@@KaimArgonarEyyyy Yup, that happened in mid-2022. It was discovered by complete accident when someone entered Palace Ruins with a side mission active. I think it’ll get covered in the later parts of the docu-series
Thanks! You never know the outcome for sure, though. Lost plenty of PBs in the last few second because Laser Skip didn’t work on Final Boss; it ain’t over ‘till it’s over lol
@@theUsual_ Oh, I meant that I as a viewer of a vod already knew the outcome, I coulda worded it better lol. Absolutely see what you mean though, gaining and losing time like that must keep you on the edge of your seat!!
@@heatblayze Oh right, that’s my bad for assuming you meant me and not you LOL. My mistake In this run in particular, I had two strats that had never been in a pb before, so once I hit the second one, my nerves skyrocketed. Had to talk to myself to try to stay calm
It's been awhile since I've last checked in on Jak & Daxter speedruns; really nice to know there are STILL skips being found to shave off even more time! This definitely was a great way to end the year!
I don’t think it will. I might be mistaken, but I believe Ricky’s plan is to cover the Any% No OoB route from Era VI onward and disregard “traditional” Any%. The tl;dr is we discovered an invulnerability glitch that prevents Jak from getting grabbed by the tentacle, and it also prevents him from swimming. So instead of going out of bounds and swimming to the Temple once we reach the ocean, we can instead rolljump across the water. There’s some nuance to the glitch, but it has a lengthy explanation lol. This route change happened in the first half of 2023
@@forestcult7780 Gotcha, I’m following now. Well, here’s the long-winded explanation if you were ever curious: I do the glitch twice in this run: once at the start by damage-cancelling on the lava using a zoom-in with the camera, and the second time using a grounded spin-kick and shooting frame-perfectly when Jak touches the lava. The zoom method only works at the start of the game (on PS2). The gun version works anywhere there’s a surface like the lava. Not everyone does the glitch twice, but the first time I do it is currently the fastest way to get out of training course. Bonking Jak on an object with a roll causes him to revert to normal, so rolling into any object during the desert sequence effectively ends the run because there’s no way to regain invuln unless you go back to Spargus. It’s faster to reset and try again. You can see me intentionally lose the glitch by bonking into a rock before I do Waterfall Boosted to get to the Temple. Falling and splatting also loses the glitch, and moves it into a new glitch. We call the first one invuln1 and the second one invuln2. At the end of the first mission, when I fall into the light zone, I intentionally take fall damage to move from invuln1 to invuln2, otherwise the game doesn’t play the cutscene. It shows a black screen, and you can hear Jak moving in the background if you move around. You can blindly move around and either make him roll-bonk or fall and splat, then the cutscene will play. By landing in the light zone and taking fall damage, the cutscene plays as soon as Jak finishes the get-up animation during the black screen, which is why the load looks super long. That’s pretty much the basics, but if you ever had more questions, I never mind to try and answer
I skimmed through Goofy's to be sure (his 25:45), and although there have been a couple fairly large skips discovered that saved a lot (the invuln route through the desert saves ~1.5 minutes--the biggest in terms of timesave), most of it was optimizations in movement and routing. Lots of "5 seconds here" and "5 seconds there" type of stuff that adds up over time. I'd like to get sub-19 at some point in the future
Its absolutely astonishing to see how far you and the rest of the SR community has come in this game. Congrats on an amazing run and a brilliant WR, and thanks for supplying casual Jak fans like me with top notch entertainment!
i'm a french jak 3 enjoyer wich decided to get off the dust on my ps2, i wondered how jak 3 speedrun looks like... Not disapointed ! well done GG, really impressive run
Very nice run! GG I didn't know most of the tricks here, as I haven't watched too many Jak runs. Just a few after "remembering" this series. I played it a lot when I was a kid. The most satisfying/impressive/smile-causing trick was to use "the soap" (what me and my brother called 2nd purple gun mod) on the boss, that is smart!
I've played this game SO many countless times. It was one of my favorites growing up and I'll still revisit it occasionally. It's definitely interesting because I've played the game enough to just know some of these glitches and exploits existed but I never really knew how to utilize them. Temple was blowing my mind. edit I wrote this comment before he got to haven WTF IS HAPPENING
Escribí este mensaje con un traductor, así que lo siento si el español no es bueno. Hago un glitch en 1:40 que no deja que Jak reciba daño. El glitch tampoco deja que Jak nade, y no deja que el monstruo marino lo agarre. Consigo el truco disparando el arma en el mismo fotograma en el que patada sobre la lava.
