Loved the presentation. Knights are superior for blockading pawns. Because they jump, they are easy to get into position and easy to save when threatened by another pawn. (Plan your escape if there is a nearby threat.) Blockade enemy doubled pawns and they will be sitting ducks for a long time. Blockaded pawns can crush the effectiveness of bishops trying to control a long diagonal. Even sacrifice your blockading knight to gain time to get your own pawns to the queening square in the endgame. Knights are the soul of the game.
10:56 I've never seen that setup in any game I've ever watched or played. But I guess it's an instructive thing to try and explain what to do if magically that ever did happen. I never understand what my goal is in beginning, middle or end. I know what the main goal is but I think I dont' care enough to memorize tons of opening theory in order to not lose in the beginning.
Good video. The areas that I would suggest are: (1) pawns; (2) pawns; (3) pawns! (4) what to do after the opening? Say after the first 4 moves you articulate here. Then what? The usual advice is head for the centre, look for weak pawns, follow the path of your pawns, and so on, but we hardly ever get advice like -- if you choose X opening, this is where you want to take the game if you can. I'd try and show a couple of robust openings and where you want them to go to make them work; (5) the question of bishop colours and whether you should choose opposite coloured pawns, etc., is confusing. Always helpful discussion would be good.
Over my checkered chess career (like that pun? 😀), I have learned that of all the pieces on the board, the Knight is the one piece that, after your opponent moves it, you have to actually stop and say to yourself, "Now, where can it go next?" Yes, all pieces have the innate ability to go somewhere next, but those pieces' next moves seem much more obvious than the Knights'.
Great explanations, very useful!! I know bishops are better than knights, but in blitz games especially in the endgames normally if i have a bishop and the opponent a knight i lose in 80% of the games because the opponent put his pawns in the opposite colour of my bishop and his knight start to jump and take my pawns or even worst with some fork.
Interesting and useful video, thanks. Just a minor feedback to improve further: your audio quality could be better. Maybe you need a better mic, but it sounds over-compressed (little whistley sibilant artifacts), so might be something you can fix just with a different recording software or different audio codec settings.
I can never NOT capture when a pawn threatens one of my pawns. How can you learn to simply not capture in the opening in order to get more pieces out? I feel I am losing if I don't maintain equilibrium. Why also is equilibrium not spelled equalibrium? It's a crazy world!!
@@WalkerBrown-t6z I had this idea. If "lose pieces drop off the board" then you need a chain of support for every piece so if it is attacked it has backup. Keep pushing that way and look for some pins and traps and weights like... if you have more pieces on one side, push that and see if you can overpower.... ? I don't know.
Strategies for winning an endgame when a pawn up. Alex Banzea says that an extra pawn is always a win, but if there is still a pair of rooks on the board then not always?
Nice, thanks for the suggestion - yeah there is a funny saying "all Rook endgames are draws"...not entirely true but it does speak to how complex and hard to play Rook endgames can be. Maybe that's what Alex Banzea was referring to 😎
Loved the presentation. Knights are superior for blockading pawns. Because they jump, they are easy to get into position and easy to save when threatened by another pawn. (Plan your escape if there is a nearby threat.) Blockade enemy doubled pawns and they will be sitting ducks for a long time. Blockaded pawns can crush the effectiveness of bishops trying to control a long diagonal. Even sacrifice your blockading knight to gain time to get your own pawns to the queening square in the endgame. Knights are the soul of the game.
10:56 I've never seen that setup in any game I've ever watched or played. But I guess it's an instructive thing to try and explain what to do if magically that ever did happen. I never understand what my goal is in beginning, middle or end. I know what the main goal is but I think I dont' care enough to memorize tons of opening theory in order to not lose in the beginning.
very clearly explained, thank you.
Glad it was helpful! 😎♟️
Very insightful. Thanks
Kia Ora from Aotearoa!! Happy to finally follow a kiwi chess teacher
nicely done! looking forward to your next episode
great content. I learned some useful information. Thank you!
