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I'm a pretty big gamer but hearthstone can always be played casually. I only play arena and sometimes don't touch it for a month or two. Been playing since release.
I came back recently because of your content. I fired up arena, my old favorite game mode. In my first game, I randomly summoned a minion that randomly cast firelands portal, which randomly generated some minion that had "deathrattle, you die in 3 turns", I then missed 4 juggles on his 6/1, to keep said minion alive. Minion dies, 2 turns later I've managed to set opp to 3 life and have an overwhelming board. At which point opp top decks some dude that randomly casts "helpful" spells, which in opp's case was blizzard. However, I was able to steal and play this minion and I got the "helpful" spell... Arcane intellect. Yeah, I remember why I left now.
And all those cards except the random helpful spell one were there for a pretty long time. Idk when you stoped playing but all those random things were in the game a long time ago.
arena is much worse now, arena ironically became more meta focused than constructed, when you pick a class your archetype is already decided. I find this really annoying. Also, fuck Demon Hunter and Death Knight.
I was a heavy f2p enjoyer of hearthstone, but I migrated to Magic Arena for 2 reasons: 1. the power is much more complex and borderline unhinged in magic... I like that, I'm a degenerate. 2. In magic you can actually earn the gems to buy the "season pass" of each expansion, I believe it to be a better f2p experience just for that.
@@Movman82 There the state of California sued Blizzard for systematic discrimination against female employees "highlighted" by stuff like systematic practices of sexual harassment and giving negative performance reviews to women for being pregnant.
I don't want to support blizzard anymore. They haven't done anything to regain my trust. The Blitzchung incident soured all of Hearthstone for me and Ben Brode isn't there anymore. If that man was there, I would most likely still be playing. But, I might return for HS Classic up to ungoro probably.
under Brode the game was the worst for free2Play (similar to Marvel Snap coincidence) he had a personality, and presence sure, but when it comes to the practices he puts into his games, it is probably better he is gone.
@dfess6463 this is a joke, right? Just looking at Marvel Snap free 2 play situation Ben Brode was a core reason for the initial pricing of HS which has gotten better since he left. The core set is allowed to be good, and new/returning players get more then like 3-5 packs. The game can have more extremes during a match but that is expansion based card games as even MTG has suffered from for the last 15 years.
It's better now if you was inactive for a couple months and a new xpac cam3 out they give you a bunch of decent loaner decks to try and you can keep you favorite. Oh also catch up packs are crazy they doing nothing for me but for people who need cards it's awesome.
if an account is inactive for 90 days they are considered a "returning player" which gets you a free deck (the 2nd slot in the build a deck screen) after 7 days, some easy quests that get you a bunch of cards (maybe not the legendaries). basically if you only ever play the game 1 week and take a break for like 90 days you can get a good bit of cards.
Its not about getting legend f2p, the game isnt really pay2win its pay2have fun. You should know after that challenge you did just how miserable playing the same meta deck over and over again is, and if u make a fun off meta deck you can expect to be stuck at platinum and miss out on montly packs that make a big difference for f2p. Also new player expirience is still terrible cause you are missing multiple expansion worth of rare and common cards, which makes it incredibly hard to build decks without constantly wasting dust on them, the one loaner deck you get doesnt solve this. Not to mention wild/tavern brawl(most of the time)/twist arent playable modes for people who dont spend money on the game, since most f2p players dust wild cards to make standard decks.
I love janky combo decks, weasel priest was exactly what I loved, along with malygos OTK rogue and boar priest, and I'd use secret mage to climb up to get some packs. When I stopped playing to just play other things then came back, I was bound to the wild format to relive those decks, and powercreep caved my face in, with not a lot of cards that could bring those decks back up to snuff without dropping 40kdust on each deck, and I wasn't gonna spend 200$ to get the cards/dust I needed, so now I'm a BG only player. at least the battlepass gets me gold so someday I might get back on the wagon
When I quit back around doomsday, I was really frustrated by the harsh free to play conditions, and the straw the broke it for me was when Ben Brode admitted that the team wanted the basic set to be weak. I was flabbergasted they wouldn't want a solid basic set to retain players. I felt unwanted by the game so I quit. I came back to it last year... Because I got an urge to play card games... Because I was bringing Yu-Gi-Oh. Little Kuriboh brought me back to HS
The cards I wanted to use were only in wild, the decks I wanted to play weren't at all viable, every game was just hopelessly digging through my deck for anything to turn the game around and coming up short
I quit because I was bummed out that control stopped being enjoyable to play, and the ladder grind just kept getting worse and worse. I started back up this week and have been having a blast.
I go in and out of the game because aside from like, exactly the whizbang tavern pass I’m F2P and sometimes the game gets incredibly frustrating because of terrible luck
Fired up a ranked game and had people play cards against me with a wall of text that explains nothing. Shit like "new keyword: add a skrumpshilicious card". Nothing makes sense, its all just fiesta.
As a f2p player during the ben brode days, which people seem to ignore was incredibly difficult for f2p players, i was almost exclusively an arena player. I returned this season to finally get legend, hopped back into arena cause i had some passes, and went against opponents who ended up playing more generated cards than the number of starting cards in their deck. Arena used to be about playing around limited resources and taking calculated risks, but if your opponent is just going to generate an answer to everything you do, where's the strategy? It hurt to see my favorite game mode get so mismanaged and neglected like this, so i quit for good
I quit because the grind for f2p was too much and i dislike when i game is defined by a meta. In the past iv had some success making my own strat, but as the years went by it got more and more defined and I don't care to copy and paste a deck list to play standard. enjoyed battlegrounds as an alternative for a little while. Then tilted myself off the game with arena, due to my rng feeling so bad that id swear my opponents were cheating.