There isn’t currently one for this route, but thaRixer has an ongoing video series about the any% route history of Jak 3. It doesn’t cover a lot of the stuff you see in this run, but there are elements that still carry over from the time period he covers. They’re exceptional videos if you haven’t seen them already
@@Decade-c9k Thank you. For the rolljumping on water, there was a glitch I performed before I ever left the arena. When I unlocked the yellow gun, there was a sequence where I dropped down to the lava and used the red gun. The TL;DR is that I did a frame-perfect damage/animation cancel on the lava using the gun, which puts Jak in a state where he *can’t* do a lot of things like pickup ammo, grab ledges, acquire collectibles, take damage, etc. He also can’t swim or be grabbed by the sea tentacle. So, since he can’t swim, the game lets him walk over the water.
nonono wtf is that? why is my favorite game that took me weeks to finish getting done in less time then it takes to eat my dinner nonono wtf is that skipping rocks across the lake but its jak not a rock just... i dont even know my head has bent from those red gunshots that i forget what they are called that led to more jumps that just dkkdsyebdkznwgxkxbs my brain 10/10 for confusing my head and being an absolute monster in the jak3 universe idk what i watched but its making me eat my dinner angerly good show man, congrats on the laser skip(whatever the fuk that means)
The one where we walk past Kleiver? That happens because of the invulnerability glitch I get just a few moments before when I shot the gun on the lava. The glitched invulnerability state doesn’t trigger cutscenes (sorta)
We start a side mission before entering Palace Ruins. By doing this, the game enters a strange “ghost town” state for the next couple missions, because the game still thinks Jak is in a side mission. So, when we enter Palace Ruins, no enemies or breakable barriers spawn (because the game thinks we’re in the side mission still). We proceed through Ruins without dying and enter the Break Through Ruins (BTR) mission. Since we’re technically still in this “side mission,” the game doesn’t spawn the forced vehicle, the Ram Rod, for us to complete the mission with. Instead, it puts us in the mission on-foot, allowing us to use the Jetboard, which is easier AND faster than using the car to complete the mission. When we reach the end of BTR, the game starts acting normal again, which is convenient, because doing the subrails missions on-foot would be slow and nightmarish lol
wow this game is broken, nice to see naughty dog were still way to conservative on putting collision in the third game lol. cool run, its always fun to see a game get violated so badly by a speedrunner XD funny how they didnt fix any bugs form the second game like the hoverboard thing, guess thats what happens when u make them back to back lol
Before I ever leave the arena in Spargus, I do a glitch where I do a frame-perfect spin-shot with the Scatter gun on the lava. That glitch puts Jak in a state where he can’t swim, which is how we rolljump on the water. I don’t know if we have a tutorial on the invuln glitch at the moment. I might make one later on, and I’ll let you know 👍
Any% speed runs are stupid. It is 90% cheating and glitching through walls. 100% speed run is impressive, just do everything in the game as fast as possible.
The zoom-in is part of an unavoidable trigger. Normally, a cutscene plays after you break the first two pillars to disable the first barrier. During our side-mission storage, the cutscene triggers and puts us in free cam. If we don’t hit it, the level won’t load. Similarly, we have to restart the BTR mission at one point in order to load the last part of the level, otherwise we can’t beat it. The death-warp is faster than a restart-warp by a few seconds. We pass a certain checkpoint before we die so it loads the level and puts us closer to the end as well. Hope that helps!
Who is here from Rixer's history of jak 3 and have 0 idea whats going on still?
Wasn't aware there's just no car usage at the BTR part anymore
@@KaimArgonarEyyyy Yup, that happened in mid-2022. It was discovered by complete accident when someone entered Palace Ruins with a side mission active. I think it’ll get covered in the later parts of the docu-series
we havent unlocked this character in the series yet
im here from a video of a youtuber playing fnaf1
thank you youtube algorythm
me xD
The precursors watching Jak undo all the dark makers damage in
This was Plan B what they talked about
>20 is more than 20
Then the audacity to say "we are unhappy with your performance"
im sure we’ll get to this in Era 18 of the jak 3 speedrun documentary
Hearing you say "you can do this" while already knowing the outcome put a real big grin on my face haha. Congrats mate!! Really impressive stuff.
