This video was fairly standard as hell despite the title, and didn't explain or even mention most important mechanic about the Yanagi and Burnice combo -how important it is to focus on the timing and triggering of anomolies. Triggering disorders as quick as possible and setting them up intentionally and keeping it in mind, because the faster you cause a disorder against fire and lightning, damage is MAJORLY increased, and goes down massively every second.
@Rainbowsaur I've seen plenty of CCs incorrectly telling viewers to swap off of burnice after inflicting afterburn. It's like they still have genshin in their head and treat Burnice as if she is Yelan.
You want to mention that you never want to run same element Supports with AM on Disk 6 when teamed with AP focused DoT (Burn/Elec/Ether) character. You can run Seth and Rina with AP on 4, but never run them with AM when with Grace/Yanagi, but you can do it with say Anton. AM increases their weight in the final disorder hit, and pollutes Yanagi's damage. Same goes with Lucy with Burnice. It's different than ZY with Nicole or Lucy with S11, where you can run them with AM to increase uptime on their element-specific disk drives, as ZY and S11 aren't AP focused characters that you really worry about diluting their anomaly. It's also fine with Jane or Piper or any Ice based Anomaly, because they can just re-proc their anomaly again and don't lose too much from dilution because they aren't DoT Anomalies that prevent back-to-back procs. Basically whoever has the highest AP on the team in mono-element DoT Anomaly teams, should also be the only AM Disk 6 user. Similarly, you don't really want Freedom Blues in non-disorder mono-element DoT anomaly teams, as it will again allow the supports to have more chances to pollute the final anomaly by bringing everyone's application rates closer together. You want to gimp your same-element supports Anomaly application as much as possible, to avoid that.
Yup, getting extra Anomaly buildup from your supports SOUNDS good, but it's a total trap. You actually want to minimize their unwanted "contribution" (dilution) to the Anomaly as much as possible. That means contributing as little to the Anomaly buildup as possible, while contributing as much Anomaly damage as possible within that buildup (or, in other words, subtracting as little damage as possible). That in turn means building for (relatively) high Anomaly Proficiency, but avoiding any Anomaly Mastery or Anomaly Buildup bonuses. It's one of those annoying situations where things like Seth's M2, for example, is actually a nerf in a way because it makes him "contribute" more of his relatively poor (even if you try to build for it) Anomaly stats to the Anomaly damage calculation. And you can't turn it off once you have it. Thanks Hoyo. I wish that they would rework the system so that Anomaly damage is based on the AP of the character who actually procs the Anomaly, or something like that, to avoid those kinds of situations. It honestly feels like an oversight that extra Anomaly buildup from supports is actually a damage loss.
now I'm more confused on Yanagi's disc 6 in a mono-electric team (Seth+Rina). Should my Yanagi run ATK% or AM? The vid says ATK% for higher Shock dots, but your comment says otherwise. I've been searching for a definitive answer in different videos and still am not sure.
if solo electric (eg lucy+burnice supports), AM is debatable so you can balance the anomaly procs from the burns. if yanagi is paired with a seth/rina on freedom blues, going atk is most definitely better bc using AM will hit diminishing returns. if you have yanagi wengine, likely better to just go atk 6th on either setup since you get morbillion amts of shock buildup already. unless you're facing electric resistant enemies for some reason. this also lets you change freedom blues to the shield disk set when youre using seth w/o problem
@Gallade36639 thanks for the answer, cleared things up for me. Another question if you could. If I'm running Yanagi in mono-electric team (Seth+Rina), what Disc sets would you suggest on them? I currently have Seth on 4 Swing Jazz and Rina on 4 Freedom Blues. Is it worth it to switch Seth to 4 Proto Punk and Rina to 4 Swing Jazz?
something to Add, you don't have to EX special to block/parry OR continue the rotation, you can get 3-4-5- Special - 3-4-5 - special, and as long as you tap special it'll keep dancing. This is nice when you want to build up energy. on top of that the horizontal (Blue) stance can be ran twice 3-4-5-3-4-5-Special-3-4-5-special-3-4-5-3-4-5. on top of that you don't have to time her specials/ex specials to block parries, i mean you can try, but if you just run the 3-4-5-special, if the enemy does a parryiable attack within 2 seconds of the special it will block it anyways. you get to where its almost a detriment to try to go out of your way to parry and you'll parry a lot of them anyways just stance dancing. Lastly damage is such that I would wait to use my EX specials, if its mobs its what ever but for bosses you can normally get 2 good full EX specials inbetween a 3-4-5 EX rotation, so really you'd want 3 EX specials saved, 3-4-5 EX Special - Stun - Chain Attack 1 - 2 - 3, Switch Back, EX special - 3 - 4 - 5 - EX special. So saving up a big 3 hit EX special is a big reason you wouldn't want to just blow your EX special in the field unsupported by anything else.
10:00 you can technically parry and dodge counter the same attack, not ideal but it's an option also 16:20 another option would be 4p electro 2p chaos jazz better than 4p jazz in mono electro for obvious reasons but also can do big damage in disorder teams which gives her more flexibility the reason being the way anomaly buildup snapshots your buffs when you applied the buildup, so basically when they're still shocked you build up more anomaly , lets say 50-90% , so those 50-90% will have the 28% attack bonus from shock which will then increase the shock and disorder damage quite a bit in both mono and disorder teams. downside is this optimization requires more management but not really a huge issue
Thanks for detailed explanation! IMO, her kits seem complex at first, but it's quite easy and simple to play once you understand how she works. Unlike some characters that require things like perfect timing, that would be very hard to play regardless of how simple the kits are.
i heard people saying that her kit was complex but i forgot about the stance switching because i didnt really plan on getting her but decided to pull later on and i have been playing her brainlessly, just switching stance at the beginning and then using her ex skill when its up or switching stances again when noticing only one is active. i knew there must be something that i missed. thanks for explaining everything so well, i will now stop spamming her ex skill :D
She is soooo much fun! Yanagi is not difficult to play, just complex like Lace said. Has many layers to her kit. Once you get how she works, she’s a blast to play.
