Thanks for watching, I hope this video helps you get started on your Frostpunk 2 journey and that you have lots of fun! I covered all of the major gameplay systems in this video, but of course, the combinations of these systems can lead to some wildly unique situations in your playthrough, there's lots more to discover. By the way, I also have a Frostpunk 2 beginner's guide and review on my channel (links in description), be sure to check them out, cheers!
Thank you for making this video. I've played the first frostpunk so much that Endless on the hardest difficulty was my normal mode of play- to fail the tutorial on Citizen difficulty was -HUMBLING-.
Coming from Frostpunk 1, of which I've sunk likely hundreds of hours, this game seemed a bit daunting with all the new systems and game mechanics... I was feeling a pretty lost! But your guide really made sense of it all, and I feel ready to take on the brutal cold once again. Thanks for the excellent video!
Thank you for the video I have been having medical issues with fatigue and migraines and processing from long COVID that often get worse when I try to game and your video helped me to figure out how to make it easier on myself with this game. Also your way of explaining was really nice and didn’t make me feel bad about needing it explained like some other videos do.
I spent roughly 4 hours on the intro wanderer mission. Struggling to barely survive such a cruel and- "Tighten your belts lads" *Food solved, population unhappy* "Here's some metal btw" *Hope rises* ... It's so f**** easy apparently.
Excelent intro guide. Especially with the tutorial being a bit confusing. A few advanced early game tips: Frostbreaking in a long line is risky because youre locked to one side when expanding. Don't extend districts just for the bonus income. Withoit a building, its just wasted investment. Dont hoard workforce, heatstamps, prefabs and frostland teams. And also try to keep council and research always active. Inaction now will snowball. Get the most out of every decision. If you plan to build or research somthing, try and promise it to a faction first. The extreme laws and techs are double edged swords. They make things a lot easier, but you get locked out of "good" endings. Dont get too attached to any law or faction. Sometimes you have to pivot wildly to survive. Beware of anything that is "per capita". That can scale wildly as the city grows. Dont leave a council vote to chance. Trust me, you can even fail the first one to stay in power. And dont instantly reload or restart when you hit a doom spiral. Theres some good events to enjoy and maybe RNG saves you. But its also important to figure out what could have prevented the outcome.
Thank you, this covered some things I had no clue about. I was wondering why my production was so low now you explained it! I just wish you went more into the tech tree I am having a hard time grasping what the heck I should go for. I REALLY wanted to know how to increase the guards always getting complaints on that. XD! anyways thanks for the post. Now I need to find someone to explain the tech tree. lol
The guards can be increased by building watchtowers in housing districts, or you could also build prisons. The tech tree is honestly daunting as certain techs can only be researched once you've made progression with factions, provided you've made good relationships with them. I'm honestly always stuck at tier 3 techs, because a lot of them can only be accessed by at least having bad or sometimes hostile relationships with certain factions/communities as you favor another. My biggest problems are protests, as they stop production and may worsen relationships f you fail to negotiate with them, which in turn does affect your tech tree progression. I honestly think factions are the hardest thing to manage in this game.
This is great - I'm stuck on the 'construct or upgrade settlements to have a significant population there'. I send people from my main city to my colony but it isn't increasing the number needed, not sure what I need to do
People take time to travel, it shows up as an icon on the weather radar. Have you let the game run since transferring or do you stay paused? Also, the UI can be confusing sometimes, is it possible you transferred the wrong way? (Even I've done this lmao)
Interesting... I just found out that whatever you described that token from the prologue is, then that would be one of your initial faction in the second part.
@@421sup you'll need to do both, expanding won't cover growing population so much, and you'll want to put buildings in them (expansion required there for housing).
Weirdly enough I never even tried to cancel something, not sure that it's possible. But once you build it you can destroy it to get back the cost. Just click on the district and there should be an icon for it or for a building in it.
i just cant find the coal or oil in time in that second story mission. i will start my 6th try today. this is very frustrating because at this point i dont really know what to do differently
I haven't played the story more than once but I think the location stays the same and you might just keep missing it because it's "obvious." Spoiler for the location is coming up, stop reading here if you don't want it. Location of oil: explore to the left of your city, the prologue colony is right beside it, super close, and there's more oil a little under it as well I think.
Nice tutorial, and nice video... but wtf men, this game need to know and check a lot of things. I want to play, not to look at a wall street screen. It's just too much.
Thanks, but right now, there are many issues that are preventing the game from being playable for me. The top issue is the resolution adjustment that is locked in Window mode! I have an Ultra Wide Monitor and play many games that require onscreen navigation and selection in a Windowed 2560x1440 mode, and that option is not there! So now my only option is to play in 5120x1440, which is beyond tedious. I played FP1 with no problem in 2560x1440. Right now, the game is not playable for me, and there are other bugs. I should have waited and once again kicking myself for getting a game when it releases. The Escape key does not work for me to move back!
