Underground laboratory? Sounds like TBB! (If you dont know one of the top donator for block tale is BucketBazard owns a game names The Battle Brick which is Battle Cat inspire game and the owner use the SFOTH sword for each chapter, just like Block Tale)
@@Demomanfromteamfortress2its on the skylands which if im going to guess by the Space battle OST they made, we r gonna have to go to skylands then the moon
All the TRUE locations:Fireband: Banlands, Prison on a desert of Chapter 4 Windforce: Sword Fight of the heights area of chapter 5 Darkheart: Underground Lab of chapter 6 Illumina: Roblox Battle Skylands
I'd like to point out the fact that the bizville docks are not available rn so a future chapter could take place there as the train before chapter 3 was also blocked
Concept for Windforce: - Instead of being a debuffing move like in the video, it gives you a “Windy” buff to you and your teammates, even changing some non-damaging moves into some debuffs and easier times for others - Guarding + Windy Effect = The ability to automatically deflect a projectile after blocking a hit or superguarding a hit (does more deflect damage if you deflect by superguarding) (Cannot deflect everything) - Pass + Windy Effect = Concentration - Your guarding window is increased by a decent amount - Run + Windy Effect = Guarenteed Successful Run - Ball + Windy = Bullet Hit - Throw your ball into the air and click the screen just before the ball comes down to hit it with the windforce to deal 2x damage the regular ball does, applies dizziness to enemies hit by it for 2 turns, only works by using the regular ball variant. - Flame Boots + Windy = Torch - Instead of simply going up to your enemy and kicking them to set of fire, you can go near the first enemy, makes a very heavy gust of wind, before Torching everyone in the enemy team on fire, but does 50% less damage, 1 damage minimum - Dynamite + Windy = Double throw - Throw 2 dynamites that are easier to hit, but the guard breaking effect is slightly nullified only breaking 50% of the enemies DEF. - Slingshot + Windy = Bullet shots - The slingshot will now do double *damage,* meaning it can now do 2 damage per shot instead of 1, applies only towards regular variant. - Rocket Launcher + Windy = Self destruct - You now come up with a kamikaze idea, so you run up to the first opponent, shove the rocket launcher in their face (does 1 damage), and then your rocket launcher target switches to the center of the screen, then you intentionally fails your rocket launcher to explode both you and your opponent, you deal 2x damage than the regular move to your enemies, but you take 50% of the base rocket launcher damage - Sword + Windy = Stab - Thrust your sword to *actually* stab your opponent in the chest to cause them bleeding damage (lasts for 3 turns) and does the same amount of damage as power stab, only works with power stab variant of sword. - Call for Help + Windy = SOS Call - The same as summoning, but it immediately summons them into battle taking no turns but costs 2x as my SP to summon them - Cure + Windy = Natural Healing - Gives someone the healing effect, and heals them for as much as the regular cure does each turn - Resurrect + Windy = Will to live - Will work like the old dodging effect, where you have a good chance at dodging the attack for 2 turns - Sacrifice (+) + Windy = Non-Sacrificial Aid - How about instead of stabbing yourself for your teammates, you deal 50% of the enemies health (exactly 10 HP from bosses) and give it to your allies besides yourself - Anchor + Windy = Ship Anchor - Will now passively give everyone +2 DEF until you die or the effect ends, you will not be able to use damaging moves, besides the Strategies and Specials - Windforce + Windy = Tornado Strikes - Hit all enemies with a 5 piece combo that does 1 damage each hit while spinning, makes you dizzy afterwards for 1-2 turns
In chapter 7 we will probably presumably be betrayed by someone and lose them all then fight the 7 bosses all over again to reobtain them or In chapter 7 we play as a different character and we fight ourselves (ex we play as shedslekty) fighting our own avatar since we have gone crazy Third theory of mine is that we sacfirce ourselves taking the swords with us
0:22 you meant 1.5x right? 1.5% is laughably small. As in 100 damage would do 101.5 damage from 1.5% damage. Actually, it would REDUCE the damage to 1.5% because there's no indicator we're adding 1.5% to the multiplier. so 100 damage becomes 1.5.
I've got some epik predictions on the SFOTH swords Firebrand when using Firebrand you do the charge up mechanic, once you fully charged the attack up you do a vertical slash with a Fire Air slash giving the enemies fire damage for 4 turns. Windforce: When using Windforce, You do a vertical slash making a tornado, the tornado moves towards the enemies hitting each of them with 2 damage and dizzy debuff for 2 turns. Illuminum: when using illuminum you generate a Pink transparent shield shaped like a circle around your party members and yourself, if an enemy attacks you, you don't get damaged but if you attack you do less damage and the enemies can break your shield if you get hit 4 times plus you can't dodge. DarkHeart: idk
@doniel546 ok Firebrand when using Firebrand you do the charge up mechanic, once you fully charged the attack up you do a vertical slash with a Fire Air slash giving the enemies fire damage for 4 turns. Windforce: When using Windforce, You do a vertical slash making a tornado, the tornado moves towards the enemies hitting each of them with 2 damage and dizzy debuff for 2 turns. Illuminum: when using illuminum you generate a Pink transparent shield shaped like a circle around your party members and yourself, if an enemy attacks you, you don't get damaged but if you attack you do less damage and the enemies can break your shield if you get hit 4 times plus you can't dodge. DarkHeart: idk
I feel like windy should just be a sword for the swift effect (like the ones on the enemies that lets them take 2 turns) based on the pattern of buff - attack - buff - attack - buff - attack - buff that were getting
Darkheart i have a little theory on where the underground laboratory will be. In Bizville theres a library close to the donations. Well, my theory is inside that library when you climb the ladder to the upper section, you find a metal door. And there will be the underground lab. Call me dumb if i'm wrong.
istg from what i've heard about the firebrand that sword is legit going to be my favourite sword if they don't nerf it,, it's literally epicsauce but on a blade and i love it
Honestly i wanted the darkheart to give a debuff Dark blinded/eyeless Blinds an enemy having chance to skip there turn or damaging another fellow enemy this also does 10 dmg I also think after getting the firebrand the sfoth swords you will get upgraded swords here's some examples that could work Ice dagger ( upg ) heals 25% of your hp and gives freeze (lvl 2) Venomshank - dmg increases by either 4 to 5 dmg or 6 dmg depending on lvl and poison lvl 2 Ghostwalker - gives an extra dodgy effect and can summon a ghost that will absorb all shots givin to you by 15%
i feel like we are gonna fight telemon on the heights for the last sword which is Illumina since its his favorite weapon and maybe get someone’s help like shedlesty idk.
