How to Build a REALISTIC Residential Zone in Cities Skylines 2 | Realistic City Tips

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

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  • @noxnovaYT
    @noxnovaYT  8 หลายเดือนก่อน

    You can further show your support by clicking the "Thanks" button. 🔝
    Like, share, and subscribe are also extremely appreciated! 🙏

  • @_ch1pset
    @_ch1pset ปีที่แล้ว +27

    I like using the alley roads as neighborhood roads for low density residential. Removes street parking so they actually park in the driveway, also, in the US, most neighborhood streets are unmarked and typically narrower. I use the marked 2 lane 2 way as collectors, and 4 lane roads as arterials. I tend to only use 6+ lane roads if there are slip lanes or if a highway is terminating into an avenue or vice versa. I also found that smaller lot sizes in low density is better for conforming to terrain. I treat the 6 unit deep lot sizes as the "rich" homes and try to use those sparingly.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว +4

      This is a very good practice indeed because I find CS 2 maps really difficult in terms of terrain topography. They made much bigger buildings but now the maps are steeper and with less flat areas and the big buildings won't fit well. I do a lot of terraforming in CS 2, luckily it's free. 😁

    • @Trigger200284
      @Trigger200284 ปีที่แล้ว

      I have had good success just using the 2 way 2 lane standards roads and just being smart about my arterials (4 and 6 lane) and highways as well as putting the odd parking lot here and there.
      It has worked well for me with a well designed bus system that handles 30-40k people a month and a subway system that I just brought online recently.
      The only issue i have with traffic is the current AI not using merge lanes and exit ramps properly and it is maddening.

    • @hachiman8935
      @hachiman8935 ปีที่แล้ว

      I agree, alley roads in CS2 are generally what American streets look like in suburbs

    • @hachiman8935
      @hachiman8935 ปีที่แล้ว

      I also stopped buying large road early on I just buy the highway and do your same road hierarchy

  • @gonndalfderblaue6449
    @gonndalfderblaue6449 ปีที่แล้ว +6

    Easily the most informative CS2 video I have seen. Keep it up!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thanks a lot! Part 2 coming soon. 😁

  • @BonnieAndHarris
    @BonnieAndHarris ปีที่แล้ว +17

    Bro you are so underrated and deserve way more subscribers, you’ve earned a sub.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว +1

      I don't hear this every day. Thank you so much! 💯

    • @smurfdoc
      @smurfdoc 11 หลายเดือนก่อน

      I agree! This was a great video! I look forward to more

    • @ДмитроТисько
      @ДмитроТисько 7 หลายเดือนก่อน

      no

  • @arilharomi
    @arilharomi 3 หลายเดือนก่อน +1

    This very informative. Thank you!

    • @noxnovaYT
      @noxnovaYT  3 หลายเดือนก่อน

      Glad it was helpful!

  • @BobLoblawzha
    @BobLoblawzha 10 หลายเดือนก่อน

    This is what I was looking for: specific actionable insights. Bravo! And the spreadsheets are useful and well designed. Keep up the good work.

    • @noxnovaYT
      @noxnovaYT  10 หลายเดือนก่อน

      Thank you so much. Glad it was helpful!

  • @jas_creates
    @jas_creates 11 หลายเดือนก่อน

    Wow what an amazing tutorial! Especially the helpful spreadsheet and the tip about the sunlight hours. Thank you so much!

    • @noxnovaYT
      @noxnovaYT  10 หลายเดือนก่อน

      You're so welcome! Also I have 2 more tutorials about the Commercial and Industrial zones packed with lots of information. 😁

  • @battlehawk77
    @battlehawk77 ปีที่แล้ว +1

    I've gladly liked and subscribed. :)
    Good tips in here, and the spreadsheet is very handy!
    Looking forward to videos on the other building types. :)

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Awesome, thank you!

  • @brie811
    @brie811 ปีที่แล้ว +1

    This was an amazing video. Something i really strugglwe with is how to structure to fiot the housing in my city. I really appreciate the hard work that you put into this video along side the spreadsheet. Super helpful! Amazingly done. Keep it up ♥♥

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you! Glad I could be of help😁

  • @jacobc2850
    @jacobc2850 ปีที่แล้ว

    Oh my gosh I LOVE the spreadsheet! I’ve screenshot Ted it on my phone for easy reference now!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว +1

      I'm very pleased to hear this!

  • @hoagie7859
    @hoagie7859 ปีที่แล้ว

    Thank you for the easy to follow instructions. Excellent video!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad it was helpful!

  • @ohska5905
    @ohska5905 ปีที่แล้ว

    I LOVE YOU FOR THAT SPREADSHEET OH MY GOD YOU ARE SO UNDERRATED

  • @_Aspartes
    @_Aspartes ปีที่แล้ว

    been waiting someone to document the size for a while, thank you!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad I could help!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Stay tuned because more videos like this are coming! 🏗

  • @mr.anderson6660
    @mr.anderson6660 ปีที่แล้ว

    Very nice dude and thanks for the sheet!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you! Glad you like it!