This is an absolutely amazing video, thank you so so much. I'm a new player who started playing for yanagi, and its been really overwhelming trying to understand her while learning the game mechanics at the same time. Every other guide ive watched told me how she works and a general idea of what to do, but no one's clearly described how to actually play her and also how to play her in an actual team with other characters 😂 This was the exact thing I needed man, best guide I've ever seen 🙏🏼❤️❤️❤️
This was incredibly helpful! I was lucky enough to get Yanagi, but felt a bit lost seeing all the skills. You did a great job explaining and I'm looking forward to more quality content like this to help out!
Just want to say you’re the best at explaining kit, how they should be played. I always look forward to your simple but meaty guides. Keep it up and thank you.
she kinda reminds me of Lycaon, if you switch her stand just enough, you forget she even has physical attacks I'm so used to lycaon move set and his charged attack that I get surprised when my fingers slip and he deals physical damage
You are the only youTuber that even mentioned her iFrames. That makes you the best in my eyes. Incidentslly.. i run energy on her 6th slot specifically so i can use her defensively.. her SPECIAL EX counts as s while youre holding the button down to charge so i use it to dodge attacks while i eat targets.
Excellent video! Best guide I've seen. Most if not all guides only talk about w-engines, teams, etc. But actual character piloting guides are such an untapped market and I think you got it. Looking forward to seeing more!!
Yanagi's M1 is actually really good. It lets you ignore damage up to 3 times if you can proc anomaly consistently which she does easily. Especially useful if you're trying to reach higher floors in the battle tower. Caesar's shield gets wiped off in 1 hit around floor 50+ its where Yanagi's m1 really shines.
I have managed to get to floor 40, even on some level (like each 5th or 10th i believe) you basically die in one or two hits. Even the normal enemies can 1 hit you. tbh the mode needs a redesign. I mean Yanagi's M1 carried me a lot, but without Caesar it would be near impossible.
What's your opinion on running ER on Disc 6. This kind of build popped to me because I want to play my main DPS on-filed while Yanagi off-field, then switch to Yanagi to do her 3 EXs then switch out. So the ER will help her gain her full energy faster while being off-field.
The AP on your points is actually a great point I had never considered. Farming is hard and time consuming so I’ll just keep it in mind if I ever end up with sets that learn towards taking advantage of that idea
One important thing you missed is to reallly really really emphasize the importance of triggering Disorders with eachother as quickly as possible, and keeping it in mind/setting it up/timing things. Not just because "more disorders = good" but due to how calculations for lightning and fire disorders actually work; each second that passes is literally included into the damage multiplyer for disorders and higher seconds remaining = massively better damage, with lightning, fire, (and ether too) disorders having multipliers that are are magnitutes stronger than Physical and Ice Disorders (at high seconds remaning), mix that with Yanagi? It's absolutely busted when abused correctly.
This is wrong. Disorder damage is factored in to how many ticks, yes, but you don't lose damage by delaying a disorder. Disorder is just up front dmg or the rest of the dot. If dot ticks pass, it's fine since it's damage that always was going to happen. You don't lose anything. It's just using up what's left of the dot. The reason you disorder is to remove the anomaly so you can reapply it. If you reapply before expending the dot, you clip the dot and that is a waste... Disorder just helps you not over write a shock dot with another shock dot.
Really great vid, love all the info. I've been running Caesar with an AP DD4 to help out with Jane's Assaults myself. I will say that I don't feel running Anomaly Mastery on a Support is needed on Anomaly teams though cause you really want the majority of the Buildup coming from the Anomaly agent, but running Anomaly Proficiency definitely helps out to maximize their contribution. On the other side, Nicole and Lucy running AM for Attackers is definitely nice for those 4PC sets. Great content!
Great video man! I agree with everything you said my only push back would be is don’t sleep on Yanagi’s disorder dmg when it comes to that ult. I hit for 1mill disorder on the shiyu critical node 7
I see everybody build their characters in different ways when it comes to disk drive 4 through 6 but I always just straight up go for attack percentage as my main stat everything else is just a bonus to me
Thank you for mentioning quick-swap. If you play it right, it’s easily the most dynamic and fun way to play the game. I actually wanna talk about my history with it because I think it’s the future of this game’s combat. On release, my first team was Piper/Nekomata/Lucy. I consider it the first “quick-swap” team in the game, and it’s what really opened me up to enjoying the combat as a whole. It was so much fun, I honestly couldn’t figure out why so few people seemed to be running it. Sure, Nekomata was never really “top-tier,” but the way the team synergized when alternating between all three felt so much better than the hypercarry and stun/DPS playstyles I kept seeing. Along comes Caesar, and I decide to replace Nekomata. I continued to play the team with a quickswap mentality, focusing on Piper’s damage but not being afraid to switch between Caesar and Lucy to maintain all the buffs. The result was a team that felt busted while being consistently fun to play! Now I have Yanagi, and, despite not having Burnice, the quick-swap playstyle still works perfectly fine with Piper and Lucy! Looking forward, I believe that buffs which encourage agents to quick-swap will be invaluable, as it would add an extra layer to team compositions and encourage more interesting playstyles!