Betting that the underground laboratory could be undertale typa stuff, perhaps there might be guest amalgamations, just taking a wild guess (Just checked some leaks, and a enemy called mutant will be in the lab)
my only concern about this is these are kinda just objectively better than the swords we have in game rn, firebrand especially being a direct upgrade of the venomshank
@@qwertyyesy actually chapter 4 and beyond is actually just gonna be one chapter and you get rubex and uh the map is the gameplay of undertale not the map but just a video of undertale you reer WRONG.
I have a windforce rework idea: What it does: Chance of blowing up away an enemy depending on how big is the enemy does 6 dmg if not blew away (Dlesnt work on mini bosses and bosses) Example: A Knight has a medium size it mean it has either a 35% or 45% chnace to blow him away A purple frog has am 100% chance since he's smoll A big bandit has a 15%-10% chance to be blew away since he big Cool right? If it needs balancing tell me :D
im guessing the firebrand is the docks wind-force the plane (again) and or helicopter (if that exists) dark-heart is probably the iron door in the library And Illumina is helicopter (if it exists) or we just get sent to heaven
Best leaks in history,if i had to sell my soul to get this leak… then i somehow sold my soul 4 times now 1 gta6 2 deltarune chp3 3 good luck/insane luck 4 leaks of new sword in blocktales
Dude firebrand maybe will be another snow map BC think with me, if ghost walker chapter realised on Halloween month then firebrand may realises in Christmas month
that _could’ve_ been the case if christmas wasn’t so close to halloween. the devs can’t make a whole another chapter in a bit less than 2 months, they need a break.
(A Really stupid theory that just randomly came into my mind) Why do I have the feeling that Jerry is the final boss next chapter cuz like, Jerry likes rocket boots, and rocket boots has fire in it.
if it is area 51 fanmade enemies : -Zombie [aka the green goo monster] : Hp : 4 Abilities : >Tackle >Self-destruct [Gives poison lvl 2 to the whole party] >Call for help [can only call other zombies] Goes first Revives after 1 turn Dialogues Idle: "..." "you.." Hurt: "!!!" "URGHH" Downing a player: "Hahaha.." "Lol.." -Jeff the killer Hp : 15 Defense : 1 Abilities : >Pain slashes [2 hits] >Targeted [Targets a random player for 3 turns giving them a status effect, only works on multiplayer] >Smile carving [basically poison lvl 2 and -40% timing window] >Molotov throw [Burn lvl 3 for 2 turns deals 2 dmg also] Dialogues Idle: "SLEEP" "😴" Hurt: "JUST SLEEP!!" "WHY YOU" Downing a player: "Goodnight." "DIE DIE DIE" -Rake Hp : 13 Defense : 1 Attributes : Spiky Abilities : >Lunge >Screamer [dizzy lvl 1 for 4 turns] >Horror Claws Always goes first Dialogues Idle : " *It charges up* " "🩸" Hurt: "!?!?!" " *It screams* " Downing a player: ":)" "haha" -Robot Hp : 12 Defense : 2 Abilities : >Laser eyes >Hand grapple [dodge or exhausted for 3 turns and 4 dmg overtime] >Feel dodgy [dodgy lvl 2 to all the enemies] >Eye Beam Dialogues Idle: "beep" " *engine noises* " Hurt: "Boop!!" " *engine fail* " Downing a player: "Mission success!!" "robots rise!!!" -Smile dog Hp : 16 Defense : 1 Abilities : >Maniac chomps [3 hits each does 5 dmg and dizzy for 2 turns] >Bloody senses [-20% dodge and timing window for 2 turns] >Dash [Hits twice] Always goes first Dialogues Idle: "grrr.." "blood.." Hurt: " *its mouth is drooling* " "GRR" Downing a player: "im gonna eat you!!" "delicious.." -Pinhead Hp : 13 Defense : 1 Attributes : Spiky >Pin Detachment [damages your whole party by 9 dmg + poison lvl 2] >Horror healing [heals all the enemies +5 hp and gives +2 defense to all] >Superguard [Defense but blocks any attacks] >Pulling pin Dialogues Idle: "Horror.." "Death.." Hurt: "Annoying.." "Quit it!!" Downing a player: "whos the pinhead now?" "spiked!!" -Eyeless Jack Hp: 18 Defense : 1 >Blurry [Poisons the whole party and -30% guarding window for 2 turns] >Ink injection [Poison lvl 4 for 2 turns] >Charged dash [10 dmg] Always goes first Dialogue Idle: "Can't see.." "whos that..?" Hurt: "Ow.." "Hurtful.." Downing a player: "Blinded.." "How's the pain..?" -Leatherface Hp : 21 Defense : 1 Attributes : Spiky >Shielding chainsaw [defend but chainsaw] >Chainsaw maniac [12 dmg] >Feel fine Dialogues Idle: "Need more leather.." "Skins.." Hurt: "i'll cut you.." "don't run now.." Downing a player: "Time to collect.." "More for me.." -Fishface Hp : 12 Abilities : >Piranhas throw >Poisoning breath >Call for help [can only summon fishface] Dialogue Idle : "Water.." "Fishes.." Hurt: "..." "Boiling water!!!" Downing a player: "Piranhas.." "Blood.." -Chucky Hp : 10 Abilities : >Horror Lunges >Spider ejection [Poison lvl 2 for 3 turns] >Murderous intention [Charge lvl 2 to all enemies] Always goes first Dialogues Idle: "KILL" "MUST DO IT" Hurt: "IT BURNS" "OUCHIE!!" Downing a player: "MORE MORE MORE" "I DID IT.." -Freddy Krueger Hp : 15 Abilities : >Burning disaster [Burn lvl 3 to your whole party for 3 turns] >Nightmare [makes 1 person from your party get burn lvl 2 and dizzy lvl 3 for 4 turns] >Claws [2 hits 10 dmg] Dialogues : Idle : "Burning.." "it's hot in here.." Hurt: "Stop that!!" "Really?" Downing a player: "No more pain for you!" "ha" -Granny Hp : 14 Abilities : >Bat beatdown [4 hits 3 dmg each] >Beartraps [must dodge or get exhausted for 3 turns and 3 dmg] >Bat power [charge lvl 2] Dialogues : Idle: "GET OUT..." "STOP.." Hurt: "YOU WILL DIE" "WILL IT STOP?!" Downing a player: "it stopped." "thank you.." Bosses : -Slasher rematch (jason) Hp : 75 Defense : 2 Abilities: >Careless stabbing [2 hits each does 9 dmg] >Maniac forest [slasher signature but x3 dmg] >Chainsaw combo [10 hits 4 dmg each] >Shield strength [50% dmg resistance] Dialogues : Idle: "I'll KILL you this time." "Say goodbye." Hurt: "Be afraid!" "Fearless." Downing a player: "Mission Completed." "DIE." -Pirate Zombie Hp : 97 Defense : 2 Abilities : >Flintlock shots [4 hits 5 each] >Poisoning stabs [5 hits each does 2 dmg, poison lvl 2 for 3 turns] >Zombie strength [gives charge lvl 3 and poison lvl 2] >Call for help : -Zombie -Fishface >Focused strength [charge lvl 4] Dialogues Idle: "I'm gonna eat ya!" "Yar!!" Hurt: "Arrgh!" "Shiver me timbers!" Downing a player : "Me treasure!!" "Gold!" -Sonic.exe & Tails doll Sonic.exe Hp: 95 Tails doll Hp: 70 Defense : 2 and 1 Sonic.exe Abilities : >SpinDash >Sprint >Rapid spins [5 hits 7 dmg each] >Nightmare [heals half of his hp] Tails doll Abilities : >Shining flight [4 hits each does 9 dmg] >Horror [jumpscares everyone and exhausted for 3 turns] >Rising heal [call for help and refreshing heal] -Heals all enemies [+30 hp and +3 defense] -Summons = Jeff,Rake,Granny,Freddy krueger Dialogues [Sonic.exe] "You will NOT survive." "Try me." "I'm just too fast!" Dialogues [Tails doll] "Hey.." "What is this..?" "Feared.." Slenderman Hp : 145 Defense : 2 Abilities : >Horror snare [2 hits 15 dmg each dizzy lvl 2 for 4 turns if not avoided] >Void tentacles [6 hits 7 dmg each] >Unseen [exhausted for 3 turns] >Pages [click every note or get jumpscared dizzy lvl 2 for 2 turns and 15 dmg] >Nightmare grab [dodge or exhausted for 4 turns and -12 dmg overtime for 4 turns] Dialogues : "COLLECT MY PAGES.." "LOOK AT ME." "GO BACK." -Alien Hp : 100 Defense : 1 Abilities : >Acid vomit [4 hits 9 dmg each + poison lvl 3 for 4 turns] >Laser gun [2 hits 25 each] >Freeze ray [freezing lvl 3 for 4 turns] Does not talk Reward : A card maybe Tools : Flashing lantern Description : *Could potentially stuns enemy outside and inside battle* In battle Sp: 4 Use : 2 Dmg to every enemy and attempts to put dizzy lvl 2 for 3 turns Buzzsaw Description : *Slices stuff and could break doors with unobtainable keycards* In battle Sp : 7 Use : 4 hits and 4 Dmg each to the enemy Items : Acid bomb Description : *Too toxic...* Use: 5 dmg to all enemies and you Teddy bear [this one is based on break in story] Description : *I need a hug!* Use: Dodgy lvl 6 for 3 turns Chips for noobs Description : *Need some cola.* Use: heals 5 hp over time for 5 turns Pancake Description : *Better than waffles!* Use: Heals 35 hp Waffles Description : *Better than pancakes!* Use: Recovers 35 sp Epic face amulet Description : *Epix.* Use: Charge lvl 4
Since it's like a desert, as said by the devs, I thought about an outlaw gunslinger that would use different arsenals like a ricocheting revolver and an explosive shotgun, besides the Firebrand. Heck, maybe he can have some Drakobloxxer DNA as he forms reptilian wings or claws.
@Maannnn... no, NO! illumna is supposed to be the strongest sword!! ITS THE LAST SWORD IN THE GAME SO THERES NO WAY IT WILL BE WORSE THAN THE VENOMSHANK AND ICE DAGGER
Someone is definetely going to steal our swords, we wont just get all 7 easily and that's it, Block tales had a huge twist in chap 3 so why not it happen again, also why do i feel to we get dark heart we need to do the opposite to get ghostwalker, (which is corrupt our soul) Hatred will def take the oportunity to strike again he will be alot stronger obviasly
The order prob: 1. İcedagger 2. Venomshank 3. GhostWalker 4. Firebrand (mayeb) 5. Windforce (maybe) 6. Darkheart (Please the next be illumina) 7. Illumina (please have darkheart before
titles: Chap 4: underhanded Uprising (scrapped) Chap 5:timeless trials (scrapped) Chap 6: into the unknown (not scrapped for now) Chap 7: ascend the heavens (not scrapped for now) Chap 8: the show down (scrapped)
Windforce should have a set % chance of instantly blowing a enemy away (P/E=# P= your level E= enemy level So a level 15 enemy has a 100% chance of “dying” instantly if I am level 18
Ice dagger black rock castle-crossroads I think Venomshank griefers crib-no reference Ghostwalker hatred mind and Telamon manor-telamon’s manor reference Firebrand 1x1x1x1x1 banlands- bankands roblox Windforce brickbattler SFOTH- SFOTH IV Darkheart abberatuon lab-SAKTK Illumina astronaut the moon-contribute to the creator of block tales
Bye guys! (idk when ill upload again prob a few months or maybe 1 or 2 years)
Edit: 21K VIEWS 17 HOURS NVM IM COMING BACK THIS IS MOTIVATIONAL
21k views and then years became days
Wind force actually does 8 damage and TRIES to put dizzy
Edit: stop
Edit 2: actually used windforce in sfoth4 and it's op, You guys were right.
