Red did confirm that he was going to add the Deerclops summon item to the Ice Chest loot pool, so that it would become more accessible to regular players.
i will build my home in an ice biome, get jumpscared, fight him over the course of like 3 hours and then the next playthrough forget about him and repeat the cycle
There are three things that keep me attached to this boss: - Being a Don't Starve fan - The battle theme - The fact that Deerclops himself has no contact damage hitbox. Last part really changed my thinking around the boss, and made me love the Magiluminescence, actually preferring it instead of Shield of C'thulhu, since it serves the same purpose, but in a more controllable way.
i always fight deerclops as if it was a required boss, since it has amazing drops for the early PRE-hardmode and the fact that it doesn't despawns after you die usually means free great items (and also, you get to hear a banger while fighting it)
amazing? early? pew-matic horn is the most mid (not bad) weapon out in the game, the tornado staff is ok, but there are better alternatives, like demon scythe you can obtain pre-boss, sentry is... sentry. lucy sucks as a weapon tbh. the only good item is chester.
so sad to see deerclops being forgotten, as it is one of the most memorable bosses you'll fight in dont starve, catching you by surprise in the winter.
Deerclops is a vibe check; one that catches you off guard. But I'll say this that the Weather Pain is an underrated magic weapon. It's worth cheesing Deerclops for, especially since he doesn't despawn if he spawned naturally. If you're on expert too, the Bone Helm is extremely worth for early farming too. Kind of hoping the next collabe boss we get is a hardmode boss.
not really. the only time they're viable is if you fight him at a stage far earlier than when you're supposed to fight him, because if you fight him at the correct stage of the game (post skeletron), the weapons are just straight bad@@CadenC-4
@@muffins901 i mean, who said you _have_ to fight deerclops post-skeletron? every ingredient for the deer thing is obtainable pre-boss anyway so why not just fight deerclops first?
@@smolbrendan5978 yeah, and the terrablade isn't a "post-plantera weapon" you CAN fight deerclops before, but he's clearly meant to be fought after skeletron
Houndius Shootius is enormously underrated, IMHO. As the earliest sentry weapon you can get without doing OOA, it makes Goblin Invasions and Blood Moons a fair bit easier to deal with. And it's a free extra sentry in OOA, which makes a difference in the first tier.
Edit: I's wrong as I forgot about the change that made OOA required to freely Tavern Keeper sentries. If you find the Tavern Keeper pre hardmode then you can get a free sentry from him with the 5 starting medals he gives you from clicking on the Eternia Crystal dialog option. This makes OOA not required for beginner sentry weapon. So no the earliest sentry weapon you get is tied with the Tavern Keeper(Both require 1 boss to be defeated to be obtained).
@@nightsong81 You are right I forgot about that change. Originally you didn't need to fight OOA to be able to use freely use the sentries but now you do.
Up to three of the things if you actually do OOA for the tier one drops. It's a better general use sentry than the tier one OOA ones in my experience too - decent attack rate, range, and damage. Three of the things make grabbing that queen spider staff in early hard mode a breeze, and three of THOSE is especially nice.
@@Ogetsu It's a better generalist weapon for sure, however the ballista is still superior in flat terrain. I carry both in pre-hardmode and the former's projectile speed is what makes it so reliable as it rarely misses along good attack speed.
Y'know Don't Starve Together is adding a harder version of Deerclops called Crystal Deerclops and while I kinda doubt it'll happen it would be really cool if Crystal Deerclops got added as a hardmode boss
Since Crystal Deerclops is created by Lunar Rifts, maybe combining luminite with the deer thing could create the summon for it, acting as an optional post-moon lord boss fight, similar to how most don’t tackle daytime empress of light until then.
Tbf, there already exists a harder Deerclops version in dst, the Christmas version whose name I don't know. He can shoot lazers from his eyes and do some other stuff. Even tho it's harder, it's technically supposed to be on the same level as the other one
I feel like his drops are being undersold slightly. ~ The bone helm is great for farming setups or for while you're building since it fills the role of an extra summon in taking things out automatically, and even in general encounters out in the wild, while it may not be ideal for bosses unless they've got lots of low health adds, it's great for knocking back enemies or reducing pressure by killing things you're not focussing on. Seriously it's 10/10 in zenith seed if you can somehow manage to get your hands on it. ~ Houndius Shootius has the best damage to fire rate ratio of the prehardmode sentries, and its projectile is fast to boot. As a summoner doing prehardmode content it's THE best sentry to use unless you've got a mob trap/farm going, in which case the explosive trap is probably the most reliable competitor, but any prehardmode summoner using the early game +1 sentry accessory should be going for this sentry. ~ The Weather Pain is one of very few homing perhardmode magic spells and furthermore is capable of hitting multiple times, making it great for more mobile engagements. With its fast movement and ability to hit enemies like 14 times, It's easiest to think of it as a prehadmode variant of the razorblade typhoon, and its armour penetration certainly doesn't hurt.
Deerclops is a really interesting boss since it's the only boss that doesn't despawn if you die (I think his timer is 24 minutes). Also the Bone Helm is really good for Wall of Flesh, combines with the Bone Glove it helps a lot to keep the hungry tentacles out of the way to deal damage to the main eyes and mouth.
@@oopsallchromosomes8994 most bosses don’t depsawn if your respawn point is nearby, but deerclops is an exception for staying spawned in really far away
@@LordMarshyManI don't think the spawn point matters, what matters is if all the players are dead or not, one time i've had Queen Bee run over to kill me after i respawned and my friend died right after i respawned, i died shortly after, my friend respawned, Queen Bee came over to kill him, and both of us were finally died together and she despawned. If i'm wrong perhaps it depends on the boss or other technical factors.
