What are some of the WORST D&D homebrew rules you've seen?

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 84

  • @AzaloonyToons
    @AzaloonyToons 8 ชั่วโมงที่ผ่านมา +42

    That first one is crazy. Imagine being an intelligent orc and losing your orc appearance/abilities. Did the dm want them to act stereotypically?

    • @tobiasbayer4866
      @tobiasbayer4866 8 ชั่วโมงที่ผ่านมา +7

      The funniest thing to me is that if you dont act "elf like" you lose your bonuses, but does that also mean that a regular human could become an elf by acting like one? Could any race just become any other race?

    • @kazekamiha
      @kazekamiha 6 ชั่วโมงที่ผ่านมา +2

      Never had a chance to use him; but I ended up with some good rolls. 18, x2 16, 14, 12, 13. I opted to make a 7tf Leonin *Wizard* with these rolls, dropping the 18 in Int, the 16 in Str (17 w/Racial Bonus) & Con (18 w/Racial Bonus), 14 Dex, 13 Wis and 12 Cha. Found as a babe, taken to the city, raised by a wizard. He's meant to be well spoken and calm.
      Not very 'Leonin' I'd guess.

    • @basedeltazero714
      @basedeltazero714 6 ชั่วโมงที่ผ่านมา +1

      @@tobiasbayer4866 Maybe? I mean I guess it sounds like a potentially neat concept but also not the kind of thing you should blindside players with.

    • @elhoteldeloserrantes5056
      @elhoteldeloserrantes5056 5 ชั่วโมงที่ผ่านมา +3

      I get the idea of wanting to see how fantasy races behave and somethimes reminding the player: dude you are an elf whit 400 years of life, show it.
      But this dm is ridiculus

    • @elhoteldeloserrantes5056
      @elhoteldeloserrantes5056 4 ชั่วโมงที่ผ่านมา

      ​@@basedeltazero714 i could be fun, may have the implication that races in that world are a question of perception or behavior, could be fun

  • @johannes4123
    @johannes4123 8 ชั่วโมงที่ผ่านมา +15

    A one in ten chance to die of a heart attack every week?
    How do people in that setting live long enough to reproduce?

    • @danielwilson8604
      @danielwilson8604 5 ชั่วโมงที่ผ่านมา

      Ironically, Darwinian selection should mean the survivors are those with healthiest hearts

    • @Czarro672
      @Czarro672 4 ชั่วโมงที่ผ่านมา

      It honestly seems like something pulled from F.A.T.A.L more than anything.

  • @SomeRandomKydd
    @SomeRandomKydd 7 ชั่วโมงที่ผ่านมา +7

    If an enemy had any kind of magic shield that deflected attacks, it got redirected at the attacker. This was made to slightly nerf the fighter that had an average roll to hit higher than their own ac, but when my friend joined the group as a wizard and got immediately one shot by her own magic missile, there were hands.

  • @_Nykolaii_
    @_Nykolaii_ 4 ชั่วโมงที่ผ่านมา +5

    A homebrew rule which was taken as default rule by the second table I played at was "Resistance isn't half damage, just a flat -2 or -3 damage removed from the damaged received". We were playing 5E. I just swapped from barbarian to rogue (and should've left the table but I was desperate for dnd).

    • @Czarro672
      @Czarro672 4 ชั่วโมงที่ผ่านมา

      This is the same kind of shit as the "Advantage just gives a flat +2" thing I've seen way too often, and I hate it.

  • @T3nch1
    @T3nch1 4 ชั่วโมงที่ผ่านมา +5

    "Hardcore realism rules", what this means is the DM would take meticulous records of food and water consumption, carry weight and hygiene, you had to manage your character like a living person otherwise you risk health problems resulting in *permanent* deductions to your CON. Also, a "short rest" was considered 8 hours of sleep and a "long rest" was considered a week of doing nothing. Guess when we got to role hit dice for HP recovery.

