Thanks for checking out POSTAL and Redux! I had initially proposed keeping P1's difficulty slider for Redux strictly for the "It goes up to eleven" reference, but having looked at the original source code, the actual differences between each setting were trivial. The main function of P1's slider was to set what is internally referenced as the Easy, Medium, and Hard enemy/weapon/item layouts (like Doom), which is ultimately what Redux plainly exposed with discrete menu options instead of a slider. The Nightmare difficulty enemy layout in Redux is new, however, and completely original. And unless a bug creeped in over time, in Redux, if you're knocked down by a rocket, you can hold down the crouch key to remain lying on the ground to avoid P1's infamous rocket stun lock loop.
@MarphitimusBlackimus You seem like a good guy, which is weird since the church of IPL is humanity's greatest enemy (no snark) and you're one of its agents. Life is complicated and morality isn't cut and dry I guess.
POSTAL 2 is something I've considered covering since there are a lot of little details and nuances to its AI behavior and mechanics, but it mainly just comes down to a lack of free time, and I've still got a mountain of Half-Life I wish to cover first. Covering any POSTAL after Postal III would seem self-masturbatory, though, and I try to keep the masturbation in my videos to a bare minimum. Yes, I work at RWS. I'm the lead designer. Also, I predict that the next RWS title will be announced at least by the next return of Halley's Comet.
And now it's illegal to let kids play with even plastic noisemaker guns or cap guns of any kind. people get shot all the time anymore for having bb guns on them, mad world.
@@xmm-cf5eg Well, realistic BB guns make sense in my opinion. If your a cop and you see some kid walking around with what looks like an assault rifle (And keep in mind you probably wouldn't be close enough to see any details that would let you know it's a BB gun) and the kid takes it out trying to tell him it's not real, or the kid points or at his friend, then yeah it makes sense. This is why most toy guns have the orange tip. With capguns, it's much less justified, and with the **SUPER FUCKING NINTENDO SUPER SCOPE** it's makes even less
fun bit of trivia, in the original Postal credits screen graphic, there's a dead baby laying in the pile of bodies, which is absent in the Postal Redux version.
I doubt that. Vince said in an interview that he can't stand the concept of hurting children, that's actually why he made an elementary school as the level where the Dude breaks down. So, if he's that dedicated to not harming children, I doubt he'd let that fly.
@@DrewFr33m4nn my question is.... is why is Doom eternal ok with the masses but hatred is.... there violent murder in both... why is one praised and the other hated
"Like that other game" "Not Important" God I love the devs at RWS, they know their market, and they know how to make that shit funny. Good job guys, keep it up :)
An aspect of Postal and Postal Redux I always found overlooked was the OST. Whilst there's no music during actual gameplay there are tracks that play during the initial loading/diary entry screens, I always found that these tracks had a certain unnerving aura to them. Very industrial focused but oddly serene & dreamlike, perfectly complements the more serious tone of this game. I mean some of these tracks combined with the artwork that you see can be very effective at creeping you out, not something you see attempted much these days sadly.
Yeah, this game did creep me out alright the first time I played it. There are some ambient tracks in levels too, and just creepy sounds in general. And what better sound to summarize your madness than almost complete silence amongst a pool of bodies caked in blood.
Having gone into Postal 1 completely blind after playing Postal 2 that first screen with its art and really really creepy music got me good. It pretty much instantly put me into the "Oh shit this is going to be completely different to Postal 2".
This just fuels my longing for a genuine horror theme in place of the rubbish released in this age, the previous or the next of which the only dread you could obtain from them is from the quality or lack thereof. I'd always been struck by insufferable boredom from the conveyor belt of insubstsntially derivative works that merely mirror the greatest common denominator, recycle, and very minimally alter. Scorcese's sentiments resound in lament of this prominent void in the medium, a certain lack of revelation feeds this machine that continues to produce the same repetitive wash of similar hues.
Postal 1 is a really unpopular horror game. One reason i like it is that it's part of the category 'insanity' games like 'Cry of Fear' and 'Silent Hill' are a part of it. The games mysterious lore and lack of answers gives off its true horror.
Where's your obligatory "In Cry of Fear and Silent Hill you avoid monsters, in Postal 1 you play as the monster" comment? Frankly, what's even up with people saying that in games like Postal and whatever you play as the bad guy? Like, in every game that involves killing you're already not a good guy. In Saints Row series you play as a psychopath, in Doom as basically Jesus 2 and in Dead Rising you can put on a night gown and kill survivors for literally no reason, yet, a guy who shoot up a town that sent a police officer with a rocket launcher to evict him is the insane protagonist?
"This is a handgun. Putting it in the hands of a kid just gives them the wrong idea." By that logic, letting a kid play Gran Turismo gives them the impression that they're a race car driver.
@@silverhand9965 despite the fact that they use actual gun powder, I was basically addicted to the fumes, and don't worry about the gun cabinet next to the toy aisle, or the BB guns that look almost identical to a real firearm. Nope, its gotta be the video games
People like to make fun of Joe Lieberman and I mean, he deserves it, but compared to our moral crusaders on twitter he seems the lesser evil in hindsight.
@@ViktorKruger99 because he’s one singular lunatic without an echo chamber that everyone can see as a lunatic plain as day. Twatter mob somehow has much more power.
@@CrazyBananas56 I'm not 100% sure about the game itself, but Paradise Lost made the Postal 3 Dude some sort of split personality inside the Postal Dude's head that can also materialize.
@@CrazyBananas56 Postal 3 was a dream the Dude had while he was in his eleven year coma before Paradise Lost, so while the stuff in it didn't happen, the character in it actually was the Dude, so when he recalls memories they may be legit.
Postal is about an insane man vs. a (mostly) sane world. Postal 2 is about a (mostly) sane man vs. an insane world. I’m not sure how to classify Postal III.
Running With Scissors is probably my favorite developer, simply because they take an astounding amount of pride in their work. Also they're very much about creative freedom, and I love that.
We don't have many honest, hard-working and creative developers nowadays. RWS don't censor themselves and make the games they want to make. They rely on their loyal fanbase to make ends meet, which is highly commendable, considering how greedy devs nowadays have become.
I have always, even as a kid thought the early video game violence controversies were ridiculous. Oh yeah, Mortal Kombat's totally realistic. I see ice ninjas rip peoples' heads off on a daily basis. Oh, and Mr. lieberman make sure to tell me how many ethereal lightning gods you've met.