Came back for a little while. The power creep felt like it shoehorned me into playing into archetypes, and I'm someone who's always loved fiddling with off-kilter deck ideas. Plus, maybe I'm just bad now, but going back to arena felt like a gamble every time now, rather than a game of stacking small advantages. Used to regularly pull off 10+ wins, felt like I could barely scratch 5 with what felt like good drafts. Got bored and quit again. The grind has gotten difficult and I've never been one to play a single deck over and over and over.
I was pretty good at arena, averaging above 7 wins per run, but then people started to drop the game little by little, so it become just impossible to average 7 to farm packs by being good. It was pretty fun times tho.
I left for over a year during castle nathria because I was sick of united in storm wind being in standard, and came back for showdown in the badlands for gits and shingles and found it more enjoyable than when I left
Modern HS feels like ass is why i quit. I am never going to forget the time my warlock oponent used Loken to summon a 15/15 tentacle with taunt on turn 6 and then used the soul forge to summon another 15/15 with rush on the same turn. Literally just summoning 33/33 of stats on turn 6 with zero downsides. Also the HS community, for the most part, is hella toxic
Encountering the same decks all troughout ladder. I remember queing up against deathnight priest with the unchained combo 3 times in a row at the lowest rank and after that I just never touched ranked again.
I used to be really into HS when I played for and was the captain of my university's collegiate team. Suddenly and without warning, our team got defunded and canceled. After that I lost the urge to play Hearthstone
I stopped playing the expansion after Rastakhan Rumble (don't remember the name), I was a competitive wild player with a dedicated budget for HS, and couldn't keep up. Kinda felt that the game was going towards a lot of RNG and kind of losing class identity. Years later I attended an only classic+GvG tournament and won that so was pretty hyped up, and then one of my friends that just got into the game like 2 months earlier asked me for a duel ! I was thrilled, built my best decks with all the cards I bought until then, couldn't win a SINGLE game. His cards were simply doing too much for me and my experience to be able to keep up... didn't open the game since... 😢
I left when Gadgetzan bands came in. After a lot of control meta, fun skill games which allowed aggro decks, control decks, had decent random deck (Yologos druid) for unskilled players, seeing Patches warrior and jade druid beating each other for a year was more than I could take. I took top-1 with Reno warlock on Europe for a few minutes and left the game
I watched hs content on twitch and youtube a lot more than I ever played. Really liked the way that the game played with warcraft lore. I petered out on watching it around the time that Ben Brode left ... maybe it was my imagination, but it felt like a little of the magic and passion and invention went out of the game. Every time I've checked in since, it seems like Battlegrounds is the most important thing, and I'm much less interested in autobattlers than tcgs. Rarran's content has been a nice nostalgia trip for me.
I am older and lol addiction is stronger. I still play hs on phone a lot but games are too long. I will come back to hs when mine rogue will somehow revive. It was so fun to have 5 minutes games
I used to play a ton, was infinite in Arena and could buy all the decks I wanted without much investment. When I couldn't play for a few expansions I felt like I fell too far behind in my collection and stopped. That was around the time when they changed dailies from gold to xp on the battlepass. Also I started playing LoR and MTG. That scratches my card-game itch plenty. :D
Having to pay a pseudo-subscription to get cards is entirely reasonable and should be expected; but its not about f2p being able to succeed or not, its that the fun is primarily in deckbuilding and you simply cant theory craft with f2p OR with a reasonable "subscription" rate.
Set rotation heavily affecting my collection was incredibly rough, and my preference for board centric games meant when it started to shift, I stopped enjoying it
Genuinely had to either make the choice between a place to live or eat. Literally had to work like 100 hour weeks to get my life straight. I'm doing way better now and life quality is WAY up. I just recently got back to HS and have been enjoying duos with my friends!
A free-2-play player who started having less and less time to play. My win rate went way down as power creep went up and I had fewer of the new cards. Eventually zero wins wasn't fun anymore, so I took it off my phone. Still play on PC sometimes when the mood strikes tho.
It’s funny to me that discover became so popular. I agree with the random generation guy. If the mechanic was limited to a set or to a class like mage I would have liked it better. I remember plenty of times getting Babbling Booked -> Unstable Portal -> Cabalist Tome -> Firelands Portal -> random threat. After a certain point you just have to stop accounting for cards because so many are random generated that the strategy is to just get lucky.
The lead developer literally said he hated attrition gameplay and was designing away from it. This is by far and away the main style of gameplay I enjoy.
"I will develop a fun mid power deck, using my old collection. Oh good demon seed, oh good pirate rogue, Reno just nuked my board and now I can't play anything, how did rogue just make six 8/8s on turn 4?"
I recently came back, but it’s off and on. There’s just too much that I can’t control, there are games where I feel like even if I played the most optimally I will still lose. Especially in Wild where I play. Standard just has a bunch of cards and deck I don’t have and can’t afford.
a mistake in the core set changes removed some cards i unpacked/crafted from my collection, blizz support was deeply unhelpful as always, and i just didn't have the energy to jump through hoops for weeks to probably just end up being told "tough luck" so i just uninstalled instead and now i'm salty about it.
My favorite decks are control decks, for the most part they don’t really exist anymore. Cost and time investment was also a factor. Went back to causally playing MTG occasionally.
The change from daily quests to the pass and the introduction to the new ranked system. It felt like the game was becoming more and more predatory in monetization and less and less effort was being put into making the game fun. The fact that they killed adventures (which were one of the best things hearthstone did) to make mini-sets really speaks loud on this, in my opinion.