    • @skycastrum5803
      @skycastrum5803 ชั่วโมงที่ผ่านมา

      This could work for the right group. But, sounds like way too much stress for the DM and players really need to want it.

  • @skapunker21
    @skapunker21 6 ชั่วโมงที่ผ่านมา +5

    yelling "yahtzee!" while rolling in a V:TM game. that hit home, that was good. that's something a malkavian would say as he is performing his attack, whether he hits or not.

  • @Mekora
    @Mekora 7 ชั่วโมงที่ผ่านมา +4

    What makes the dice purity idea even sillier is that in a casino, you'd be required to hit the back wall when throwing dice at a Craps table.

  • @AlinNightwing
    @AlinNightwing 7 ชั่วโมงที่ผ่านมา +3

    the only time the re-roll is enforced at my table is if it lands (somehow) at an angle so no true face is showing or it falls on the floor. We use dice trays and small rolling spaces so bouncing off of stuff is inevitable but floor drops are auto re-roll. A rare few few times where a high roll was desperately needed and the dropped dice did like an 18 or 20 I let it stand because... *clears throat for a Xerxes voice* "I am a kind god"

  • @DrPluton
    @DrPluton 8 ชั่วโมงที่ผ่านมา +4

    My brother tried out critical fumbles for a (thankfully short-lived) campaign. There are few things less enjoyable than throwing/dropping your sword on a natural 1 or striking your allies instead. I was playing a druid, so I as mostly support and healing focused, but our dwarf barbarian and fighter siblings had to scramble for their axes a few times.

  • @dannybob42
    @dannybob42 8 ชั่วโมงที่ผ่านมา +6

    4:18 sounds like the Oregon Trail to me

  • @sherylcascadden4988
    @sherylcascadden4988 6 ชั่วโมงที่ผ่านมา +3

    I know I've posted this before, but I think it was on another channel.
    All potions are one quart. If you want to chug a healing potion during combat, player has to chug a 32 ounce soda/tea/water while DM times him/her with a stopwatch. Can't swallow the whole thing in 6-10 seconds? guess what you're doing next turn!

    • @ss3nm0dn4r8
      @ss3nm0dn4r8 2 ชั่วโมงที่ผ่านมา

      how is a potion a quart in the book they're 1/4 pound aka 4 ounces which is also roughly 4 fluid oz not 32

  • @Snowfox572
    @Snowfox572 4 ชั่วโมงที่ผ่านมา +2

    I was in a group who had a guy who was the brother of the DM. Now several players contributed to the campaign by making regions and cities in for their character's backstory stuff. The brother cooked up a region called Chad. (yes, seriously.) Chad's gimmick was that a long time ago, a magical superweapon wiped out an entire kingdom, permenantly destroyed one region and altered two others. Chad was one of the altered regions, and its magical leylines were screwed up to the point that magic became unreliable, and almost everything was mutated. Herbavores became megapredators because the plants would turn into animals and run off. Its so bad the native population had to resort to eating the corpses of other sentients. (never of their own species though, that would turn you into a wendigo)
    In order to bring across how the region was altered, he proposed a permanent wild magic effect over the entire region for all but divine spellcasters. This effect would make you roll one time *per spell slot level* of the spell cast. if you got lucky, you could upcast the spell farther. If you didn't, you could proc several wild magic surge effects at once. and he planned on making a custom table for this too. He flatly refused to accept any changes to the system that made the effect *not* affect everyone just for being in the region, and when it was pointed out that this would be especially crippling for warlocks who HAVE to upcast every spell, he retorted that it was balanced because "you could upcast past your level though."
    He wanted an entire arc of the campaign to take place in this region. The campaign fell apart well before it ever got there.
    Edit: BTW? his character in the campaign was a Barbarian. A barbarian with an overly broken homebrewed subclass but no spellcasting.