The ironic part of this comment is the complete lack of self awareness shown in people raised on this media. What you take in does influence you, and the media influences society around it. Rage 2 has scenes where men crawl around with furry butt plugs as their gay lover all but fondles them. The more I see this type of revolting shit in games the more I think maybe there's some merit to censoring shit. The slipper slope is real and we're hitting the big swimming pool of shit at the bottom of it soon. I don't want my random FPS side quests to look like deviant art's fantasies.
@blackrave404 Of course I didn't buy it, it's the same company as New colossus. All I'm saying is there should be boundaries or you end up with animal tail buttplugs shoved in your face when you just want some whole some ultra violence.
@Stix N' Stones Only a fool thinks people aren't influenced by the media they consume. Or are you going to claim those girls who killed another girl due to slenderman were totally not inspired at all by the games and urban legends about him? Take your name calling it shove it up your butt. I'm sure you think that sort of behaviour is acceptable too.
@@Blakbox92 that's like saying since you disagree with him you automatically support weird sexual fantasies in media where no one asked for it. I will say that not all content like that should be regulated, but I sure as hell don't want to see it. Imo situations like this could be avoided if the ESRB was an actually reliable system because "sexual content" can apparently mean anything nowadays.
postal 1: an actually somewhat disturbing game where a paranoid schizophrenic goes on an absolute rampage and murders innocent people because he assumes they're "out to get him" postal 2: essentially a meme game where the character is only as violent as you make him, that somehow manages to be a genuinely great game postal 3: an absolute nightmare that makes every other source game's code look like a work of art postal 4: more of postal 2 but a bit worse maybe postal brain damaged: doom eternal... but better poostall royale: poostall royale
I have not watched this video yet and I only came here because the loading screen was disturbing and intriguing and now I'm here. I know nothing about this franchise and your description of Postal 1 is just so...disturbing. my god I'm kinda scared to know more. Ugh guilty pleasure...😮💨
i played 7:37 on nightmare, and all of the birds were replaced with swat officers i had to run behind the train and camp the infinite conga line of swat with the flamethrower, it was like dario casali took over the level design for a minute
Postal was a formative experience if you played it as a dumb kid. The cold, jokey atmosphere juxtaposed with the murdergoth poetry gave me a more raised sense of dread than any of these newfangled sloppy self-important horror games.
I will say that I quite like the general feel that the loading screens have. They use a lot of stock horror music that was popular in the 1990s and early 2000s (like how Central Park uses a sample from Altered States which was also used in HL2 and 28 Days later) but I think it's used effectively alongside the illustrations and journal entries. Seriously whoever illustrated the loading screens is pretty good, especially when they updated them with some slight animation in the Redux.
I really love how wholesome running with scissors and their community is. It’s such a mature audiences-oriented franchise and funnily enough, everyone acts like adults. It’s both hilarious to me and warms my heart
There seems to be a strange inverse law at play, and it goes beyond postal. The more hardcore and edgy something is, the more likely the community is to be wholesome. The more family-friendly and ostensibly innocent, the more likely the community is to be toxic and/or degenerate. It's very strange. It doesn't apply in all cases but it certainly happens enough to be noteworthy.
I have so much respect for RWS and how they continue to support and occasionally update Postal 1 and 2 and even create remastered versions and new content for the two games after two decades
They are one of the few devs that actually aren't money hungry Because they are really care about their community, when they make a mistake most of the times they will fix it or ignore it if the bug isnt actually effecting the gameplay
The sound glitch can be either due to the sound system choking on too many simultaneous sounds and failing to fill the audio ringbuffer in time and you're hearing whatever garbage that happened to be at that point in the buffer, or it could be an error with audio scene handling, where the sound effect gets triggered before it's had its parameters set correctly, so you're hearing a sound effect playing at exact listener coordinates at max volume for the duration of a single frame. My money would be on the latter, since it's a rather easy mistake to make and miss in testing.
Same, i expirienced the level of cringe capable of destroying mountains. I was like "oh god, please no, anything but this, lord have mercy on our souls, NO!". Земля тебе пухом сиви11.
I am bummed the Auto Shotgun/"Spray Cannon" never came back in Postal 2/4. I'm sure it's for balance reasons, but there's just something cathartic about a game giving you a drum fed auto shotgun and letting you go to town.
Agreed dude, I'm also bummed the auto shotgun / spray cannon never came back, like the sawed of shotgun was OP, so imagine a mag fed auto shotgun dealing same amounts of damage, that would be awesome
@@OperatorMax1993there was one added in Eternal Damnation, and one mod on the Steam Workshop adds the weapons from ED into the base game that weren’t already there. The guns need to be reloaded, so make sure to play with enhanced game on to disable those.
11:09 the circus in nightmare difficulty is hard as hell. It's filled with these literal clown enemies with a lot of health that are deadlier and faster than swat or military. Especially the clown that fires rockets.
I love how they even named Not Important as Not Important in the damn skin select. Now that's a way to push someone's nose in the carpet and make them think about what they've done.
Or maybe they still developing in their mom's womb but they became omnipotent and are able to interact to the outside world, edit videos and play games?
@@TerrorLTZ just in general. Horrible little gremlin. Btw if civvie asks, just say that DR-105 bit her and gave her a virus or some shit. And that she's never even heard of the U.S infernal paradox ward.
dude, seriously: I´ve seen God knows how many videos of your channel, and in every single one of them I imagine the same thing: ¨God, it would be amazing to see the voice of this guy in a movie, like he was the one telling the story¨. You´re awesome bro, kind regards from Argentina
At 11:35 the reference isn't actually about JJBA it's a subtle nod to the Dark Carnival level in Blood you also pass by an overhead ad and a poster in the level of your E1M4 playthrough
@@valletas and they wonder why people like or can relate. Night owl was a good guy but I actually can't remember his story. All the good people in the watch men were written very poorly
Imagine all the bloodshed that could've been avoided if The Antagonist and the Postal Dude met over a beer every once in a while. Well, that or a sick co-op mode.
I started with Postal 1 back in the day, but it never really stuck with me as much as Postal 2 did, except for 1 thing. The main menu music. It still gives me nightmares, and it's just a fcking loop.
Having beaten this game on Nightmare difficulty on Excess Postage I can honestly tell you that you dont ever want to try it unless you want to play trial and error and slowly hating yourself while driving yourself insane...seriously. But knowing Civvie he's probably already done it.