Fun fact: you don't need to defeat the Eye of Cthulhu or Eater of Worlds to beat the game, but Skeletron has to be defeated because the Old Man's spawning will overrite the cultists.
A recommendation to an arena for Deerclops. Don't put platforms AT ALL. Being on a platform above him causes the ice chunk attack which is much harder to dodge than his normal swipes. Stick close to him, using a double jump and/or spectre boots to keep above his swipes and you can no-hit him pretty easily. Chester is worth it, and the bone helm is actually pretty nice in a fishing loadout to keep the smaller baddies at bay.
Deerclops is rather useful early game as its items are decent, and the boss can technically be very easy to defeat, since it doesn't despawn when you die to it, meaning you can just keep running back to it until it dies. Helped me on my master mode run
I rarely fight deerclops since in early prehardmode his slow effect and high damage are annoying to deal with (alongside trying to stay in his “bubble” to prevent invulnerability). When I finally do get enough defence / warmth potions to tank them, all their drops minus the eye bone are irrelevant (even so, I like having different pets per character). I think the main difference between deerclops and other optional bosses is that the other boss drops have long lasting effects on your run (king slime give you a great mount for dodging and an entire tileset, queen bee gives access to witch doctor, good summon gear, and flasks, and queen slime gives the most consistent summon weapon, a unique hook, a town slime, and another great dodging mount) while deerclops’ drops are almost instantly obsolete (Lucy is worse than axe of regrowth, houndius is worse than OOA sentries, and the other weapons and accessories are just flat-out bad).
I remember walking through a blizzard at midnight with more than 9 defence while having 400hp and taking a hike away from NPCs. "What the fu--, he can do that on his own!?"
A few things to add since terraria is a different game when you always play it on ftw Mastermode The bonehelm scales with summon damage making a really good summoner accessory early on The boss doesn’t despawn when you die. He will eventually leave if it’s been a whole day since he was summoned which lets me and my friends beat it even before boc or eow making his gear and the bone helm a very useful accessory
I always fight Deerclops in my playthroughs, like, literally every time, I don’t even know why I do because I never use any of his items except sometimes the bone helm (if anybody is wondering I fight him either in between EOW/BOC and Skeletron or Skeletron and WOF)
Tbh Deerclops can be fought super early, all you need are rocket boots and a shield of cuthulu and you’re basically untouchable even without an arena, just fly up and dash over him while using anything but a close melee weapon, land on the other side, and repeat, free win.
Deerclops will always do the Icicle attack if you stay close to him. That attack is really easy to dodge because all you have to do is jump. It also means that you don't have to worry about being too far away and him going invincible.
Being a Don't Starve junkie I cannot resist fighting this guy every playthrough, like the fight is just really satisfying, although I definitely get why people skip it
Judging from the range you fought the boss from and the way you used the weather pain I think it's safe to say that you don't fight him every playthrough haha
I feel like having the deerclops sounds from DST play during a nighttime snowstorm in the tundra could help with players finding out he exists, or maybe even npcs in the tundra hinting at it's existance.
An important thing to note with Deerclops that I didn't hear you mention in the video, is that it does not despawn or heal when all players are dead, meaning if you're willing to keep throwing yourself at it every time you respawn you can theoretically fight it with much weaker gear than you would need for other similarly-strengthed bosses
@ZBREAD. otherwise what is the point.....if you lose nothing from dying there is literally no motivation to want to improve your gear and progress through the game there is literally no consequence to dying so armour is meaningless.... without a consequence this game is shitty boring and a waste of time
If i remember correctly flinxes actuallly have about an equal spawnrate to the most common ice cave enemies, but they have significantly reduced spawns on snow, ice, or thin ice. If you replace some areas with wood or common ores like copper and tin, they spawn more frequently.
You can try to fight him as soon as you start a new playthrough because of his unique despawn mechanic. Instead of disappearing when every player is killed, he despawns once a full in-game day has passed since his spawning. I was playing with a friend when we got surprised by Deerclops, and we kept fighting and dying, but we managed to kill him, making him the first boss we defeated on that playthrough. Also I was a summoner in that playthrough, both the sentry and the skull accessory carried me until skeletron.
1:04 Small mistake: snow flinx only spawn at the cavern layer, not underground! Don't waste time farming for an hour in the underground snow like my friend did that one time...
honestly knowing his attack pattern (2 ice attacks away from itself, 1 ice attack towards itself) you can easily stay within range of it while also dodge its attacks and not get into ranges where it does its other attacks (hands spawn and rubble attack) just gotta run under it through its legs (they have no hitbox so you don't take damage when running through it) to bait the attack to where you were, repeat running under him and on 3rd run under him run further away and from this point just repeat the pattern
It's worth noting that while deerclop does have the most HP of any boss in pre-hardmode, he doesn't despawn upon the player dying and as daunting as his attacks can be; most of his harder to dodge attacks he only use when you aren't in close proximity to him. You can effectively keep fighting him indefinitely even if you are dying to whittle down his health, and if you learn to dodge his attack close range attacks then he can go from post-skeletron to just post-evil boss or even post-EOC if you are good enough. Having his drops that much earlier on make them that much better to go for, and aside from Lucy which is better as a tool than a melee he offers great weapons for each class. Deerskull is a decent filler accessory at that point too if you prefer something more offensive, otherwise it's good in a fishing or building loadout.
