3DS max hard surface modeling tutorial | 3ds max topology | Hanora 3D

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  • เผยแพร่เมื่อ 5 พ.ค. 2023
  • 3DS max hard surface modeling tutorial | 3ds max topology | Hanora 3D
    Hello friends. The topology is a very important thing in 3D modeling. We should take care of that in the process of building our model.
    If you are a beginner in 3D modeling Please, watch carefully and take a good idea about topology. Good Luck.
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ความคิดเห็น • 18

  • @manbok23
    @manbok23 ปีที่แล้ว +1

    Nice work!
    4:39
    loop edge + spherify changes to circle loop is good idea

  • @DiegoSynth
    @DiegoSynth 4 หลายเดือนก่อน +1

    Wonderful, really well done; lot of useful tricks, plenty to learn from here!
    There was only one thing missing to make a complete good topology: when you grab down the edges, at 2:44, there is one lonely segment (the first and last, on both extremes while you drag). This edge is making the face above have a valence 2 (5 edges). If you get away with it or not will depend on how permissive the software is, in case you import it somewhere else. Still it's easy to fix, just connect the vertices starting from the lonely one, until the very top, where all the triangles converge.
    It's very curious how a chamfer on a simple hard surface (blocky mesh) can mess things up if you don't do like you did. Really well done!

    • @hanora3d
      @hanora3d  4 หลายเดือนก่อน +1

      Thank you for your valuable feedback.❤️❤️❤️

  • @TRUSHAR_
    @TRUSHAR_ 8 หลายเดือนก่อน +1

    very nice video , thankyou for your tricks😃😃😃😃😃

    • @hanora3d
      @hanora3d  8 หลายเดือนก่อน

      ❤❤

  • @7Mruvek
    @7Mruvek 6 หลายเดือนก่อน +1

    Instead of repeating something 4 times like with those holes, it's always a good idea to use symmetry modifier twice on 2 axis and work only on quarter of a model.

    • @hanora3d
      @hanora3d  6 หลายเดือนก่อน +1

      I appreciate your comment.❤️❤️❤️

  • @user-qr9dd4he6h
    @user-qr9dd4he6h 8 หลายเดือนก่อน +1

    Thanks😊

    • @hanora3d
      @hanora3d  8 หลายเดือนก่อน

      ❤❤

  • @aybugame
    @aybugame 6 หลายเดือนก่อน +1

    Thank's

    • @hanora3d
      @hanora3d  6 หลายเดือนก่อน

      You're welcome.❤❤❤

  • @vibudhajanindha5233
    @vibudhajanindha5233 ปีที่แล้ว

    GOOD LUCK

  • @patricktofield9628
    @patricktofield9628 25 วันที่ผ่านมา +1

    Hey... great tutorial, but I'm getting stuck at the Bridge part (4.52). Nothing's happening when I hit the Bridge button after Spherify & Edit Poly with the edges selected as in the video at 4.50.
    Any ideas???

    • @hanora3d
      @hanora3d  25 วันที่ผ่านมา

      Normally, it works. However, there are a few things you need to make sure are in your mesh.
      1. Is every vertex welded?
      2. There are no extra edges.
      You can try this way. convert to editable poly without adding modifiers. Thank you for your valuable idea.

  • @The9PointStar
    @The9PointStar 4 หลายเดือนก่อน +1

    Thanks! u could have done it faster with symmetry and avoid the repetition

    • @hanora3d
      @hanora3d  4 หลายเดือนก่อน +1

      Thank you for your valuable feedback.

  • @rosaa3288
    @rosaa3288 ปีที่แล้ว

    3ds max purudu wela animation short film wage ewa hadanna puluwanda

    • @rosaa3288
      @rosaa3288 ปีที่แล้ว

      ඊළගට එ් ගැන video එකක් . කරනවාද ❤