Watching this again in preparation for Postal‘s first ever console port for the Nintendo Switch next week. I know Nintendo has had plenty of mature-rated games exclusive to their consoles for a while, but damn, it’s still surprising that of all the consoles Postal Redux could get ported to, it would be the Switch, and of all the mature violent games that could get ported to Switch, it’s Postal Redux. What a strange timeline we live in.
The government lost the argument about violent video games the moment they released America's Army in 2002, a game about shooting each other to recruit prospective soldiers. And then they continued to lose it for every time another of the 14 sequels/updates for AA were released in the following years.
FUCK YOU, JOE LIEBERMAN (and all those fuckers who are still doing school shootings, because of them, people are thinking videogames are gonna kill us all).
@@lionocyborg6030 the original comment is probably* a twist on the "IS THAT A MFING JOJO'S REFERENCE??" sentence that JoJo's fans use a lot *and if IS, then I agree with 'ol MEME GOD over here
When I first had my hands on Postal 1 I had to sneak into my uncle's room to steal it from him. He had prevented me from playing because of the R18 warning. Dunno what all the fuss was about.
12:12 I can't speak for the Postal Redux version as I haven't played it yet to know if there's different dialog, but I have played those two levels on Excess Postage in Postal Classic on GOG. Due to my learning the language, I can actually understand some of the dialog: knowing what they say will do nothing to alleviate how disturbed you felt as it sounds just as nightmarish as it is when I couldn't. I don't know enough Japanese to translate some of the cops' lines (mainly as they speak too fast for me to make out the words) but here's what some of the Super Postal NPCs say based on my own playthrough observations: "HELP!" "SOMEONE HELP!" "Mother? MOTHER!" "DADDY HELP ME!" "Who's there?" "It's hot! It's hot!" "It hurts!" "Hey, hey!" On top of that, Tokyo in Classic Postal at least is one of the harder levels even on the lowest Medium Difficulty setting on the slider. Besides several rocket turrets and tough hostiles with strong weapons, there's explosive barrels everywhere in the upper portion of the map and I kept getting stunlocked and dying trying to reach a health pack several times as THERE'S FREAKING LANDMINES IN A KID'S PLAYPARK! It's a narrow fenced in park too, so they're hard to avoid when trying to dodge the shotgun & grenade guys there. Several people jump from an elevated metro track to fight the Dude (they seem to follow GTA 1 falling rules) and there's a cheeky sniper on a skyscraper at the top left of the map past the aforementioned barrel clusters to trip you up. Osaka is thankfully a bit easier if you know what you're doing but hostiles open fire on you as soon as you spawn.
I'm glad my knowledge of Japanese is beginner level enough for me not to realize this on my own, as I think that would've been more horrific to find out. Jesus Christ.
My idea is that this dude is just maybe postal 2 dude's dad, and when OG dude got sent to the asylum (or died?) Champ was given to his son. This game takes place in paradise too, and in postal 2 we find out that the dude's dad is buried in a paradise graveyard. If I'm (maybe) correct on all of this. I guess violence runs in the family.
Pretty sure that it was said that in postal 1 (or somewhere) the dude had split personalitys with 1 REALLY evil one that just wanted to kill people and a "better" one that thought that the cops were infected with a gas that made them crazy so he killed them to "free" them until he gets to the school where he breaks down and understands it was his evil side just killing innocent people and he gets locked up until the co op dudes (yeah apperently there are multiple dudes but this is postal so it's still in universe for it) break him out but the dudes evil personality was HEAVYLY suppressed while in the ward so the dude put his life somewhat back together in 2 until the later parts where his evil side starts to resurface and whisper in his ear. The graveyard ending could be put to as the dudes nice side realised that he was leading himself to his own grave if he kept pretending to be a hero. Basically the dude thinks he was a hero in 1 until the end while the player and the people of paradise know he is just batshit crazy.
I remember actually playing Postal, seemed like a good idea when I was much younger and nobody I knew was aware of all that violence and shit. :P I turned out just fine, I think. Seriously, I don't know how the hell I came across such a game. I just knew the right neighbor who had the PC filled with awesome 90's games, mostly FPS titles and some platformers.
Rick Hunter reprised his role as The Postal Dude since in the original the grunts and screams are done by the CEO of RWS. But this is the last role that Rick Hunter did as The Postal Dude.
There’s also a few more stuff I want to point out. If you do get hit by a rocket, press and hold the crouch button to stay lying on the floor, then release it at the right time to get back up and make your counter against the rocket turret. On Nightmare difficulty, some buildings containing a huge number of innocent NPC’s like the ostriches in the farm, they’ll be replaced with SWAT’s. As for the Carnival, the hostile NPC’s are replaced with clowns. Some with pink AR’s, orange ones throwing lethals and shooting rockets, but also, now, there are green clowns that are bullet proof and the only way to harm them is by explosives or anything flammable. Do note, those green clowns may return back in later levels. And as for music, there are tone changes where Postal 1 feels hardcore and intense while Redux feels SLIGHTLY intense.
The main difference between Postal 1 and 2 is that in Postal 2 youre basically free to do whatever you like. In Postal 1 cops were already alert that youre up to no good when one of your neighbors snitched on you being loaded with guns (hence the cops in front of your home). The environment also isnt as passive to your actions as it is in Postal 2. Civvies will arm themselves and fight you (if they can find the guts to do so) whereas in Postal 2 it was more chaotic... and easier as a result. You can hide your gun in P2 and just blend in. Once youve shot someone in P1 though? Nah - the whole town is coming down at ya. Heh... P1 is very much like Hatred. P2? Not so much (though both are fun!).
Thinking about it, it's such a vague and redundant term. Because why dafuq would you label it as a weapon if you aren't going to assault someone with it I.e cause harm to another person. So calling a plastic peripheral an "assault weapon" is like calling a spoon eating kitchenware. Shit's dumb.
I must say the first Postal has quite a nice water color/ story book style to the graphics. Today this would be an indie gamee, but regardless I dig the graphics!
Rorschach is the hero in Watchmen. He's the only one who stood up to the true villains, everyone else was too scared. His goal was to stop the corrupt heroes, he was the protagonist. Night Owl was the main character.
I remember I was quite young when my uncle played this and I watched him, if it was 1997 then i was about 7. Could have been later like 8 or 9. Anyway, this game was very scary to me. The deaths seemed quite realistic for the time and the bare bones insanity of just killing people for the sake of murder frightened me a little. Keep in mind, I already played Mortal Kombat and saw plenty of gore in movies, but I think the psychological ambience of Postal 1, for a young child such as myself, was scary. I also recall being very confused by "The Earth is hungry" line. My small mind could barely parse what that could possibly mean. It's not scary now but I have a lot of uneasy feelings about this game and I don't think it liked scarred me or anything but I definitely remember it for sure.