I think that probably the single biggest thing holding deerclops back is how accurate it is to it's home game. It is the only boss in the game that won't despawn unless you leave it alone for SEVEN MINUTES, allowing for you to potentially kill it as early as pre-world evil, so all of its drops have been scaled back, and it's HP is quite large for the rewards you get. If you did something as simple as just, remove the 7 minute despawn time, then you could easily buff all of the weapons he drops, or drop his health and damage down a few pegs. While you could kill him as your first boss with many deaths but overall little difficulty, the fight takes forever, becomes annoying, and leaves a bad taste in your mouth that you'll never want to replicate in any other playthrough. Make him despawn and nerf his health so he's like on tier with, idk queen bee or smth. Pre-skeletron, but gives a good weapon to power you up. Also yeah the drops also suck too maybe give them a little love now that you can't cheese him by using a bed?
When I was going to the corruption and deerclops randomly spawned in the snow biome on the way there it was so much fun and I think the unexpectedness of it also added to the feeling
in all of my multiplayer worlds bro likes to spawn on my friend when they least expect it and I have to run to the rescue, it's practically tradition at this point every time me and my friend start a new world
I was once in the snow biome during a blizzard for whatever reason, and then Deerclops spawned, I had no means to kill it as I was on a multiplayer world, mastermode, I was inevitably killed, then I wanted to go back and find my gold, but it kept killing me and my friends over and over again, we hadn't even defeated eater of worlds yet.
I always fight Deerclops on my playthrough. I fought Deerclops five times on my recent Classic Pure Mage just right after EoC, pretty great I daresay. Wand of Frosting, one of the earliest mage weapon, is more than enough to obliterate that deer(even Copper Shortsword still do the trick). The fact that Deerclops doesn't despawn when you die is quite unique compared to other bosses.
I don’t know if you need the annoying enchant or not but the axe will talk if you put it in a chest and take it out. I rarely fight the boss so I’ve only gotten the axe once and it had the annoying enchant.
Some changes to Deerclop’s drops to make them functional at the time you get them: Lucy the Axe: Give it some goofy Axe of Regrowth-level axe power and faster swing speed. Useful tool, decent weapon. Pew-matic Horn: give it a damage buff, firing speed buff, Crit buff, all the buffs. Good lord, the damage variance on it is so atrocious that it feels unusable even with a full pre-hardmode ranger loadout. If you want to keep the random damage, then at least make most of the damage numbers decent. Weather Pain: This one is actually pretty good, not gonna lie. If I HAD to suggest something, I’d say maybe make the projectile larger, but it really doesn’t need it. Houndius Shootius: You would think, that as the only Pre-Hardmode sentry that’s not directly tied to the Old One’s Army, the Houndius Shootius would be a good middle-of-the-road sentry: capable of reasonable single-target and multi-target damage. Unfortunately, it’s not that good at either. The low fire rate and lack of piercing hurts it, so give it some extra fire rate (25% extra should do the job) and have the projectile pierce through three enemies and it’s great. Bone Helm: Make it scale with damage buffs. That’s it. That’s all it needs. There’s only three accessories that passively attack, and the other two are far and away better, even relative to their level. The Volatile Gelatin is incredibly useful in the Hardmode Dungeon to deal with surprises like Bone Lee, and the Spore Sac hits for 400 damage and poisons. They both are reasonable picks at their level, and the Bone Helm isn’t, because it doesn’t deal enough damage or give enough utility to be worth an accessory slot
I would say Deerclops has 2 very good features 1: amazing pet, chester is a must have for exploring 2: a banger of a boss soundtrack, it's just amazing
@@bananalegend194 money trough is definitely not easier to get, eye bone is a commom drop and deerclops is an easy and fun fight. Blood moons suck to wait for too.
This thing always get me by surprise in every single playtrough. I don't get how someone miss it when storms are so common. Unless they go out of their way to never travel at night.
I will say, I get the money through almost always very early on, when blood moons happens, mostly pre eye and sometimes as late as pre eater of worlds/ brain of cthulu
Aham, optional is a word that is liberally used by terrarians. Outside skeletron and wall of flesh, all other pre-HM bosses are optional. Than again, GL to anyone who will do skeletron first (without cheese mechanics).
I honestly wish the bone helm could get a hardmode or atleast some form of an upgrade. I can't count the times I ACTUALLY fought deerclops and wanted to keep using the bone helm
after over 500 hours, i finally killed deerclops for the first time last night... although i had no idea when in the progression i was supposed to fight him, so i was well over-geared.
Not to me. My friend single-handedly killed this thing with nothing but gold armour and a shield of Cthulhu- while having his character looking like an amogus imposter
What i would do as a rework for the bonehelm is simple : Make it so that on hit (on any class) it would summon a shadow hand that would attack for 5 seconds, dealing 50% of the weapons damage (aka, if a weapon dealt 6 damage, the shadow hands would do 3)
Main issue with the fight is those fucking shadow hands added in expert, unpredictable, they predict your movements, are fucking huge and can practically just appear on top of you, and also just mess up the whole rhythm of the fight
People who seem to have a lot of effort to find Flinx' do not seem aware of their spawn requirements. They basically do not spawn on regular snow-biome blocks like snow and ice, and you can only find them in the cavern layer. The absolute best way to consistently and quickly find Flinx' is to drop down to the cavern layer, have the ice biome still be in the background, but near where the regular caverns cross the ice biome caverns. Since Flinx' can spawn on stone, dirt etc, they will start spawning there, and you will have no issue collecting the Flinx Fur.