    • @dreamwanderer5791
      @dreamwanderer5791 4 ชั่วโมงที่ผ่านมา

      Fun idea, but that is *really* overpunishing to people for playing their class
      Maybe just Wild Magic storms or something, sheesh

    • @Snowfox572
      @Snowfox572 3 ชั่วโมงที่ผ่านมา +1

      @@dreamwanderer5791 that was exactly the idea that was proposed by a friend of mine, make them an area effect or an occassional hazard, he was completely ignored.

  • @skeepodoop5197
    @skeepodoop5197 3 ชั่วโมงที่ผ่านมา +1

    Man... While I've encountered some stupid homebrew rules, I don't think anything will beat no double-classes.
    You might think "that doesn't sound too bad?" But oh no, you don't get it...
    There were 5 players. And the DM said verbatum "there are 5 catagories of classes: Utility (Rogue, Bard, Monk), Tank (Barbarian, Melee Fighter, Paladin) Caster (Sorcerer, Warlock, Wizard), Archer (Ranged Fighter, Ranger), and Healer (Cleric, Druid, Divine Soul Sorcerer). We can only have one of each for the purpose of party balance. Also you can't multiclass lol."
    Guess what I got stuck with since I got last pick? Healer! Honestly, jokes on them since they let me play as Druid, which meant I could unironically out-tank the Barbarian with Moon.
    Regardless, the rule was dumb for a number of reasons.

  • @elfhunter6
    @elfhunter6 8 ชั่วโมงที่ผ่านมา +5

    A couple I've experienced:
    1) If you roll a natural 1 on an attack roll, you damage yourself. As if the martial-caster divide wasn't wide enough.
    2) Not so much homebrew as a fundamental misunderstanding of the game, but: being asked to make rolls when I didn't do anything. Perception, perception, perception. Always with the perception checks that didn't matter half the time anyway. The most offending of these checks was a perception check to see if I noticed a combat 50 ft in front of me on a clear day.
    Obviously I don't play with this DM anymore.

    • @AstroVanilla
      @AstroVanilla 7 ชั่วโมงที่ผ่านมา

      He just had to make sure you could see what he thought you could see lol

    • @VoxAstra-qk4jz
      @VoxAstra-qk4jz 7 ชั่วโมงที่ผ่านมา

      ​@@AstroVanilla Found the DM

    • @necromancer6405
      @necromancer6405 6 ชั่วโมงที่ผ่านมา

      Number one makes sense.

  • @_Phrogg_
    @_Phrogg_ 7 ชั่วโมงที่ผ่านมา +2

    I tried to put a shotgun to an enemy's back, and still had to roll to hit. Even while the enemy's back was turned

    • @gratuitouslurking8610
      @gratuitouslurking8610 4 ชั่วโมงที่ผ่านมา

      I can understand that if there's something like a misfire chance, but damnit at that point give it Advantage at least!

  • @darkphoenix539
    @darkphoenix539 57 นาทีที่ผ่านมา

    We were planing campaign loosely inspired by LoZ Majora's Mask, basically we had specific time to dispose of BBEG before moon nukes whole continent, DM counted time for everything, every single NPC we talked counted into timer, also we had no idea which NPC’s were important to plot F.e. We were informed that finding Gobos the goblin’s chickens will give us +60% of time AFTER we killed the guy, or NOT participating in Critical Town Hall meeting will give us +18 hours (it was supposed to take only 2). Then DM rulled that we were nuked for railroading the campaign for missing very (NOT) obvious indication which quest were more beneficial.

  • @manticore6963
    @manticore6963 6 ชั่วโมงที่ผ่านมา +2

    9:01 Bro basically just wanted to run Warhammer Fantasy Roleplay. (or something similar) Difference is, the setting and character creation of that game actually support crunchy combat and playing characterrs that don't walk through enemies.
    DM probably either never heard of any games outside of D&D and wanted a crunchy game; or couldn't get anyone to play whatever he actually wanted to run, so he just advertised D&D with the changes he wanted.