Finally someone else who sees the impact of Piper as a Main DPS. With yanagi it’s great because it lets me have my first team solely as Caesar, Lucy and Piper and second being Burnice and Yanagi
Similar mindset and teams. I just started with Ceasar's release. I wasn't able to get Burnice this go around but with Yanagi I finally have two teams. One with 11 Ceasar and Lucy the other Piper and Yanagi. Also if you come from Genshin like myself, the whole quick swap mechanic is inherent tbh, I've never put much thought into doing it, i just do lol.
Great video! I would like to share too share two thoughts here: 1. Quick swapping out of N5 might be risky since she wont disappear immediately after th s, which leaves her open to dmg. This can be detrimental against certain endgame bosses 2. I would prefer yanagis ult over Bernice for two reasons. First, bernice ult has a longer animation yet if you swap candle you are missing out on a lot of extra anomaly build up since she wont trigger the burn (may be her special burn can so i might be wrong here). However, second yanagis ult also deals polarity disorder so, because of the way (polarity) disorder dmg is computed, her damage should be greater if you manage to Trigger electro anomaly+disorder+polarity.
totally agree with your points! i've been having trouble particularly with the elite dog boss in tower defence. i'd like to quick swap between yanagi lucy and caesar but the fact that they stay on field for awhile and the dog has a ridiculous number of follow up attacks (HSR war flashbacks) makes them super open to getting hit despite caesar's shield. i eventually figured im just better off staying on field and dodging lol
Burnice's Afterburn can trigger the Burn attribute after her ultimate ends, even if the ultimate itself won't trigger Burn because Burnice isn't the active agent
I took it today, I have to say that it is very strong but I have some problems more on a defensive level than on an offensive one. Now i watch the video :D
Substats have no random variation in ZZZ unlike other games, so even if it's a specific number like 44.2, anyone with the same number rolls will always have that 44.2. It's still a fun coincidence to have the same number of crit rolls tho.
as someone who pulled yanagi by accident (was expecting to lose 50:50) and have zero idea on how to play her this guide helped alot. can i ask to clarify why the forest gormiey is better than weeping Gemini??
These are some incredibly solid tips! I'll have to try them out later. I noticed my little disorders are pretty baby damage (usually around 80-90k), and it might just be I'm not playing very efficiently
I do like the idea of playing quick swaps. However, I feel like if you are ever running Yanagi + Burnice with this in mind you will need energy regen on Burnice in order to make this work, in challenging game modes such as the Tower in later levels, enemies are way more tanky and are likely to dry out Burnice of her nitro fuel buff unless you go for unhold basic attacks when switching on Burnice which seems sub-optimal and less i-frames friendly. This apart and with Energy Regen this definitely seems like an extremely way to deal huge damages consistently
im upset I lost burnice 50:50 but in this patch I can get yanagi with her w engine. but the problem is i dont know what best support for her. i dont have caesar, burnice, rina....
8:25 let's talk about cons of quick swapping/animation cancel, so far people talk more about pros. Swapping like that could get your previous character killed if doing it when enemies are still attacking. I have seen a clip of a wolf ethereal takes one bite on all 3 characters at the same time because the player were quick swapping so much all three agents were still on field, and that bite one shot the whole team😂. This is in the new tower mode.
Question ❓ I usually go with freedom blue's on 1st and 2nd position for disc drivers(on every anomaly agent) is Is any good or should I be shuffle em a bit??
I've just been playing around with ZZZ and never really delved into the depths, wow this game is more complicated than I realized. I've been using Yanagi in my mono-electric team (replacing the drill dude) and I really enjoy her playstyle. Thanks for the inspiration for the disorder stuff! Apart from Burnice, are there any other characters or elements that would work well with her? I don't have Burnice (just Lucy and the Bear dude for Fire)... but I've got Caesar and Lyceon as potential other elements I could throw in (although I imagine they're not great at it).
I heard that dodging with Yunagi cancles her long press EX skill buff. The plus disorder damage one. I believe it says in the details of the skill that it will cancle if you dodhe, hence why you want to attacks and not dodge
does Burnice gameplay here applied to other anomaly like Jane Doe and Piper? cuz the reason for "shock after burn, burn after shock", is because of their sysnergy and dmg from chaos jazz, right? but what how do you play Yanagi with Piper or Jane Doe? is it still the same as switch until you apply element & disorder? or is it just a quick swap and then goes back to Yanagi more often?
Thank you for making this, she’s so mechanically dense it was much easier to understand from watching this 🙏 Quick question, you mentioned how double shared element has an interaction with the anomaly damage. Like needing to give Seth AP so he doesn’t bring down the shock damage right? Does that same exact mechanic apply to the bangboos? Like if the electricboo isn’t fully built does it tank Yanagi’s damage?
My go-to CC in-depth guide! One takeaway from this is how he explained “blue and yellow” terms on the stances, others mentioned “kagen jougen” smthing that is really confusing. Simple yet effective detail there!
On Burnice-Yanagi, do you recommend Lucy, Seth, or Rina? I have M1 Rina, M3 Lucy, M6 Seth, signature w-engines for all 3 though only Seth and Lucy's are T2
You can parry out of a dodge counter. I understand people saying they would rather dodge counter instead of parry, but you can have it both ways. Parrying out of dodge counter not only gives you anomaly build up, but it’s another free .
Instead of being concerned about what stance I’m in I just always swap stances after each 345 string, since I like the fluidness of the combo and cause Idon’t need to worry about if my buff is still up or not if I were to stay on a specific stance. Plus not to mention I get cool ass (definitely accidental) parries this way lol.