The funny thing is the "optional" bosses are basically requiredfor summoner. Most Mounts count as summons for damage then queen bee is the only summoner set prehard besides flinx stuff and of course deerclops I believe the accessory with the hands count as a summon damage and of course the sentry summon
I know in my True Melee run, I made the mistake of fighting him after Skeletron. He was far too easy. I could just face-tank him as he does 1 damage. So in my casual playthrough with my younger sister, I opted to go without Warmth Potions, and fight him right after EoW My sister was getting a bit frustrated, and it certainly didn't help that I crafted 7 Deer things so I had us defeat him 7 times in a row, taking advantage of the fact that he doesn't despawn when you die. I probably should've crafted Warmth potions before the fight, but oh well. Imagine the satisfaction she must've felt when we beat Queen Bee first try right after this, even with her accidentally breaking the larva while we were making the arena.
Its a fun boss, but its weapons are underwhelming and its spawn is hard to find. Its also somewhat new, which means newer players wont have heard of it because it hasnt built a reputation yet. Thats also why I often forget Queen Slime exists
Red did confirm that he was going to add the Deerclops summon item to the Ice Chest loot pool, so that it would become more accessible to regular players.
Common Red W
@@DaShoopdahoopbest game dev ever
"God I hate the snow, I can't see anything with this hailstorm here."
"Wait why is there a health bar now-"
Thank red, that item is horrible to craft
@tigerlexi3 what was 8 years ago?
As someone who built a base in an ice biome in pre-hardmode, let me tell you: you don't forget this thing once you have.
I thought thus happened to everyone
Me on a ice cave : aaah such an calm biome
Chat: deerclops has awoken 🗿
I loved my deep ice cave base man
i will build my home in an ice biome, get jumpscared, fight him over the course of like 3 hours and then the next playthrough forget about him and repeat the cycle
@@personman2346 me too bit my whole ice biome got corupted in hard Mode. Now i need to clean the whole biome
I fight Deerclops every run for one specific reason- I am emotionally attached to the talking axe.
Woodie from don’t starve
@@nothinghere303 Also from Don’t Starve.
@@nothinghere303 ?
I don't fight deeclops for one especific reason, to not have the talking axe, instead i farm bee queen to have the companion cube my beloved
I'm here for the dog
There are three things that keep me attached to this boss:
- Being a Don't Starve fan
- The battle theme
- The fact that Deerclops himself has no contact damage hitbox.
Last part really changed my thinking around the boss, and made me love the Magiluminescence, actually preferring it instead of Shield of C'thulhu, since it serves the same purpose, but in a more controllable way.
isnt deerclops a girl
DEERCLOPS HAS NO HURTBOX IN TERRARIA?
@@VeryRGOTI only the legs
@@Geckoreo That was still a revolutionary discovery and made me enjoy the boss on basically every playthrough ever since.
The main use of the eye bone is so that you can always quick stack your money to your piggy and never lose it
is it me or you can have a total of 3 alternative inventories?
eye bone, money trough *aka flying piggy bank* and my fav the void bag
@@nikoskonstantinidis4069nah Chester counts as a piggy bank, you can use a defender forget for a 3rd still though.
This is the real reason to fight it. Saving an inventory slot by making your money trough a pet is always nice to see.
What about the safe?
U can put the eye bone in shimmer to get an upgraded chest
i always fight deerclops as if it was a required boss, since it has amazing drops for the early PRE-hardmode and the fact that it doesn't despawns after you die usually means free great items (and also, you get to hear a banger while fighting it)
you mean early per-hardmode right? also it does despawn after 24 in-game hours
@@Squire_Slimeonly if offscreen, so if you throw yourself at it constantly its going to die sometime
amazing? early? pew-matic horn is the most mid (not bad) weapon out in the game, the tornado staff is ok, but there are better alternatives, like demon scythe you can obtain pre-boss, sentry is... sentry. lucy sucks as a weapon tbh. the only good item is chester.
@@mark220v lucy is supposed to be used as an axe, not as a weapon
@@Squire_Slime yeah sorry i meant early pre-hardmode
so sad to see deerclops being forgotten, as it is one of the most memorable bosses you'll fight in dont starve, catching you by surprise in the winter.
i was indeed got surprise when it spawn while i was fishing
2nd and i won
And besides that it’s a really good boss in terraria too
Now they added the mutant version of em in dst.
More recognized than it has ever been
@@screm5514 yeah, i love what klei is doing to the old Bosses, its so cool the fact that you can stun them.
@@nitrumlegal7470 I love Relogic and Klei, they the best fr
Deerclops is a vibe check; one that catches you off guard. But I'll say this that the Weather Pain is an underrated magic weapon. It's worth cheesing Deerclops for, especially since he doesn't despawn if he spawned naturally. If you're on expert too, the Bone Helm is extremely worth for early farming too.
Kind of hoping the next collabe boss we get is a hardmode boss.
Was thinking the exact same things. He has criminally underrated drops
not really. the only time they're viable is if you fight him at a stage far earlier than when you're supposed to fight him, because if you fight him at the correct stage of the game (post skeletron), the weapons are just straight bad@@CadenC-4
@@CadenC-4hope we get a desert boss too
@@muffins901 i mean, who said you _have_ to fight deerclops post-skeletron? every ingredient for the deer thing is obtainable pre-boss anyway so why not just fight deerclops first?
@@smolbrendan5978 yeah, and the terrablade isn't a "post-plantera weapon"
you CAN fight deerclops before, but he's clearly meant to be fought after skeletron
Houndius Shootius is enormously underrated, IMHO. As the earliest sentry weapon you can get without doing OOA, it makes Goblin Invasions and Blood Moons a fair bit easier to deal with. And it's a free extra sentry in OOA, which makes a difference in the first tier.
