GES - Demo

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
  • Demo of my Global Environmental System or GES for Unreal Engine

ความคิดเห็น • 9

  • @ImmerseStudio
    @ImmerseStudio 7 หลายเดือนก่อน +3

    This is such an amazing system, really appreciate you making it freely available!

  • @IamSH1VA
    @IamSH1VA 2 หลายเดือนก่อน +1

    Woah... this is so useful...

  • @LetsPatrick
    @LetsPatrick 8 หลายเดือนก่อน

    Your system is so good, it's just amazing. I'm still having problems getting it to work, but I hope I'll have everything right soon..... thanks for your work!!

    • @danielelebash3781
      @danielelebash3781  8 หลายเดือนก่อน +1

      Thanks I am working on new docs and this is a new demo for a new playlist check out the old play list most of it is still relevant. th-cam.com/play/PLFCVXzupw1r9ZK1Q1-jgUi-r2ebAtbecz.html

  • @gram_o_phone
    @gram_o_phone 8 หลายเดือนก่อน

    I really like the concept, thanks for your commitment!
    One fine option would be the trees without leaves like the winter option of MS tree material instance. It really makes winter feel like itself. :)

    • @danielelebash3781
      @danielelebash3781  8 หลายเดือนก่อน +1

      For MS trees this is already available. In the MI for tree leaves check the Use UDS date for winter and also make sure winter is checked under seasons.

  • @PrinceBrosnan
    @PrinceBrosnan 7 หลายเดือนก่อน

    very cool!!! like! Is it better for SpeedTree to export ST or ST9? What did you choose? The documentation advises ST9 if you don't change the rub often, and I do the menu often, but what will be the best choice for GES? Was it possible to enable nanite trees for SpeedTree without errors?
    sincerely, thank you!

    • @danielelebash3781
      @danielelebash3781  7 หลายเดือนก่อน

      Unreal Engine 5 uses ST9. I tested GES with ST9

    • @PrinceBrosnan
      @PrinceBrosnan 7 หลายเดือนก่อน

      thxx@@danielelebash3781