M2 is awesome, but she absolutely doesn’t need it nor does it change is play style at all. If anything it just makes a bigger improvement for her mono electric teams because her ex polarity disorder does way more damage with more thrusts, but that’s more of a thing to look forward to in the future when content gets harder and she comes back for reruns.
Ask, other people said AP stop at 375...ist true? but what better... keep hit AP as much as you can or look for another stat like Atk and PEN. If like that... if my yanagi have his signature Core/weapon, isnt it mean i just need 300 AP on my disc stat...bcos his sign will add +75 when skill.
Freaking finally! With your guide I'm finally able to understand Yanagi a little better but now, for the teams... What happens if I don't have Burnice tho?
I'm so excited to get Miyabi and see both of them lay carnage to stuff, but in the meantime: Yanagin- Seth- Rina/Lucy or Jane- Seth -Lucy? My other flex would be Koleda. Jane already hits 420 AP
My Yanagi is far from min maxxed and shes already absolutely insane. I cant wait to try and get her Wengine though i feel like i used all my luck on getting her in the first place 😂
Guess I'm not most players. I was looking to get even sweatier tbh lol. This was a good guide though, more of a Yanagi intro type though. Also not many people are thinking outside the box regarding team comps. I mean as long as the challenge is completed with an S rank.
even though I have burnice , yanagi works better with my jane, I just use all of her ex bar after an assault to get massive burst damage since thats where her damage comes from anyway while my jane Is already doing 1m+ assaults, using her with burnice takes too much switching which can cause you to get hit since the enemy has to burn for you to get yanagi personal disorder ability
So my question is, when I burn with Burnice, then switch to Yanagi to shock for the Disorder, does it stay on shock status, or do I have to Shock again, AND then go back to Bunice to burn for another Disorder? that's the only part I didn't really get. Brilliant video though otherwise.
Loved the vid! Really good concepts and guidance! I do think chaos jazz set bonus is over rated.. Yanagi should be on field imo. I prefer 2/2/2 for AP/AP/Energy.
People say Lucy is a good support for Yanagi and Burnice. I have a question, due to having Caesar I was left completely oblivious to this. How do you stun the bosses when you do not have a stunner or Caesar? Are you even supposed to stun them or just ignore the mechanic?
I imagine thunder metal disc should be better if u plan on doing mono eletric compared to chaos jazz, chaos jazz is made for disorder team with lots of switching
11:30 Alright, except you can actually stay on a single stance... You can just tap Special before an EX to maintain Yellow Stance. Its easy and give better returns even on QS teams.
thank god you mention the quick swap. This is what so many people are missing and I think burnice's value is overvalued anyways because you dont want to be on yanagi for too long anyways. This is why i think miyabi is a WAY better pairing for yanagi because they are both quick swaps that play off each other
"You dont spend enough time in Burnice" - truer words have never been spoken.
its rare when CC's actually understand the mechanics of the game instead of just theory crafting on paper. Subscribed
Same reason i subbed
This video was fairly standard as hell despite the title, and didn't explain or even mention most important mechanic about the Yanagi and Burnice combo -how important it is to focus on the timing and triggering of anomolies. Triggering disorders as quick as possible and setting them up intentionally and keeping it in mind, because the faster you cause a disorder against fire and lightning, damage is MAJORLY increased, and goes down massively every second.
@@Rainbowsaur he did kinda cover it, and also the disorder damage goes down, but you get some of that damage as regular anomaly damage back.
@Rainbowsaur I've seen plenty of CCs incorrectly telling viewers to swap off of burnice after inflicting afterburn. It's like they still have genshin in their head and treat Burnice as if she is Yelan.
@@Rainbowsaur The damage actually isn't lost, it's just dealt in DoT form. The total damage stays the same no matter how much you delay the disorder.
honestly Yanagi's kit is a bit overwhelming to read and this vid is really helpful, very concise and informative
i have never even read a character's full kit. i just watch youtubers like this
like any hoyoverse character these days, don't even bother reading
@@kiteofdarkme too
@@ilumina8226 plus, some of the stuff gets lost in translation or doesn't make sense until you test it, like Seth's Shield+AP buff.
then should do better on the move set tab
You want to mention that you never want to run same element Supports with AM on Disk 6 when teamed with AP focused DoT (Burn/Elec/Ether) character. You can run Seth and Rina with AP on 4, but never run them with AM when with Grace/Yanagi, but you can do it with say Anton. AM increases their weight in the final disorder hit, and pollutes Yanagi's damage. Same goes with Lucy with Burnice. It's different than ZY with Nicole or Lucy with S11, where you can run them with AM to increase uptime on their element-specific disk drives, as ZY and S11 aren't AP focused characters that you really worry about diluting their anomaly. It's also fine with Jane or Piper or any Ice based Anomaly, because they can just re-proc their anomaly again and don't lose too much from dilution because they aren't DoT Anomalies that prevent back-to-back procs.
Basically whoever has the highest AP on the team in mono-element DoT Anomaly teams, should also be the only AM Disk 6 user.
Similarly, you don't really want Freedom Blues in non-disorder mono-element DoT anomaly teams, as it will again allow the supports to have more chances to pollute the final anomaly by bringing everyone's application rates closer together. You want to gimp your same-element supports Anomaly application as much as possible, to avoid that.
Yup, getting extra Anomaly buildup from your supports SOUNDS good, but it's a total trap. You actually want to minimize their unwanted "contribution" (dilution) to the Anomaly as much as possible.