8 damage is crazy.....
@@Usecodepear178 damage might be not that much in the future
8 damahe is weak
@@BraveJ28What game is blud playing 😭
When you consider pre nerf linebounce, it's not that big
Things are going to get wild in chapter 6. “Darkheart” and “Underground Laboratory” sounds like a recipe for disaster and horror.
random scientists make sword but become black sword and get dead " real "
Is that roblox Isle
10 hour burst man
Isn't that just the official name for survive and kill the killer in area 51 game ?
Underground laboratory? Sounds like TBB!
(If you dont know one of the top donator for block tale is BucketBazard owns a game names The Battle Brick which is Battle Cat inspire game and the owner use the SFOTH sword for each chapter, just like Block Tale)
Firebrand - Docks, banlands
Windforce - Helicopter, SFOTH map
Darkheart - The iron door in the bizville library, underground lab
Illumina - me forgot
the illumina could be pn the SFOTH map, but its path is locked due to obvious reasons
@@Demomanfromteamfortress2its on the skylands which if im going to guess by the Space battle OST they made, we r gonna have to go to skylands then the moon
@ no its not, have u seentheleaks
@@Player_29103 a
All the TRUE locations:Fireband: Banlands, Prison on a desert of Chapter 4
Windforce: Sword Fight of the heights area of chapter 5
Darkheart: Underground Lab of chapter 6
Illumina: Roblox Battle Skylands
I so badly want the darkheart and illumina to be in the same chapter and the boss is a mirrored version of yourself
It is the same as you, but your teammates would also have clones and have 2x health and attack, how does that sound
so its just chapter 3's ''you are fighting yourself or your own feelings'' thing
@@okgoose3305 except, it copies you entire deck, the clone has your rocket launcher, slingshot, dynamite, rocket boots hell even the swords
@@Da_Cute_Emergency_Food the clones of your teammates only targets your teammates
Healer builds:
Illumina comes directly after darkheart. I really want a reference to Equinox.
Bro is that Hours???
Edit: yeah i didn't notice that equinox was wielding illumina and darkheart until now.
Edit 2: Eternal guardian of Dusk
EQUINOX HOURS!?!?!?!?!?!??!
I LUV HOURSSSS RAAAAA
HOURS MENTIONED
HOURSSSSSSSSSSS
0:41 MAYBE might be in Area 51?
Security breached
@ fnaf har har har har
Har har har har har har
Survive red larva oi oi oi on area 51
@@OldAccount892 ey ey ey
I'd like to point out the fact that the bizville docks are not available rn so a future chapter could take place there as the train before chapter 3 was also blocked
i would like to point out that bizville docks are most likely for demo 4
Dang, That penguin is about to mad again cuz the place where more heat than savannah
Concept for Windforce:
- Instead of being a debuffing move like in the video, it gives you a “Windy” buff to you and your teammates, even changing some non-damaging moves into some debuffs and easier times for others
- Guarding + Windy Effect = The ability to automatically deflect a projectile after blocking a hit or superguarding a hit (does more deflect damage if you deflect by superguarding) (Cannot deflect everything)
- Pass + Windy Effect = Concentration - Your guarding window is increased by a decent amount
- Run + Windy Effect = Guarenteed Successful Run
- Ball + Windy = Bullet Hit - Throw your ball into the air and click the screen just before the ball comes down to hit it with the windforce to deal 2x damage the regular ball does, applies dizziness to enemies hit by it for 2 turns, only works by using the regular ball variant.
- Flame Boots + Windy = Torch - Instead of simply going up to your enemy and kicking them to set of fire, you can go near the first enemy, makes a very heavy gust of wind, before Torching everyone in the enemy team on fire, but does 50% less damage, 1 damage minimum
- Dynamite + Windy = Double throw - Throw 2 dynamites that are easier to hit, but the guard breaking effect is slightly nullified only breaking 50% of the enemies DEF.
- Slingshot + Windy = Bullet shots - The slingshot will now do double *damage,* meaning it can now do 2 damage per shot instead of 1, applies only towards regular variant.
- Rocket Launcher + Windy = Self destruct - You now come up with a kamikaze idea, so you run up to the first opponent, shove the rocket launcher in their face (does 1 damage), and then your rocket launcher target switches to the center of the screen, then you intentionally fails your rocket launcher to explode both you and your opponent, you deal 2x damage than the regular move to your enemies, but you take 50% of the base rocket launcher damage
- Sword + Windy = Stab - Thrust your sword to *actually* stab your opponent in the chest to cause them bleeding damage (lasts for 3 turns) and does the same amount of damage as power stab, only works with power stab variant of sword.
- Call for Help + Windy = SOS Call - The same as summoning, but it immediately summons them into battle taking no turns but costs 2x as my SP to summon them
- Cure + Windy = Natural Healing - Gives someone the healing effect, and heals them for as much as the regular cure does each turn
- Resurrect + Windy = Will to live - Will work like the old dodging effect, where you have a good chance at dodging the attack for 2 turns
- Sacrifice (+) + Windy = Non-Sacrificial Aid - How about instead of stabbing yourself for your teammates, you deal 50% of the enemies health (exactly 10 HP from bosses) and give it to your allies besides yourself
- Anchor + Windy = Ship Anchor - Will now passively give everyone +2 DEF until you die or the effect ends, you will not be able to use damaging moves, besides the Strategies and Specials
- Windforce + Windy = Tornado Strikes - Hit all enemies with a 5 piece combo that does 1 damage each hit while spinning, makes you dizzy afterwards for 1-2 turns
Underrated comment
Imagine next chapter we're going to hell for firebrand
I’m actually exited for the windforce demo, cause I for some reason like the windforce, and seeing a SFOTH map in block tales would make my day
maybe it would come with a passive ability to double jump / jump to higher places.