  • @ianb.6582
    @ianb.6582 ปีที่แล้ว

    Going to try some of this out.
    Liked your narration, keep it up! Hope to see more videos/building style soon!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว +1

      Thank you! Just wait and see. 😌

  • @erviki96
    @erviki96 ปีที่แล้ว

    Just found randomly this video as I felt in love with the game and I have a kinda OCD thing within the game, so this video for me is like a sugar for cake ❤

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you so much! 😅

  • @outtatownshooter
    @outtatownshooter ปีที่แล้ว

    Bro your heaven sent 🙏🏿

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you very much! 💯

  • @AsherCharles
    @AsherCharles ปีที่แล้ว

    Great content man, thoroughly enjoyed it 😊

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad to hear it! 😁

  • @ragunathc
    @ragunathc ปีที่แล้ว

    super video, thanks for inspiration!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad you liked it!

  • @kevensmhith
    @kevensmhith ปีที่แล้ว +11

    shame you're always forced to use a grid without curved roads otherwise you get weird gaps between buildings

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Yes, but that is because the game has only rectangular assets. Besides in real life, you will rarely see new buildings with other corner angles than 90 degrees...

    • @lobofelipelobo
      @lobofelipelobo 10 หลายเดือนก่อน +1

      Grids are necessary to make any project, but there is a problem in the game because of non orthogonal buildings.

  • @jpeters1734
    @jpeters1734 ปีที่แล้ว +4

    Wonderfull spreadsheet!! You got yourself another sub! I really appreciate the quick and to the point style of this

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you so much! I already have two more spreadsheets ready to go for two more videos. 😅

  • @El.Toro107
    @El.Toro107 ปีที่แล้ว

    Perfect. Thank you for the information, got my sub!!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad I helped, and thank you!😁

  • @nosignal88
    @nosignal88 ปีที่แล้ว

    Thank you so much hey..
    From Sydney, Australia.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad I helped!

  • @relaxationparadise7645
    @relaxationparadise7645 ปีที่แล้ว

    My city i planned, 300k pop now and man i love it. Learned a lot from my mistakes. There is the most efficient way or the city crash n burns.

  • @andrius2254
    @andrius2254 11 หลายเดือนก่อน +1

    I have a question. How can I make people walk more? I have busses and trams that are going to schools and shopping zones. However I feel like everybody from my row houses are using cars to get anywhere.

    • @noxnovaYT
      @noxnovaYT  11 หลายเดือนก่อน +1

      In Cities Skylines 2 there are a lot of factors that influence the citizens in choosing how they move around the city like their wealth, how busy the roads are at a specific moment, if there are any car accidents along the way, how expensive is the ticket, how much they have to travel from home to station and from the station to their destination or some may just value time over money and use their cars because it’s faster.
      Also, pay attention to the time of the day, because if you play with the day/night cycle turned off you won’t notice when it’s day or night, and if you check the lines panel and it’s 2:00 AM it’s logic for the lines to be almost empty.
      At first, that’s what I was doing too and I kept on wondering why nobody was using my lines but I did not notice what time it was actually.

  • @jarko7436
    @jarko7436 ปีที่แล้ว

    Great video

  • @seriphyn8935
    @seriphyn8935 ปีที่แล้ว

    You should try the EU houses at 2 or 3 units deep only. They fit better in denser areas, seem to be scaled better to other assets, and have a regular house look like how you drew them in pre-school.
    Consider 6-deep lot is a whopping FOURTY EIGHT METRES deep 😱. That is extremely large for a single family home plot anywhere but very suburban or rural. 2x2, 2x3, 3x3, 3x2 etc. sized SFHs are more appropriate to being within city limits.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Very good points I really appreciate them! Where I live we have like 100 meters deep lots by 20-30 wide 😂 but of course at the countryside.
      But as you say, in the suburban part of a big city smaller lots fit better to achieve a bigger population density.

  • @Seabatt.
    @Seabatt. ปีที่แล้ว

    Great video!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Glad you enjoyed it

  • @BigDaddyGarth
    @BigDaddyGarth ปีที่แล้ว +1

    Really good vid

  • @sevenup1293
    @sevenup1293 ปีที่แล้ว +1

    for low density houses i usually mix european and north american styles for more variety. They look almost the same

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Yes you can do this with low res and high res, but the other categories don't look that similar. Also low rent are the same for both regions.

  • @OldDadGamer
    @OldDadGamer ปีที่แล้ว

    Thanks a lot for the file!

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      You're welcome!

  • @Artem_Petryk
    @Artem_Petryk ปีที่แล้ว

    So the most tips aren't new, still combining them into one complete piece is trully great.
    Thank you for the MEGA helpfull spreadsheet, that is trully great, as game don't give you any reference regarding building's hight (I've gone with a try and error approach).
    Again, thanks, and hope you'll get more subscribers, as you deserve it.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you very much!

