I actually disagree with most of the comments. All the rolls are pushing the boundaries, but should still be fine in terms of roll speed because the transitions in and out are quite long enough. They are hella whippy and the specific shaping might even produce some excessive laterals, but that could be fixed with just a little refinement. Compare the whip of I305, the first roll of iSpeed or especially the high speed roll of Beyond the Cloud. Maverick is a whole different case because it was a flat roll where the heartline would not have been a straight line but slightly rotated around the track so that's not a valid comparison. Here, the rolls happen around 0g normal force which helps a lot. That being said, the rolls or at least some of them probably should be toned down a bit for comfort, but I don't think they are generally unsafe. Fun layout overall!
The beginning is awesome as if it was top thrill 2, but after that drop the inversions and turns are very whipy but smooth. I think the speed can be lowerd and with slower inversions without it being very whipy.
It crests the tophat really damn fast. Feels like it pulls -2g there, so the speed of the launch could definitely be reduced somewhat. And then maybe make the first roll an airtime hill with trims. It's just hitting the layout too fast, I think it would be very uncomfortable to ride as is, but after doing those changes it would be pretty cool.
inversions and transitions are unrealistically quick, like mavericks roll, but apt from that good ride, i think the speed could be lowered just a bit though cause it takes the whole layout a bit too fast
as long as riders maintained a proper position it would be fine but people are not trustworthy lol it would need some kind of upper body support or restriction
what is this game? by the way, you should probably reconsider the amount of g forces you're putting into those inversions if you don't want people to blackout
if you want any of the mods used in this coaster or any others from my channel i can send them to you or show how they work and stuff but i dont usually let people edit the park sorry
Would not be best coaster of all time and I would be disappointed if this was the replacement for top thrill dragster it’s a good ride but not that good
I actually disagree with most of the comments. All the rolls are pushing the boundaries, but should still be fine in terms of roll speed because the transitions in and out are quite long enough. They are hella whippy and the specific shaping might even produce some excessive laterals, but that could be fixed with just a little refinement. Compare the whip of I305, the first roll of iSpeed or especially the high speed roll of Beyond the Cloud. Maverick is a whole different case because it was a flat roll where the heartline would not have been a straight line but slightly rotated around the track so that's not a valid comparison. Here, the rolls happen around 0g normal force which helps a lot. That being said, the rolls or at least some of them probably should be toned down a bit for comfort, but I don't think they are generally unsafe. Fun layout overall!
Those inversions would whip the g-forces out of your body, through your mouth
It would be another manufacturer with trains that couldn’t stand up to the forces 🤣🤣🤣
@@BnizzofashizzoAre you talking about Son of Beast?
The beginning is awesome as if it was top thrill 2, but after that drop the inversions and turns are very whipy but smooth. I think the speed can be lowerd and with slower inversions without it being very whipy.
It crests the tophat really damn fast. Feels like it pulls -2g there, so the speed of the launch could definitely be reduced somewhat. And then maybe make the first roll an airtime hill with trims. It's just hitting the layout too fast, I think it would be very uncomfortable to ride as is, but after doing those changes it would be pretty cool.
This gets a 10 out of 10 💯💯💯💯💯
So this is basically a combination of top thrill 2 and velocicoaster
That layout is heart stopping litterly
If only TT2 would have had the same manufacturer, possible layout, and different name, it would have been worth it's hype.
What Top Thrill 2 should’ve been or Kingda Ka should become
This gave me whiplash in my living room. 😅
@@DJRandomHajile 😂😂
Riders would literally need a G-Loc suit for this lmao
Help is this in park studio??
Curious to see what this looks like in the back row 🤔
How you make this?
Height and speed???
Speed and height???
feels a little too quick but yuh
kewl
Which snaps first: necks, spines, or wheel assemblies?
spines if riders dont maintain a proper riding position lol
this layout is actually for Top Thrill 2
it's actually not, but maybe it was an inspired layout
Top Thrill 3 - Intamins Revenge
Some of the rolls look a little bit too quick but can’t tell if it’s the fov
its partially the fov but also it is pretty intense
Awesome layout.
What a layout and pacing! It hauls through that! I subbed :)
i wish this was in irl so i could see it and be like nope to big
I try to make these types of coasters but I have no idea how to the scripting works. I feel like you need to be a computer programmer to do this.
Toutatis but on steroids
Wow! Scary and realistic
LOVE IT!
intamins idea for top thrill 3: cedar point:👌perfect
Top thrill 3
Yoo I love your channel
@@SirCollosuss me or the guy who uploaded this?
@TachedBrit You! And im still waiting for my free cuppa
its like top thrill mixed with taiga
This is what I wanted TT2 to be
Ohhhhhh hellllll yeahhhhhhh 💪💪💪
Would you like Speed and hight or inversions with high G forces?
Customer: Yes
I think people die after the 0-g-Roll 😄
But nice work!
inversions and transitions are unrealistically quick, like mavericks roll, but apt from that good ride, i think the speed could be lowered just a bit though cause it takes the whole layout a bit too fast
it doesnt
@@EftelingCoasterfreak wym with just lap bars this ride would snap spines
as long as riders maintained a proper position it would be fine but people are not trustworthy lol it would need some kind of upper body support or restriction
@@nolimitsluke no they are just unrealistically quick it would cause painful whipping of the neck and body and extreme stress on trains and track
@@nolimitslukeyeah the forces would be slightly deadly I’d say
Which game is this
what is this game? by the way, you should probably reconsider the amount of g forces you're putting into those inversions if you don't want people to blackout
Add a trim on the hill after the stall and it would be perfect. The roll after that and the rolls on the turnaround are way too fast
Why is Planet Coaster 2 notas smooth as this sim
Call it blackout cuz that's what everyone will do on this ride
this looks so gooood
This is what cp is doing to TT2
This might be the best roller coaster ever made
Euthanasia Coaster 2
Slay
Amazing 🤩
can i have the package password please so i can edit it
if you want any of the mods used in this coaster or any others from my channel i can send them to you or show how they work and stuff but i dont usually let people edit the park sorry
Would not be best coaster of all time and I would be disappointed if this was the replacement for top thrill dragster it’s a good ride but not that good
Max Gs gotta be like 7+ 😂
its like 5.5
@ that’s still insane
Way too fast. People would fully lose consciousness and wake up covered in vomit
sounds fun
wow!