I mean, I agree with your point about adventures. Those were a lot of fun. But the rewards track literally gives you so much more stuff then the old quest system? The paid one only gives you cosmetics my guy(yeah yeah, some golden cards, diamond card and a few packs. But nothing crazy). And the ministet costs 2000 gold for four legendaries, two epics and lots of rares and commons. Where is the problem with mini set? It is literally haven for f2p.. I am not trying to convince you to come back or that blizzard isn't greedy. Just that your exact points aren't really valid.
Bro current tavern pass gives you so much free gold compared to old system (3 wins for 10 gold), that having all minisets for free is a common thing for a regular player
@@jelenvriji4763 when it came out it didn't. It gave less and the paid one gave more than just cosmetics . I didn't stick around enough after its introduction to see the changes.
I kinda returned to HS thanks to you! I don't really play ranked standard, but your videos reminded me about PvE content and Arena. I'm glad that there is a HS youtuber that is really passionate about creating new, interesting content instead of just playing Battlegrounds all day long. Thanks Rarran
It was the power of cards for me. I play games to have fun, and one of my favourite decks I have is a Shudderwock who keeps buffing my deck, but you have to choose between fun and viability
For me as a f2p player I was able to get every card in every expansion just by playing duels. It was my favorite mode by far and I got hundreds of 12 wins. Sure it had its flaws at times, but I was so angry when they removed it. I was able to dust some of my wild cards to make like one or 2 standard decks but idk how many expansions that will last. I have been playing a lot of battlegrounds recently and i’m enjoying it, and my friend is getting into it too. I still enjoy watching content for standard though.
I kind of just fell out of it as i moved to magic the gathering a couple years ago. I came back maybe a year or so ago and it was great, i had a blast. Then an expansion came out where every deck was just killing you from hand with no board state needed at all and it was near impossible to interact with. As a control player who likes fighting for board presence this was extremely unfun for me so i quit again
I stopped shortly after Boomsday. I had other games to play that respected my time better, and were more fun to play. I've since come back, but not nearly in the same capacity as before
I stopped playing a little into whizbangs workshop bc moreso than ever before, the one area of the game where I had fun, which was deckbuilding, felt like it did not matter at all. There was no creativity, there weren't any meme deck trying to make bad or somewhat bad cards playable (at least none that I saw, maybe there were idk) and all my cards rotated into wild. Oh yeah I was f2p so that rotation really screwed me over as well bc all I had built since sunken city was gone into a format where they would never be good anyways with all the insane powercreep and othe lt crazy/ toxic interactions in wild. I still watch the expansion series as it's both good and has creative deckbuilding to some extent, which keeps things intresting. One last thing I'll say it was your content that got me back into the game in the first place and I'm happy I got to play it again bc despite my love hate relationship with the game that is on the same level as having a toxic ex. It was worth playing for a bit, but now im probably done for good, don't have the time to catch up and I wouldn't pay blizzard the money anways, but in short thanks for dragging me back into this hellhole of a game, it was fun :)
The lack of meaningful interaction with the opponent during their turn sucks, especially with the increased power level of each card. I feel like back in the day it wasn't that big of an issue, but still, freeze mage was a thing
Something i don't feel like people don't talk about enough is how voracious HS is for mobile. The file size is huge and takes up a lot of space, decimates my mobile data, and even if i have wifi, it destroys my phone battery. I would play it a lot more if i could reasonably play it on mobile.
I think playing like 2h per week half of which with friends is really nice, but sometimes me and my friends get bored of the meta, not having new cards or being busy irl, so might be varying hiatuses between two months to two years. Honestly tho standard gets boring quite fast with powercreep and tryharding, but arena and friendly challenges are always fun for me
I stopped quite a few times always came back because I missed playing a card game. Anyways my biggest reasons why I quit is always just it takes up my life too much even when I don’t want it to. I find myself grinding dailies and weekly’s out of boredom just so I can get 60 packs of the new expansion on top of a preorder. It was just a grind and the game got old and boring. But then I came back and had a bit of fun again. The only thing that hits hard about coming back is hitting that wallet or reserve dust bank.
I stopped playing when i got more into MTG but i still played a lil for duels , now i have such a hard time feeling excited for each expansion when i cant use any of it in my favorite mode
My favourite decks keep getting killed, i love combo decks like quest DH and when they kill a combo deck you dont get anywhere close enough dust refund to build something else
I don't remember why I quit, but it felt substantial at the time. Probably had to do with Blitzchung. In any case, I don't intend to come back unless they bring back Classic mode for good.
Just about when I quit I managed to get all golden heroes. The next tier plus the demon hunter didn’t cause the joy that I guess they expected from more long term goals on players.
I played a lot from Naxx until Witchwood, hit Legend multiple times. Quit b/c of the even/odd gameplay and then it was too expensive to get back into the game.
I remeber when First Reno hero card was printed. To get it I had to spend lot of money or grind a lot of gold. I decided to quit and back maybe before Stormwind
I stopped playing HS and Raid in 2020 for a couple years cause my gf felt I was not really spending time with her, just on my phone with her. I started playing HS but don't play when I'm doing things with her anymore.
I discovered a unicorn wild deck, even wildfire mage. I loved it, it was fun to pilot, it felt fair to use, could answer everything it had multiple win conditions. I got the highest rank I ever had using that deck. then blizzard """buffed""" wildfire to one mana, destroying the deck. I was so mad I left the game for years. it certainly didn't help that there were so many quest lines and almost all of them ended in combo OTKs, which infuriated me
I left hearthstone at the end of last month. I have been playing since naxxtramas. Simply put, university has caused me to have no enouth free time to play this game. It was very painfull, because I really like the characterization of cards and heroes, and the random effects. Things that many other card game lacks.