@@blair7106that would be sick
I'm calling it right now, at some point, those swords would be used against us, because it is too good to have all of them and it ends just like that
In chapter 7 we will probably presumably be betrayed by someone and lose them all then fight the 7 bosses all over again to reobtain them or
In chapter 7 we play as a different character and we fight ourselves (ex we play as shedslekty) fighting our own avatar since we have gone crazy
Third theory of mine is that we sacfirce ourselves taking the swords with us
windforce should be found in the sky lands and illumina found on sword fight on the heights
For the dark heart, I think they should add guest 666 and make him one of the people who beat Shedletsky up
0:22 you meant 1.5x right? 1.5% is laughably small. As in 100 damage would do 101.5 damage from 1.5% damage. Actually, it would REDUCE the damage to 1.5% because there's no indicator we're adding 1.5% to the multiplier. so 100 damage becomes 1.5.
No, 1.5x is different from 1.5%, 100 damage with 1.5x modifier will do 100 + 100/2 damage, 150 damage.
The video itself is wrong and yes he meant 1.5x
Bro is not cooking
these replies are special
@@felicxis Yes, I know this.
Campy said Banlands is no longer the location for chapter 4
I think it’s gonna be some sort of fire island
wait what?!
Yeah I think they swapped it with the sky lands cuz of the leaks
@@R3ga1n i feel like windforce should be in sky lands
@@Cool_ICE69 Yes, then firebrand location is SFOTH since it fitted with the aesthetic of red vibe
Man wish there was a doomspire chapter, would be cool to see mrdoombringer in bloxtales
I was thinking about the same thing.
I think doombringer will be in banlands
I've got some epik predictions on the SFOTH swords
Firebrand when using Firebrand you do the charge up mechanic, once you fully charged the attack up you do a vertical slash with a Fire Air slash giving the enemies fire damage for 4 turns.
Windforce: When using Windforce, You do a vertical slash making a tornado, the tornado moves towards the enemies hitting each of them with 2 damage and dizzy debuff for 2 turns.
Illuminum: when using illuminum you generate a Pink transparent shield shaped like a circle around your party members and yourself, if an enemy attacks you, you don't get damaged but if you attack you do less damage and the enemies can break your shield if you get hit 4 times plus you can't dodge.
DarkHeart: idk
Really? Can you tell me plsplspls
@doniel546 ok
Firebrand when using Firebrand you do the charge up mechanic, once you fully charged the attack up you do a vertical slash with a Fire Air slash giving the enemies fire damage for 4 turns.
Windforce: When using Windforce, You do a vertical slash making a tornado, the tornado moves towards the enemies hitting each of them with 2 damage and dizzy debuff for 2 turns.
Illuminum: when using illuminum you generate a Pink transparent shield shaped like a circle around your party members and yourself, if an enemy attacks you, you don't get damaged but if you attack you do less damage and the enemies can break your shield if you get hit 4 times plus you can't dodge.
DarkHeart: idk
I feel like windy should just be a sword for the swift effect (like the ones on the enemies that lets them take 2 turns) based on the pattern of buff - attack - buff - attack - buff - attack - buff that were getting
that firebrand and venomshank combo got me feeling *ÆĂÀÃĂĄÅ*
Darkheart i have a little theory on where the underground laboratory will be. In Bizville theres a library close to the donations. Well, my theory is inside that library when you climb the ladder to the upper section, you find a metal door. And there will be the underground lab.
Call me dumb if i'm wrong.
yeah that's where it is ev3ryone alr knows
Epilogue: After the events of the >SFOTH> swords, you finally bringed peace to the world
...until the
What’s periastrons stand for ?
@@MuscleTheMan .
@@MuscleTheMan sfoth swords but more op and cooler
@@MuscleTheManits the name
also if you have multiple periastrons and one periastron sword that merge them together it becomes crazy OP
This is amazing i hope to see these more used in the future
istg from what i've heard about the firebrand that sword is legit going to be my favourite sword if they don't nerf it,, it's literally epicsauce but on a blade and i love it
Honestly i wanted the darkheart to give a debuff
Dark blinded/eyeless
Blinds an enemy having chance to skip there turn or damaging another fellow enemy this also does 10 dmg
I also think after getting the firebrand the sfoth swords you will get upgraded swords here's some examples that could work
Ice dagger ( upg ) heals 25% of your hp and gives freeze (lvl 2)
Venomshank - dmg increases by either 4 to 5 dmg or 6 dmg depending on lvl and poison lvl 2
Ghostwalker - gives an extra dodgy effect and can summon a ghost that will absorb all shots givin to you by 15%
All of them will cost 2 nrg to 3 nrg because these would be op if they were added just the same cost
Venomshank ans been really quiet since firebrand leak
who gonna be using that doo doo sword anymore
@@Dedicated- sword energy prolly
@@Dedicated-AOE for clearing shitty meatshields in the PIT
extra sword energy
@@Dedicated-venomshank would prob still be useful if your using free ice or anything ice ablitites
Just realised the swords that boosts us literally just goes in the air
And then the last chapter will be a distorted land in the final move the player make will be like a big beam with all of their swords
i feel like we are gonna fight telemon on the heights for the last sword which is Illumina since its his favorite weapon and maybe get someone’s help like shedlesty idk.
Last Boss for get illumina
Terry.
