Make more vids like this bro. Good perspective, good speed (not stupidly sped up), and it's not zoomed out all the way (colorful bracket mode). Much easier to show these types of vids to non eve players. I think you're the only eve youtuber I've seen do this. Keep it up 👍
Wes Fiji Most of my camera work is based on the type of fight and ship I'm flying and/or situation. I rarely fight completely zoomed out unless I'm in a kiting frigate or cruiser
Nice vid, enjoyable watch! Some feedback: * I personally prefer EVE videos - unless there are important comms to be heard - to be sped up. I don't find much enjoyment in e.g. a several minute brawl of two reasonably tanked BCs - if you desire to highlight the closeness, it's often a good idea to simply slow down towards the climax of the engagement. If I want to analyze a fight, I can always reduce playback speed myself. * You should lock stuff on grid before your current target dies. For the entirety of the video you locked new targets only after your first exploded, giving them not only ample time to just bugger off if they wanted to, but also survive longer in the end. Never know when that's going to bite you in the arse. * Guns can and should be heated more often, 20% more damage is a lot. * I think you could improve damage application by keeping transveral low via manual piloting. Also helpful is to not ram smaller stuff too hard - at zero km distance you'll not track them well, regardless of web and scram. Looking forward to see more of you! :)
ash I think I would only speed up a vid if it was actually a long engagement or perma tanking. Most of these fights were pretty short so there wasn't a need to speed things up and I think I prefer the realtime of fights more. 1v1 between 2 canes isn't that long of a fight, and it was a close fight which is why I used it. I overheated my guns in if not almost every fight, it's more situational. Blowing heat right away isn't always smart. I need to work on prelocking stuff definitely, I don't fly large ships often so it was lacking. As for transversal and ramming small stuff I'm well aware :) Thanks for feedback
well played Best one was Cane vs Cane! , It's easy to get Dredded sometimes you can find them anywhere but usually, in my case... its just a Super ... ^^
Lock every enemy on grid immediately. You lost valuable seconds acquiring targets sequentially. Couple of places it seems like you slingshotted guys when could have cut transversal/distance better with manual piloting and maybe grabbed a couple more hits. More heat on the guns. DAKKADAKKADAKKADAKKA Trust the rust. Good fights. Thanks for not speeding up the video. I find the cartoon blur most people use hard to follow and seldom bother to slow it down.
Make more vids like this bro. Good perspective, good speed (not stupidly sped up), and it's not zoomed out all the way (colorful bracket mode). Much easier to show these types of vids to non eve players. I think you're the only eve youtuber I've seen do this. Keep it up 👍
Wes Fiji Most of my camera work is based on the type of fight and ship I'm flying and/or situation. I rarely fight completely zoomed out unless I'm in a kiting frigate or cruiser
I appreciate you showing the L's as much as you show the epic Wins. As someone learning PVP it helps to see limitations and worst case scenarios
Yeah, I would've got the Ishtar if it wasn't curse bait. Curse drop on a brawler is basically an auto gg in most situations. Pretty lame.
Nice! I love the ship but it does has some flaws that makes it somewhat lacking... nice to see someone put it to good use!
you have the same taste in music as me, those first 2 songs are in my playlist
Nice vid, enjoyable watch!
Some feedback:
* I personally prefer EVE videos - unless there are important comms to be heard - to be sped up. I don't find much enjoyment in e.g. a several minute brawl of two reasonably tanked BCs - if you desire to highlight the closeness, it's often a good idea to simply slow down towards the climax of the engagement. If I want to analyze a fight, I can always reduce playback speed myself.
* You should lock stuff on grid before your current target dies. For the entirety of the video you locked new targets only after your first exploded, giving them not only ample time to just bugger off if they wanted to, but also survive longer in the end. Never know when that's going to bite you in the arse.
* Guns can and should be heated more often, 20% more damage is a lot.
* I think you could improve damage application by keeping transveral low via manual piloting. Also helpful is to not ram smaller stuff too hard - at zero km distance you'll not track them well, regardless of web and scram.
Looking forward to see more of you! :)
ash I think I would only speed up a vid if it was actually a long engagement or perma tanking. Most of these fights were pretty short so there wasn't a need to speed things up and I think I prefer the realtime of fights more. 1v1 between 2 canes isn't that long of a fight, and it was a close fight which is why I used it. I overheated my guns in if not almost every fight, it's more situational. Blowing heat right away isn't always smart.
I need to work on prelocking stuff definitely, I don't fly large ships often so it was lacking.
As for transversal and ramming small stuff I'm well aware :) Thanks for feedback
well played Best one was Cane vs Cane! , It's easy to get Dredded sometimes you can find them anywhere but usually, in my case... its just a Super ... ^^
hey dude! you where fearless!
Man i need to come back to eve
As if he dropped a dread on a hurricane lmao
XD #eveonline
Monster o7
Lock every enemy on grid immediately. You lost valuable seconds acquiring targets sequentially.
Couple of places it seems like you slingshotted guys when could have cut transversal/distance better with manual piloting and maybe grabbed a couple more hits.
More heat on the guns. DAKKADAKKADAKKADAKKA
Trust the rust.
Good fights. Thanks for not speeding up the video. I find the cartoon blur most people use hard to follow and seldom bother to slow it down.
lol dunk phoenix
your capacitor is empty
Wooooooooooow, you have to be such a tool to drop a dread on a T1 BC. Typical Eve.