  • @BlackWolfessUSCM
    @BlackWolfessUSCM 4 ชั่วโมงที่ผ่านมา +1

    we did a joke death once where my ranger failed a con save and died of disentary, the cleric raised him later back to life rofl he died of super dooper popper rofl

  • @NereidAlbel
    @NereidAlbel 7 ชั่วโมงที่ผ่านมา +1

    On the 4e Punch Wizard: Absolutely no to having both Int and Dex on attack rolls.
    Int is already added to AC
    Casting any single-target ranged spell as a melee attack (and thus using melee attack rules instead of ranged) is a thing Sorcerer can already do, so I can't hate on it. And given how little damage Magic Missile does, I'd even allow that to be a free hit.

  • @TheNoobRapter
    @TheNoobRapter 8 ชั่วโมงที่ผ่านมา +5

    I had a GM that allowed you to take feats, but you need to take two flaws. The problem was a single flaw was stuff like movement speed is locked to 5 feet, all range attacks are at disadvantage and can't use proficiency, lower a stat by -4 and have disadvantage to all skill the stat uses. I told him that the drawbacks are ridiculous and he agreed. Turns out in a game he ran, that homebrew was more lenient (take a feat but have a -2 to a stat), but the party min maxed their characters so hard that he had to change the homebrew to be more unfair. Edit: I think I need to clear some things up, 1. this is if you want a feat not from an asi, so getting a feat from asi or being a variant human will not give you a flaw. 2. the original flaws the GM made was basically taking a feat but doing the opposite (like instead of tough you have weak that makes you lose 2 total hp per level, or instead of mobile you have crippled legs that make you move 10 ft less and treat difficult terrain as dangerous terrain). 3. I have seen the min maxers this GM has ran with and they seem to be the players that will bully you for not doing the "most optimal play" in game. Nice people but I would never want to play dnd with them.

    • @blueshellincident
      @blueshellincident 7 ชั่วโมงที่ผ่านมา +2

      Honestly if the party power game is that hard, just throw more stuff at them. If they are a threat, that’s good, they want to feel like a threat. The game is harder, the players get more rewards for their good play, everyone wins.

    • @TheNoobRapter
      @TheNoobRapter 6 ชั่วโมงที่ผ่านมา

      @blueshellincident But the party I am in is role-playing heavy and not powergamers. He is using power gamers as a baseline.

    • @eslin2845
      @eslin2845 6 ชั่วโมงที่ผ่านมา

      He probably could have done something like the first two flaws you have are -2 stats fir feats (no pure ASI) and then after that you take one “advanced flaw” for a feat

    • @Czarro672
      @Czarro672 4 ชั่วโมงที่ผ่านมา

      Flaws are a horrifically underrated concept in 5E.
      But not like this. Dear god, not like this.

    • @skycastrum5803
      @skycastrum5803 ชั่วโมงที่ผ่านมา

      Is this like, every feat, or an additional feat at first level?
      Seems kind of obnoxious. Could see it if everyone was power gaming to hell, or maybe with some new stronger feats, but feels like it’d limit options too either ASI or just the very strong feats. Restricts build diversity even more than minmaxing already does.
      Just my impression though. If DM ran an entire campaign at double cost, maybe it really worked for them.

  • @PaddyRoon7
    @PaddyRoon7 3 ชั่วโมงที่ผ่านมา +1

    I actually kinda get the one where your actions determine your class.
    It's a nice idea on paper for brand new players that don't get the game just yet. I've played with people who just treat it like a video game. This rule would encourage them to break that habit and start focusing on roleplaying.
    Sounds absolutely horrible for an experienced table, though.

  • @ericb3157
    @ericb3157 3 ชั่วโมงที่ผ่านมา

    that first one reminds me of a story where a character got scars from a fire or ice spell, and the DM arbitrarily decided to take away some of his Charisma points for that...

  • @Becvar80
    @Becvar80 7 ชั่วโมงที่ผ่านมา +8

    It seems like all of these have one thing in common: the DM wanted to make things hard on the party instead of being there to facilitate a fun adventure for all.