- If you miss one or more expansions is progressively harder to get back into - Standard is easily the most boring gamemode yet gets 90% of the attention - This much RNG isn't a video game, it's a retextured casino tbh - Games that require you to log in consistently to be able to keep up with everything are bad and end up feeling like a chore, which isn't fun - Netdecking is basically required but takes half the fun out of the game (And you STILL have to pay gold to play arena, which is also overrun by bots) - Blizzard Bad - No Ben Brode - A large amount of content creators left the game, and most of the ones left make unoriginal uninteresting content ( I still watch all your videos though, you always deliver high quality content :)) ) - There are far too many great games out there to focus all on one dying card game
Felt like I was in a cycle where I save up a bunch of gold to open around 20-30 packs on the new expansion then can craft only one deck while disenchanting the old one from last expansion. Was never a fun deck as well was just a different flavor of aggro in rogue and all the fun decks I actually wanted to play requires so many legendaries and dust I simply couldn’t keep up and lost interest. Definitely love watching the game though
It's such a small thing but it just upset me so much I stopped playing. It was the reveal of the Alterac expansion. I was like "wow, they seriously did an ice/frost themed expansion where the main appeal is hero cards again? I'm quitting".
Alot of why I stopped playing comes down to power creep and the death of card advantage. I used to love playing combo or control decks and would put hours and hours into one deck and know every matchup by heart but with the power increase and massive increase of draw the idea of leveraging your outs has gone away in a sense. When before your win con was generally leveraging card advantage, maintaining board control, out valuing, or stalling to your win con, now every deck is extremely consistent and has so much potential/high roll that it is much more tempo and high roll 2 or 3 card combos. I don't think the game is worse because of it but I just did not play for the fast pase and infinite resources that it feels you have now.
I quit right before legends, honestly the power creep was so huge with what I used to like that the game simply wasn't fun for me anymore. I liked playing control and mid-range decks with lots of interactions and minion combat but quest mage, paladin with that freaking hero card, druid being able to cast everything with 1 mana and with guff to be extremely over the top, garrote rogue, combo demon hunter. Seriously most games each player was kinda doing their own thing and eventually someone just blows up or they don't allow you to do damage and it just gets boring.
I came back recently but I stopped playing for 3 or 4 years around when demon hunter came out, after playing since all the way back at the release of HS
I haven't technically quit, I still play sometimes (I haven"/ even reached level 50 this expansion on the rewards track) but I just got bored of the meta and the decks and the cards. Wild no longer has those fun decks I loved, Standard is unrecognizable, Twist is all over the place, BGs is weird and relearning it every update gets tiresome. Arena, I barely even know her. But also a lot of stress irl, needed other games and other things to do to calm down, and HS just isn't cutting it as it used to. I still love a lot of things about it, I still try to follow some of the content, and have spent a lot on my collection, I just need something to get better, either in game or irl for me.
Im 50 and i also play MtG. I started when it was in beta so i didn't quit ...I'm still not great..I still have fun, there is still something awesome about that "random" action that swings a game back and you win...it's that simple. I will make legend one day.
I still watch HS videos, but Blizzard’s response to protests and the report about their toxic work environment made me not want to support the company anymore.
I quit because I realized how much time I was wasting on it, and it was around the same time as the various scandals so I had more motivation to drop both HS and OW1. I did come back when Titans dropped, but I'm probably going to drop it again soon. Just too easy to waste time on it.
I quit because it was too expensive. I tried coming back and could not STAND the power creep and randomness of it all. It feels like now you play a card and if its good enough youll just win the game regardless of what was happening in the game prior. Trading doesnt matter, value doesnt matter, pushing minor advantages doesnt matter. What matters is the 9 mana card that just summons a full board of random shit that if you cant deal with with your 5 mana card that kills everything on that turn, you lose the game instantly.
Started playing in 2014 and because I didn't have the money to buy any other console I stayed. Until I got a PC in 2018 and then I was able to play other games on steam or, what really happened, started playing Overwatch and I never really went back since I had a new game to spend money in
I quit cause real life was catching up to me. The courses at uni don't pass themselves
I do both. I'm on the presidents list too. I don't really go out anymore so that's probably why.
I'm a pretty big gamer but hearthstone can always be played casually. I only play arena and sometimes don't touch it for a month or two. Been playing since release.
I quit when the set rotations rotated out all the cards I owned and I didn't want to play completely new decks.
Wild?
@@bishop8958yeah wild is not fun tbh
Me 2
I quit because while I was doing my dailies I was like "I'll do something fun after this." Then realized I should just not be playing at all.
I quit when the other guy’s deck had the same cards as mine but each costing 1 less mana and with a bonus effect.
I refuse to play Hearthstone unless my boy Narrar gets invited to "Do You know Hearthstone?"
I have bad news for you. Mr. Narrar unexpectedly died recently
@@ihaar What?! No, please no.
This is so sad, Axela play Oticapsed. 😭
I came back recently because of your content. I fired up arena, my old favorite game mode. In my first game, I randomly summoned a minion that randomly cast firelands portal, which randomly generated some minion that had "deathrattle, you die in 3 turns", I then missed 4 juggles on his 6/1, to keep said minion alive. Minion dies, 2 turns later I've managed to set opp to 3 life and have an overwhelming board. At which point opp top decks some dude that randomly casts "helpful" spells, which in opp's case was blizzard. However, I was able to steal and play this minion and I got the "helpful" spell... Arcane intellect. Yeah, I remember why I left now.
Same dude
@@AdvayBasavaraju this video had me considering coming back to play arena. I will stick with Teamfight Tactics.
And all those cards except the random helpful spell one were there for a pretty long time. Idk when you stoped playing but all those random things were in the game a long time ago.
arena is much worse now, arena ironically became more meta focused than constructed, when you pick a class your archetype is already decided. I find this really annoying. Also, fuck Demon Hunter and Death Knight.