Thanks for checking out POSTAL and Redux!
I had initially proposed keeping P1's difficulty slider for Redux strictly for the "It goes up to eleven" reference, but having looked at the original source code, the actual differences between each setting were trivial. The main function of P1's slider was to set what is internally referenced as the Easy, Medium, and Hard enemy/weapon/item layouts (like Doom), which is ultimately what Redux plainly exposed with discrete menu options instead of a slider. The Nightmare difficulty enemy layout in Redux is new, however, and completely original.
And unless a bug creeped in over time, in Redux, if you're knocked down by a rocket, you can hold down the crouch key to remain lying on the ground to avoid P1's infamous rocket stun lock loop.
Wait for you work for or with rws?
@MarphitimusBlackimus
You seem like a good guy, which is weird since the church of IPL is humanity's greatest enemy (no snark) and you're one of its agents. Life is complicated and morality isn't cut and dry I guess.
POSTAL 2 is something I've considered covering since there are a lot of little details and nuances to its AI behavior and mechanics, but it mainly just comes down to a lack of free time, and I've still got a mountain of Half-Life I wish to cover first. Covering any POSTAL after Postal III would seem self-masturbatory, though, and I try to keep the masturbation in my videos to a bare minimum.
Yes, I work at RWS. I'm the lead designer.
Also, I predict that the next RWS title will be announced at least by the next return of Halley's Comet.
@@MarphitimusBlackimus masturbation videos should be Patreon only
Goddang you're everywhere lmao. Thanks again for making that Turok disco level!
Postal I - A Mess of Edge
Postal II - A Mess of Memes
Postal III - A Mess
Postal IV - Please be good.
@Irritable Down syndrome Postal V - A mess worth playing when it comes out hooefully and eventually
postal 4 incoming,well for now its an alpha on steam better wait a little
Postal 4: A mess that is undergoing development to become something worth playing.
Postal II Paradise Lost - A mess of weather
"the super scope looks like a weapon and should never be put into the hands of children" but cap guns and super soakers are perfectly fine.
Plus capguns have actual fucking gunpowder in it. It know it's basically like half a gram, but still.
I used to play with capguns when i was young and I didn't blow my head off, now I'm a responsible adult and play with real gun like RPG's and tanks!
Yea what the fuck is he talking about, when that senator was a kid kids had realistic toy guns or even a real gun like a 22. Short
And now it's illegal to let kids play with even plastic noisemaker guns or cap guns of any kind.
people get shot all the time anymore for having bb guns on them, mad world.
@@xmm-cf5eg Well, realistic BB guns make sense in my opinion. If your a cop and you see some kid walking around with what looks like an assault rifle (And keep in mind you probably wouldn't be close enough to see any details that would let you know it's a BB gun) and the kid takes it out trying to tell him it's not real, or the kid points or at his friend, then yeah it makes sense. This is why most toy guns have the orange tip. With capguns, it's much less justified, and with the **SUPER FUCKING NINTENDO SUPER SCOPE** it's makes even less
The guy holding the super scope calling it a weapon cracks me up. Only thing that gun kills is batteries.
Well, of you put all of the batterys in then bash someone's skull in with it, *THEN* it's an assault weapons if you really try.
Batteries and enjoyment.
And street cred when you try to rob a store with it. I tried, I was sent to jail for 10 for being a dumb bitch.
Seriously, @@Gebunator? You actually used a Super Scope to try to rob a store?
@@adamgray1753 ...
fun bit of trivia, in the original Postal credits screen graphic, there's a dead baby laying in the pile of bodies, which is absent in the Postal Redux version.
Where?
I doubt that.
Vince said in an interview that he can't stand the concept of hurting children, that's actually why he made an elementary school as the level where the Dude breaks down.
So, if he's that dedicated to not harming children, I doubt he'd let that fly.
@@plantain.1739 hey maybe it was sneakily placed there and he didn't notice
@@screamsinrussian5773 Eh, fair enough.
@@plantain.1739 either way where was it my dude i cant see it on the pic
The Hatred Easter Egg is a nice touch: the Antagonist got his chance to be in a better game.
He's slightly important now.
Hatred was fine tho.
@@qiff6667sure....
@@DrewFr33m4nn yep
@@DrewFr33m4nn my question is.... is why is Doom eternal ok with the masses but hatred is.... there violent murder in both... why is one praised and the other hated
I have the headcanon that the Dude from 1 is actually Dude Sr, which him being insane makes sense why he would get his grave pissed on.
I heard that the P1 Dude is a different Dude than the P2 Dude
MultiDudeverse confirmed?
@@Kadett-rr7ry That’s canon in Paradise Lost I suppose!
I thought this was widely accepted!
He even makes a joke about his family near the Asylum.
well the grave on dude sr was in 1996 while postal 1 is in 1997, so i think they might be twins.
@@DaxAxeOffical maybe dude sr was fifteen years old in postal and postal dude was 27 in postal 2
"Like that other game"
"Not Important"
God I love the devs at RWS, they know their market, and they know how to make that shit funny. Good job guys, keep it up :)
The guys name is actually Not Important though!!
@@theroachinator hi big poo
@@sillylilstella large feces
That’s crazy
What is important is what I'm going to do
An aspect of Postal and Postal Redux I always found overlooked was the OST.
Whilst there's no music during actual gameplay there are tracks that play during the initial loading/diary entry screens, I always found that these tracks had a certain unnerving aura to them. Very industrial focused but oddly serene & dreamlike, perfectly complements the more serious tone of this game. I mean some of these tracks combined with the artwork that you see can be very effective at creeping you out, not something you see attempted much these days sadly.
Yeah, this game did creep me out alright the first time I played it. There are some ambient tracks in levels too, and just creepy sounds in general. And what better sound to summarize your madness than almost complete silence amongst a pool of bodies caked in blood.
the train loading screen from the original still gives me the creeps, not the kind of thing you would want to hear when your outside at night
Having gone into Postal 1 completely blind after playing Postal 2 that first screen with its art and really really creepy music got me good. It pretty much instantly put me into the "Oh shit this is going to be completely different to Postal 2".
This just fuels my longing for a genuine horror theme in place of the rubbish released in this age, the previous or the next of which the only dread you could obtain from them is from the quality or lack thereof.