That means contributing as little to the Anomaly buildup as possible, while contributing as much Anomaly damage as possible within that buildup (or, in other words, subtracting as little damage as possible). That in turn means building for (relatively) high Anomaly Proficiency, but avoiding any Anomaly Mastery or Anomaly Buildup bonuses.
It's one of those annoying situations where things like Seth's M2, for example, is actually a nerf in a way because it makes him "contribute" more of his relatively poor (even if you try to build for it) Anomaly stats to the Anomaly damage calculation. And you can't turn it off once you have it. Thanks Hoyo.
I wish that they would rework the system so that Anomaly damage is based on the AP of the character who actually procs the Anomaly, or something like that, to avoid those kinds of situations. It honestly feels like an oversight that extra Anomaly buildup from supports is actually a damage loss.
now I'm more confused on Yanagi's disc 6 in a mono-electric team (Seth+Rina). Should my Yanagi run ATK% or AM? The vid says ATK% for higher Shock dots, but your comment says otherwise. I've been searching for a definitive answer in different videos and still am not sure.
if solo electric (eg lucy+burnice supports), AM is debatable so you can balance the anomaly procs from the burns. if yanagi is paired with a seth/rina on freedom blues, going atk is most definitely better bc using AM will hit diminishing returns.
if you have yanagi wengine, likely better to just go atk 6th on either setup since you get morbillion amts of shock buildup already. unless you're facing electric resistant enemies for some reason. this also lets you change freedom blues to the shield disk set when youre using seth w/o problem
Thanks for your input, you’re totally right and I agree. Got a little too excited about passing around AM discs 🤭
@Gallade36639 thanks for the answer, cleared things up for me. Another question if you could. If I'm running Yanagi in mono-electric team (Seth+Rina), what Disc sets would you suggest on them? I currently have Seth on 4 Swing Jazz and Rina on 4 Freedom Blues.
Is it worth it to switch Seth to 4 Proto Punk and Rina to 4 Swing Jazz?
she is my favorite character to play. stance switching parry is so satisfying
I have to say this is the best yanagi guide out there right now
something to Add, you don't have to EX special to block/parry OR continue the rotation, you can get 3-4-5- Special - 3-4-5 - special, and as long as you tap special it'll keep dancing. This is nice when you want to build up energy. on top of that the horizontal (Blue) stance can be ran twice 3-4-5-3-4-5-Special-3-4-5-special-3-4-5-3-4-5. on top of that you don't have to time her specials/ex specials to block parries, i mean you can try, but if you just run the 3-4-5-special, if the enemy does a parryiable attack within 2 seconds of the special it will block it anyways. you get to where its almost a detriment to try to go out of your way to parry and you'll parry a lot of them anyways just stance dancing. Lastly damage is such that I would wait to use my EX specials, if its mobs its what ever but for bosses you can normally get 2 good full EX specials inbetween a 3-4-5 EX rotation, so really you'd want 3 EX specials saved, 3-4-5 EX Special - Stun - Chain Attack 1 - 2 - 3, Switch Back, EX special - 3 - 4 - 5 - EX special. So saving up a big 3 hit EX special is a big reason you wouldn't want to just blow your EX special in the field unsupported by anything else.
thats actually a very good advice on how to play with her
10:00 you can technically parry and dodge counter the same attack, not ideal but it's an option
also 16:20 another option would be 4p electro 2p chaos jazz
better than 4p jazz in mono electro for obvious reasons but also can do big damage in disorder teams which gives her more flexibility
the reason being the way anomaly buildup snapshots your buffs when you applied the buildup, so basically when they're still shocked you build up more anomaly , lets say 50-90% , so those 50-90% will have the 28% attack bonus from shock which will then increase the shock and disorder damage quite a bit in both mono and disorder teams. downside is this optimization requires more management but not really a huge issue
Easily the best guide i have seen on yanagi. You explain it in a really nice and smooth way and clarified all my questions.
Wow, that was the best guide I have seen so far. I’ve been looking at all of them since I love her. Subscribed.
Thanks for detailed explanation!
IMO, her kits seem complex at first, but it's quite easy and simple to play once you understand how she works.
Unlike some characters that require things like perfect timing, that would be very hard to play regardless of how simple the kits are.
you surely was talking about s11 here lol
Bro this was the best overview of a unit ive seen. Great work.
Glad to see you doing these kinds of content again man! Really awesome creator that I've known~
- GM Ace
i heard people saying that her kit was complex but i forgot about the stance switching because i didnt really plan on getting her but decided to pull later on and i have been playing her brainlessly, just switching stance at the beginning and then using her ex skill when its up or switching stances again when noticing only one is active. i knew there must be something that i missed. thanks for explaining everything so well, i will now stop spamming her ex skill :D
She is soooo much fun! Yanagi is not difficult to play, just complex like Lace said. Has many layers to her kit. Once you get how she works, she’s a blast to play.
This is an absolutely amazing video, thank you so so much. I'm a new player who started playing for yanagi, and its been really overwhelming trying to understand her while learning the game mechanics at the same time. Every other guide ive watched told me how she works and a general idea of what to do, but no one's clearly described how to actually play her and also how to play her in an actual team with other characters 😂 This was the exact thing I needed man, best guide I've ever seen 🙏🏼❤️❤️❤️
You did an amazing job explaining her in detail, I love Nagi, so I’m subbing!
This was incredibly helpful! I was lucky enough to get Yanagi, but felt a bit lost seeing all the skills. You did a great job explaining and I'm looking forward to more quality content like this to help out!