I know 2 places where we will travel to these chapters
-helicopter (on top of slimy card shop)
-boat (guy in front yapping abt something)
Betting that the underground laboratory could be undertale typa stuff, perhaps there might be guest amalgamations, just taking a wild guess
(Just checked some leaks, and a enemy called mutant will be in the lab)
or it might be the classic "Area 51" map
@@joshwalter-t7i hate to break it to you, but i doubt that'll be right, blocktales took place in 2010 while the area 51 map was created during 2015
@@Brokerlikesbread the original map was made in 2009.
@@joshwalter-t7i dang, woops my bad, you're right lol, i didn't put on much research when i replied
Fire brand actually does 3- attack to all enemies
my only concern about this is these are kinda just objectively better than the swords we have in game rn, firebrand especially being a direct upgrade of the venomshank
Banlands as the whole chapter 4 theme is scrapped, Chapter 4 is just Desert now, but there is a prison called Banlands
You know what would be a cool OTHER attack? Epic katana.
You know who else would be a cool OTHER attack? MY MOM!
I really really hope this is just a consept because I don't wanna get spoiled lol ;v;
(and my dumbahh was too curious and watched this video anyway)
most is confirmed
@@qwertyyesy actually chapter 4 and beyond is actually just gonna be one chapter and you get rubex and uh the map is the gameplay of undertale not the map but just a video of undertale you reer WRONG.
I have a windforce rework idea:
What it does: Chance of blowing up away an enemy depending on how big is the enemy does 6 dmg if not blew away
(Dlesnt work on mini bosses and bosses)
Example:
A Knight has a medium size it mean it has either a 35% or 45% chnace to blow him away
A purple frog has am 100% chance since he's smoll
A big bandit has a 15%-10% chance to be blew away since he big
Cool right?
If it needs balancing tell me :D
They should make Windforce do 5 damage, DIZZY (Lvl:1) for 5 turns on enemies and FAST (Lvl:1) For 3 turns for your party and costing 3 SE
firebrand:ok
windforce:how much?
darkheart:you reversed the stats
illumina:debuff
I honestly want windforce more than a sword that does fire dmg that’s has a similar stuff to the Venomshank
Fire Windforce is new
I feel like we already know everything that's gonna happen in blocktales but we are still excited for whenever something comes out
we know all the enemies and swords but we don’t know the rest of the story
@@bruh-it1or We dont know your ip addres, or do we?
Feel like fire brand should be a single heavy attack like deal 15 dmg and fire effect which is 5
Tf U on,20 total damage for a chapter 4 sword 😭
im guessing the firebrand is the docks
wind-force the plane (again) and or helicopter (if that exists)
dark-heart is probably the iron door in the library
And Illumina is helicopter (if it exists) or we just get sent to heaven
wait until the 8th sword comes out and were getting the limbo keys reference (/j)
Im Excited for windforce and Illumina
I know that the firebrand WON'T actually attack all enemies, because then the venomshank would be worthless
it costs 2 sword energy
they better make a secret periastron sword /j
after Nier Replicant, I'm always scared of underground laboratory, to those who know
Do not go into the end, its a very scary jumpscare that it makes me shit myself
Sword Fights on the Heights
Block tales is just use sword in sword Fights on the Heights and idk it's not to bad now the game is just 20-29
so ice dagger and ghostwalker will be the only support swords?
(ice dagger heals and ghostwalker applies dodgy)
illumina multiplying damage by 0.015 is crazy
Best leaks in history,if i had to sell my soul to get this leak… then i somehow sold my soul 4 times now
1 gta6
2 deltarune chp3
3 good luck/insane luck
4 leaks of new sword in blocktales
Now that your soul is mine, I command you to like subscribe!
dont we alr have ghost walker?
darkheart kill effect better be that explosion
BRO THESE SWORDS GODDA HAVE LIKE 4 SWORD POWER COST THEY ARE SO OP THEN
I wonder what the Ice Dagger does!
.
@@xraygamer6477 I wonder what the Venomshank does!
@@artekkosmala7870 I wonder what the Ghostwalker does!
I wonder what the Firebrand does...!
You can't even use the Ice Dagger offensively to freeze enemies
Chapter 3 hints at the future chapters
Dude firebrand maybe will be another snow map
BC think with me, if ghost walker chapter realised on Halloween month then firebrand may realises in Christmas month
that _could’ve_ been the case if christmas wasn’t so close to halloween. the devs can’t make a whole another chapter in a bit less than 2 months, they need a break.
(A Really stupid theory that just randomly came into my mind)
Why do I have the feeling that Jerry is the final boss next chapter cuz like,
Jerry likes rocket boots,
and rocket boots has fire in it.
I’m pretty sure that illumina’s buff gives 1.5x damage and not 1.5%
iloumina also does damage dark.
The underground laboratory might be area 51
if it is area 51
fanmade enemies :
-Zombie [aka the green goo monster] :
Hp : 4
Abilities :
>Tackle
>Self-destruct [Gives poison lvl 2 to the whole party]
>Call for help [can only call other zombies]
Goes first
Revives after 1 turn
Dialogues
Idle:
"..."
"you.."
Hurt:
"!!!"
"URGHH"
Downing a player:
"Hahaha.."
"Lol.."
-Jeff the killer
Hp : 15
Defense : 1
Abilities :
>Pain slashes [2 hits]
>Targeted [Targets a random player for 3 turns giving them a status effect, only works on multiplayer]
>Smile carving [basically poison lvl 2 and -40% timing window]
>Molotov throw [Burn lvl 3 for 2 turns deals 2 dmg also]
Dialogues
Idle:
"SLEEP"
"😴"
Hurt:
"JUST SLEEP!!"
"WHY YOU"
Downing a player:
"Goodnight."
"DIE DIE DIE"
-Rake
Hp : 13
Defense : 1
Attributes : Spiky
Abilities :
>Lunge
>Screamer [dizzy lvl 1 for 4 turns]
>Horror Claws
Always goes first
Dialogues
Idle :
" *It charges up* "
"🩸"
Hurt:
"!?!?!"