I had the exact same issue but solved it by downloading "windowed Borderless Gaming", its a small program that sits in your task bar and you get set the game to 2560 by 1440 (centered on the 5129x11440 display). It works great.
@@narutouzamaki6506 Thanks. I have this program and haven't had to use it for some time, and I will try it. That said, Frostpunk 2 has to have more Window resolution options than just 1280 x 720. The Window resolution options in Frostpunk 1 work perfectly. I had to reacquaint myself how to use "windowed Borderless Gaming," but I got it to work perfectly. Awesome, thanks so much for your input.
Click on the housing district.. click on expand icon and expand the housing district, then you can place research institute or any other suitable building inside..
Goods in this game is not like something expensive. it's just a pair of sock/boots heatlamp or just a blanket. also when you frostbreak try not to leave one or two block stranded. because if you want to clear it later you need to spend the full price of 8 block to clear just one or two block.
Imo they over-complicated it. The first game was not even a fraction as complex as this one. And A LOT of things happen very fast out of nowhere (How it looks when you are new). The sheer amount of information is overwhelming and pushes you to say "f'it" and turn the game off.
Damn do i really need to watch a 45 minute video to not get destroyed in this game. It just throws so many systems at you with little to no explanation. Was able to figure out the first one easy enough but this game is so complicated.
Thanks for watching, I hope this video helps you get started on your Frostpunk 2 journey and that you have lots of fun! I covered all of the major gameplay systems in this video, but of course, the combinations of these systems can lead to some wildly unique situations in your playthrough, there's lots more to discover. By the way, I also have a Frostpunk 2 beginner's guide and review on my channel (links in description), be sure to check them out, cheers!
Thank you for making this video. I've played the first frostpunk so much that Endless on the hardest difficulty was my normal mode of play- to fail the tutorial on Citizen difficulty was -HUMBLING-.
How?
Same dude
Coming from Frostpunk 1, of which I've sunk likely hundreds of hours, this game seemed a bit daunting with all the new systems and game mechanics... I was feeling a pretty lost! But your guide really made sense of it all, and I feel ready to take on the brutal cold once again. Thanks for the excellent video!
Just started playing today. I'm now less overwhelmed with system unfamiliarity after watching this. Thanks for the guide.
Thank you for the video I have been having medical issues with fatigue and migraines and processing from long COVID that often get worse when I try to game and your video helped me to figure out how to make it easier on myself with this game.
Also your way of explaining was really nice and didn’t make me feel bad about needing it explained like some other videos do.
I spent roughly 4 hours on the intro wanderer mission. Struggling to barely survive such a cruel and-
"Tighten your belts lads"
*Food solved, population unhappy*
"Here's some metal btw"
*Hope rises*
...
It's so f**** easy apparently.
Instructions unclear. 30 wanderers found dead, hung with their own belts.
Thanks for the help! Answered questions I had while playing through story mode and gives me some better ideas on building my districts 🙂
Also bear in mind that trails in over world connect to your logistics stations (showing as pins), not the city itself...
Covered all necessary mechamics in a compact way!
Pilgrims are a pain to deal with when you try to defeat the cold, they absolutely destroyed my game during chapter 4.
Edit : great video btw
They tried to ruin everything for me at the end (no spoilers), but I killed them... with kindness and political bs.
Thanks mate it was really useful
awesome guide, i thought i knew the game but it has way deeper mechanics.
Excelent intro guide. Especially with the tutorial being a bit confusing.
A few advanced early game tips:
Frostbreaking in a long line is risky because youre locked to one side when expanding.
Don't extend districts just for the bonus income. Withoit a building, its just wasted investment.
Dont hoard workforce, heatstamps, prefabs and frostland teams. And also try to keep council and research always active. Inaction now will snowball.
Get the most out of every decision. If you plan to build or research somthing, try and promise it to a faction first.
The extreme laws and techs are double edged swords. They make things a lot easier, but you get locked out of "good" endings.
Dont get too attached to any law or faction. Sometimes you have to pivot wildly to survive.
Beware of anything that is "per capita". That can scale wildly as the city grows.
Dont leave a council vote to chance. Trust me, you can even fail the first one to stay in power.
And dont instantly reload or restart when you hit a doom spiral. Theres some good events to enjoy and maybe RNG saves you. But its also important to figure out what could have prevented the outcome.