Just want to say you’re the best at explaining kit, how they should be played. I always look forward to your simple but meaty guides. Keep it up and thank you.
she kinda reminds me of Lycaon, if you switch her stand just enough, you forget she even has physical attacks
I'm so used to lycaon move set and his charged attack that I get surprised when my fingers slip and he deals physical damage
You are the only youTuber that even mentioned her iFrames. That makes you the best in my eyes.
Incidentslly.. i run energy on her 6th slot specifically so i can use her defensively.. her SPECIAL EX counts as s while youre holding the button down to charge so i use it to dodge attacks while i eat targets.
You have a great skill when it comes to explaining and teaching about the content, i'm glad i found your channel. Thank you for the great video.
this is so well done and easy to follow, instant sub!!
Excellent video! Best guide I've seen. Most if not all guides only talk about w-engines, teams, etc. But actual character piloting guides are such an untapped market and I think you got it. Looking forward to seeing more!!
Super freakin informative thank you. Goes to show how complex this game can be (& let me just say as a star rail player it’s very refreshing lol)
Please keep making vids like this. You are by FAR the best cc when it comes to explaining how to use character kits 👍🏽
very informative as always thanks !
Yanagi's M1 is actually really good. It lets you ignore damage up to 3 times if you can proc anomaly consistently which she does easily. Especially useful if you're trying to reach higher floors in the battle tower. Caesar's shield gets wiped off in 1 hit around floor 50+ its where Yanagi's m1 really shines.
I have managed to get to floor 40, even on some level (like each 5th or 10th i believe) you basically die in one or two hits. Even the normal enemies can 1 hit you. tbh the mode needs a redesign. I mean Yanagi's M1 carried me a lot, but without Caesar it would be near impossible.
I understand how to play her better now thanks to your explanation. Great video!
this guide is fire, keep up the good work!
Nice guide, learned a good amount from it 👍
What's your opinion on running ER on Disc 6. This kind of build popped to me because I want to play my main DPS on-filed while Yanagi off-field, then switch to Yanagi to do her 3 EXs then switch out. So the ER will help her gain her full energy faster while being off-field.
The AP on your points is actually a great point I had never considered. Farming is hard and time consuming so I’ll just keep it in mind if I ever end up with sets that learn towards taking advantage of that idea
I already know the case, but this guy really explained them in easy way. Subs.
One important thing you missed is to reallly really really emphasize the importance of triggering Disorders with eachother as quickly as possible, and keeping it in mind/setting it up/timing things. Not just because "more disorders = good" but due to how calculations for lightning and fire disorders actually work; each second that passes is literally included into the damage multiplyer for disorders and higher seconds remaining = massively better damage, with lightning, fire, (and ether too) disorders having multipliers that are are magnitutes stronger than Physical and Ice Disorders (at high seconds remaning), mix that with Yanagi? It's absolutely busted when abused correctly.
Yeah I inflict assault then immediately switch to Yanagi and hit ultimate for that immediate disorder the damage increase is huge.
This is wrong. Disorder damage is factored in to how many ticks, yes, but you don't lose damage by delaying a disorder. Disorder is just up front dmg or the rest of the dot. If dot ticks pass, it's fine since it's damage that always was going to happen. You don't lose anything. It's just using up what's left of the dot. The reason you disorder is to remove the anomaly so you can reapply it. If you reapply before expending the dot, you clip the dot and that is a waste... Disorder just helps you not over write a shock dot with another shock dot.
I love her so much, as a person who get bored by tge same attack, her switching stands was the selling point for me
Really great vid, love all the info. I've been running Caesar with an AP DD4 to help out with Jane's Assaults myself. I will say that I don't feel running Anomaly Mastery on a Support is needed on Anomaly teams though cause you really want the majority of the Buildup coming from the Anomaly agent, but running Anomaly Proficiency definitely helps out to maximize their contribution. On the other side, Nicole and Lucy running AM for Attackers is definitely nice for those 4PC sets. Great content!
very good guide
Great video man! I agree with everything you said my only push back would be is don’t sleep on Yanagi’s disorder dmg when it comes to that ult. I hit for 1mill disorder on the shiyu critical node 7
For the quick swap mindset, this advice will be very useful for who will be playing both Miyabi and Yanagi at the same time such as myself.
Cool man, before watching your video I spent too much time on Yanagi because I can't stop staring at her flashy moves. Subscribed
I see everybody build their characters in different ways when it comes to disk drive 4 through 6 but I always just straight up go for attack percentage as my main stat everything else is just a bonus to me
Fantastic info!
Thank you for mentioning quick-swap. If you play it right, it’s easily the most dynamic and fun way to play the game. I actually wanna talk about my history with it because I think it’s the future of this game’s combat.
On release, my first team was Piper/Nekomata/Lucy. I consider it the first “quick-swap” team in the game, and it’s what really opened me up to enjoying the combat as a whole. It was so much fun, I honestly couldn’t figure out why so few people seemed to be running it. Sure, Nekomata was never really “top-tier,” but the way the team synergized when alternating between all three felt so much better than the hypercarry and stun/DPS playstyles I kept seeing.
Along comes Caesar, and I decide to replace Nekomata. I continued to play the team with a quickswap mentality, focusing on Piper’s damage but not being afraid to switch between Caesar and Lucy to maintain all the buffs. The result was a team that felt busted while being consistently fun to play!
Now I have Yanagi, and, despite not having Burnice, the quick-swap playstyle still works perfectly fine with Piper and Lucy! Looking forward, I believe that buffs which encourage agents to quick-swap will be invaluable, as it would add an extra layer to team compositions and encourage more interesting playstyles!
