Mega Man X [60FPS]: Sting Chameleon's Stage (Buster Only/No Dash/No Damage)

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  • เผยแพร่เมื่อ 27 ส.ค. 2024
  • A playthrough of Sting Chameleon's stage without taking damage or dashing and using only the Mega Buster.
    -- More info below --
    Sting Chameleon has possibly the hardest Maverick stage in the entire game when doing a No Damage run. The majority of the stage is actually really, really easy, but the issue here lies with the cave section. When you have the Foot Parts, you can Dash Jump to reach area above the cave entrance, where you can then fight RT-55J to get the Body Part. Doing so also affects the cave section, as it will now be completely devoid of obstacles outside of the Crag Men enemies. If you don’t defeat RT-55J, however, he’ll constantly stomp around, which causes rocks to fall from the ceiling when you travel through the cave. Where and when these rocks will fall is completely random, which is the main reason why this stage is difficult to beat without taking damage. Some sections of the cave also have higher ground or a low ceiling, which in turn gives you even less time to react. Good reaction time still goes a long way here (tip: keep your eyes on the ceiling as much as you can), but don’t be surprised if many runs end in failure because of bad RNG.
    Speaking of RNG, that’s the name of the game with Sting Chameleon, who is easily the worst Maverick to beat without taking damage. The similarities with his stage don’t end here, because Sting Chameleon is also mostly very easy, save for one attack which also happens to involve things falling from the ceiling (spikes in this case). This attack might actually be the hardest one to avoid in the entire game, as you have next to no time to react to it. The only strategy I found that helps somewhat, is constantly moving back and forth so you can quickly move out of harm’s way. Even then, you’ll still need good reaction time to avoid everything. However, depending on your current position during the attack, you can very easily find yourself in a situation where damage is pretty much unavoidable, especially if multiple spikes fall right next to each other. It also doesn’t help that the duration of the attack is completely random, ranging from roughly one second to about five. Basically, your best bet is to hope that Sting Chameleon barely uses this attack, which is exactly what happened during the run in this video. There were also many, many runs where he used this attack about three to six times, though, so you better hope Lady Luck is on your side.
    Some character and enemy sprites used in the Thumbnail were taken from the Mega Man X page on The Spriters Resource (www.spriters-r....
    Hope you enjoy!

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