Edit: I's wrong as I forgot about the change that made OOA required to freely Tavern Keeper sentries.
If you find the Tavern Keeper pre hardmode then you can get a free sentry from him with the 5 starting medals he gives you from clicking on the Eternia Crystal dialog option.
This makes OOA not required for beginner sentry weapon.
So no the earliest sentry weapon you get is tied with the Tavern Keeper(Both require 1 boss to be defeated to be obtained).
@@Warcrafter4 No. You still have to do OOA to actually use the tavern keeper sentries outside of OOA.
@@nightsong81 You are right I forgot about that change.
Originally you didn't need to fight OOA to be able to use freely use the sentries but now you do.
Up to three of the things if you actually do OOA for the tier one drops. It's a better general use sentry than the tier one OOA ones in my experience too - decent attack rate, range, and damage. Three of the things make grabbing that queen spider staff in early hard mode a breeze, and three of THOSE is especially nice.
@@Ogetsu It's a better generalist weapon for sure, however the ballista is still superior in flat terrain. I carry both in pre-hardmode and the former's projectile speed is what makes it so reliable as it rarely misses along good attack speed.
Y'know Don't Starve Together is adding a harder version of Deerclops called Crystal Deerclops and while I kinda doubt it'll happen it would be really cool if Crystal Deerclops got added as a hardmode boss
That would be cool.
Since Crystal Deerclops is created by Lunar Rifts, maybe combining luminite with the deer thing could create the summon for it, acting as an optional post-moon lord boss fight, similar to how most don’t tackle daytime empress of light until then.
Tbf, there already exists a harder Deerclops version in dst, the Christmas version whose name I don't know. He can shoot lazers from his eyes and do some other stuff. Even tho it's harder, it's technically supposed to be on the same level as the other one
I’d like to see a texture pack based on the upcoming crystal deerclops, perhaps a reskin for Fargo’s Soul mod
@@leog9573 that would actually be cool
I feel like his drops are being undersold slightly.
~ The bone helm is great for farming setups or for while you're building since it fills the role of an extra summon in taking things out automatically, and even in general encounters out in the wild, while it may not be ideal for bosses unless they've got lots of low health adds, it's great for knocking back enemies or reducing pressure by killing things you're not focussing on. Seriously it's 10/10 in zenith seed if you can somehow manage to get your hands on it.
~ Houndius Shootius has the best damage to fire rate ratio of the prehardmode sentries, and its projectile is fast to boot. As a summoner doing prehardmode content it's THE best sentry to use unless you've got a mob trap/farm going, in which case the explosive trap is probably the most reliable competitor, but any prehardmode summoner using the early game +1 sentry accessory should be going for this sentry.
~ The Weather Pain is one of very few homing perhardmode magic spells and furthermore is capable of hitting multiple times, making it great for more mobile engagements. With its fast movement and ability to hit enemies like 14 times, It's easiest to think of it as a prehadmode variant of the razorblade typhoon, and its armour penetration certainly doesn't hurt.
Deerclops is a really interesting boss since it's the only boss that doesn't despawn if you die (I think his timer is 24 minutes). Also the Bone Helm is really good for Wall of Flesh, combines with the Bone Glove it helps a lot to keep the hungry tentacles out of the way to deal damage to the main eyes and mouth.
Although you shouldn’t really die fighting it, king slime stays around too I believe
WoF doesn't despawn and I know planterra didn't used to. That's how I beat her when I was young. I just set my spawn point where I was fighting.
@@oopsallchromosomes8994 most bosses don’t depsawn if your respawn point is nearby, but deerclops is an exception for staying spawned in really far away
@@LordMarshyManI don't think the spawn point matters, what matters is if all the players are dead or not, one time i've had Queen Bee run over to kill me after i respawned and my friend died right after i respawned, i died shortly after, my friend respawned, Queen Bee came over to kill him, and both of us were finally died together and she despawned. If i'm wrong perhaps it depends on the boss or other technical factors.
Fun fact: you don't need to defeat the Eye of Cthulhu or Eater of Worlds to beat the game, but Skeletron has to be defeated because the Old Man's spawning will overrite the cultists.
The one time when your under geared and you somehow manage to naturally spawn Deerclops, that is a fear one will never forget.
Fun fact: the chester pet actually shares the same inventory space as the piggy bank
This boss needs to known
Fr.
Im so happy that i got to see this because my school almost got caught on fire
If ur wondering someone cooked popcorn the wrong way causing the microwave to catch on fire
@@Denniz686
Hope everyone's okay
i love deerclops! chester and its sentry drops are so useful, mostly cuz im a summoner hahah
The missed opportunity is that they didn't add Christmas version of Deerclops.
I fight him every playthrough for chester alone
Should’ve made the boss message “Clipping and clopping, here comes a stomping”
Tip: flinx spawn way more common on non ice biome specific blocks like silt or stone or dirt or any common material thats not from the ice biome.
I thought that removed in 1.4.4
@@clickerhands oh it might have i dont know it works for me tho
A recommendation to an arena for Deerclops. Don't put platforms AT ALL. Being on a platform above him causes the ice chunk attack which is much harder to dodge than his normal swipes. Stick close to him, using a double jump and/or spectre boots to keep above his swipes and you can no-hit him pretty easily. Chester is worth it, and the bone helm is actually pretty nice in a fishing loadout to keep the smaller baddies at bay.