Yep rng overboard
I was a heavy f2p enjoyer of hearthstone, but I migrated to Magic Arena for 2 reasons:
1. the power is much more complex and borderline unhinged in magic... I like that, I'm a degenerate.
2. In magic you can actually earn the gems to buy the "season pass" of each expansion, I believe it to be a better f2p experience just for that.
I stopped when the Cosby Suite story broke. I am not giving a cent to a company where such a culture can emerge.
Can you give a TLDR?
@@Movman82 There the state of California sued Blizzard for systematic discrimination against female employees "highlighted" by stuff like systematic practices of sexual harassment and giving negative performance reviews to women for being pregnant.
Same. I refuse to support anything made by Activision Blizzard because of that bullshit
I don't want to support blizzard anymore. They haven't done anything to regain my trust. The Blitzchung incident soured all of Hearthstone for me and Ben Brode isn't there anymore. If that man was there, I would most likely still be playing. But, I might return for HS Classic up to ungoro probably.
Jajajajajaja
Same. After WC3 reforged, the first time I touched a Blizzard product again was after Bobby Kotick left.
under Brode the game was the worst for free2Play (similar to Marvel Snap coincidence) he had a personality, and presence sure, but when it comes to the practices he puts into his games, it is probably better he is gone.
@@gardian06_85 Yeah...Brode is the reason the game was good.
@dfess6463 this is a joke, right? Just looking at Marvel Snap free 2 play situation Ben Brode was a core reason for the initial pricing of HS which has gotten better since he left. The core set is allowed to be good, and new/returning players get more then like 3-5 packs. The game can have more extremes during a match but that is expansion based card games as even MTG has suffered from for the last 15 years.
Lost interest for two months or so. Couldn't come back cause I felt I was behind in gold and couldn't get the new cards.
It's better now if you was inactive for a couple months and a new xpac cam3 out they give you a bunch of decent loaner decks to try and you can keep you favorite. Oh also catch up packs are crazy they doing nothing for me but for people who need cards it's awesome.
if an account is inactive for 90 days they are considered a "returning player" which gets you a free deck (the 2nd slot in the build a deck screen) after 7 days, some easy quests that get you a bunch of cards (maybe not the legendaries). basically if you only ever play the game 1 week and take a break for like 90 days you can get a good bit of cards.
Its not about getting legend f2p, the game isnt really pay2win its pay2have fun. You should know after that challenge you did just how miserable playing the same meta deck over and over again is, and if u make a fun off meta deck you can expect to be stuck at platinum and miss out on montly packs that make a big difference for f2p. Also new player expirience is still terrible cause you are missing multiple expansion worth of rare and common cards, which makes it incredibly hard to build decks without constantly wasting dust on them, the one loaner deck you get doesnt solve this. Not to mention wild/tavern brawl(most of the time)/twist arent playable modes for people who dont spend money on the game, since most f2p players dust wild cards to make standard decks.
i quit when demon hunter released... 'nuff said
I picked it up so fast 😂 good to know im one of the reasons why you quit lol Every class goes through their ups and downs.
Started playing MTG and enjoyed the IRL experience of playing that game with friends significantly more.
Gwent came out and I never returned. I don't still play gwent, but I jumped around and now I play magic.
I love janky combo decks, weasel priest was exactly what I loved, along with malygos OTK rogue and boar priest, and I'd use secret mage to climb up to get some packs. When I stopped playing to just play other things then came back, I was bound to the wild format to relive those decks, and powercreep caved my face in, with not a lot of cards that could bring those decks back up to snuff without dropping 40kdust on each deck, and I wasn't gonna spend 200$ to get the cards/dust I needed, so now I'm a BG only player. at least the battlepass gets me gold so someday I might get back on the wagon
When I quit back around doomsday, I was really frustrated by the harsh free to play conditions, and the straw the broke it for me was when Ben Brode admitted that the team wanted the basic set to be weak. I was flabbergasted they wouldn't want a solid basic set to retain players. I felt unwanted by the game so I quit.
I came back to it last year... Because I got an urge to play card games... Because I was bringing Yu-Gi-Oh. Little Kuriboh brought me back to HS
The cards I wanted to use were only in wild, the decks I wanted to play weren't at all viable, every game was just hopelessly digging through my deck for anything to turn the game around and coming up short
I quit because I was bummed out that control stopped being enjoyable to play, and the ladder grind just kept getting worse and worse. I started back up this week and have been having a blast.
I go in and out of the game because aside from like, exactly the whizbang tavern pass I’m F2P and sometimes the game gets incredibly frustrating because of terrible luck
Fired up a ranked game and had people play cards against me with a wall of text that explains nothing. Shit like "new keyword: add a skrumpshilicious card". Nothing makes sense, its all just fiesta.
After getting reno board cleared 5 games in a row i rage quit the game
As a f2p player during the ben brode days, which people seem to ignore was incredibly difficult for f2p players, i was almost exclusively an arena player.
I returned this season to finally get legend, hopped back into arena cause i had some passes, and went against opponents who ended up playing more generated cards than the number of starting cards in their deck. Arena used to be about playing around limited resources and taking calculated risks, but if your opponent is just going to generate an answer to everything you do, where's the strategy? It hurt to see my favorite game mode get so mismanaged and neglected like this, so i quit for good
I quit because the grind for f2p was too much and i dislike when i game is defined by a meta. In the past iv had some success making my own strat, but as the years went by it got more and more defined and I don't care to copy and paste a deck list to play standard. enjoyed battlegrounds as an alternative for a little while. Then tilted myself off the game with arena, due to my rng feeling so bad that id swear my opponents were cheating.
Without opening a pack, With a Grueling experience?
Its like saying I face slavery and came out fine.
"You lose the game" / "You win the game" effects.