Thanks! You never know the outcome for sure, though. Lost plenty of PBs in the last few second because Laser Skip didn’t work on Final Boss; it ain’t over ‘till it’s over lol
@@theUsual_ Oh, I meant that I as a viewer of a vod already knew the outcome, I coulda worded it better lol. Absolutely see what you mean though, gaining and losing time like that must keep you on the edge of your seat!!
@@heatblayze Oh right, that’s my bad for assuming you meant me and not you LOL. My mistake
In this run in particular, I had two strats that had never been in a pb before, so once I hit the second one, my nerves skyrocketed. Had to talk to myself to try to stay calm
That palace ruins movement is some New Age Talent, you are the future.
Thank you, man! I’m happy I didn’t give up on practicing it
Congrats on the run, really hyped of your reaction for WR, you deserved this
Thank you! I was so stoked to skip the 19:2X threshold
It's been awhile since I've last checked in on Jak & Daxter speedruns; really nice to know there are STILL skips being found to shave off even more time!
This definitely was a great way to end the year!
That was really cool! That temple extended uppercuts got me hyped so much, keep going 👍👍
Thank you!
What you have done is incredible my friend, congratulations, I am glad that there are still people who like this game
Jak is my Favorit Game of all time:) its really sad, Thats they never going to make a Remake. greetings from Germany
Man it's hard to believe this game is 20 years old
So when will that nine part Jak 3 speedrun documentary get to whatever the hell is going on here
I don’t think it will. I might be mistaken, but I believe Ricky’s plan is to cover the Any% No OoB route from Era VI onward and disregard “traditional” Any%.
The tl;dr is we discovered an invulnerability glitch that prevents Jak from getting grabbed by the tentacle, and it also prevents him from swimming. So instead of going out of bounds and swimming to the Temple once we reach the ocean, we can instead rolljump across the water.
There’s some nuance to the glitch, but it has a lengthy explanation lol. This route change happened in the first half of 2023
@@theUsual_ I hope it will your run looked so smooth you deserve it!
@theUsual_ I realized I was asking about the invulnerability glitch lol
@@lacoolofunplay1516 Thank you, that means a lot :)
@@forestcult7780 Gotcha, I’m following now. Well, here’s the long-winded explanation if you were ever curious:
I do the glitch twice in this run: once at the start by damage-cancelling on the lava using a zoom-in with the camera, and the second time using a grounded spin-kick and shooting frame-perfectly when Jak touches the lava. The zoom method only works at the start of the game (on PS2). The gun version works anywhere there’s a surface like the lava.
Not everyone does the glitch twice, but the first time I do it is currently the fastest way to get out of training course.
Bonking Jak on an object with a roll causes him to revert to normal, so rolling into any object during the desert sequence effectively ends the run because there’s no way to regain invuln unless you go back to Spargus. It’s faster to reset and try again.
You can see me intentionally lose the glitch by bonking into a rock before I do Waterfall Boosted to get to the Temple.
Falling and splatting also loses the glitch, and moves it into a new glitch. We call the first one invuln1 and the second one invuln2. At the end of the first mission, when I fall into the light zone, I intentionally take fall damage to move from invuln1 to invuln2, otherwise the game doesn’t play the cutscene. It shows a black screen, and you can hear Jak moving in the background if you move around. You can blindly move around and either make him roll-bonk or fall and splat, then the cutscene will play. By landing in the light zone and taking fall damage, the cutscene plays as soon as Jak finishes the get-up animation during the black screen, which is why the load looks super long.
That’s pretty much the basics, but if you ever had more questions, I never mind to try and answer
9:22 "what in the Limp Bizkit is this dude doin?"
9:26 "🤯"
What an incredible speedrun. Jak 3 was one of my favorite games back in the day. Thank your for this awesome video :)
I have never in my life seen this route before. I am familiar with the old routes but this one, oh my god I didn't even know any of this was possible!
Tharixer just dropped part 5 of the Jax 3 speedrun documentary and the fastest time at that point was 26:45.
How the hell did it get to sub 20?
I skimmed through Goofy's to be sure (his 25:45), and although there have been a couple fairly large skips discovered that saved a lot (the invuln route through the desert saves ~1.5 minutes--the biggest in terms of timesave), most of it was optimizations in movement and routing. Lots of "5 seconds here" and "5 seconds there" type of stuff that adds up over time. I'd like to get sub-19 at some point in the future
LOL the pop off has me dying, grats dude
I was too excited to be embarrassed at the time LOL. Thanks, man!