    • @skycastrum5803
      @skycastrum5803 ชั่วโมงที่ผ่านมา

      It’s tough to find a balance. There are totally groups that want “hard.” But need to find the right amount of difficulty while also making it feel somewhat... natural, instead of pointless.
      Also, some of these DMs didn’t just seem to want it hard, but for the party to fail. That’s straying into antagonistic.

  • @dreamwanderer5791
    @dreamwanderer5791 7 ชั่วโมงที่ผ่านมา +1

    The special alcohol that cost under 10 gold and that could raise your Charisma by 1d6 for the entire session
    It is *extremely* hard to feel relevant even as a bunch of level 8's when the level 4 Hexblade strolls up and does everyone's jobs way better than them because he got the equivalent of the Barbarian capstone on top of an Instant Tome of Leadership and Influence every session
    And just to be clear, this was the only stat-boosting item anyone had *ever* found, nobody else needed Charisma for anything, and I at least wasn't informed that such a massively overpowered item flowed like water in this land

  • @zer0prototype5
    @zer0prototype5 6 ชั่วโมงที่ผ่านมา +2

    I was at a DND convention playing a high level game. The dm at my table told me rouges couldn't use sneak attack. He tried to say they would notice a melee attack despite that's clearly not raw or rai. So I try using a bow. Nope. Bbeg saw me hide behind that rock. Okay let's try hiding and then moving to a new spot. Nope. By this point, the fight and session was almost over and I didn't want to ruin anyone else's fun but I've never seen a dm more stubbornly wrong.

    • @skycastrum5803
      @skycastrum5803 ชั่วโมงที่ผ่านมา

      Had a similar DM at Adventure’s League. Usually, I wait until a break point to bring up what look like misrulings. Sneak attacks are different though. Rogue needs that damage to compare to other classes, and way too many people think they know what it means without reading the rules. Gotta bust out that PHB and walk through the concepts of “ally next to enemy” or “advantage.” Don’t matter that you think “sneak” means the rogue can’t be seen.

  • @ericb3157
    @ericb3157 2 ชั่วโมงที่ผ่านมา

    oh, that "actions determine your class" reminds me of the old videogame "dungeon siege".
    your first character starts with no skills.
    equip him with a melee weapon he becomes a warrior.
    equip him with a bow, he become an archer.
    equip him with "combat" spells, he becomes a Combat Mage.
    equip him with "nature" spells, he become a Nature Mage.
    note that it IS possible to "multi-class", but it doesn't work very well, because high-level equipment has Strength and Dex requirements, and a character who uses both melee and ranged would be average in both...

  • @tobiasbayer4866
    @tobiasbayer4866 8 ชั่วโมงที่ผ่านมา +7

    0:48
    Am I crazy for thinking that this actually sounds kind of cool?
    I would kinda want to play a session like that. Maybe even have you start out as no class at all and have you "earn" it first.
    Could be fun for a more grounded low stakes campaign imo.

    • @JezElectro13
      @JezElectro13 8 ชั่วโมงที่ผ่านมา +1

      It does sound interesting in a way

    • @CyclopsDragon
      @CyclopsDragon 8 ชั่วโมงที่ผ่านมา +1

      It sounds like fun... if you actually agree to it.

    • @MitchellTF
      @MitchellTF 8 ชั่วโมงที่ผ่านมา +2

      It's fine for a low-stakes game, the problem being that it encourages playing into stereotypes. And, it's easy to 'mess up' your build.

    • @tobiasbayer4866
      @tobiasbayer4866 8 ชั่วโมงที่ผ่านมา +1

      @@MitchellTF
      That is true, I think its the worst part of how the DM implemented it, the fact that you can lose out on the level you actually wanted.
      It seems like it was an "either or" kind of thing, but I think it would be good If you could gain progress in both.

    • @Czarro672
      @Czarro672 4 ชั่วโมงที่ผ่านมา

      If I remember correctly, there is an official rule where player characters can start at Level 0 with no class, which essentially makes them commoners without special abilities. I've never seen it actually _used,_ but it's an interesting idea.