I remember when deerclops spawned during a blizzard and it took me and my friend like 20 minutes to kill it xD
Deerclops music So good
Deerclops is rather useful early game as its items are decent, and the boss can technically be very easy to defeat, since it doesn't despawn when you die to it, meaning you can just keep running back to it until it dies. Helped me on my master mode run
I rarely fight deerclops since in early prehardmode his slow effect and high damage are annoying to deal with (alongside trying to stay in his “bubble” to prevent invulnerability). When I finally do get enough defence / warmth potions to tank them, all their drops minus the eye bone are irrelevant (even so, I like having different pets per character).
I think the main difference between deerclops and other optional bosses is that the other boss drops have long lasting effects on your run (king slime give you a great mount for dodging and an entire tileset, queen bee gives access to witch doctor, good summon gear, and flasks, and queen slime gives the most consistent summon weapon, a unique hook, a town slime, and another great dodging mount) while deerclops’ drops are almost instantly obsolete (Lucy is worse than axe of regrowth, houndius is worse than OOA sentries, and the other weapons and accessories are just flat-out bad).
I remember walking through a blizzard at midnight with more than 9 defence while having 400hp and taking a hike away from NPCs.
"What the fu--, he can do that on his own!?"
A few things to add since terraria is a different game when you always play it on ftw Mastermode
The bonehelm scales with summon damage making a really good summoner accessory early on
The boss doesn’t despawn when you die. He will eventually leave if it’s been a whole day since he was summoned which lets me and my friends beat it even before boc or eow making his gear and the bone helm a very useful accessory
Deerclops is late pre-hardmode in difficulty, but mid pre-hardmode in drops (except the Eye Bone)
He’s early pre-hardmode in difficultly, as long as you aren’t an idiot and bait the rubble attack
As someone who goes out of their way to kill every boss in the game with each playthrough, I have yet to forget deerclops.
I think It would be cool if they added Chester’s shadow or yeti forms.
3:59 Honestly Deerclops message should be "That sounded big!" and you can't convince me otherwise
I always fight Deerclops in my playthroughs, like, literally every time, I don’t even know why I do because I never use any of his items except sometimes the bone helm (if anybody is wondering I fight him either in between EOW/BOC and Skeletron or Skeletron and WOF)
I had no fucking idea Deerclops could spawn naturally. That's crazy
the summon item is almost impossible to obtain because snow flinxes are rare as hell and his loot pool is absolute trash making it forgotten
Tbh Deerclops can be fought super early, all you need are rocket boots and a shield of cuthulu and you’re basically untouchable even without an arena, just fly up and dash over him while using anything but a close melee weapon, land on the other side, and repeat, free win.
Don’t even need a shield. I was able to do it with a double jump, and rocket boots.
I rush deerclops by spawning after creating a bed near the tundra and zerg rushing it.
Deerclops will always do the Icicle attack if you stay close to him. That attack is really easy to dodge because all you have to do is jump. It also means that you don't have to worry about being too far away and him going invincible.
You can also just run under the legs since they dont have hitboxes
So true I rarely fight him he's just not that necessary for progression
Being a Don't Starve junkie I cannot resist fighting this guy every playthrough, like the fight is just really satisfying, although I definitely get why people skip it
isnt she a her?
@@ZBREAD.It's a giant cycloptic Winter monster with a thirst for blood, it's gender is irrelevant
@@vivlovespasta yes it is relevant
Judging from the range you fought the boss from and the way you used the weather pain I think it's safe to say that you don't fight him every playthrough haha
Also he doesn't despawn, which makes him easier to defeat as you don't have to stay alive to defeat him.
There’s deerclops was a collaboration of don’t starve together
Bone helm is absolutely goated for summoners bro is high af.
I feel like having the deerclops sounds from DST play during a nighttime snowstorm in the tundra could help with players finding out he exists, or maybe even npcs in the tundra hinting at it's existance.
Just saying, "that sounded big" is always a good spawn message
An important thing to note with Deerclops that I didn't hear you mention in the video, is that it does not despawn or heal when all players are dead, meaning if you're willing to keep throwing yourself at it every time you respawn you can theoretically fight it with much weaker gear than you would need for other similarly-strengthed bosses
but if it kills you it is hard to get your items back unless you have backup gear
@@TheCoolBacon who TF plays on mediumcore?!?!?!
@@TheCoolBacon what is wrong with you?!?!?!?!?!
@ZBREAD. otherwise what is the point.....if you lose nothing from dying there is literally no motivation to want to improve your gear and progress through the game there is literally no consequence to dying so armour is meaningless.... without a consequence this game is shitty boring and a waste of time
@@TheCoolBacon dude WTFFFF nobody plays on mediumcore they only play on classic or hardcore wtf
I almost didn't fight the deerclops because I thought it was a hm boss
Wait until he finds out about the frost legion
If i remember correctly flinxes actuallly have about an equal spawnrate to the most common ice cave enemies, but they have significantly reduced spawns on snow, ice, or thin ice. If you replace some areas with wood or common ores like copper and tin, they spawn more frequently.
You can try to fight him as soon as you start a new playthrough because of his unique despawn mechanic. Instead of disappearing when every player is killed, he despawns once a full in-game day has passed since his spawning. I was playing with a friend when we got surprised by Deerclops, and we kept fighting and dying, but we managed to kill him, making him the first boss we defeated on that playthrough. Also I was a summoner in that playthrough, both the sentry and the skull accessory carried me until skeletron.