Undeniably the goat. Grats brother!
Thank you, man! I appreciate it a ton
the fuck did i just watched? really good job, couldn't stop watching because that was just amazing
Thanks!
Congrats for the run, you’re a legend! 🔥
thank you 🙏
That ending was so emphatic and well earned. Congratulations and a late merry Christmas. Good work man!
Its absolutely astonishing to see how far you and the rest of the SR community has come in this game. Congrats on an amazing run and a brilliant WR, and thanks for supplying casual Jak fans like me with top notch entertainment!
Thanks!
i'm a french jak 3 enjoyer wich decided to get off the dust on my ps2, i wondered how jak 3 speedrun looks like... Not disapointed ! well done GG, really impressive run
Thank you very much!
I googled this speedrun to get some nostalgia in a short amount of time but instead I recognized nothing lmao
Congrats bro you really are the goat
Thank you 🙏
first speedrun I've ever seen and this looks crazy, congratulations on your record I hope you enjoy beating it
Very nice run! GG
I didn't know most of the tricks here, as I haven't watched too many Jak runs. Just a few after "remembering" this series. I played it a lot when I was a kid. The most satisfying/impressive/smile-causing trick was to use "the soap" (what me and my brother called 2nd purple gun mod) on the boss, that is smart!
Sick run bro, I loved your uppercut movements in Temple. Congratulations on WR
In awe for most of the run. Fine work!
Congratulations! I was hyped with you lmao
this was so cool to watch dude congradulations i know this had to have felt great!
Thanks! I was really happy with this one
I take my hat off to you, sir. That was amazing.
This was so sick man. Congrats
I've played this game SO many countless times. It was one of my favorites growing up and I'll still revisit it occasionally.
It's definitely interesting because I've played the game enough to just know some of these glitches and exploits existed but I never really knew how to utilize them. Temple was blowing my mind.
edit I wrote this comment before he got to haven WTF IS HAPPENING
one of the greatest pop-offs i have seen in a minute
Awesome! Congrats, dude!
Thank you!
KING KONG GAMING
Por que en el minuto 5:25 Jak se transforma en Jesus y se pone a rodar encima del agua como Sonic?
Escribí este mensaje con un traductor, así que lo siento si el español no es bueno.
Hago un glitch en 1:40 que no deja que Jak reciba daño. El glitch tampoco deja que Jak nade, y no deja que el monstruo marino lo agarre. Consigo el truco disparando el arma en el mismo fotograma en el que patada sobre la lava.
A true Christmas miracle
This was amazing to watch.
Thank you very much! :)
as a person who has beaten jak 2 and 3 this is amazing
absolutely peak run man
Anime protagonist arc in a single video
what a run bro
brooo that was insane, GG !!!
nah that pop off at the end is fckin gold xD
Wild how people don’t see the sea once a week or everyday at least to me
Even just the one time was enough to leave quite the impression. I’m sure I’d feel differently if I lived close to it lol
Living in a seaport city I pay no mind to it anymore
Simply astounding
Thank you!
the trial and error to figure out some of these skips is baffling
@@dansnofrills4824 Definitely a community effort over a long period of time. It’s fascinating to see how speedrun routes chance over time
Absolute crazy run
very happy for you! incredible
Hi from France nice performance love This game
nice composure bro
Would love to see an explanation video behind these runs!
There isn’t currently one for this route, but thaRixer has an ongoing video series about the any% route history of Jak 3. It doesn’t cover a lot of the stuff you see in this run, but there are elements that still carry over from the time period he covers. They’re exceptional videos if you haven’t seen them already
@@theUsual_ I’ve seen them, but can also tell that he has a LOT of catching up to do to get where we are now lol.
I enjoyed watching this
I understood some of the tricks, but was completely baffled by others (you can roll jump in water?). Good video regardless.
@@Decade-c9k Thank you. For the rolljumping on water, there was a glitch I performed before I ever left the arena. When I unlocked the yellow gun, there was a sequence where I dropped down to the lava and used the red gun. The TL;DR is that I did a frame-perfect damage/animation cancel on the lava using the gun, which puts Jak in a state where he *can’t* do a lot of things like pickup ammo, grab ledges, acquire collectibles, take damage, etc. He also can’t swim or be grabbed by the sea tentacle. So, since he can’t swim, the game lets him walk over the water.
nonono wtf is that?
why is my favorite game that took me weeks to finish getting done in less time then it takes to eat my dinner
nonono wtf is that skipping rocks across the lake but its jak not a rock just... i dont even know
my head has bent from those red gunshots that i forget what they are called that led to more jumps that just dkkdsyebdkznwgxkxbs my brain
10/10 for confusing my head and being an absolute monster in the jak3 universe
idk what i watched but its making me eat my dinner angerly
good show man, congrats on the laser skip(whatever the fuk that means)
and to think he did it all for the nookie
Rixer will add this in his documentary ?