I played casually and felt an obligation to keep my card library up to date. Just BGs now
Came back for a little while. The power creep felt like it shoehorned me into playing into archetypes, and I'm someone who's always loved fiddling with off-kilter deck ideas. Plus, maybe I'm just bad now, but going back to arena felt like a gamble every time now, rather than a game of stacking small advantages. Used to regularly pull off 10+ wins, felt like I could barely scratch 5 with what felt like good drafts.
Got bored and quit again. The grind has gotten difficult and I've never been one to play a single deck over and over and over.
I quit because you were not able to count cards anymore. With this much card generation it’s impossible to anticipate plays from your opponent.
I was pretty good at arena, averaging above 7 wins per run, but then people started to drop the game little by little, so it become just impossible to average 7 to farm packs by being good. It was pretty fun times tho.
I left for over a year during castle nathria because I was sick of united in storm wind being in standard, and came back for showdown in the badlands for gits and shingles and found it more enjoyable than when I left
Modern HS feels like ass is why i quit. I am never going to forget the time my warlock oponent used Loken to summon a 15/15 tentacle with taunt on turn 6 and then used the soul forge to summon another 15/15 with rush on the same turn. Literally just summoning 33/33 of stats on turn 6 with zero downsides.
Also the HS community, for the most part, is hella toxic
When everyone i faced in wild ranked was questline: Hunter or Priest,... or just mill druid.
And never enough cards to get a standard deck.
I loved miracle rogue with gadgetzan auctioneer. Hearthstone has never been the same since.
Encountering the same decks all troughout ladder. I remember queing up against deathnight priest with the unchained combo 3 times in a row at the lowest rank and after that I just never touched ranked again.
I used to be really into HS when I played for and was the captain of my university's collegiate team. Suddenly and without warning, our team got defunded and canceled. After that I lost the urge to play Hearthstone
i just miss attrition decks like Control Warrior, Slow Mill decks, and slow Jankey combos like "Echo of medivh Giants mage"
I stopped playing the expansion after Rastakhan Rumble (don't remember the name), I was a competitive wild player with a dedicated budget for HS, and couldn't keep up.
Kinda felt that the game was going towards a lot of RNG and kind of losing class identity. Years later I attended an only classic+GvG tournament and won that so was pretty hyped up, and then one of my friends that just got into the game like 2 months earlier asked me for a duel ! I was thrilled, built my best decks with all the cards I bought until then, couldn't win a SINGLE game. His cards were simply doing too much for me and my experience to be able to keep up... didn't open the game since... 😢
I left when Gadgetzan bands came in. After a lot of control meta, fun skill games which allowed aggro decks, control decks, had decent random deck (Yologos druid) for unskilled players, seeing Patches warrior and jade druid beating each other for a year was more than I could take. I took top-1 with Reno warlock on Europe for a few minutes and left the game
I watched hs content on twitch and youtube a lot more than I ever played. Really liked the way that the game played with warcraft lore. I petered out on watching it around the time that Ben Brode left ... maybe it was my imagination, but it felt like a little of the magic and passion and invention went out of the game. Every time I've checked in since, it seems like Battlegrounds is the most important thing, and I'm much less interested in autobattlers than tcgs. Rarran's content has been a nice nostalgia trip for me.
I am older and lol addiction is stronger. I still play hs on phone a lot but games are too long. I will come back to hs when mine rogue will somehow revive. It was so fun to have 5 minutes games
I used to play a ton, was infinite in Arena and could buy all the decks I wanted without much investment. When I couldn't play for a few expansions I felt like I fell too far behind in my collection and stopped. That was around the time when they changed dailies from gold to xp on the battlepass. Also I started playing LoR and MTG. That scratches my card-game itch plenty. :D
I looked at a few new cards from the wild-west expansion. The counterplay-mechanics looked cool
My friends wanted to play other things instead
Having to pay a pseudo-subscription to get cards is entirely reasonable and should be expected; but its not about f2p being able to succeed or not, its that the fun is primarily in deckbuilding and you simply cant theory craft with f2p OR with a reasonable "subscription" rate.
Set rotation heavily affecting my collection was incredibly rough, and my preference for board centric games meant when it started to shift, I stopped enjoying it
Genuinely had to either make the choice between a place to live or eat. Literally had to work like 100 hour weeks to get my life straight. I'm doing way better now and life quality is WAY up. I just recently got back to HS and have been enjoying duos with my friends!
A free-2-play player who started having less and less time to play. My win rate went way down as power creep went up and I had fewer of the new cards. Eventually zero wins wasn't fun anymore, so I took it off my phone.
Still play on PC sometimes when the mood strikes tho.
I recently came back, but I left for a while because of the united in stormwind meta. I love control decks and never seeing turn 7 was miserable
Had little to no spare time. When battlegrounds came out I came back for 2 weeks then stopped because other things took up my time.
It’s funny to me that discover became so popular. I agree with the random generation guy. If the mechanic was limited to a set or to a class like mage I would have liked it better. I remember plenty of times getting Babbling Booked -> Unstable Portal -> Cabalist Tome -> Firelands Portal -> random threat. After a certain point you just have to stop accounting for cards because so many are random generated that the strategy is to just get lucky.
The lead developer literally said he hated attrition gameplay and was designing away from it. This is by far and away the main style of gameplay I enjoy.
I came back when DK released and felt that the top meta decks are playing the game for you.
"I will develop a fun mid power deck, using my old collection. Oh good demon seed, oh good pirate rogue, Reno just nuked my board and now I can't play anything, how did rogue just make six 8/8s on turn 4?"