  • @TheMightyBattleSquid
    @TheMightyBattleSquid 7 ชั่วโมงที่ผ่านมา +3

    Every time a DM gets it in their head to suggest the "short rests are 1-3 days while a long rest is 1-3 weeks" style rules, I shut it down instantly at this point. You want martials to be stronger or have more fun? Do that. Don't try to break casters' kneecaps at every turn. Nobody has fun then, not even the DM doing it.

    • @basedeltazero714
      @basedeltazero714 6 ชั่วโมงที่ผ่านมา

      Alternatively, if you're planning to do that, make sure you structure your game so that the players can complete an entire adventure in a single long rest.
      Note well that basically none of the premades are designed this way!

    • @Czarro672
      @Czarro672 5 ชั่วโมงที่ผ่านมา +1

      I genuinely have no idea where those absurd short and long rest times come from. Short rests are at least 2 hours, long rests are at least 8. The ENTIRE SYSTEM is balanced around those values, so the fact that some people decide to throw all that into a woodchipper and start making shit up instead is mind-boggling.

    • @TheMightyBattleSquid
      @TheMightyBattleSquid 5 ชั่วโมงที่ผ่านมา +1

      @@Czarro672 One DM I knew had a whole "realistic dnd rules" cheatsheat he found online. The whole thing was just BS to hurt player characters, mainly casters. Stuff like whole regions of the map where magic was either risky or impossible, injury table full of lost limbs and such that would require the character to get retired immediately, enemies getting to opportunity attack casters starting up a spell, etc. Nothing "realistic" about it.

    • @danielwilson8604
      @danielwilson8604 5 ชั่วโมงที่ผ่านมา +1

      That's not a rest, that's a coma

    • @etaurs
      @etaurs 3 ชั่วโมงที่ผ่านมา

      @@Czarro672 the DMG has different rest times as a suggestion to be able to change things up. The long rest being 8 hours is standard but both shorter and faster are mentioned.

  • @billmarmot2069
    @billmarmot2069 8 ชั่วโมงที่ผ่านมา +2

    It sounds like a minor thing, but completely ignoring penalties for ranged attacks, such as cover and firing when in melee was infuriating. It made tactics to counter enemy ranged attackers useless and made using melee weapons pretty much pointless. Everyone started making sharpshooters.

    • @skycastrum5803
      @skycastrum5803 ชั่วโมงที่ผ่านมา

      First I just thought you were talking cover. Think that’s pretty commonly ignored. But ranged not having disadvantage in melee is crazy.

  • @DiegoG2004
    @DiegoG2004 8 ชั่วโมงที่ผ่านมา +2

    7:11 But just having bat wings would be so cool tho. Even if they don't work. Maybe it could've done something to help with intimidation or smth. Especially with the 1.5x size. That's one considerably big person with probably proportionally large wings.

  • @Czarro672
    @Czarro672 6 ชั่วโมงที่ผ่านมา +1

    Only Fighters and Variant Humans can have Feats. I understand not allowing certain Feats or Feat combos, or not using Feats at all, but this just seemed more petty than anything.

  • @pyroman6000
    @pyroman6000 ชั่วโมงที่ผ่านมา

    Wow, these sound like some of the worst DM'S EVER... or the biggest bit of fiction. Sadly, i 've met hard ass self described "old school" DMs who do stupid crap like this. I call them people I won't play D&D with.

  • @ChryssaBL
    @ChryssaBL ชั่วโมงที่ผ่านมา

    4:18 That's Oregon trail

  • @dave4882
    @dave4882 ชั่วโมงที่ผ่านมา

    Ok the not believing the moon exists should be a character trait, not a player one. Now i want to make a character that believes some fundamental part of the world conspiracy theory.