I tried beating deerclops as my first boss in a mage playthrough, and it was very easy, but the weapons are just terrible, they NEED a buff
Eye and Brain of Cthulu are both optional including Eater of Worlds
His boss music is the best in the game. It’s just chef’s kiss
May be a forgetable boss, but has an amazing soundtrack
1:04 Small mistake: snow flinx only spawn at the cavern layer, not underground!
Don't waste time farming for an hour in the underground snow like my friend did that one time...
I made the mistake of fighting it wearing only platinum armour, using a starfury and gray zapinator. Boy am I glad he doesn’t despawn
honestly knowing his attack pattern (2 ice attacks away from itself, 1 ice attack towards itself) you can easily stay within range of it while also dodge its attacks and not get into ranges where it does its other attacks (hands spawn and rubble attack)
just gotta run under it through its legs (they have no hitbox so you don't take damage when running through it) to bait the attack to where you were, repeat running under him and on 3rd run under him run further away and from this point
just repeat the pattern
You can actually fight deerclops before any of the other bosses, as you can use bombs to acquire the evil ores from naturally spawning veins.
It's worth noting that while deerclop does have the most HP of any boss in pre-hardmode, he doesn't despawn upon the player dying and as daunting as his attacks can be; most of his harder to dodge attacks he only use when you aren't in close proximity to him. You can effectively keep fighting him indefinitely even if you are dying to whittle down his health, and if you learn to dodge his attack close range attacks then he can go from post-skeletron to just post-evil boss or even post-EOC if you are good enough. Having his drops that much earlier on make them that much better to go for, and aside from Lucy which is better as a tool than a melee he offers great weapons for each class. Deerskull is a decent filler accessory at that point too if you prefer something more offensive, otherwise it's good in a fishing or building loadout.
I think that probably the single biggest thing holding deerclops back is how accurate it is to it's home game. It is the only boss in the game that won't despawn unless you leave it alone for SEVEN MINUTES, allowing for you to potentially kill it as early as pre-world evil, so all of its drops have been scaled back, and it's HP is quite large for the rewards you get. If you did something as simple as just, remove the 7 minute despawn time, then you could easily buff all of the weapons he drops, or drop his health and damage down a few pegs. While you could kill him as your first boss with many deaths but overall little difficulty, the fight takes forever, becomes annoying, and leaves a bad taste in your mouth that you'll never want to replicate in any other playthrough. Make him despawn and nerf his health so he's like on tier with, idk queen bee or smth. Pre-skeletron, but gives a good weapon to power you up.
Also yeah the drops also suck too maybe give them a little love now that you can't cheese him by using a bed?
When I was going to the corruption and deerclops randomly spawned in the snow biome on the way there it was so much fun and I think the unexpectedness of it also added to the feeling
in all of my multiplayer worlds bro likes to spawn on my friend when they least expect it and I have to run to the rescue, it's practically tradition at this point every time me and my friend start a new world
I still fight deerclops not even for the drops but for his banger track
I was once in the snow biome during a blizzard for whatever reason, and then Deerclops spawned, I had no means to kill it as I was on a multiplayer world, mastermode, I was inevitably killed, then I wanted to go back and find my gold, but it kept killing me and my friends over and over again, we hadn't even defeated eater of worlds yet.
Let's go new sockrteez video
I know I mostly fought Deerclops for the Eye Bone. A piggy bank that doesn't require a regular inventory slot? Yes, please.
I always fight Deerclops on my playthrough. I fought Deerclops five times on my recent Classic Pure Mage just right after EoC, pretty great I daresay. Wand of Frosting, one of the earliest mage weapon, is more than enough to obliterate that deer(even Copper Shortsword still do the trick).
The fact that Deerclops doesn't despawn when you die is quite unique compared to other bosses.
I don’t know if you need the annoying enchant or not but the axe will talk if you put it in a chest and take it out. I rarely fight the boss so I’ve only gotten the axe once and it had the annoying enchant.
I think something they could do is make deerclops drop a whip. Summoners are the only ones who come by flinx fur to begin with anyway
There are even a couple whips in Don't Starve! I could see either the Tail O' Three Cats or the Alarming Clock working well for this
Deerclops is such a fun fight and has a surprising amount of Health for where it is in the game
Some changes to Deerclop’s drops to make them functional at the time you get them:
Lucy the Axe: Give it some goofy Axe of Regrowth-level axe power and faster swing speed. Useful tool, decent weapon.
Pew-matic Horn: give it a damage buff, firing speed buff, Crit buff, all the buffs. Good lord, the damage variance on it is so atrocious that it feels unusable even with a full pre-hardmode ranger loadout. If you want to keep the random damage, then at least make most of the damage numbers decent.
Weather Pain: This one is actually pretty good, not gonna lie. If I HAD to suggest something, I’d say maybe make the projectile larger, but it really doesn’t need it.
Houndius Shootius: You would think, that as the only Pre-Hardmode sentry that’s not directly tied to the Old One’s Army, the Houndius Shootius would be a good middle-of-the-road sentry: capable of reasonable single-target and multi-target damage. Unfortunately, it’s not that good at either. The low fire rate and lack of piercing hurts it, so give it some extra fire rate (25% extra should do the job) and have the projectile pierce through three enemies and it’s great.