I recently came back, but it’s off and on. There’s just too much that I can’t control, there are games where I feel like even if I played the most optimally I will still lose. Especially in Wild where I play. Standard just has a bunch of cards and deck I don’t have and can’t afford.
a mistake in the core set changes removed some cards i unpacked/crafted from my collection, blizz support was deeply unhelpful as always, and i just didn't have the energy to jump through hoops for weeks to probably just end up being told "tough luck" so i just uninstalled instead and now i'm salty about it.
I actually never realized they changed succubus until this video lol
My favorite decks are control decks, for the most part they don’t really exist anymore. Cost and time investment was also a factor. Went back to causally playing MTG occasionally.
The change from daily quests to the pass and the introduction to the new ranked system. It felt like the game was becoming more and more predatory in monetization and less and less effort was being put into making the game fun. The fact that they killed adventures (which were one of the best things hearthstone did) to make mini-sets really speaks loud on this, in my opinion.
I mean, I agree with your point about adventures. Those were a lot of fun. But the rewards track literally gives you so much more stuff then the old quest system? The paid one only gives you cosmetics my guy(yeah yeah, some golden cards, diamond card and a few packs. But nothing crazy). And the ministet costs 2000 gold for four legendaries, two epics and lots of rares and commons. Where is the problem with mini set? It is literally haven for f2p.. I am not trying to convince you to come back or that blizzard isn't greedy. Just that your exact points aren't really valid.
Bro current tavern pass gives you so much free gold compared to old system (3 wins for 10 gold), that having all minisets for free is a common thing for a regular player
@@jelenvriji4763 when it came out it didn't. It gave less and the paid one gave more than just cosmetics . I didn't stick around enough after its introduction to see the changes.
I kinda returned to HS thanks to you! I don't really play ranked standard, but your videos reminded me about PvE content and Arena. I'm glad that there is a HS youtuber that is really passionate about creating new, interesting content instead of just playing Battlegrounds all day long. Thanks Rarran
Covid and work became too wild.
I regret skipping the whole year of the dragon because i didn't have enough Gold to keep up with the Adventures wing
When they nerfed my board lock Shaman deck by making it so the card who freezes the board doesn’t get any stat boosts.
It was the power of cards for me. I play games to have fun, and one of my favourite decks I have is a Shudderwock who keeps buffing my deck, but you have to choose between fun and viability
For me as a f2p player I was able to get every card in every expansion just by playing duels. It was my favorite mode by far and I got hundreds of 12 wins. Sure it had its flaws at times, but I was so angry when they removed it. I was able to dust some of my wild cards to make like one or 2 standard decks but idk how many expansions that will last. I have been playing a lot of battlegrounds recently and i’m enjoying it, and my friend is getting into it too. I still enjoy watching content for standard though.
I kind of just fell out of it as i moved to magic the gathering a couple years ago. I came back maybe a year or so ago and it was great, i had a blast. Then an expansion came out where every deck was just killing you from hand with no board state needed at all and it was near impossible to interact with. As a control player who likes fighting for board presence this was extremely unfun for me so i quit again
I stopped shortly after Boomsday. I had other games to play that respected my time better, and were more fun to play. I've since come back, but not nearly in the same capacity as before
I stopped playing a little into whizbangs workshop bc moreso than ever before, the one area of the game where I had fun, which was deckbuilding, felt like it did not matter at all. There was no creativity, there weren't any meme deck trying to make bad or somewhat bad cards playable (at least none that I saw, maybe there were idk) and all my cards rotated into wild. Oh yeah I was f2p so that rotation really screwed me over as well bc all I had built since sunken city was gone into a format where they would never be good anyways with all the insane powercreep and othe lt crazy/ toxic interactions in wild. I still watch the expansion series as it's both good and has creative deckbuilding to some extent, which keeps things intresting. One last thing I'll say it was your content that got me back into the game in the first place and I'm happy I got to play it again bc despite my love hate relationship with the game that is on the same level as having a toxic ex. It was worth playing for a bit, but now im probably done for good, don't have the time to catch up and I wouldn't pay blizzard the money anways, but in short thanks for dragging me back into this hellhole of a game, it was fun :)
I quit after the whole hong kong fiasco
The lack of meaningful interaction with the opponent during their turn sucks, especially with the increased power level of each card. I feel like back in the day it wasn't that big of an issue, but still, freeze mage was a thing
Something i don't feel like people don't talk about enough is how voracious HS is for mobile. The file size is huge and takes up a lot of space, decimates my mobile data, and even if i have wifi, it destroys my phone battery. I would play it a lot more if i could reasonably play it on mobile.
I think playing like 2h per week half of which with friends is really nice, but sometimes me and my friends get bored of the meta, not having new cards or being busy irl, so might be varying hiatuses between two months to two years.
Honestly tho standard gets boring quite fast with powercreep and tryharding, but arena and friendly challenges are always fun for me
I stopped quite a few times always came back because I missed playing a card game.
Anyways my biggest reasons why I quit is always just it takes up my life too much even when I don’t want it to. I find myself grinding dailies and weekly’s out of boredom just so I can get 60 packs of the new expansion on top of a preorder.
It was just a grind and the game got old and boring. But then I came back and had a bit of fun again. The only thing that hits hard about coming back is hitting that wallet or reserve dust bank.
I stopped playing when i got more into MTG but i still played a lil for duels , now i have such a hard time feeling excited for each expansion when i cant use any of it in my favorite mode
My favourite decks keep getting killed, i love combo decks like quest DH and when they kill a combo deck you dont get anywhere close enough dust refund to build something else
I don't remember why I quit, but it felt substantial at the time. Probably had to do with Blitzchung. In any case, I don't intend to come back unless they bring back Classic mode for good.
Just about when I quit I managed to get all golden heroes. The next tier plus the demon hunter didn’t cause the joy that I guess they expected from more long term goals on players.