Thank you, this covered some things I had no clue about. I was wondering why my production was so low now you explained it! I just wish you went more into the tech tree I am having a hard time grasping what the heck I should go for. I REALLY wanted to know how to increase the guards always getting complaints on that. XD! anyways thanks for the post. Now I need to find someone to explain the tech tree. lol
The guards can be increased by building watchtowers in housing districts, or you could also build prisons. The tech tree is honestly daunting as certain techs can only be researched once you've made progression with factions, provided you've made good relationships with them. I'm honestly always stuck at tier 3 techs, because a lot of them can only be accessed by at least having bad or sometimes hostile relationships with certain factions/communities as you favor another. My biggest problems are protests, as they stop production and may worsen relationships f you fail to negotiate with them, which in turn does affect your tech tree progression. I honestly think factions are the hardest thing to manage in this game.
This is great - I'm stuck on the 'construct or upgrade settlements to have a significant population there'. I send people from my main city to my colony but it isn't increasing the number needed, not sure what I need to do
People take time to travel, it shows up as an icon on the weather radar. Have you let the game run since transferring or do you stay paused? Also, the UI can be confusing sometimes, is it possible you transferred the wrong way? (Even I've done this lmao)
Interesting... I just found out that whatever you described that token from the prologue is, then that would be one of your initial faction in the second part.
Great video! Thank you!
would it be better, for example, to build another housing district or expand existing housing districts?
@@421sup you'll need to do both, expanding won't cover growing population so much, and you'll want to put buildings in them (expansion required there for housing).
Very helpful
Loving it so far, but for some reason I can't build pumpjacks. Like I literally cannot place them on Extraction districts.
Expand them first
@Day416 Done that, two slots open
Does anyone know how I can cancel a construction?
Weirdly enough I never even tried to cancel something, not sure that it's possible. But once you build it you can destroy it to get back the cost. Just click on the district and there should be an icon for it or for a building in it.
why should we do advanced coal mines if we have like 0 resourses on map in 30 minutes anyway.
i just cant find the coal or oil in time in that second story mission. i will start my 6th try today. this is very frustrating because at this point i dont really know what to do differently
I haven't played the story more than once but I think the location stays the same and you might just keep missing it because it's "obvious." Spoiler for the location is coming up, stop reading here if you don't want it.
Location of oil: explore to the left of your city, the prologue colony is right beside it, super close, and there's more oil a little under it as well I think.
Can't you just get rid of a faction? i mean, if they are not very good and keeps interfering why not just let them dwindle until they vanish?
Nice tutorial, and nice video... but wtf men, this game need to know and check a lot of things. I want to play, not to look at a wall street screen. It's just too much.
Thanks, but right now, there are many issues that are preventing the game from being playable for me. The top issue is the resolution adjustment that is locked in Window mode! I have an Ultra Wide Monitor and play many games that require onscreen navigation and selection in a Windowed 2560x1440 mode, and that option is not there! So now my only option is to play in 5120x1440, which is beyond tedious. I played FP1 with no problem in 2560x1440. Right now, the game is not playable for me, and there are other bugs. I should have waited and once again kicking myself for getting a game when it releases. The Escape key does not work for me to move back!
I had the exact same issue but solved it by downloading "windowed Borderless Gaming", its a small program that sits in your task bar and you get set the game to 2560 by 1440 (centered on the 5129x11440 display). It works great.
@@narutouzamaki6506 Thanks. I have this program and haven't had to use it for some time, and I will try it. That said, Frostpunk 2 has to have more Window resolution options than just 1280 x 720. The Window resolution options in Frostpunk 1 work perfectly. I had to reacquaint myself how to use "windowed Borderless Gaming," but I got it to work perfectly. Awesome, thanks so much for your input.
What are we going to finally be able to last more than 35 minutes.
how do i make a research institute
It should be in your building list unless you're in the story prologue, then you slot it into your housing district (needs to be expanded).
Click on the housing district.. click on expand icon and expand the housing district, then you can place research institute or any other suitable building inside..
i cannot get used to it, but i love the first one, so im gonna try again...
Goods in this game is not like something expensive. it's just a pair of sock/boots heatlamp or just a blanket.
also when you frostbreak try not to leave one or two block stranded. because if you want to clear it later you need to spend the full price of 8 block to clear just one or two block.
Imo they over-complicated it. The first game was not even a fraction as complex as this one. And A LOT of things happen very fast out of nowhere (How it looks when you are new). The sheer amount of information is overwhelming and pushes you to say "f'it" and turn the game off.
Compadre this game is awesome but its a same it doesnt have the cold mechanic anymore
Damn do i really need to watch a 45 minute video to not get destroyed in this game. It just throws so many systems at you with little to no explanation. Was able to figure out the first one easy enough but this game is so complicated.
I mean. Did you play the previous one? It probably have like three but will still clap you with one wrong move especially in dlc 🤣
boatlaod of changes
Frost punk 1 was better