I'd always been struck by insufferable boredom from the conveyor belt of insubstsntially derivative works that merely mirror the greatest common denominator, recycle, and very minimally alter. Scorcese's sentiments resound in lament of this prominent void in the medium, a certain lack of revelation feeds this machine that continues to produce the same repetitive wash of similar hues.
Goddamn I can’t agree more, this and the first manhunt game have very underrated osts.
I love how the rocket launcher makes the exact same sound as the monster spawner that the Icon of Sin spits out in Doom II. It's wonderful.
stock sounds mah boy
A year late to the party, but it's also used as the tile attack/explosion sound from Alpha Centauri
@@dibberz-v1z I always chuckle when I hear a Doom door in another game.
Funnily enough that sound always makes me think of a Russian pop group that used it in a couple songs.
Cool thanks
"it looks to be an assault weapon of some kind" -the ATF when you ask them their opinion on anything ever
something something "Triggers are machine guns" something something "no dog is safe"
@@UNOwen-gl8cg shoe strings are machine guns to the AFT
Fuck the feds
Especially when they spot the family dog
Postal 1 is a really unpopular horror game. One reason i like it is that it's part of the category 'insanity' games like 'Cry of Fear' and 'Silent Hill' are a part of it. The games mysterious lore and lack of answers gives off its true horror.
Where's your obligatory "In Cry of Fear and Silent Hill you avoid monsters, in Postal 1 you play as the monster" comment?
Frankly, what's even up with people saying that in games like Postal and whatever you play as the bad guy? Like, in every game that involves killing you're already not a good guy. In Saints Row series you play as a psychopath, in Doom as basically Jesus 2 and in Dead Rising you can put on a night gown and kill survivors for literally no reason, yet, a guy who shoot up a town that sent a police officer with a rocket launcher to evict him is the insane protagonist?
@@NiCoNiCoNiCola bro what
@@NiCoNiCoNiCola Nigga what!?
@@NiCoNiCoNiCola man huh?
@@NiCoNiCoNiCola real
"This is a handgun. Putting it in the hands of a kid just gives them the wrong idea."
By that logic, letting a kid play Gran Turismo gives them the impression that they're a race car driver.
Cap guns are all good btw
They're just toys 🤔
@@silverhand9965 despite the fact that they use actual gun powder, I was basically addicted to the fumes, and don't worry about the gun cabinet next to the toy aisle, or the BB guns that look almost identical to a real firearm. Nope, its gotta be the video games
People like to make fun of Joe Lieberman and I mean, he deserves it, but compared to our moral crusaders on twitter he seems the lesser evil in hindsight.
@@ViktorKruger99 because he’s one singular lunatic without an echo chamber that everyone can see as a lunatic plain as day. Twatter mob somehow has much more power.
r/cars be like
Judging by the events of the second installment, the original Postal Dude might have been right about the contagion and *everyone else* being crazy.
And in 3, it proves that even more because the npcs have no sense of... anything at all
@@yumeretta is 3 even cannon?
@@CrazyBananas56 I'm not 100% sure about the game itself, but Paradise Lost made the Postal 3 Dude some sort of split personality inside the Postal Dude's head that can also materialize.
@@CrazyBananas56 Postal 3 was a dream the Dude had while he was in his eleven year coma before Paradise Lost, so while the stuff in it didn't happen, the character in it actually was the Dude, so when he recalls memories they may be legit.
Postal is about an insane man vs. a (mostly) sane world. Postal 2 is about a (mostly) sane man vs. an insane world.
I’m not sure how to classify Postal III.
_Has Hatred bonus content._
The circle is now complete.
So can you play as the postal dude in hatred
Running With Scissors is probably my favorite developer, simply because they take an astounding amount of pride in their work.
Also they're very much about creative freedom, and I love that.
They kinda remind me of Troma but there stuff isn't just gimmicky and kinda shit.
We don't have many honest, hard-working and creative developers nowadays. RWS don't censor themselves and make the games they want to make. They rely on their loyal fanbase to make ends meet, which is highly commendable, considering how greedy devs nowadays have become.
@@plantain.1739 I always saw them more of a "Game Company Sam Raimi and Bruce Campbell probably shadow funded".
They remind me of how Valve used to be.
They been around for a long time.
They should be liked indeed
"You think I know anything about audio? have you SEEN this show?"
that jab at yourself lmao
I have always, even as a kid thought the early video game violence controversies were ridiculous.
Oh yeah, Mortal Kombat's totally realistic. I see ice ninjas rip peoples' heads off on a daily basis. Oh, and Mr. lieberman make sure to tell me how many ethereal lightning gods you've met.
The ironic part of this comment is the complete lack of self awareness shown in people raised on this media. What you take in does influence you, and the media influences society around it. Rage 2 has scenes where men crawl around with furry butt plugs as their gay lover all but fondles them.
The more I see this type of revolting shit in games the more I think maybe there's some merit to censoring shit. The slipper slope is real and we're hitting the big swimming pool of shit at the bottom of it soon. I don't want my random FPS side quests to look like deviant art's fantasies.
@blackrave404 Of course I didn't buy it, it's the same company as New colossus. All I'm saying is there should be boundaries or you end up with animal tail buttplugs shoved in your face when you just want some whole some ultra violence.
@Stix N' Stones Only a fool thinks people aren't influenced by the media they consume. Or are you going to claim those girls who killed another girl due to slenderman were totally not inspired at all by the games and urban legends about him?
Take your name calling it shove it up your butt. I'm sure you think that sort of behaviour is acceptable too.
@@Blakbox92 that's like saying since you disagree with him you automatically support weird sexual fantasies in media where no one asked for it.
I will say that not all content like that should be regulated, but I sure as hell don't want to see it. Imo situations like this could be avoided if the ESRB was an actually reliable system because "sexual content" can apparently mean anything nowadays.