Finally someone else who sees the impact of Piper as a Main DPS. With yanagi it’s great because it lets me have my first team solely as Caesar, Lucy and Piper and second being Burnice and Yanagi
Similar mindset and teams. I just started with Ceasar's release. I wasn't able to get Burnice this go around but with Yanagi I finally have two teams. One with 11 Ceasar and Lucy the other Piper and Yanagi. Also if you come from Genshin like myself, the whole quick swap mechanic is inherent tbh, I've never put much thought into doing it, i just do lol.
Very very good video! Good job and thank you
Very detailed and practical ❤ Subscribed!
Great video! I would like to share too share two thoughts here:
1. Quick swapping out of N5 might be risky since she wont disappear immediately after th s, which leaves her open to dmg. This can be detrimental against certain endgame bosses
2. I would prefer yanagis ult over Bernice for two reasons. First, bernice ult has a longer animation yet if you swap candle you are missing out on a lot of extra anomaly build up since she wont trigger the burn (may be her special burn can so i might be wrong here). However, second yanagis ult also deals polarity disorder so, because of the way (polarity) disorder dmg is computed, her damage should be greater if you manage to Trigger electro anomaly+disorder+polarity.
totally agree with your points! i've been having trouble particularly with the elite dog boss in tower defence. i'd like to quick swap between yanagi lucy and caesar but the fact that they stay on field for awhile and the dog has a ridiculous number of follow up attacks (HSR war flashbacks) makes them super open to getting hit despite caesar's shield. i eventually figured im just better off staying on field and dodging lol
Burnice's Afterburn can trigger the Burn attribute after her ultimate ends, even if the ultimate itself won't trigger Burn because Burnice isn't the active agent
Video: •makes this video •
Viewers: I see I see interesting
Me: well first I need to pull her
Nice guide thanks, yanagi is very intresting to play since the skillcap is higher. takes a bit of learning it's good
I've been waiting for you to release Yanagi's guide! Thanks for the useful insights 👍
damn lace guide always hit me hard and love it so much
Thank you so much for this. So clearer now ❤
Ohhh i finally understand now,This was the exact type of guide im was looking for❤ Thanks so much👌
I took it today, I have to say that it is very strong but I have some problems more on a defensive level than on an offensive one. Now i watch the video :D
13:09 Lmao my Zhu Yuan has the exact same crit stats down the decimel. Mine is also 44.2/165.2. Wtf are the odds of that
Substats have no random variation in ZZZ unlike other games, so even if it's a specific number like 44.2, anyone with the same number rolls will always have that 44.2. It's still a fun coincidence to have the same number of crit rolls tho.
@@Calithilhel Ahhh I see I actually didn't know that. Thanks, that's very handy to know
@@spice2688 yeah, if you go look all the crit subs are 2.4 and 4.8 and AP is 9
Nagi, Seth, and Rina with Anomaly focus is sooooo good. Not as much damage as disorder but it’s super fun!
as someone who pulled yanagi by accident (was expecting to lose 50:50) and have zero idea on how to play her this guide helped alot. can i ask to clarify why the forest gormiey is better than weeping Gemini??
These are some incredibly solid tips! I'll have to try them out later. I noticed my little disorders are pretty baby damage (usually around 80-90k), and it might just be I'm not playing very efficiently
fantastic guide man
I didnt know why then but I subscribed instantly when I saw your burnice video.
Now I know why
I started playing ZZZ again because I saw how Yanagi's gameplay is so cool.
The yellow stance is my favorite. If I’m not being attacked or the enemy is stunned then I’ll switch to the blue stance for more damage
I do like the idea of playing quick swaps.
However, I feel like if you are ever running Yanagi + Burnice with this in mind you will need energy regen on Burnice in order to make this work, in challenging game modes such as the Tower in later levels, enemies are way more tanky and are likely to dry out Burnice of her nitro fuel buff unless you go for unhold basic attacks when switching on Burnice which seems sub-optimal and less i-frames friendly.
This apart and with Energy Regen this definitely seems like an extremely way to deal huge damages consistently
im upset I lost burnice 50:50 but in this patch I can get yanagi with her w engine. but the problem is i dont know what best support for her. i dont have caesar, burnice, rina....
8:25 let's talk about cons of quick swapping/animation cancel, so far people talk more about pros. Swapping like that could get your previous character killed if doing it when enemies are still attacking. I have seen a clip of a wolf ethereal takes one bite on all 3 characters at the same time because the player were quick swapping so much all three agents were still on field, and that bite one shot the whole team😂. This is in the new tower mode.
Question ❓ I usually go with freedom blue's on 1st and 2nd position for disc drivers(on every anomaly agent) is Is any good or should I be shuffle em a bit??
I've just been playing around with ZZZ and never really delved into the depths, wow this game is more complicated than I realized. I've been using Yanagi in my mono-electric team (replacing the drill dude) and I really enjoy her playstyle. Thanks for the inspiration for the disorder stuff! Apart from Burnice, are there any other characters or elements that would work well with her? I don't have Burnice (just Lucy and the Bear dude for Fire)... but I've got Caesar and Lyceon as potential other elements I could throw in (although I imagine they're not great at it).
this guide is so helpful i might pull for yanagi now (but if i lose my 50/50 i i would skip)
I heard that dodging with Yunagi cancles her long press EX skill buff. The plus disorder damage one. I believe it says in the details of the skill that it will cancle if you dodhe, hence why you want to attacks and not dodge
does Burnice gameplay here applied to other anomaly like Jane Doe and Piper? cuz the reason for "shock after burn, burn after shock", is because of their sysnergy and dmg from chaos jazz, right? but what how do you play Yanagi with Piper or Jane Doe? is it still the same as switch until you apply element & disorder? or is it just a quick swap and then goes back to Yanagi more often?