It’s just not even close to the same game anymore. Every card feels like a legendary effect
I played a lot from Naxx until Witchwood, hit Legend multiple times. Quit b/c of the even/odd gameplay and then it was too expensive to get back into the game.
I remeber when First Reno hero card was printed. To get it I had to spend lot of money or grind a lot of gold. I decided to quit and back maybe before Stormwind
I stopped playing HS and Raid in 2020 for a couple years cause my gf felt I was not really spending time with her, just on my phone with her. I started playing HS but don't play when I'm doing things with her anymore.
I discovered a unicorn wild deck, even wildfire mage. I loved it, it was fun to pilot, it felt fair to use, could answer everything it had multiple win conditions. I got the highest rank I ever had using that deck. then blizzard """buffed""" wildfire to one mana, destroying the deck. I was so mad I left the game for years. it certainly didn't help that there were so many quest lines and almost all of them ended in combo OTKs, which infuriated me
I left hearthstone at the end of last month. I have been playing since naxxtramas. Simply put, university has caused me to have no enouth free time to play this game. It was very painfull, because I really like the characterization of cards and heroes, and the random effects. Things that many other card game lacks.
- If you miss one or more expansions is progressively harder to get back into
- Standard is easily the most boring gamemode yet gets 90% of the attention
- This much RNG isn't a video game, it's a retextured casino tbh
- Games that require you to log in consistently to be able to keep up with everything are bad and end up feeling like a chore, which isn't fun
- Netdecking is basically required but takes half the fun out of the game (And you STILL have to pay gold to play arena, which is also overrun by bots)
- Blizzard Bad
- No Ben Brode
- A large amount of content creators left the game, and most of the ones left make unoriginal uninteresting content ( I still watch all your videos though, you always deliver high quality content :)) )
- There are far too many great games out there to focus all on one dying card game
Felt like I was in a cycle where I save up a bunch of gold to open around 20-30 packs on the new expansion then can craft only one deck while disenchanting the old one from last expansion. Was never a fun deck as well was just a different flavor of aggro in rogue and all the fun decks I actually wanted to play requires so many legendaries and dust I simply couldn’t keep up and lost interest. Definitely love watching the game though
It's such a small thing but it just upset me so much I stopped playing. It was the reveal of the Alterac expansion. I was like "wow, they seriously did an ice/frost themed expansion where the main appeal is hero cards again? I'm quitting".
My goal was to make it to Legendary. When I accomplished it, I didn't see a point in playing anymore.
Alot of why I stopped playing comes down to power creep and the death of card advantage. I used to love playing combo or control decks and would put hours and hours into one deck and know every matchup by heart but with the power increase and massive increase of draw the idea of leveraging your outs has gone away in a sense. When before your win con was generally leveraging card advantage, maintaining board control, out valuing, or stalling to your win con, now every deck is extremely consistent and has so much potential/high roll that it is much more tempo and high roll 2 or 3 card combos. I don't think the game is worse because of it but I just did not play for the fast pase and infinite resources that it feels you have now.
When hand size stopped being a factor cuz every class has unlimited draw now
I quit right before legends, honestly the power creep was so huge with what I used to like that the game simply wasn't fun for me anymore. I liked playing control and mid-range decks with lots of interactions and minion combat but quest mage, paladin with that freaking hero card, druid being able to cast everything with 1 mana and with guff to be extremely over the top, garrote rogue, combo demon hunter. Seriously most games each player was kinda doing their own thing and eventually someone just blows up or they don't allow you to do damage and it just gets boring.
When the released the first new class, I quit
I came back recently but I stopped playing for 3 or 4 years around when demon hunter came out, after playing since all the way back at the release of HS
The decks i liked to play couldnt keep up anymore and the fantasy thus was harder to maintaine
I left hearthstone because my shift ended at work and I had to drive home. Might pick it back up before I go to bed, maybe 🤔
I haven't technically quit, I still play sometimes (I haven"/ even reached level 50 this expansion on the rewards track) but I just got bored of the meta and the decks and the cards. Wild no longer has those fun decks I loved, Standard is unrecognizable, Twist is all over the place, BGs is weird and relearning it every update gets tiresome. Arena, I barely even know her. But also a lot of stress irl, needed other games and other things to do to calm down, and HS just isn't cutting it as it used to. I still love a lot of things about it, I still try to follow some of the content, and have spent a lot on my collection, I just need something to get better, either in game or irl for me.
Im 50 and i also play MtG. I started when it was in beta so i didn't quit ...I'm still not great..I still have fun, there is still something awesome about that "random" action that swings a game back and you win...it's that simple. I will make legend one day.
I stopped playing after the average game length crept up to 20-25 minutes.
I uninstalled the game after the Hong Kong protests.
I still watch HS videos, but Blizzard’s response to protests and the report about their toxic work environment made me not want to support the company anymore.
I quit because I realized how much time I was wasting on it, and it was around the same time as the various scandals so I had more motivation to drop both HS and OW1. I did come back when Titans dropped, but I'm probably going to drop it again soon. Just too easy to waste time on it.
I quit because it was too expensive. I tried coming back and could not STAND the power creep and randomness of it all. It feels like now you play a card and if its good enough youll just win the game regardless of what was happening in the game prior. Trading doesnt matter, value doesnt matter, pushing minor advantages doesnt matter. What matters is the 9 mana card that just summons a full board of random shit that if you cant deal with with your 5 mana card that kills everything on that turn, you lose the game instantly.
Started playing in 2014 and because I didn't have the money to buy any other console I stayed. Until I got a PC in 2018 and then I was able to play other games on steam or, what really happened, started playing Overwatch and I never really went back since I had a new game to spend money in
I quit because of rotations. After the first one. So the second rotation I had like way to view cards and I stoped playing