  • @jeppenielsen260
    @jeppenielsen260 6 ชั่วโมงที่ผ่านมา +1

    i feel for the first if it was made smart and have the consent of the player's have an in universe reason to remove racial fretures for players not role playing a racial archetype of the race thy play like the world has been cursed by an evil god that makes it if you are not roleplaying like the world's common percerpction of how an elf or orther races and npc are also cursed then you transform into the race closest to the way the players roleplay decided by the dm and talked with the player's just my idea

  • @XperimentorEES
    @XperimentorEES 2 ชั่วโมงที่ผ่านมา

    Yeah the whole 'realism' crowd never made sense in fantasy tabletop, not sure if they're willfully missing the point or just that ineptly ignorant.

  • @janvernw
    @janvernw 7 ชั่วโมงที่ผ่านมา +1

    Mines

  • @claytongriffin3558
    @claytongriffin3558 ชั่วโมงที่ผ่านมา

    I recommend that the person complaining about the combat rules around time 10:26 not play Rolemaster or any BRP game (CoC, Runequest, Pendragon, ertc.) as those are pretty much the exact rules for those systems.

  • @robertheinrich2994
    @robertheinrich2994 7 ชั่วโมงที่ผ่านมา +1

    12:45 so one punch man, but as a spellcaster. why not equip him with a notebook, where everyone dies, who gets his name added, a pen that allows a magical transformation, gives a cutesy outfit and a golden diadem on the forehead, and for extra fun, concentrating turns your hair blonde and give you a glowing aura and makes you very strong.

  • @JezElectro13
    @JezElectro13 8 ชั่วโมงที่ผ่านมา +2

    3:43 This sounds hilarious honestly, and something I would do XD

  • @TheMightyBattleSquid
    @TheMightyBattleSquid 7 ชั่วโมงที่ผ่านมา +1

    3:26 this is how so many DMs run stealth and even some charisma. It is so pointlessly hostile against the character(s) who spec into that niche.

  • @basedeltazero714
    @basedeltazero714 6 ชั่วโมงที่ผ่านมา +2

    12:35 I mean at this point you're pretty much just saying 'yeah you can just get all your health back'.
    Though admittedly it takes a long time. And you *are* aware that spellcasters have other spells than Cure Wounds? And uh. CW isn't that useful for intrigue?

  • @LisaVGG
    @LisaVGG 8 ชั่วโมงที่ผ่านมา +1

    Not a stupid rule, but an ex-friend of mine ran a campaign with me and others in our group. The guy would constantly change rules whenever he wanted. I made a character that was a literal demon, he made a rule that demons go back to hell when they die on the surface plane, but after my character died he said that i couldn’t come back because i got killed in hell too. He and my best friend would constantly get in arguments about rules because he would change them so often, but luckily we cut him out of our life and have been better since

    • @basedeltazero714
      @basedeltazero714 6 ชั่วโมงที่ผ่านมา +1

      Leaving aside that demons go to the Abyss, this is canon.

    • @LisaVGG
      @LisaVGG 6 ชั่วโมงที่ผ่านมา

      @ He didn’t give me a chance to survive the encounter down there, just said I got ambushed down there and killed without me being able to stop it

    • @basedeltazero714
      @basedeltazero714 5 ชั่วโมงที่ผ่านมา +1

      @@LisaVGG Yeah, that bit's certainly not so great.

  • @robertheinrich2994
    @robertheinrich2994 7 ชั่วโมงที่ผ่านมา +1

    pure rolls. I once heard of a player, who kept meticulous records of the performance of his dice.
    could be fun, adding a little hydraulic press to the table. non performing dice get crushed to plastic dust. or incinerated, if that is easier to do.

    • @Czarro672
      @Czarro672 6 ชั่วโมงที่ผ่านมา +1

      One time when I was at a session run out of a cafe, a server offered to use the microwave to melt a particularly disobedient d20 that one of the party members had after it rolled three consecutive Nat 1s.

  • @Wbfuhn
    @Wbfuhn 5 ชั่วโมงที่ผ่านมา

    Punishing a player for not roleplaying their character's race? I'm out.
    Taking things too seriously when the point is to have fun is sucking the fun out of the game for the player.