@RoeFox Don't you know? If you don't like a Wolfenstein game it means you're a nazi.
postal 1: an actually somewhat disturbing game where a paranoid schizophrenic goes on an absolute rampage and murders innocent people because he assumes they're "out to get him"
postal 2: essentially a meme game where the character is only as violent as you make him, that somehow manages to be a genuinely great game
postal 3: an absolute nightmare that makes every other source game's code look like a work of art
postal 4: more of postal 2 but a bit worse maybe
postal brain damaged: doom eternal... but better
poostall royale: poostall royale
postal brain damaged: who thought destroying a part of my easy could be so brain?
id argue postal 2 and 4 are about equal in terms of quality
@@Tekkwin
Postal 4 simply has newer graphics
I have not watched this video yet and I only came here because the loading screen was disturbing and intriguing and now I'm here. I know nothing about this franchise and your description of Postal 1 is just so...disturbing. my god I'm kinda scared to know more. Ugh guilty pleasure...😮💨
Postal 2 was Undertale but if it released back in 2003 and the only likable character is you
14:11 that awkward running combined with the first bar of the ending song is aesthetic perfection
i played 7:37 on nightmare, and all of the birds were replaced with swat officers
i had to run behind the train and camp the infinite conga line of swat with the flamethrower, it was like dario casali took over the level design for a minute
Casali's will is so strong that he can briefly materialize his madness into other games.
monster closet moment
the old wolfenstein method
Postal was a formative experience if you played it as a dumb kid. The cold, jokey atmosphere juxtaposed with the murdergoth poetry gave me a more raised sense of dread than any of these newfangled sloppy self-important horror games.
Jerk Douglas I see your point. It’s kind of like a reverse 1984, but comparing things to 1984 is a dead metaphor.
@@holepunch1829 A dead metaphor that has a strong foundation, though. At least here it does.
@@RexcorJ Strong foundations do not always correlate with quality.
mayancal3ndar that’s why he said a strong foundation
can confirm, postal (the title screen at least) is far more frightening than any horror game ive played
I will say that I quite like the general feel that the loading screens have. They use a lot of stock horror music that was popular in the 1990s and early 2000s (like how Central Park uses a sample from Altered States which was also used in HL2 and 28 Days later) but I think it's used effectively alongside the illustrations and journal entries. Seriously whoever illustrated the loading screens is pretty good, especially when they updated them with some slight animation in the Redux.
Also, in track "Ice" from Silent Hill Shattered Memories.
'That looks like an assault weapon to me'
Damn AR15s
The P90 does kind of look like a video game peripheral though.
@@vicvos3766 "AK-47 rifle"
Wait till you see the justifier chainsaw attachment
and the incendiary grenade launcher attachment!
@Disobedient One you're right, that's too much recoil for children under 7 to deal with.
I love how hatred is banned in my country but postal is fine
Good, you have a much better game
@Diogo Anderson much better does not mean good
@Diogo Anderson it looks great but the game gets boring really fast
@Diogo Anderson good tech =/= good game
@Diogo Anderson yeah that's the thing, FOR YOU it's great. But for alot of people, it's not the case.
I really love how wholesome running with scissors and their community is. It’s such a mature audiences-oriented franchise and funnily enough, everyone acts like adults. It’s both hilarious to me and warms my heart
It’s kinda got that troller’s truce vibe where there’s no point in being anything but genuine since everyone’s already in on the joke.
There seems to be a strange inverse law at play, and it goes beyond postal. The more hardcore and edgy something is, the more likely the community is to be wholesome. The more family-friendly and ostensibly innocent, the more likely the community is to be toxic and/or degenerate.
It's very strange. It doesn't apply in all cases but it certainly happens enough to be noteworthy.
I have so much respect for RWS and how they continue to support and occasionally update Postal 1 and 2 and even create remastered versions and new content for the two games after two decades
They are one of the few devs that actually aren't money hungry Because they are really care about their community, when they make a mistake most of the times they will fix it or ignore it if the bug isnt actually effecting the gameplay
Why are you gay
@@seronymus because
The game everyone thought Hatred was going to be.
The sound glitch can be either due to the sound system choking on too many simultaneous sounds and failing to fill the audio ringbuffer in time and you're hearing whatever garbage that happened to be at that point in the buffer, or it could be an error with audio scene handling, where the sound effect gets triggered before it's had its parameters set correctly, so you're hearing a sound effect playing at exact listener coordinates at max volume for the duration of a single frame.
My money would be on the latter, since it's a rather easy mistake to make and miss in testing.
Thanks for that explanation.
As soon as I saw "Штопор Жжот", I was like. "Oh... Oh nooooo"
О ДАААА)
@Ichy McOceanmancorkscrew ruels
Hab u seen my benis?
Same, i expirienced the level of cringe capable of destroying mountains. I was like "oh god, please no, anything but this, lord have mercy on our souls, NO!". Земля тебе пухом сиви11.
For anyone interested: this mod was developed under same publisher as Postal III. You can expect same level of quality from it.
I am bummed the Auto Shotgun/"Spray Cannon" never came back in Postal 2/4. I'm sure it's for balance reasons, but there's just something cathartic about a game giving you a drum fed auto shotgun and letting you go to town.
Automatic slienced shotguns are gud
Agreed dude, I'm also bummed the auto shotgun / spray cannon never came back, like the sawed of shotgun was OP, so imagine a mag fed auto shotgun dealing same amounts of damage, that would be awesome
@@OperatorMax1993there was one added in Eternal Damnation, and one mod on the Steam Workshop adds the weapons from ED into the base game that weren’t already there. The guns need to be reloaded, so make sure to play with enhanced game on to disable those.
Say what you want about Serious Sam 4, but the auto shotgun they added is amazing
11:09 the circus in nightmare difficulty is hard as hell. It's filled with these literal clown enemies with a lot of health that are deadlier and faster than swat or military. Especially the clown that fires rockets.
Speaking of killing the elderly, can we get some Carmageddon love?
Pro carmageddon is gonna be 20 hours long because running over every single ped
"I was in the war!"
"WHAT WAR?!?!"
*THE WAR.*
@@lovecraftcat Well that Electric car will make it easier
I love how they even named Not Important as Not Important in the damn skin select. Now that's a way to push someone's nose in the carpet and make them think about what they've done.
Hatred isn’t even bad bruh they actually like the game it’s just a meme
Blondie yeh it’s alright...plus they lowered the price to the point where the price fits the value better
I only want the game so I can play as not not important from the game hatred? How do you play as him. Can you start the game off using him?
So wait, katie is civvies sister? CHARACTER DEVELOPMENT
They are developing in bed right now
@@mixtubedz9779 *Sweet Home Alabama?*
Or maybe they still developing in their mom's womb but they became omnipotent and are able to interact to the outside world, edit videos and play games?
@Something something old meme Or at least searches for it. It's kinda implied, but you can never be sufficiently sure with an inmate of a SCF.
Na bro Katie told people about his sister, Katie probably is civvies schizo alternate personality
RWS is great at flamethrowers, if an enemy even breathes in smoke from a fire they just burst into flames.