" *It screams* "
Downing a player:
":)"
"haha"
-Robot
Hp : 12
Defense : 2
Abilities :
>Laser eyes
>Hand grapple [dodge or exhausted for 3 turns and 4 dmg overtime]
>Feel dodgy [dodgy lvl 2 to all the enemies]
>Eye Beam
Dialogues
Idle:
"beep"
" *engine noises* "
Hurt:
"Boop!!"
" *engine fail* "
Downing a player:
"Mission success!!"
"robots rise!!!"
-Smile dog
Hp : 16
Defense : 1
Abilities :
>Maniac chomps [3 hits each does 5 dmg and dizzy for 2 turns]
>Bloody senses [-20% dodge and timing window for 2 turns]
>Dash [Hits twice]
Always goes first
Dialogues
Idle:
"grrr.."
"blood.."
Hurt:
" *its mouth is drooling* "
"GRR"
Downing a player:
"im gonna eat you!!"
"delicious.."
-Pinhead
Hp : 13
Defense : 1
Attributes : Spiky
>Pin Detachment [damages your whole party by 9 dmg + poison lvl 2]
>Horror healing [heals all the enemies +5 hp and gives +2 defense to all]
>Superguard [Defense but blocks any attacks]
>Pulling pin
Dialogues
Idle:
"Horror.."
"Death.."
Hurt:
"Annoying.."
"Quit it!!"
Downing a player:
"whos the pinhead now?"
"spiked!!"
-Eyeless Jack
Hp: 18
Defense : 1
>Blurry [Poisons the whole party and -30% guarding window for 2 turns]
>Ink injection [Poison lvl 4 for 2 turns]
>Charged dash [10 dmg]
Always goes first
Dialogue
Idle:
"Can't see.."
"whos that..?"
Hurt:
"Ow.."
"Hurtful.."
Downing a player:
"Blinded.."
"How's the pain..?"
-Leatherface
Hp : 21
Defense : 1
Attributes : Spiky
>Shielding chainsaw [defend but chainsaw]
>Chainsaw maniac [12 dmg]
>Feel fine
Dialogues
Idle:
"Need more leather.."
"Skins.."
Hurt:
"i'll cut you.."
"don't run now.."
Downing a player:
"Time to collect.."
"More for me.."
-Fishface
Hp : 12
Abilities :
>Piranhas throw
>Poisoning breath
>Call for help [can only summon fishface]
Dialogue
Idle :
"Water.."
"Fishes.."
Hurt:
"..."
"Boiling water!!!"
Downing a player:
"Piranhas.."
"Blood.."
-Chucky
Hp : 10
Abilities :
>Horror Lunges
>Spider ejection [Poison lvl 2 for 3 turns]
>Murderous intention [Charge lvl 2 to all enemies]
Always goes first
Dialogues
Idle:
"KILL"
"MUST DO IT"
Hurt:
"IT BURNS"
"OUCHIE!!"
Downing a player:
"MORE MORE MORE"
"I DID IT.."
-Freddy Krueger
Hp : 15
Abilities :
>Burning disaster [Burn lvl 3 to your whole party for 3 turns]
>Nightmare [makes 1 person from your party get burn lvl 2 and dizzy lvl 3 for 4 turns]
>Claws [2 hits 10 dmg]
Dialogues :
Idle :
"Burning.."
"it's hot in here.."
Hurt:
"Stop that!!"
"Really?"
Downing a player:
"No more pain for you!"
"ha"
-Granny
Hp : 14
Abilities :
>Bat beatdown [4 hits 3 dmg each]
>Beartraps [must dodge or get exhausted for 3 turns and 3 dmg]
>Bat power [charge lvl 2]
Dialogues :
Idle:
"GET OUT..."
"STOP.."
Hurt:
"YOU WILL DIE"
"WILL IT STOP?!"
Downing a player:
"it stopped."
"thank you.."
Bosses :
-Slasher rematch (jason)
Hp : 75
Defense : 2
Abilities:
>Careless stabbing [2 hits each does 9 dmg]
>Maniac forest [slasher signature but x3 dmg]
>Chainsaw combo [10 hits 4 dmg each]
>Shield strength [50% dmg resistance]
Dialogues :
Idle:
"I'll KILL you this time."
"Say goodbye."
Hurt:
"Be afraid!"
"Fearless."
Downing a player:
"Mission Completed."
"DIE."
-Pirate Zombie
Hp : 97
Defense : 2
Abilities :
>Flintlock shots [4 hits 5 each]
>Poisoning stabs [5 hits each does 2 dmg, poison lvl 2 for 3 turns]
>Zombie strength [gives charge lvl 3 and poison lvl 2]
>Call for help :
-Zombie
-Fishface
>Focused strength [charge lvl 4]
Dialogues
Idle:
"I'm gonna eat ya!"
"Yar!!"
Hurt:
"Arrgh!"
"Shiver me timbers!"
Downing a player :
"Me treasure!!"
"Gold!"
-Sonic.exe & Tails doll
Sonic.exe
Hp: 95
Tails doll
Hp: 70
Defense : 2 and 1
Sonic.exe
Abilities :
>SpinDash
>Sprint
>Rapid spins [5 hits 7 dmg each]
>Nightmare [heals half of his hp]
Tails doll
Abilities :
>Shining flight [4 hits each does 9 dmg]
>Horror [jumpscares everyone and exhausted for 3 turns]
>Rising heal [call for help and refreshing heal]
-Heals all enemies [+30 hp and +3 defense]
-Summons = Jeff,Rake,Granny,Freddy krueger
Dialogues [Sonic.exe]
"You will NOT survive."
"Try me."
"I'm just too fast!"
Dialogues [Tails doll]
"Hey.."
"What is this..?"
"Feared.."
Slenderman
Hp : 145
Defense : 2
Abilities :
>Horror snare [2 hits 15 dmg each dizzy lvl 2 for 4 turns if not avoided]
>Void tentacles [6 hits 7 dmg each]
>Unseen [exhausted for 3 turns]
>Pages [click every note or get jumpscared dizzy lvl 2 for 2 turns and 15 dmg]
>Nightmare grab [dodge or exhausted for 4 turns and -12 dmg overtime for 4 turns]
Dialogues :
"COLLECT MY PAGES.."