  • @krisztian3477
    @krisztian3477 ปีที่แล้ว

    Fain clip frate

  • @CadillacFan77
    @CadillacFan77 ปีที่แล้ว +1

    I like your ideas for the medium and high density building, looks great. But the low residential area is somewhat unrealistic, in reality those neighborhoods are not that packed as in your example, nor are the houses that similar in size

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Thank you! The problem with the low residential is that even tho there are houses 4 square wide, the chances to get one to spawn are really small and I don't know why. So I guess we are kinda stuck with the 2 and 3 squares wide for now. 🤷

  • @ThaJay
    @ThaJay ปีที่แล้ว

    yay spreadsheet

    • @ThaJay
      @ThaJay ปีที่แล้ว

      Too bad it's just residential

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว +1

      Don't worry, commercial and office is coming out this week, so hit subscribe and stay tuned 😁

  • @jirosaves_theworld
    @jirosaves_theworld ปีที่แล้ว

    when playing something like CS, i always find a professional one who build city
    because it more reasonable lol
    now i feel like bit understand why my build always having traffic issue

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      I'm glad that I could be of help to you!

    • @jirosaves_theworld
      @jirosaves_theworld ปีที่แล้ว

      subbed right away because i need to learn from professional as much as possible hahaha@@noxnovaYT

  • @royaltyestateconstruction
    @royaltyestateconstruction 8 หลายเดือนก่อน

    I'm on PS4 can I get that spreadsheet 😮

    • @noxnovaYT
      @noxnovaYT  8 หลายเดือนก่อน

      You can download it from your phone. But how do you play on PS4? there is no console edition yet...

    • @royaltyestateconstruction
      @royaltyestateconstruction 8 หลายเดือนก่อน

      @@noxnovaYT Yes it on PS4 Xbox and other console systems. Thank

  • @ShermanT
    @ShermanT ปีที่แล้ว +1

    cool

  • @octahedron2064
    @octahedron2064 ปีที่แล้ว

    pls do it for european not grid layouts

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว +1

      Be sure I will!

  • @atylakalil4824
    @atylakalil4824 ปีที่แล้ว +1

    Modernist urbanism basically.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      Yes, and done in a nice way.

    • @atylakalil4824
      @atylakalil4824 ปีที่แล้ว

      @@noxnovaYT Is there a nice way? 🗣️

  • @Trigger200284
    @Trigger200284 ปีที่แล้ว

    You're best bet is to put the game down and wait 4-6 months, because as your city gets larger, it is unplayable with the CPU loads.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      If it still got at least 30 FPS I'd say it's ok. It's not like an action game where you want to have quick reaction times, higher framerates other then interface smoothness in games like these don't matter that much

    • @Trigger200284
      @Trigger200284 ปีที่แล้ว

      @@noxnovaYT ya i agree, i was even dealing with the like 10-20 fps I was getting because it functioned mostly.
      But as soon as you start into the 125k-150k persons in the city, there is a behind the scenes calculation slowdown. It starts screwing with a number of things the most evident of which is the traffic, it can take MONTHS of city time for a vehicle to move through the city and my fairly well equipped CPU is chugging to keep traffic moving.
      It slows down every 5 seconds to a crawl, then speeds back up for a few seconds and then slows to a stop and then rinse and repeat every 5 seconds.
      It is extremely unoptimized.

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      @@Trigger200284 I guess it's a trend these days 😅 . But somehow it's understandable for anything to start to run slower and slower the more things you add to it...

    • @Trigger200284
      @Trigger200284 ปีที่แล้ว

      @@noxnovaYT oh i understand that, but my cpu is no slouch and has plenty of cores to work and it is turboed with almost all cores dedicated to the game. And it is completely brought to its knees.

  • @The.Drunk-Koala
    @The.Drunk-Koala ปีที่แล้ว

    That low density was super realistic......
    Not

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      This was just one of the many ways that you can lay down low residential. Let's say that the low residential falls more to the "Organized" category then.

  • @ezakiil
    @ezakiil ปีที่แล้ว +1

    I fucking NEED some zoning disable tool, why in the world they couldn't do that, just add it as a regular upgrade tool come oooon, its so simplleeeeeee

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      I feel you bro! But they added that in CS 1 not long ago and I thought that it would come as a standard feature in CS 2, but it didn't...

    • @ezakiil
      @ezakiil ปีที่แล้ว

      @@noxnovaYT same, it's so annoying bit with this incosistent zonning

    • @noxnovaYT
      @noxnovaYT  ปีที่แล้ว

      @@ezakiil The only way to trick it its to just build the first road, zone the area, and then build other roads around, this way it will not overwrite the first zoning even tho you build the other roads at any other angle then 90 degree.