Glad you enjoyed it! 😎♟️
9:44, eyy you did us dirty bro?🤣🤣🤣
Very effective presentation.
Thank you 😎♟️
Great video. Thank you for sharing that.
Thanks for watching! 😎♟️
Good video. The areas that I would suggest are: (1) pawns; (2) pawns; (3) pawns! (4) what to do after the opening? Say after the first 4 moves you articulate here. Then what? The usual advice is head for the centre, look for weak pawns, follow the path of your pawns, and so on, but we hardly ever get advice like -- if you choose X opening, this is where you want to take the game if you can. I'd try and show a couple of robust openings and where you want them to go to make them work; (5) the question of bishop colours and whether you should choose opposite coloured pawns, etc., is confusing. Always helpful discussion would be good.
Is ur rating around 1000
Really informative, thanks man!
😎♟️
Over my checkered chess career (like that pun? 😀), I have learned that of all the pieces on the board, the Knight is the one piece that, after your opponent moves it, you have to actually stop and say to yourself, "Now, where can it go next?" Yes, all pieces have the innate ability to go somewhere next, but those pieces' next moves seem much more obvious than the Knights'.
Please also teach us how to use the bishops in the opening, middlegame and endgame.
😎♟️
Thank you.
Great explanations, very useful!! I know bishops are better than knights, but in blitz games especially in the endgames normally if i have a bishop and the opponent a knight i lose in 80% of the games because the opponent put his pawns in the opposite colour of my bishop and his knight start to jump and take my pawns or even worst with some fork.
Subscribed when I heard “skwiz”
why?
Because it's fun !
Interesting and useful video, thanks. Just a minor feedback to improve further: your audio quality could be better. Maybe you need a better mic, but it sounds over-compressed (little whistley sibilant artifacts), so might be something you can fix just with a different recording software or different audio codec settings.
Yeah
Thanks for fixing that lag issue from the video I watched on the “Queens.” Is it possible to redo that video? You lost me from around minute 8:00 on.
Dang this was great! Thanks!
😎♟️
Also make video on magnus carslon style what he thinks how he play his moves
Nice idea 😎♟️
@chess_explained_ There is no check at 13:30. Thanks for the lesson.
Thanks
😎♟️
How to calculate forcing moves please make video
I can’t figure out why I’d bust out laughing if I learned that the voice is that of none other than the Fight Science guy…😂😂😂
Graet Video Sir!
Glad it was helpful! 😎♟️
Thank you!!!!!!
You're welcome, thanks for subscribing! 😎♟️
What's the next video going to be...? 🤔
Pretty cool!
Glad you enjoyed the vid! 😎♟️
I see you on the New Zealand rating list but not on the FIDE rating list?
Nice detective work. Should be able to find me on FIDE too 😎♟️
I win more games by killing the knights in the opening with two bishops of the old religion where they believe in kill a knight on sight.
I can never NOT capture when a pawn threatens one of my pawns. How can you learn to simply not capture in the opening in order to get more pieces out? I feel I am losing if I don't maintain equilibrium. Why also is equilibrium not spelled equalibrium? It's a crazy world!!
That is called keeping the tension
@@WalkerBrown-t6z I had this idea. If "lose pieces drop off the board" then you need a chain of support for every piece so if it is attacked it has backup. Keep pushing that way and look for some pins and traps and weights like... if you have more pieces on one side, push that and see if you can overpower.... ? I don't know.
Subscribed when i know you were 2100
Me too
at 5:40 how come the pawn doesn't just take the knight?
What is your chess username
That's something that might be revealed in upcoming videos... 😉♟️
@@chess_explained_ 😢😢
What does everyone want to see in the next video?! 😀♟
Strategies for winning an endgame when a pawn up. Alex Banzea says that an extra pawn is always a win, but if there is still a pair of rooks on the board then not always?
Nice, thanks for the suggestion - yeah there is a funny saying "all Rook endgames are draws"...not entirely true but it does speak to how complex and hard to play Rook endgames can be. Maybe that's what Alex Banzea was referring to 😎
Positional mistakes and how to punish them.