civ VI. I will wait untils this one is fully baked and on promotion.
Looks meh
I've been a fan since the second one, but this one looks extremely inane. I can't even watch this whole video. Sorry, Nook, but I liked it still.
I am curious what you mean by insane. Do you mean it is super different?
I'm nervous. This whole game seems like it's just a framework for them to slot in endless DLCs and microtransactions. $10 for this or that leader. $50 for a whole new era! By the end of it, you'll have to spend hundreds of dollars to get the complete game. The usual triple-A scummy BS. I'm probably going to pass on it until it goes on sale at a massive discount. Or maybe wait a couple of years until they release the "Complete Edition" with everything include for a sale price. I'm just not that interested in being nickel-and-dimed to death for what amounts to only a partial experience.
eh! I'll pass
looks like ass civ 3 is still the greatest with the worldwide mod by anthony boscia
I haven't seen a good civ game since the fourth one. 5 and 6 skipped because of predatory dlc.
Then you've been missing out, 5 and 6 are both great in their own respects
just sail the seas and play 5 man, its still good. also all future civ games will have dlcs. also civ 7 will have denuvo drm. they deserve 0 money
5 and 6 were absolute garbage for idiots. 7 will be the same.
If you want a good Civ game, play 4 modded, for example, with Chronicles of Mankind.
UI i so ugly, Icons dont have colours
urgh, they turned Civ 7 into Spore, no thank you
looks dumb
Not a single white person in the intro. What happened to diversity?
This game is garbage.
-Forced diversity hire female leaders.
-Leaders most people have never heard of.
-Looks terrible.
-3 map sizes? REALLY?
-No real game options, such as ocean%, islands, barbarian intensity, resource distribution, and so on?
-No victory condition options?
-Gameplay looks meh. From the gameplay videos I watched it seems like "Civilization, but for idiots", like 6 and 5 were.
-3 ages? REALLY?
-Super limited tech tree, units, buildings, features. This is just a minimally viable shovelware garbage.
I get what you're saying about the forced diversity, but for unknown leaders, I think its cool to learn more about unknown leaders Ive never heard about, but that might be me loving history.
-Just because you slept through history class doesn't mean the leaders chosen for this game aren't historically important
-Looks incredible, actually
-Ages in this game are not even remotely comparable to how ages worked in previous games
-Case in point: this video only shows part of the first age, which means only 1 of 3 tech trees, only 1 of 3 lists of buildings, etc.
Would pirate to see if the gameplay at least is good, because it doesnt look like anything im going to pay money for, but alas, no shot.
First
and?
Firster.