Bone Helm: Make it scale with damage buffs. That’s it. That’s all it needs. There’s only three accessories that passively attack, and the other two are far and away better, even relative to their level. The Volatile Gelatin is incredibly useful in the Hardmode Dungeon to deal with surprises like Bone Lee, and the Spore Sac hits for 400 damage and poisons. They both are reasonable picks at their level, and the Bone Helm isn’t, because it doesn’t deal enough damage or give enough utility to be worth an accessory slot
I would say Deerclops has 2 very good features
1: amazing pet, chester is a must have for exploring
2: a banger of a boss soundtrack, it's just amazing
It's ok, but void vault, money through or just old school piggy bank + work bench also make the trick
chester is overrated af, money trough exists and its easier and earlier to get
@@bananalegend194 money trough is definitely not easier to get, eye bone is a commom drop and deerclops is an easy and fun fight. Blood moons suck to wait for too.
@@Phoenixmage50 tbh im just loyal to money trough, i could never replace my pookie
I don't like the rarity of this boss. Just let it spawn more often in the snow biome. Let it spawn at night as a prerequisite.
Chester is not only the most useful minion in the game, but also one of the cutest, in my opinion
I just don’t spend enough time in the snow biome for it to spawn normally, and flinxes are a pain to hunt for
I didn't even know deer clips existed till I fought it in a complete whim, I got jumpscared the hell out of it when it spawned
This thing always get me by surprise in every single playtrough. I don't get how someone miss it when storms are so common. Unless they go out of their way to never travel at night.
As someone who needs that beesechurger pet, I never forgot him.
As a big fan of both Terraria and Don't Starve, it saddens me a lot, seeing deerclops so... underused in terraria, compared to the Eyes in DS.
I absolutely love how well the Eye of Cthulhu translated to Don't Starve! The twins, not so much :(
I will say, I get the money through almost always very early on, when blood moons happens, mostly pre eye and sometimes as late as pre eater of worlds/ brain of cthulu
Aham, optional is a word that is liberally used by terrarians. Outside skeletron and wall of flesh, all other pre-HM bosses are optional. Than again, GL to anyone who will do skeletron first (without cheese mechanics).
just use classic mode and you can probably do it with wooden armour and like a hook
he is not forgotten. he is avoided
I honestly wish the bone helm could get a hardmode or atleast some form of an upgrade. I can't count the times I ACTUALLY fought deerclops and wanted to keep using the bone helm
Spore sac and chlorophyte armour have similar functionality, I suppose.
I would say she's like a pre-hardmode Duke Fishron: Early power boost but is entirely optional and very avoidable
Deerclops is a he
@@SemIdeiaDeNome4 idk I've heard some people saying it's actually a she
ah yes deerclops, a boss with amazing weapons and will boost your power through pre hm
its stuff is still useless even right after eoc
@@bananalegend194 Eh, the summon and gun do decent damage, though I haven't experimented much with the other weapons
after over 500 hours, i finally killed deerclops for the first time last night... although i had no idea when in the progression i was supposed to fight him, so i was well over-geared.
Not to me. My friend single-handedly killed this thing with nothing but gold armour and a shield of Cthulhu- while having his character looking like an amogus imposter
What i would do as a rework for the bonehelm is simple : Make it so that on hit (on any class) it would summon a shadow hand that would attack for 5 seconds, dealing 50% of the weapons damage (aka, if a weapon dealt 6 damage, the shadow hands would do 3)
The fact that deerclops were supposed to fight after Eye of Cthulhu or before evil biome bosses XD
Main issue with the fight is those fucking shadow hands added in expert, unpredictable, they predict your movements, are fucking huge and can practically just appear on top of you, and also just mess up the whole rhythm of the fight
ive found water walking boots and luring him into a medium to large sized lake is pretty handy for the fight.
People who seem to have a lot of effort to find Flinx' do not seem aware of their spawn requirements. They basically do not spawn on regular snow-biome blocks like snow and ice, and you can only find them in the cavern layer.
The absolute best way to consistently and quickly find Flinx' is to drop down to the cavern layer, have the ice biome still be in the background, but near where the regular caverns cross the ice biome caverns. Since Flinx' can spawn on stone, dirt etc, they will start spawning there, and you will have no issue collecting the Flinx Fur.
that is smth i wish i knew
Honestly i never had him spawn naturally, i always spanw him my self. I even waiting for like 2 hours, nothing
Lucky
Spawns at midnight during a blizzard, aka rain
Simp to be fair I'm a sip for TH-cam cuz I have TH-cam premium
I have had it for 2 years
The funny thing is the "optional" bosses are basically requiredfor summoner. Most Mounts count as summons for damage then queen bee is the only summoner set prehard besides flinx stuff and of course deerclops I believe the accessory with the hands count as a summon damage and of course the sentry summon
> only prehardmode summoner set besides flinx coat
*Obsidian armor.*
I always fight every boss so I don’t forget deerclops a lot, also the theme is a banger
best theme 10/10
I remember fighting deerclops after eye of Cthulhu cuz I had some spare flinx fur and I was playing summoner.
He dropped useless stuff.
The massive 80000 deerclops fight looks insane
I know in my True Melee run, I made the mistake of fighting him after Skeletron.
He was far too easy. I could just face-tank him as he does 1 damage.
So in my casual playthrough with my younger sister, I opted to go without Warmth Potions, and fight him right after EoW
My sister was getting a bit frustrated, and it certainly didn't help that I crafted 7 Deer things so I had us defeat him 7 times in a row, taking advantage of the fact that he doesn't despawn when you die.
I probably should've crafted Warmth potions before the fight, but oh well.
Imagine the satisfaction she must've felt when we beat Queen Bee first try right after this, even with her accidentally breaking the larva while we were making the arena.
Its a fun boss, but its weapons are underwhelming and its spawn is hard to find. Its also somewhat new, which means newer players wont have heard of it because it hasnt built a reputation yet. Thats also why I often forget Queen Slime exists