"LOOK AT ME."
"GO BACK."
-Alien
Hp : 100
Defense : 1
Abilities :
>Acid vomit [4 hits 9 dmg each + poison lvl 3 for 4 turns]
>Laser gun [2 hits 25 each]
>Freeze ray [freezing lvl 3 for 4 turns]
Does not talk
Reward :
A card maybe
Tools :
Flashing lantern
Description :
*Could potentially stuns enemy outside and inside battle*
In battle
Sp: 4
Use : 2 Dmg to every enemy and attempts to put dizzy lvl 2 for 3 turns
Buzzsaw
Description :
*Slices stuff and could break doors with unobtainable keycards*
In battle
Sp : 7
Use : 4 hits and 4 Dmg each to the enemy
Items :
Acid bomb
Description :
*Too toxic...*
Use: 5 dmg to all enemies and you
Teddy bear [this one is based on break in story]
Description :
*I need a hug!*
Use: Dodgy lvl 6 for 3 turns
Chips for noobs
Description :
*Need some cola.*
Use: heals 5 hp over time for 5 turns
Pancake
Description :
*Better than waffles!*
Use: Heals 35 hp
Waffles
Description :
*Better than pancakes!*
Use: Recovers 35 sp
Epic face amulet
Description :
*Epix.*
Use: Charge lvl 4
"underground laboratory" is just SCREAMING area 51
like those "survive the killers in area 51" games or some shit
All of these are subject to changes.
the most leaks of what you got are old.
Hwy man :)
hi
if everything is paper mario related, then the max level is 27 after the full release.
I wonder if the chapter 4 boss is going to be a dragon or the firebrand itself. Oh and a lantern will maybe be a new gimmick
Since it's like a desert, as said by the devs, I thought about an outlaw gunslinger that would use different arsenals like a ricocheting revolver and an explosive shotgun, besides the Firebrand. Heck, maybe he can have some Drakobloxxer DNA as he forms reptilian wings or claws.
Windforce if its in SFOTH I NEED a background change for my phone.
It seems kinda wrong that illumina is found in the sky lands when there is the windforce
Theres probably gonna be demo 8 where you save builder man
Illumina actually multiplies by 1.5x not 1.5%,(5 damage would be 8 damage rounded up)
disappointed that venomshank poisons, firebrand burns and ice dagger gives you a small bit of regen.
me when the blocktale leak
How do yall know what they do?
Questions how do you know? We will be fighting kyiko sister?
What is everyone’s favorite sword? here’s mine the dark heart is my favorite just comment
windforce
Illumina
They should make windforce blow away (some) flying enemies
imagine it could skip wild battles that would be funny
I know windforce will be trash and it will get buffed, same for illumna
illumina looks fun and simple, it might cost 1 SE
@Maannnn... no, NO! illumna is supposed to be the strongest sword!! ITS THE LAST SWORD IN THE GAME SO THERES NO WAY IT WILL BE WORSE THAN THE VENOMSHANK AND ICE DAGGER
@@quickhallsshow576 it isn't really weak
@Maannnn... Yes it is
@@quickhallsshow576just because it’s the last sword in the game doesn’t mean it can be better than the other swords, dark heart might be better.
Someone is definetely going to steal our swords, we wont just get all 7 easily and that's it, Block tales had a huge twist in chap 3 so why not it happen again, also why do i feel to we get dark heart we need to do the opposite to get ghostwalker, (which is corrupt our soul)
Hatred will def take the oportunity to strike again he will be alot stronger obviasly
This is what no update does to blocktales players, they start to post stuff that dont exist like tf2 community with madcap
This all came from swords of the heights…..
Man I wished illumina was in sword of the heights, not wind force 😭😭😭😭
the leak is crazy
I wonder what will gonna be the final boss fight after getting all swords
so...firebrand is chapter 4?
Ghost sword needs a buff
You do realize it got buffed due to the Dodgy rework, right?
@@omnibeta1876 oh good
The order prob:
1. İcedagger
2. Venomshank
3. GhostWalker
4. Firebrand (mayeb)
5. Windforce (maybe)
6. Darkheart (Please the next be illumina)
7. Illumina (please have darkheart before
these concepts or actually someone told you? cuz im gonna be mad at you if these are real upcoming stats.
it's real
titles:
Chap 4: underhanded Uprising (scrapped)
Chap 5:timeless trials (scrapped)
Chap 6: into the unknown (not scrapped for now)
Chap 7: ascend the heavens (not scrapped for now)
Chap 8: the show down (scrapped)
You know fire is gonna be nerfed like hell
Windforce should have a set % chance of instantly blowing a enemy away
(P/E=#
P= your level
E= enemy level
So a level 15 enemy has a 100% chance of “dying” instantly if I am level 18
Wait is that a d-darkheart. . .??
Ice dagger black rock castle-crossroads I think
Venomshank griefers crib-no reference
Ghostwalker hatred mind and Telamon manor-telamon’s manor reference
Firebrand 1x1x1x1x1 banlands- bankands roblox
Windforce brickbattler SFOTH- SFOTH IV
Darkheart abberatuon lab-SAKTK
Illumina astronaut the moon-contribute to the creator of block tales
I have a theory that we won’t be able to use Ice Dagger and Firebrand at the same time. We would have to choose between them.
And we can't able to use dark sword and illumina sword at the same time too
ehhh in that case theyd have to make the firebrand better because ice dagger is insanely good
You know damage multiplied by 1.5% is ABYSMAL right
why are firebrand and darkheart gonna be the most broken swords in the game bri
i have this theory
slasher is the wielder of the darkheart
i mean the creator of the game said that slasher didnt actually die
i heard darkheart doesnt have a wielder confirmed by the devs
Dark heart mostly possess people that tried to wield it