I bought this about a month ago and I didn't know what to expect. I didn't sleep that night.
taking stabs at DRM?
that is why you are in Prison, Civvie.
that and letting people know his sister
@@TerrorLTZ just in general. Horrible little gremlin. Btw if civvie asks, just say that DR-105 bit her and gave her a virus or some shit. And that she's never even heard of the U.S infernal paradox ward.
dude, seriously: I´ve seen God knows how many videos of your channel, and in every single one of them I imagine the same thing: ¨God, it would be amazing to see the voice of this guy in a movie, like he was the one telling the story¨. You´re awesome bro, kind regards from Argentina
Looking forward to Corkscrew Rules.
I actually thought you wouldn't cover it.
*Soviet Anthem intensifies*
LOL, I have disk for that. Friend bought it, vomited because of shit quality and "humor" and just told me to have the disk or it goes into the trash.
@@ghos7bear i read that in a russian accent
He did now
Beenis
Since he didn’t show the whole ending I looked it up
I had nightmares that night
Holy shit postal
Glad I found Civvie. Without him I would have never learned what a good game is.
At 11:35 the reference isn't actually about JJBA it's a subtle nod to the Dark Carnival level in Blood you also pass by an overhead ad and a poster in the level of your E1M4 playthrough
Oh wow really????? No way dood :O
Civvie you had no idea how much I needed this today
My Steam friend gifted me Postal: Redux. It's pretty fun.
Rorschach might not be a hero but by god, he's the only one in Watchmen with any conviction.
He's the only likeable character too
the thing about him and the comedian is that they are deeply flawed but that's what makes them good characters
@@valletas and they wonder why people like or can relate.
Night owl was a good guy but I actually can't remember his story.
All the good people in the watch men were written very poorly
@@backlogbuddies i disagree with this but i agree that the worse people were written way better
@@valletas I meant in comparison.
I'm really trying to remember night owls story. I remember liking it and agreeing with him but I can't remember if
Imagine all the bloodshed that could've been avoided if The Antagonist and the Postal Dude met over a beer every once in a while.
Well, that or a sick co-op mode.
Or a wicked versus mode
I started with Postal 1 back in the day, but it never really stuck with me as much as Postal 2 did, except for 1 thing. The main menu music. It still gives me nightmares, and it's just a fcking loop.
Having beaten this game on Nightmare difficulty on Excess Postage I can honestly tell you that you dont ever want to try it unless you want to play trial and error and slowly hating yourself while driving yourself insane...seriously. But knowing Civvie he's probably already done it.
Watching this again in preparation for Postal‘s first ever console port for the Nintendo Switch next week. I know Nintendo has had plenty of mature-rated games exclusive to their consoles for a while, but damn, it’s still surprising that of all the consoles Postal Redux could get ported to, it would be the Switch, and of all the mature violent games that could get ported to Switch, it’s Postal Redux. What a strange timeline we live in.
6:54 the real question is whether or not the lightsaber was green or red edited to green.
Katie might now
3:30 AVGN
You (Civvie), AVGN and LGR are the best youtubers ever.
Nice
But also, whens Pro Cryptic Passage Civvie?
Pro Post Mortem when.
Clockwork Orange references when Civvie?
The government lost the argument about violent video games the moment they released America's Army in 2002, a game about shooting each other to recruit prospective soldiers.
And then they continued to lose it for every time another of the 14 sequels/updates for AA were released in the following years.
ha, i remember that game. it wasnt even that bad of a game, for its time. lol.
Well if you can't beat em, join em.
Dang. That game violence argument vs bombing small countries point has hit hard.
if RWS dosnt send civvie a autographed blow up doll it would be a massive missed opportunity
"...and we all know that one's Dooms fault!"😂
FUCK YOU, JOE LIEBERMAN (and all those fuckers who are still doing school shootings, because of them, people are thinking videogames are gonna kill us all).
2 minutes ago. I've been waiting for this moment. (also, loving the new channel picture)
11:35 **IS THAT A MFING BLOOD REFERENCE??!?**
@Senhor Samurai what
MEME GOD He said it was a reference to the Dark Carnival level in Blood, idiot. Did you even read the original comment?
@@lionocyborg6030 the original comment is probably* a twist on the "IS THAT A MFING JOJO'S REFERENCE??" sentence that JoJo's fans use a lot
*and if IS, then I agree with 'ol MEME GOD over here
Pro Project Warlock when Civvie?
14k views
1.4k likes
14 dislikes
What sort of numerical ouija have I just encountered
the 88 dimension.
Your comment has 41 likes now 13th of April, 2021
Is it just me or the maps look like one of those carpet town made for little kids?
0:10 sounded like a bad impression of stewie griffin
“I got kind of bored after 6 hours”
That about sums up Rage 2
"I'm not calling this a "PRO" Postal video because I tried it on hard and got taught a valuable lesson in humility."
When I first had my hands on Postal 1 I had to sneak into my uncle's room to steal it from him. He had prevented me from playing because of the R18 warning.
Dunno what all the fuss was about.
Postal Dude: Eat lead, sucker.
Also Postal Dude: becomes toast seconds later
Dialogues.
12:12 I can't speak for the Postal Redux version as I haven't played it yet to know if there's different dialog, but I have played those two levels on Excess Postage in Postal Classic on GOG. Due to my learning the language, I can actually understand some of the dialog: knowing what they say will do nothing to alleviate how disturbed you felt as it sounds just as nightmarish as it is when I couldn't. I don't know enough Japanese to translate some of the cops' lines (mainly as they speak too fast for me to make out the words) but here's what some of the Super Postal NPCs say based on my own playthrough observations:
"HELP!"
"SOMEONE HELP!"
"Mother? MOTHER!"
"DADDY HELP ME!"
"Who's there?"
"It's hot! It's hot!"
"It hurts!"
"Hey, hey!"
On top of that, Tokyo in Classic Postal at least is one of the harder levels even on the lowest Medium Difficulty setting on the slider. Besides several rocket turrets and tough hostiles with strong weapons, there's explosive barrels everywhere in the upper portion of the map and I kept getting stunlocked and dying trying to reach a health pack several times as THERE'S FREAKING LANDMINES IN A KID'S PLAYPARK! It's a narrow fenced in park too, so they're hard to avoid when trying to dodge the shotgun & grenade guys there. Several people jump from an elevated metro track to fight the Dude (they seem to follow GTA 1 falling rules) and there's a cheeky sniper on a skyscraper at the top left of the map past the aforementioned barrel clusters to trip you up. Osaka is thankfully a bit easier if you know what you're doing but hostiles open fire on you as soon as you spawn.