Thank you for making this, she’s so mechanically dense it was much easier to understand from watching this 🙏
Quick question, you mentioned how double shared element has an interaction with the anomaly damage. Like needing to give Seth AP so he doesn’t bring down the shock damage right? Does that same exact mechanic apply to the bangboos? Like if the electricboo isn’t fully built does it tank Yanagi’s damage?
My go-to CC in-depth guide! One takeaway from this is how he explained “blue and yellow” terms on the stances, others mentioned “kagen jougen” smthing that is really confusing.
Simple yet effective detail there!
On Burnice-Yanagi, do you recommend Lucy, Seth, or Rina? I have M1 Rina, M3 Lucy, M6 Seth, signature w-engines for all 3 though only Seth and Lucy's are T2
her M1 Is Crazy , it gives you i frames and 3 you can get hit 3 times wihtout getting damaged
I don't have enough wengines for Piper Burnice and Yanagi at the same time at shiyu defense 😭😭
the basic attack gives her anomaly mastery for 8s, it should affect the EX as well
You can parry out of a dodge counter. I understand people saying they would rather dodge counter instead of parry, but you can have it both ways. Parrying out of dodge counter not only gives you anomaly build up, but it’s another free .
Instead of being concerned about what stance I’m in I just always swap stances after each 345 string, since I like the fluidness of the combo and cause Idon’t need to worry about if my buff is still up or not if I were to stay on a specific stance. Plus not to mention I get cool ass (definitely accidental) parries this way lol.
Subbed great video..!!!👍👍
really nice yanagi guide.
M2 is awesome, but she absolutely doesn’t need it nor does it change is play style at all. If anything it just makes a bigger improvement for her mono electric teams because her ex polarity disorder does way more damage with more thrusts, but that’s more of a thing to look forward to in the future when content gets harder and she comes back for reruns.
Ask, other people said AP stop at 375...ist true? but what better... keep hit AP as much as you can or look for another stat like Atk and PEN.
If like that... if my yanagi have his signature Core/weapon, isnt it mean i just need 300 AP on my disc stat...bcos his sign will add +75 when skill.
Freaking finally! With your guide I'm finally able to understand Yanagi a little better but now, for the teams...
What happens if I don't have Burnice tho?
My team is
Yanagi, burnice and anby
Idk who else to use as Lucy is M1 and I don’t have Caesar should I change Anby or just keep her (Anby is M6)
I'm so excited to get Miyabi and see both of them lay carnage to stuff, but in the meantime:
Yanagin- Seth- Rina/Lucy or Jane- Seth -Lucy? My other flex would be Koleda. Jane already hits 420 AP
As always, Lace is GOAT’d
My Yanagi is far from min maxxed and shes already absolutely insane. I cant wait to try and get her Wengine though i feel like i used all my luck on getting her in the first place 😂
Guess I'm not most players. I was looking to get even sweatier tbh lol. This was a good guide though, more of a Yanagi intro type though. Also not many people are thinking outside the box regarding team comps. I mean as long as the challenge is completed with an S rank.
even though I have burnice , yanagi works better with my jane, I just use all of her ex bar after an assault to get massive burst damage since thats where her damage comes from anyway while my jane Is already doing 1m+ assaults, using her with burnice takes too much switching which can cause you to get hit since the enemy has to burn for you to get yanagi personal disorder ability
Next patch they are chaning it sop that each agent can uses their ults independly so that means we can use both Yanagi and Burnice
Any good subs for Bernice? dont have allot of units at the moment. ?
So my question is, when I burn with Burnice, then switch to Yanagi to shock for the Disorder, does it stay on shock status, or do I have to Shock again, AND then go back to Bunice to burn for another Disorder? that's the only part I didn't really get. Brilliant video though otherwise.
Looks like someone got themselves a sub👍
Loved the vid! Really good concepts and guidance! I do think chaos jazz set bonus is over rated.. Yanagi should be on field imo. I prefer 2/2/2 for AP/AP/Energy.
People say Lucy is a good support for Yanagi and Burnice. I have a question, due to having Caesar I was left completely oblivious to this. How do you stun the bosses when you do not have a stunner or Caesar? Are you even supposed to stun them or just ignore the mechanic?
You don’t stun with anomaly agents. Pair two anomaly agents together with a support.
Anomaly agents typically don't care much about enemies being stunned unlike Attacker agents like Zhu Yuan
Would thunder metal disc drive be fine if you are in a mono electro team? Since it will be perma shocked wouldnt the atk dmg always be applied?
I imagine thunder metal disc should be better if u plan on doing mono eletric compared to chaos jazz, chaos jazz is made for disorder team with lots of switching
like the guy said, mono electro = thunder metal, disosder = Chaos jazz, but chaos jazz is fine for monos too, the loss is not that much
11:30 Alright, except you can actually stay on a single stance... You can just tap Special before an EX to maintain Yellow Stance.
Its easy and give better returns even on QS teams.
thank god you mention the quick swap. This is what so many people are missing and I think burnice's value is overvalued anyways because you dont want to be on yanagi for too long anyways. This is why i think miyabi is a WAY better pairing for yanagi because they are both quick swaps that play off each other
Wait has miyabis kit been revealed?
@@Shmethanyea it’s been leaked
with regards to quickswaps, i have too much skill issue so i just drop my 3rd character. so i just swap between Yanagi and Jane
10:05 It’s just neat