Nope. He said he’s moving from covering Any% to Any% No OoB for the remainder of his series
This is nuts
Thanks! It’s a fun run
Wait
Does the Antigrav (2nd Purple) damage the Boss? Didn't know that!
Yup, and can hit it on the first possible frame(s)
amazing
Thank you!
gamer god
Good run
Thank you!
Dang, this was only 5 months ago lol
How do you do that cutscene skip when leaving the tutorial area?
The one where we walk past Kleiver? That happens because of the invulnerability glitch I get just a few moments before when I shot the gun on the lava. The glitched invulnerability state doesn’t trigger cutscenes (sorta)
How do yall even figure out how to do this??😭
Lots of community effort and a little bit of luck
Legend!!!!
Thanks!
gg boss
Does ThaRixer explain laser skip? What is that? XD
@@davidlong2338 If you kill the enemies in the final phase fast enough, Erol shoots one less laser, which saves between 7 and 8 seconds.
@@theUsual_ That was an awesome adrenaline rush to spam out all the top morph gun abilities. Super light show!🎆
Wild
Nice.
WTF HOW
Can you explain what is happening from 9:51 to 12:44?
We start a side mission before entering Palace Ruins. By doing this, the game enters a strange “ghost town” state for the next couple missions, because the game still thinks Jak is in a side mission.
So, when we enter Palace Ruins, no enemies or breakable barriers spawn (because the game thinks we’re in the side mission still). We proceed through Ruins without dying and enter the Break Through Ruins (BTR) mission.
Since we’re technically still in this “side mission,” the game doesn’t spawn the forced vehicle, the Ram Rod, for us to complete the mission with. Instead, it puts us in the mission on-foot, allowing us to use the Jetboard, which is easier AND faster than using the car to complete the mission.
When we reach the end of BTR, the game starts acting normal again, which is convenient, because doing the subrails missions on-foot would be slow and nightmarish lol
Hate to break it to you but i did it in 8.5 thats right 8 and a half hours
@@tanjirokamado9207 teach me your ways
😂 that gameplay had me flabergasted btw your goated
wow this game is broken, nice to see naughty dog were still way to conservative on putting collision in the third game lol. cool run, its always fun to see a game get violated so badly by a speedrunner XD
funny how they didnt fix any bugs form the second game like the hoverboard thing, guess thats what happens when u make them back to back lol
What does BTR mean?
@@colindonohue2797 “break through ruins,” the name of the mission
W
Did you do Jak 2 yet?
Love Jak II as a casual game, but I’ve always been more interested in speedrunning Jak 3! Maybe someday, though
🎉🎉🎉🎉
❤🎉🎉🎉
that water roll, there is a tutorial?
Before I ever leave the arena in Spargus, I do a glitch where I do a frame-perfect spin-shot with the Scatter gun on the lava. That glitch puts Jak in a state where he can’t swim, which is how we rolljump on the water.
I don’t know if we have a tutorial on the invuln glitch at the moment. I might make one later on, and I’ll let you know 👍
th-cam.com/video/JDXhECVoPhY/w-d-xo.html
Made a tutorial for the invuln glitch to rolljump across the water 👍
Why is your name usual
It describes me well
gggg
I just beat this game on sunday for the first time and it is mid as shit
Any% speed runs are stupid. It is 90% cheating and glitching through walls. 100% speed run is impressive, just do everything in the game as fast as possible.
that was awesome
What is the point of zoom in at btr and also dying?
The zoom-in is part of an unavoidable trigger. Normally, a cutscene plays after you break the first two pillars to disable the first barrier. During our side-mission storage, the cutscene triggers and puts us in free cam. If we don’t hit it, the level won’t load.
Similarly, we have to restart the BTR mission at one point in order to load the last part of the level, otherwise we can’t beat it. The death-warp is faster than a restart-warp by a few seconds. We pass a certain checkpoint before we die so it loads the level and puts us closer to the end as well.
Hope that helps!