I'm glad my knowledge of Japanese is beginner level enough for me not to realize this on my own, as I think that would've been more horrific to find out. Jesus Christ.
Civvie: This isn't Postal only channel
Also Civvie: *Teasing another postal episode*
Just kidding. Loving your videos, Civve11.
that popping thing 5:35 i never have that happen when i played either original or redux
Циви, ты лучший, каждое новое видео для меня как праздник, much love!
i agree
Thank you, mysterious Slav.
@@WildPotatoIndustries He just says that Civvie's videos are like holidays for him
Thank god
Finally some more wholesome CV-11 content
Say what you will about RWS’ sense of humor but they care about their player base and I respect that a lot.
11:17 That Captain Spaulding moment got me pretty good lmao
7:46 leaked footage from the Australia emu war
Those are ostriches. Emus would’ve dodged that.
So basically Postal is just "The Cooler Daniel" to Hatred
My idea is that this dude is just maybe postal 2 dude's dad, and when OG dude got sent to the asylum (or died?) Champ was given to his son. This game takes place in paradise too, and in postal 2 we find out that the dude's dad is buried in a paradise graveyard. If I'm (maybe) correct on all of this. I guess violence runs in the family.
Pretty sure that it was said that in postal 1 (or somewhere) the dude had split personalitys with 1 REALLY evil one that just wanted to kill people and a "better" one that thought that the cops were infected with a gas that made them crazy so he killed them to "free" them until he gets to the school where he breaks down and understands it was his evil side just killing innocent people and he gets locked up until the co op dudes (yeah apperently there are multiple dudes but this is postal so it's still in universe for it) break him out but the dudes evil personality was HEAVYLY suppressed while in the ward so the dude put his life somewhat back together in 2 until the later parts where his evil side starts to resurface and whisper in his ear.
The graveyard ending could be put to as the dudes nice side realised that he was leading himself to his own grave if he kept pretending to be a hero.
Basically the dude thinks he was a hero in 1 until the end while the player and the people of paradise know he is just batshit crazy.
Having just discovered this channel I love it and you've made me a postal fan as well
I remember actually playing Postal, seemed like a good idea when I was much younger and nobody I knew was aware of all that violence and shit. :P I turned out just fine, I think.
Seriously, I don't know how the hell I came across such a game. I just knew the right neighbor who had the PC filled with awesome 90's games, mostly FPS titles and some platformers.
I watched through the credits, where's my Civvie autograph?
Now if you'll excuse me, I'm off to get a girlfriend.
No stop you will waste your live !!!!
Rick Hunter reprised his role as The Postal Dude since in the original the grunts and screams are done by the CEO of RWS. But this is the last role that Rick Hunter did as The Postal Dude.
There’s also a few more stuff I want to point out. If you do get hit by a rocket, press and hold the crouch button to stay lying on the floor, then release it at the right time to get back up and make your counter against the rocket turret. On Nightmare difficulty, some buildings containing a huge number of innocent NPC’s like the ostriches in the farm, they’ll be replaced with SWAT’s. As for the Carnival, the hostile NPC’s are replaced with clowns. Some with pink AR’s, orange ones throwing lethals and shooting rockets, but also, now, there are green clowns that are bullet proof and the only way to harm them is by explosives or anything flammable. Do note, those green clowns may return back in later levels. And as for music, there are tone changes where Postal 1 feels hardcore and intense while Redux feels SLIGHTLY intense.
Today I learned Pro in your titles refers to skill and not support lmao
12:43 holy shit my birthday.
Caleb would be a great hidden character for this game.
The main difference between Postal 1 and 2 is that in Postal 2 youre basically free to do whatever you like. In Postal 1 cops were already alert that youre up to no good when one of your neighbors snitched on you being loaded with guns (hence the cops in front of your home). The environment also isnt as passive to your actions as it is in Postal 2. Civvies will arm themselves and fight you (if they can find the guts to do so) whereas in Postal 2 it was more chaotic... and easier as a result. You can hide your gun in P2 and just blend in. Once youve shot someone in P1 though? Nah - the whole town is coming down at ya.
Heh... P1 is very much like Hatred. P2? Not so much (though both are fun!).
Captain Spaulding. Nobody expects Captain Spauldin.
Postal's odd-numbered entries are the weirdly unenjoyable ones IMO
I’m a simple man, I see civiee I press like
That Captain Spaulding clip, too good Civvie.
Also a Postal/Blood crossover sounds like the best idea ever!
"Assault weapon", just a buzz word thrown around by people that don't know anything about guns outside of what they saw in movies and on t.v.
Don't forget politicians that want to steal your rights and the retired / active military officials they bought out who "agree" with them.
A salt weapon is effective on slugs
Thinking about it, it's such a vague and redundant term. Because why dafuq would you label it as a weapon if you aren't going to assault someone with it I.e cause harm to another person. So calling a plastic peripheral an "assault weapon" is like calling a spoon eating kitchenware.
Shit's dumb.
Congrats on the 70K subs civvie!
I must say the first Postal has quite a nice water color/ story book style to the graphics. Today this would be an indie gamee, but regardless I dig the graphics!
running with scissors cares so much that 10 years later they released a dlc for postal 2
i seriously love those guys
JUST AS I WAS WATCHING PRO POSTAL. YES!
1:53 look at that you can like violence in video games yet also be a decent person! 👏👏👏👏👏
Rorschach is the hero in Watchmen. He's the only one who stood up to the true villains, everyone else was too scared. His goal was to stop the corrupt heroes, he was the protagonist. Night Owl was the main character.
OMG, another Postal vid! I love it. I LOVE IT.
I remember I was quite young when my uncle played this and I watched him, if it was 1997 then i was about 7. Could have been later like 8 or 9. Anyway, this game was very scary to me. The deaths seemed quite realistic for the time and the bare bones insanity of just killing people for the sake of murder frightened me a little. Keep in mind, I already played Mortal Kombat and saw plenty of gore in movies, but I think the psychological ambience of Postal 1, for a young child such as myself, was scary. I also recall being very confused by "The Earth is hungry" line. My small mind could barely parse what that could possibly mean. It's not scary now but I have a lot of uneasy feelings about this game and I don't think it liked scarred me or anything but I definitely remember it for sure.
yea most of the text in Postal1 is just nonsense.. so we have to belive he is totally sick mentally
The diary entries between levels and the credits screen (that featured a DEAD BABY) were always the most disturbing parts to me.
at 3:07 he says "a high tech implement of any kind" (the handmade subtitles can't decipher it"